Whackamatt Good -vs- dawgoneit Evil L.O.R. #2


  • GRRRRRR!!!


  • TripleA Turn Summary: Saruman round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Saruman
            Saruman buy 1 tower and 1 urukhai; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            2 orcss, 4 raiderss, 8 urukhais and 1 wizard moved from Isengard to Fangorn
    
        Combat - Saruman
            Battle in Fangorn
                Saruman attack with 2 orcss, 4 raiderss, 8 urukhais and 1 wizard
                Elves defend with 8 entss
                    Saruman roll dice for 2 orcss, 4 raiderss, 8 urukhais and 1 wizard in Fangorn, round 2 : 5/15 hits, 5.00 expected hits
                    Elves roll dice for 8 entss in Fangorn, round 2 : 4/8 hits, 4.00 expected hits
                    5 entss owned by the Elves, 2 raiderss owned by the Saruman and 2 orcss owned by the Saruman lost in Fangorn
                    Saruman roll dice for 2 raiderss, 8 urukhais and 1 wizard in Fangorn, round 3 : 4/11 hits, 4.00 expected hits
                    Elves roll dice for 3 entss in Fangorn, round 3 : 1/3 hits, 1.50 expected hits
                    3 entss owned by the Elves and 1 raiders owned by the Saruman lost in Fangorn
                Saruman win, taking Fangorn from Elves with 1 raiders, 8 urukhais and 1 wizard remaining. Battle score for attacker is 22
                Casualties for Saruman: 2 orcss and 3 raiderss
                Casualties for Elves: 8 entss
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            1 tower and 1 urukhai placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Saruman : 0.00
    Elves : -0.50
    

    Savegame


  • @dawgoneit in case you see 2 sets of game rolls for 1 battle, I forgot to take off low luck

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Freefolk
            Freefolk buy 2 catapults, 1 hobbits and 1 spearInfantry; Remaining resources: 1 PUs; 
    
        Combat Move - Freefolk
            1 archers moved from Breelands to E. Arnor
            1 lightCavalry moved from Breelands to E. Arnor
            2 archerss and 3 spearInfantrys moved from Bree to S. Downs
            2 hobbitss moved from Shire to Minhiriath
            1 archers and 1 spearInfantry moved from S. Arthedain to Minhiriath
            2 hobbitss moved from Hobbiton to Shire
            1 archers and 2 spearInfantrys moved from Fornost to Breelands
    
        Combat - Freefolk
            Battle in Minhiriath
                Freefolk attack with 1 archers, 2 hobbitss and 1 spearInfantry
                Neutral defend with 1 spearInfantry
                    Freefolk roll dice for 1 archers, 2 hobbitss and 1 spearInfantry in Minhiriath, round 2 : 1/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 spearInfantry in Minhiriath, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in Minhiriath
                Freefolk loses 0 PUs for violating Minhiriaths neutrality.
                Freefolk win, taking Minhiriath from Neutral with 1 archers, 2 hobbitss and 1 spearInfantry remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 spearInfantry
            Battle in E. Arnor
                Freefolk attack with 1 archers and 1 lightCavalry
                Neutral defend with 1 spearInfantry
                    Freefolk roll dice for 1 archers and 1 lightCavalry in E. Arnor, round 2 : 1/2 hits, 0.50 expected hits
                    Neutral roll dice for 1 spearInfantry in E. Arnor, round 2 : 1/1 hits, 0.33 expected hits
                    1 archers owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in E. Arnor
                Freefolk loses 0 PUs for violating E. Arnors neutrality.
                Freefolk win, taking E. Arnor from Neutral with 1 lightCavalry remaining. Battle score for attacker is 0
                Casualties for Freefolk: 1 archers
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 catapults and 1 spearInfantry placed in Bree
            1 hobbits placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Freefolk : 1.00
    

    Savegame


  • TripleA Turn Summary: Mordor round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Mordor
            Mordor buy 2 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
                Mordor loses 0 PUs for violating Dagorlads neutrality.
            1 orcs moved from Minas Morgul to S. Ithilien
                  Mordor take S. Ithilien from Gondor
            7 orcss, 6 siegeTowers and 3 trollss moved from Minas Morgul to N. Ithilien
                  Mordor take N. Ithilien from Gondor
            6 orcss moved from Gorgoroth to Minas Morgul
            3 nazguls moved from Barad Dur to N. Ithilien
            2 orcss moved from Udun to Dagorlad
                  Mordor take Dagorlad from Neutral
            3 orcss, 1 siegeTower and 2 trollss moved from Dol Goldur to S. Mirkwood
    
        Combat - Mordor
            Battle in S. Mirkwood
                Mordor attack with 3 orcss, 1 siegeTower and 2 trollss
                Elves defend with 2 entss and 2 hunterss
                    Mordor roll dice for 3 orcss, 1 siegeTower and 2 trollss in S. Mirkwood, round 2 : 3/6 hits, 2.00 expected hits
                    Elves roll dice for 2 entss and 2 hunterss in S. Mirkwood, round 2 : 1/4 hits, 2.00 expected hits
                    2 hunterss owned by the Elves, 1 ents owned by the Elves and 1 orcs owned by the Mordor lost in S. Mirkwood
                    Mordor roll dice for 2 orcss, 1 siegeTower and 2 trollss in S. Mirkwood, round 3 : 2/5 hits, 1.83 expected hits
                    Elves roll dice for 1 ents in S. Mirkwood, round 3 : 0/1 hits, 0.50 expected hits
                    1 ents owned by the Elves lost in S. Mirkwood
                Mordor win, taking S. Mirkwood from Elves with 2 orcss, 1 siegeTower and 2 trollss remaining. Battle score for attacker is 15
                Casualties for Mordor: 1 orcs
                Casualties for Elves: 2 entss and 2 hunterss
    
        Non Combat Move - Mordor
            3 nazguls moved from N. Ithilien to Minas Morgul
    
        Place Units - Mordor
            2 siegeTowers and 1 trolls placed in Minas Morgul
            2 orcss placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Mordor : 1.17
    Elves : -1.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Rohan
            Rohan buy 3 spearInfantrys and 2 trebuches; Remaining resources: 1 PUs; 
    
        Combat Move - Rohan
            2 heavyCavalrys and 8 lightCavalrys moved from E. Emnet to Isengard
            1 spearInfantry moved from Westfold to Isengard
            1 heavyCavalry moved from Eastfold to Isengard
            1 spearInfantry moved from Helms Deep to Westfold
    
        Combat - Rohan
            Battle in Isengard
                Rohan attack with 3 heavyCavalrys, 8 lightCavalrys and 1 spearInfantry
                Goblins defend with 4 wargss; Saruman defend with 1 castle, 4 fortificationss, 2 towers and 1 urukhai
                    Rohan roll dice for 3 heavyCavalrys, 8 lightCavalrys and 1 spearInfantry in Isengard, round 2 : 2/12 hits, 4.33 expected hits
                    Saruman roll dice for 4 fortificationss, 2 towers, 1 urukhai and 4 wargss in Isengard, round 2 : 2/11 hits, 3.00 expected hits
                    1 spearInfantry owned by the Rohan, 2 fortificationss owned by the Saruman and 1 lightCavalry owned by the Rohan lost in Isengard
                    Rohan roll dice for 3 heavyCavalrys and 7 lightCavalrys in Isengard, round 3 : 6/10 hits, 3.83 expected hits
                    Saruman roll dice for 2 fortificationss, 2 towers, 1 urukhai and 4 wargss in Isengard, round 3 : 4/9 hits, 2.67 expected hits
                    4 wargss owned by the Goblins, 2 fortificationss owned by the Saruman and 4 lightCavalrys owned by the Rohan lost in Isengard
                    Rohan roll dice for 3 heavyCavalrys and 3 lightCavalrys in Isengard, round 4 : 2/6 hits, 2.50 expected hits
                    Saruman roll dice for 2 towers and 1 urukhai in Isengard, round 4 : 1/3 hits, 1.67 expected hits
                    1 urukhai owned by the Saruman, 1 lightCavalry owned by the Rohan and 1 tower owned by the Saruman lost in Isengard
                    Rohan roll dice for 3 heavyCavalrys and 2 lightCavalrys in Isengard, round 5 : 1/5 hits, 2.17 expected hits
                    Saruman roll dice for 1 tower in Isengard, round 5 : 0/1 hits, 0.67 expected hits
                    1 tower owned by the Saruman lost in Isengard
                Rohan captures 12PUs while taking Saruman capital
                Rohan win, taking Isengard from Saruman with 3 heavyCavalrys and 2 lightCavalrys remaining. Battle score for attacker is 16
                Casualties for Rohan: 6 lightCavalrys and 1 spearInfantry
                Casualties for Saruman: 4 fortificationss, 2 towers and 1 urukhai
                Casualties for Goblins: 4 wargss
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            3 spearInfantrys and 1 trebuche placed in Eastfold
            1 trebuche placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 28 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Saruman : -1.00
    Rohan : -1.83
    

    Savegame


  • TripleA Turn Summary: Goblins round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Goblins
            Goblins buy 2 shooterss, 1 stabbers and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
                Goblins loses 0 PUs for violating Anduin West Banks neutrality.
                Goblins loses 0 PUs for violating Drimrill Dales neutrality.
                Goblins loses 0 PUs for violating Anduin West Banks neutrality.
                Goblins loses 0 PUs for violating Eregions neutrality.
                Goblins loses 0 PUs for violating Drimrill Dales neutrality.
                Goblins loses 0 PUs for violating Celebrans neutrality.
                Goblins loses 0 PUs for violating Celebrans neutrality.
                Goblins loses 0 PUs for violating Gladdens neutrality.
                Goblins loses 0 PUs for violating Anduin East Banks neutrality.
                Goblins loses 0 PUs for violating Rhovanions neutrality.
                Goblins loses 0 PUs for violating Drimrill Dales neutrality.
                Goblins loses 0 PUs for violating Celebrans neutrality.
                Goblins loses 0 PUs for violating Anduin West Banks neutrality.
                Goblins loses 0 PUs for violating Eregions neutrality.
                Goblins loses 0 PUs for violating Gladdens neutrality.
                Goblins loses 0 PUs for violating Anduin East Banks neutrality.
                Goblins loses 0 PUs for violating Rhovanions neutrality.
                Goblins loses 0 PUs for violating Anduin West Banks neutrality.
                Goblins loses 0 PUs for violating Eregions neutrality.
                Goblins loses 0 PUs for violating Gladdens neutrality.
                Goblins loses 0 PUs for violating Anduin East Banks neutrality.
                Goblins loses 0 PUs for violating Rhovanions neutrality.
            1 shooters moved from N. Caves to Drimrill Dale
                  Goblins take Drimrill Dale from Neutral
            1 shooters moved from Moria to Celebran
                  Goblins take Celebran from Neutral
            1 shooters moved from N. Caves to Anduin West Bank
                  Goblins take Anduin West Bank from Neutral
            3 stabberss moved from N. Caves to Drimrill Dale
            2 wargss moved from N. Caves to Drimrill Dale
            1 bats moved from N. Caves to Drimrill Dale
            4 shooterss moved from Moria to Drimrill Dale
            3 shooterss, 4 stabberss and 1 wargs moved from S. Caves to Celebran
            1 wargs moved from Moria to Celebran
            1 bats moved from Moria to Drimrill Dale
            1 bats moved from Drimrill Dale to Celebran
            4 stabberss moved from Moria to Drimrill Dale
            4 stabberss moved from Moria to Celebran
            1 trolls moved from Moria to Drimrill Dale
            1 trolls moved from Moria to Celebran
            1 wargs moved from Moria to Eregion
                  Goblins take Eregion from Neutral
            1 wargs moved from Dol Goldur to Gladden
                  Goblins take Gladden from Neutral
            1 wargs moved from Dol Goldur to Anduin East Bank
                  Goblins take Anduin East Bank from Neutral
            1 wargs moved from Dol Goldur to Rhovanion
                  Goblins take Rhovanion from Neutral
            1 wargs moved from Dol Goldur to S. Mirkwood
    
        Combat - Goblins
    
        Non Combat Move - Goblins
            1 bats moved from Drimrill Dale to Moria
            1 bats moved from Celebran to Moria
    
        Place Units - Goblins
            1 trolls placed in Moria
            2 shooterss placed in N. Caves
            1 stabbers placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Elves
            Elves buy 5 hobbitss and 3 hunterss; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
                Elves loses 0 PUs for violating Withered Heaths neutrality.
                Elves loses 0 PUs for violating Carrocks neutrality.
                Elves loses 0 PUs for violating Withered Heaths neutrality.
            1 hunters moved from High Mirkwood to Carrock
                  Elves take Carrock from Neutral
            2 hunterss moved from N. Mirkwood to Iron Hills
            1 hobbits, 6 hunterss and 2 wizards moved from Rivendell to Eregion
            1 ents moved from N. Mirkwood to N. Dale
            1 ents moved from E. Mirkwood to N. Dale
            1 ents moved from High Mirkwood to Withered Heath
                  Elves take Withered Heath from Neutral
            1 ents moved from W. Mirkwood to Gladden
            1 eagles moved from W. Mirkwood to Gladden
            1 eagles moved from E. Mirkwood to Gladden
    
        Combat - Elves
            Battle in Eregion
                Elves attack with 1 hobbits, 6 hunterss and 2 wizards
                Goblins defend with 1 wargs
                    Elves roll dice for 1 hobbits, 6 hunterss and 2 wizards in Eregion, round 2 : 2/9 hits, 3.50 expected hits
                    Goblins roll dice for 1 wargs in Eregion, round 2 : 0/1 hits, 0.17 expected hits
                    1 wargs owned by the Goblins lost in Eregion
                Elves win, taking Eregion from Goblins with 1 hobbits, 6 hunterss and 2 wizards remaining. Battle score for attacker is 5
                Casualties for Goblins: 1 wargs
            Battle in Gladden
                Elves attack with 2 eagless and 1 ents
                Goblins defend with 1 wargs
                    Elves roll dice for 2 eagless and 1 ents in Gladden, round 2 : 0/3 hits, 1.17 expected hits
                    Goblins roll dice for 1 wargs in Gladden, round 2 : 0/1 hits, 0.17 expected hits
                    Elves roll dice for 2 eagless and 1 ents in Gladden, round 3 : 2/3 hits, 1.17 expected hits
                    Goblins roll dice for 1 wargs in Gladden, round 3 : 0/1 hits, 0.17 expected hits
                    1 wargs owned by the Goblins lost in Gladden
                Elves win, taking Gladden from Goblins with 2 eagless and 1 ents remaining. Battle score for attacker is 5
                Casualties for Goblins: 1 wargs
    
        Non Combat Move - Elves
            5 hunterss moved from High Mirkwood to Iron Hills
            2 wizards moved from High Mirkwood to Iron Hills
            2 eagless moved from Gladden to Iron Hills
    
        Place Units - Elves
            4 hobbitss placed in Lorien
            3 hunterss placed in High Mirkwood
            1 hobbits placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.50
    Elves : -1.83
    

    Savegame


  • TripleA Turn Summary: Haradrim round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Haradrim
            Haradrim buy 1 caravel, 1 galleon, 1 raft and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
                Haradrim loses 0 PUs for violating Debatable Lands neutrality.
            4 galleons moved from Bay of Harad to Umbar Peninsula Coast
            1 galleon moved from Harnen to Umbar Peninsula Coast
            4 corsairss moved from Minas Morgul to S. Ithilien
            4 spearInfantrys moved from Harad Road to S. Ithilien
            2 spearInfantrys moved from N. Haradwaith to Debatable Land
                  Haradrim take Debatable Land from Neutral
            2 spearInfantrys moved from Umbar to Debatable Land
            3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar
            2 oliphants moved from Harad Road to S. Ithilien
            1 oliphant moved from Umbar to Debatable Land
            1 oliphant moved from N. Haradwaith to Harad Road
            1 oliphant moved from Harad Road to S. Ithilien
    
        Combat - Haradrim
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 caravel, 1 galleon and 1 raft placed in Bay of Harad
            1 spearInfantry placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Gondor
            Gondor buy 1 galleon, 3 towerGuards and 3 trebuches; Remaining resources: 1 PUs; 
    
        Combat Move - Gondor
            3 heavyCavalrys, 3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to Anorien
            2 spearInfantrys and 2 trebuches moved from W. Osg. to Anorien
            2 heavyCavalrys moved from E. Osg. to Anorien
            3 spearInfantrys moved from E. Osg. to W. Osg.
            10 undeads moved from Paths of the Dead to Lamedon
            2 spearInfantrys moved from Anfalas to Morthond
            1 heavyCavalry moved from Anfalas to Morthond
            1 spearInfantry moved from Belfalas to Gilrain
            1 spearInfantry moved from Tolfolas to S. Gondor Coast
            1 towerGuard moved from Andrast to Lefnui
            3 spearInfantrys moved from Andrast to Lefnui
            2 galleons, 3 spearInfantrys and 1 towerGuard moved from Lefnui to S. Gondor Coast
            2 galleons and 1 spearInfantry moved from Gilrain to S. Gondor Coast
            2 galleons, 1 heavyCavalry and 2 spearInfantrys moved from Morthond to S. Gondor Coast
            1 heavyCavalry, 7 spearInfantrys and 1 towerGuard moved from S. Gondor Coast to Debatable Land
            1 spearInfantry moved from S. Gondor to Debatable Land
            1 galleon moved from S. Gondor Coast to Morthond
            2 heavyCavalrys moved from Anfalas to Lebennin
            1 spearInfantry moved from Anfalas to Belfalas
    
        Combat - Gondor
            Battle in Debatable Land
                Gondor attack with 1 heavyCavalry, 8 spearInfantrys and 1 towerGuard
                Haradrim defend with 1 oliphant and 4 spearInfantrys
                    Gondor roll dice for 1 heavyCavalry, 8 spearInfantrys and 1 towerGuard in Debatable Land, round 2 : 3/10 hits, 2.17 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    Haradrim roll dice for 1 oliphant and 4 spearInfantrys in Debatable Land, round 2 : 3/5 hits, 1.67 expected hits
                    2 spearInfantrys owned by the Haradrim and 3 spearInfantrys owned by the Gondor lost in Debatable Land
                    Gondor roll dice for 1 heavyCavalry, 5 spearInfantrys and 1 towerGuard in Debatable Land, round 3 : 0/7 hits, 1.67 expected hits
                    Haradrim roll dice for 1 oliphant and 2 spearInfantrys in Debatable Land, round 3 : 3/3 hits, 1.00 expected hits
                    3 spearInfantrys owned by the Gondor lost in Debatable Land
                    Gondor roll dice for 1 heavyCavalry, 2 spearInfantrys and 1 towerGuard in Debatable Land, round 4 : 1/4 hits, 1.17 expected hits
                    Haradrim roll dice for 1 oliphant and 2 spearInfantrys in Debatable Land, round 4 : 2/3 hits, 1.00 expected hits
                    1 spearInfantry owned by the Haradrim and 2 spearInfantrys owned by the Gondor lost in Debatable Land
                    Gondor roll dice for 1 heavyCavalry and 1 towerGuard in Debatable Land, round 5 : 0/2 hits, 0.83 expected hits
                    Haradrim roll dice for 1 oliphant and 1 spearInfantry in Debatable Land, round 5 : 2/2 hits, 0.67 expected hits
                    1 towerGuard owned by the Gondor and 1 heavyCavalry owned by the Gondor lost in Debatable Land
                Haradrim win with 1 oliphant and 1 spearInfantry remaining. Battle score for attacker is -24
                Casualties for Gondor: 1 heavyCavalry, 8 spearInfantrys and 1 towerGuard
                Casualties for Haradrim: 3 spearInfantrys
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            2 towerGuards placed in W. Osg.
            1 towerGuard and 3 trebuches placed in Minas Tirith
            1 galleon placed in Morthond
    
        Turn Complete - Gondor
            Gondor collect 31 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Haradrim : 5.67
    Gondor : -1.83
    

    Savegame


  • @Whackamatt said in Whackamatt Good -vs- dawgoneit Evil L.O.R. #2:

    Haradrim : 5.67
    Gondor : -1.83

    Damn! Had a 96% chance on my “surprise” move. :(


  • TripleA Turn Summary: Rhun round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Rhun
            Rhun buy 2 fortificationss and 3 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
                Rhun loses 0 PUs for violating E. Rhovanions neutrality.
                Rhun loses 0 PUs for violating S. Rhovanions neutrality.
                Rhun loses 0 PUs for violating S. E. Rhovanions neutrality.
                Rhun loses 0 PUs for violating E. Rhovanions neutrality.
                Rhun loses 0 PUs for violating E. Rhovanions neutrality.
                Rhun loses 0 PUs for violating S. Rhovanions neutrality.
                Rhun loses 0 PUs for violating S. E. Rhovanions neutrality.
                Rhun loses 0 PUs for violating S. Rhovanions neutrality.
            3 chariotArcherss moved from Rhun to N. Dale
            4 chariotArcherss, 6 spearInfantrys and 2 warChariots moved from N. Rhun to N. Dale
            1 warWagon moved from Rhun to N. Dale
            2 spearInfantrys moved from Rhun to S. Dale
            1 spearInfantry moved from S. Rhun to S. E. Rhovanion
                  Rhun take S. E. Rhovanion from Neutral
            2 warChariots moved from Udun to S. Rhovanion
                  Rhun take S. Rhovanion from Neutral
            1 spearInfantry moved from S. Rhun to S. E. Rhovanion
            3 chariotArcherss moved from S. Rhun to S. E. Rhovanion
    
        Combat - Rhun
            Battle in N. Dale
                Rhun attack with 7 chariotArcherss, 6 spearInfantrys, 2 warChariots and 1 warWagon
                Elves defend with 2 entss; Dale defend with 1 heavyCavalry and 2 spearInfantrys
                    Rhun roll dice for 7 chariotArcherss, 6 spearInfantrys, 2 warChariots and 1 warWagon in N. Dale, round 2 : 9/16 hits, 6.33 expected hits
                    Dale roll dice for 2 entss, 1 heavyCavalry and 2 spearInfantrys in N. Dale, round 2 : 2/5 hits, 2.00 expected hits
                    2 spearInfantrys owned by the Rhun, 2 spearInfantrys owned by the Dale, 2 entss owned by the Elves and 1 heavyCavalry owned by the Dale lost in N. Dale
                Rhun win, taking N. Dale from Dale with 7 chariotArcherss, 4 spearInfantrys, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 15
                Casualties for Rhun: 2 spearInfantrys
                Casualties for Elves: 2 entss
                Casualties for Dale: 1 heavyCavalry and 2 spearInfantrys
            Battle in S. Dale
                Rhun attack with 2 spearInfantrys
                Dale defend with 1 archers
                    Rhun roll dice for 2 spearInfantrys in S. Dale, round 2 : 0/2 hits, 0.33 expected hits
                    Dale roll dice for 1 archers in S. Dale, round 2 : 0/1 hits, 0.33 expected hits
                    Rhun roll dice for 2 spearInfantrys in S. Dale, round 3 : 0/2 hits, 0.33 expected hits
                    Dale roll dice for 1 archers in S. Dale, round 3 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rhun lost in S. Dale
                    Rhun roll dice for 1 spearInfantry in S. Dale, round 4 : 0/1 hits, 0.17 expected hits
                    Dale roll dice for 1 archers in S. Dale, round 4 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rhun lost in S. Dale
                Dale win with 1 archers remaining. Battle score for attacker is -6
                Casualties for Rhun: 2 spearInfantrys
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            2 fortificationss and 3 spearInfantrys placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Dale : 1.00
    Rhun : 1.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Dale
            Dale buy 2 lightCavalrys; Remaining resources: 1 PUs; 
    
        Combat Move - Dale
            1 archers moved from S. Dale to N. Dale
            3 archerss and 3 spearInfantrys moved from Lake Town to N. Dale
    
        Combat - Dale
            Battle in N. Dale
                Dale attack with 4 archerss and 3 spearInfantrys
                Rhun defend with 7 chariotArcherss, 4 spearInfantrys, 2 warChariots and 1 warWagon
                    Dale roll dice for 4 archerss and 3 spearInfantrys in N. Dale, round 2 : 2/7 hits, 1.67 expected hits
                    Rhun roll dice for 7 chariotArcherss, 4 spearInfantrys, 2 warChariots and 1 warWagon in N. Dale, round 2 : 8/14 hits, 4.67 expected hits
                    3 spearInfantrys owned by the Dale, 4 archerss owned by the Dale and 2 warChariots owned by the Rhun lost in N. Dale
                Rhun win with 7 chariotArcherss, 4 spearInfantrys and 1 warWagon remaining. Battle score for attacker is -9
                Casualties for Dale: 4 archerss and 3 spearInfantrys
                Casualties for Rhun: 2 warChariots
    
        Non Combat Move - Dale
    
        Place Units - Dale
            2 lightCavalrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Dale : 0.33
    Rhun : 3.33
    

    Savegame


  • TripleA Turn Summary: Khand round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Khand
            Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Khand
            3 raiderss moved from S. Khand to Khand
            2 raiderCavalrys, 4 raiderss, 1 warWolves and 2 xbowInfantrys moved from Khand to Harad Road
            2 raiderCavalrys and 1 warWolves moved from Harad Road to S. Ithilien
    
        Place Units - Khand
            2 warWolvess and 1 xbowInfantry placed in Khand
    
        Turn Complete - Khand
            Khand collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dwarves round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Dwarves
            Dwarves buy 1 axeInfantry, 1 berzerkers and 1 phalanx; Remaining resources: 1 PUs; 
    
        Combat Move - Dwarves
            6 axeInfantrys, 2 cannons and 2 phalanxs moved from Lonely Mtn. to N. Dale
            2 axeInfantrys and 2 berzerkerss moved from Iron Hills to N. Dale
            1 axeInfantry moved from Iron Hills to N. Dale
    
        Combat - Dwarves
            Battle in N. Dale
                Dwarves attack with 9 axeInfantrys, 2 berzerkerss, 2 cannons and 2 phalanxs
                Rhun defend with 7 chariotArcherss, 4 spearInfantrys and 1 warWagon
                    Dwarves roll dice for 9 axeInfantrys, 2 berzerkerss, 2 cannons and 2 phalanxs in N. Dale, round 2 : 6/15 hits, 4.50 expected hits
                    Rhun roll dice for 7 chariotArcherss, 4 spearInfantrys and 1 warWagon in N. Dale, round 2 : 6/12 hits, 4.33 expected hits
                    4 spearInfantrys owned by the Rhun, 2 chariotArcherss owned by the Rhun and 6 axeInfantrys owned by the Dwarves lost in N. Dale
                    Dwarves roll dice for 3 axeInfantrys, 2 berzerkerss, 2 cannons and 2 phalanxs in N. Dale, round 3 : 3/9 hits, 3.50 expected hits
                    Rhun roll dice for 5 chariotArcherss and 1 warWagon in N. Dale, round 3 : 3/6 hits, 2.33 expected hits
                    3 chariotArcherss owned by the Rhun and 3 axeInfantrys owned by the Dwarves lost in N. Dale
                    Dwarves roll dice for 2 berzerkerss, 2 cannons and 2 phalanxs in N. Dale, round 4 : 3/6 hits, 3.00 expected hits
                    Rhun roll dice for 2 chariotArcherss and 1 warWagon in N. Dale, round 4 : 1/3 hits, 1.33 expected hits
                    1 warWagon owned by the Rhun, 2 chariotArcherss owned by the Rhun and 1 phalanx owned by the Dwarves lost in N. Dale
                Dwarves win, taking N. Dale from Rhun with 2 berzerkerss, 2 cannons and 1 phalanx remaining. Battle score for attacker is 13
                Casualties for Dwarves: 9 axeInfantrys and 1 phalanx
                Casualties for Rhun: 7 chariotArcherss, 4 spearInfantrys and 1 warWagon
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            1 axeInfantry, 1 berzerkers and 1 phalanx placed in Iron Hills
    
        Turn Complete - Dwarves
            Dwarves collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Dwarves : 1.00
    Rhun : 2.00
    

    Savegame


  • TripleA Turn Summary: Saruman round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Saruman
    
        Combat Move - Saruman
            1 urukhai moved from Fangorn to Westfold
            1 urukhai moved from Fangorn to Westfold
            1 raiders, 6 urukhais and 1 wizard moved from Fangorn to Isengard
    
        Combat - Saruman
            Battle in Westfold
                Saruman attack with 2 urukhais
                Rohan defend with 1 spearInfantry
                    Saruman roll dice for 2 urukhais in Westfold, round 2 : 1/2 hits, 0.67 expected hits
                    Rohan roll dice for 1 spearInfantry in Westfold, round 2 : 1/1 hits, 0.33 expected hits
                    1 urukhai owned by the Saruman and 1 spearInfantry owned by the Rohan lost in Westfold
                Saruman win, taking Westfold from Rohan with 1 urukhai remaining. Battle score for attacker is -2
                Casualties for Saruman: 1 urukhai
                Casualties for Rohan: 1 spearInfantry
            Battle in Isengard
                Saruman attack with 1 raiders, 6 urukhais and 1 wizard
                Rohan defend with 1 castle, 3 heavyCavalrys and 2 lightCavalrys
                    Saruman roll dice for 1 raiders, 6 urukhais and 1 wizard in Isengard, round 2 : 1/8 hits, 3.00 expected hits
                    Rohan roll dice for 3 heavyCavalrys and 2 lightCavalrys in Isengard, round 2 : 3/5 hits, 1.33 expected hits
                    1 raiders owned by the Saruman, 2 urukhais owned by the Saruman and 1 lightCavalry owned by the Rohan lost in Isengard
                    Saruman roll dice for 4 urukhais and 1 wizard in Isengard, round 3 : 3/5 hits, 2.00 expected hits
                    Rohan roll dice for 3 heavyCavalrys and 1 lightCavalry in Isengard, round 3 : 1/4 hits, 1.17 expected hits
                    2 heavyCavalrys owned by the Rohan, 1 urukhai owned by the Saruman and 1 lightCavalry owned by the Rohan lost in Isengard
                    Saruman roll dice for 3 urukhais and 1 wizard in Isengard, round 4 : 1/4 hits, 1.67 expected hits
                    Rohan roll dice for 1 heavyCavalry in Isengard, round 4 : 1/1 hits, 0.33 expected hits
                    1 heavyCavalry owned by the Rohan and 1 urukhai owned by the Saruman lost in Isengard
                Saruman win, taking Isengard from Rohan with 2 urukhais and 1 wizard remaining. Battle score for attacker is -1
                Casualties for Saruman: 1 raiders and 4 urukhais
                Casualties for Rohan: 3 heavyCavalrys and 2 lightCavalrys
    
        Non Combat Move - Saruman
    
        Turn Complete - Saruman
            Saruman collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Saruman : -1.33
    Rohan : 2.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Freefolk
            Freefolk buy 1 archers, 2 catapults and 3 hobbitss; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
                Freefolk loses 0 PUs for violating N. Enedwaiths neutrality.
            1 lightCavalry moved from E. Arnor to Cardolan
            2 archerss and 3 spearInfantrys moved from S. Downs to Cardolan
            2 catapults and 1 spearInfantry moved from Bree to S. Downs
            1 archers and 2 spearInfantrys moved from Breelands to S. Downs
            2 hobbitss moved from Shire to Minhiriath
            1 hobbits moved from Hobbiton to Shire
            1 archers, 1 hobbits and 1 spearInfantry moved from Minhiriath to N. Enedwaith
                  Freefolk take N. Enedwaith from Neutral
    
        Combat - Freefolk
            Battle in Cardolan
                Freefolk attack with 2 archerss, 1 lightCavalry and 3 spearInfantrys
                Neutral defend with 1 spearInfantry
                    Freefolk roll dice for 2 archerss, 1 lightCavalry and 3 spearInfantrys in Cardolan, round 2 : 0/6 hits, 1.50 expected hits
                    Neutral roll dice for 1 spearInfantry in Cardolan, round 2 : 0/1 hits, 0.33 expected hits
                    Freefolk roll dice for 2 archerss, 1 lightCavalry and 3 spearInfantrys in Cardolan, round 3 : 2/6 hits, 1.50 expected hits
                    Neutral roll dice for 1 spearInfantry in Cardolan, round 3 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral and 1 spearInfantry owned by the Freefolk lost in Cardolan
                Freefolk loses 0 PUs for violating Cardolans neutrality.
                Freefolk win, taking Cardolan from Neutral with 2 archerss, 1 lightCavalry and 2 spearInfantrys remaining. Battle score for attacker is 0
                Casualties for Freefolk: 1 spearInfantry
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 archers, 1 catapult and 1 hobbits placed in Bree
            1 catapult and 1 hobbits placed in Hobbiton
            1 hobbits placed in Fornost
    
        Turn Complete - Freefolk
            Freefolk collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Freefolk : -1.00
    

    Savegame


  • TripleA Turn Summary: Mordor round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Mordor
            Mordor buy 3 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            1 orcs moved from S. Ithilien to E. Osg.
                  Mordor take E. Osg. from Gondor
            2 orcss moved from Dagorlad to N. Ithilien
            3 nazguls, 8 orcss, 2 siegeTowers and 1 trolls moved from Minas Morgul to N. Ithilien
            1 trolls moved from S. Mirkwood to W. Mirkwood
                  Mordor take W. Mirkwood from Elves
            1 trolls moved from W. Mirkwood to Gladden
            1 siegeTower moved from S. Mirkwood to Gladden
            2 orcss and 1 trolls moved from S. Mirkwood to Gladden
    
        Combat - Mordor
            Battle in Gladden
                Mordor attack with 2 orcss, 1 siegeTower and 2 trollss
                Elves defend with 1 ents
                    Mordor roll dice for 2 orcss, 1 siegeTower and 2 trollss in Gladden, round 2 : 2/5 hits, 1.83 expected hits
                    Elves roll dice for 1 ents in Gladden, round 2 : 1/1 hits, 0.50 expected hits
                    1 ents owned by the Elves and 1 orcs owned by the Mordor lost in Gladden
                Mordor win, taking Gladden from Elves with 1 orcs, 1 siegeTower and 2 trollss remaining. Battle score for attacker is 2
                Casualties for Mordor: 1 orcs
                Casualties for Elves: 1 ents
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            3 orcss and 2 siegeTowers placed in Minas Morgul
            Mordor undo move 1.
            2 orcss, 2 siegeTowers and 1 trolls placed in Minas Morgul
            1 orcs placed in Udun
            Mordor undo move 2.
            1 orcs placed in Dol Goldur
    
        Turn Complete - Mordor
            Mordor collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Mordor : 0.17
    Elves : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Rohan
            Rohan buy 4 heavyCavalrys and 4 towers; Remaining resources: 1 PUs; 
    
        Combat Move - Rohan
            7 spearInfantrys and 1 trebuche moved from Eastfold to Westfold
            1 trebuche moved from Helms Deep to Westfold
    
        Combat - Rohan
            Battle in Westfold
                Rohan attack with 7 spearInfantrys and 2 trebuches
                Saruman defend with 1 urukhai
                    Rohan roll dice for 7 spearInfantrys and 2 trebuches in Westfold, round 2 : 4/9 hits, 2.50 expected hits
                    Saruman roll dice for 1 urukhai in Westfold, round 2 : 0/1 hits, 0.33 expected hits
                    1 urukhai owned by the Saruman lost in Westfold
                Rohan win, taking Westfold from Saruman with 7 spearInfantrys and 2 trebuches remaining. Battle score for attacker is 5
                Casualties for Saruman: 1 urukhai
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            4 towers placed in Eastfold
            4 heavyCavalrys placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Saruman : -0.33
    Rohan : 1.50
    

    Savegame


  • TripleA Turn Summary: Goblins round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Goblins
            Goblins buy 7 shooterss and 1 wargs; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
                Goblins loses 0 PUs for violating E. Rhovanions neutrality.
            1 trolls moved from Moria to Lorien
            8 stabberss, 1 trolls and 2 wargss moved from Celebran to Lorien
            2 batss moved from Moria to Lorien
            7 stabberss, 1 trolls and 2 wargss moved from Drimrill Dale to Lorien
            1 wargs moved from Anduin East Bank to Lorien
            1 wargs moved from S. Mirkwood to Lorien
            1 wargs moved from Rhovanion to Lorien
            1 shooters moved from Anduin West Bank to N. Caves
            1 shooters moved from Drimrill Dale to Anduin East Bank
            4 shooterss moved from Drimrill Dale to N. Caves
            1 shooters moved from Celebran to Wold
                  Goblins take Wold from Rohan
            1 shooters moved from Celebran to Fangorn
            2 shooterss moved from Celebran to S. Caves
    
        Combat - Goblins
            Battle in Lorien
                Goblins attack with 2 batss, 15 stabberss, 3 trollss and 7 wargss
                Elves defend with 1 castle, 2 eagless, 4 hobbitss, 6 hunterss, 3 towers and 2 wizards
                    Goblins roll dice for 2 batss, 15 stabberss, 3 trollss and 7 wargss in Lorien, round 2 : 8/27 hits, 7.00 expected hits
                    Elves roll dice for 2 eagless, 4 hobbitss, 6 hunterss, 3 towers and 2 wizards in Lorien, round 2 : 7/17 hits, 7.67 expected hits
                    2 hunterss owned by the Elves, 4 hobbitss owned by the Elves, 2 eagless owned by the Elves and 7 stabberss owned by the Goblins lost in Lorien
                    Goblins roll dice for 2 batss, 8 stabberss, 3 trollss and 7 wargss in Lorien, round 3 : 6/20 hits, 5.83 expected hits
                    Elves roll dice for 4 hunterss, 3 towers and 2 wizards in Lorien, round 3 : 7/9 hits, 5.33 expected hits
                    2 towers owned by the Elves, 4 hunterss owned by the Elves and 7 stabberss owned by the Goblins lost in Lorien
                    Goblins roll dice for 2 batss, 1 stabbers, 3 trollss and 7 wargss in Lorien, round 4 : 4/13 hits, 4.67 expected hits
                    Elves roll dice for 1 tower and 2 wizards in Lorien, round 4 : 2/3 hits, 2.00 expected hits
                    1 tower owned by the Elves, 1 wargs owned by the Goblins, 2 wizards owned by the Elves and 1 stabbers owned by the Goblins lost in Lorien
                Goblins win, taking Lorien from Elves with 2 batss, 3 trollss and 6 wargss remaining. Battle score for attacker is 40
                Casualties for Goblins: 15 stabberss and 1 wargs
                Casualties for Elves: 2 eagless, 4 hobbitss, 6 hunterss, 3 towers and 2 wizards
    
        Non Combat Move - Goblins
            2 batss moved from Lorien to Moria
    
        Place Units - Goblins
            7 shooterss and 1 wargs placed in Moria
            Goblins undo move 1.
            2 shooterss placed in N. Caves
            5 shooterss and 1 wargs placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.50
    Elves : 1.00
    

    Savegame

Suggested Topics

  • 12
  • 21
  • 36
  • 22
  • 133
  • 39
  • 95
  • 167
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.0k

Users

39.3k

Topics

1.7m

Posts