• Game History

    Round: 5
    
        Purchase Units - Dutch
            Dutch buy 1 Factory; Remaining resources: 4 PUs; 
    
        Place Units - Dutch
            1 Factory placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 16 PUs; end with 20 PUs total
    

    Territory Summary for Dutch :

    West Papua : 1 Artillery, 2 Infantrys and 1 Tank
    Timor : 1 Infantry
    Flores : 1 Bunker
    Lombok : 1 Bunker
    Suriname : 1 Factory
    Celebes : 1 Infantry
    Tanimbar : 1 Infantry
    Java : 1 Bunker
    Amazon : 1 flag, 1 Infantry and 1 Tank
    65 Sea Zone : 1 Submarine
    

    Production/PUs Summary :

    Germans : 118 / 124
    Russians : 93 / 95
    Italians : 69 / 72
    French : 13 / 13
    Yamamoto : 84 / 86
    Chinese : 28 / 27
    Hisaichi : 56 / 58
    British : 110 / 110
    Anzac : 36 / 37
    Dutch : 16 / 20
    Finns : 6 / 9
    Romanians : 13 / 14
    Thai : 15 / 15
    Americans : 112 / 112
    

    triplea_32287_dut5.tsvg

  • '20

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Thai
            2 Transports moved from 110 Sea Zone to 105 Sea Zone
            2 Artillerys moved from Bangkok to 105 Sea Zone
            2 Infantrys moved from Bangkok to 105 Sea Zone
            1 Infantry moved from West Borneo to 110 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            3 Infantrys moved from 110 Sea Zone to Lombok
            2 Artillerys moved from 110 Sea Zone to Lombok
            5 Artillerys moved from Bangkok to S.Thailand
            1 Tank moved from Bangkok to S.Thailand
            1 Fighter moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to Malaya
            11 Infantrys moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Lombok
                Thai attack with 2 Artillerys and 3 Infantrys
                Anzac defend with 1 Artillery and 1 Infantry; Dutch defend with 1 Bunker
                    Thai roll dice for 2 Artillerys and 3 Infantrys in Lombok, round 2 : 1/5 hits, 1.50 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Lombok, round 2 : 0/3 hits, 1.17 expected hits
                    Thai roll dice for 2 Artillerys and 3 Infantrys in Lombok, round 3 : 0/5 hits, 1.50 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Lombok, round 3 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Thai lost in Lombok
                    Thai roll dice for 2 Artillerys and 1 Infantry in Lombok, round 4 : 0/3 hits, 1.00 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Lombok, round 4 : 2/3 hits, 1.17 expected hits
                    1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in Lombok
                    Thai roll dice for 1 Artillery in Lombok, round 5 : 1/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Lombok, round 5 : 0/3 hits, 1.17 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                    Thai roll dice for 1 Artillery in Lombok, round 6 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Artillery and 1 Bunker in Lombok, round 6 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Thai lost in Lombok
                Dutch win with 1 Artillery and 1 Bunker remaining. Battle score for attacker is -12
                Casualties for Thai: 2 Artillerys and 3 Infantrys
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to N.Thailand
            1 Fighter moved from N.Thailand to S.Thailand
    
        Place Units - Thai
            2 Artillerys and 4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Thai : -2.67
    Dutch : -0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Americans
            1 Infantry moved from Woleai to Ulithi
                  Americans take Ulithi from Yamamoto
            1 Artillery moved from Woleai to 109 Sea Zone
            1 Infantry moved from Truk to 109 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Kusaie
            1 Submarine moved from 104 Sea Zone to 108 Sea Zone
            1 Bomber moved from West Papua to 108 Sea Zone
            1 Bomber and 1 Fighter moved from Wake to 72 Sea Zone
            1 Marine moved from Jaluit to 104 Sea Zone
            3 Infantrys moved from Jaluit to 104 Sea Zone
            1 B.Transport, 3 Infantrys and 1 Marine moved from 104 Sea Zone to 95 Sea Zone
            3 Infantrys and 1 Marine moved from 95 Sea Zone to Minamitori
            1 Artillery moved from Jaluit to 104 Sea Zone
            1 Infantry moved from Jaluit to 104 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 95 Sea Zone
            1 Artillery and 1 Infantry moved from 95 Sea Zone to Eniwetok
            1 Infantry moved from Jaluit to 104 Sea Zone
            1 Cruiser and 1 Infantry moved from 104 Sea Zone to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Rongelap
            1 Adv.Fighter moved from 104 Sea Zone to Rongelap
            1 Battleship moved from 104 Sea Zone to 95 Sea Zone
            1 Battleship and 1 Cruiser moved from 109 Sea Zone to 102 Sea Zone
            1 Fighter moved from 109 Sea Zone to Eniwetok
            1 Fighter moved from 109 Sea Zone to Rongelap
            1 Infantry, 1 Marine and 1 Tank moved from Salvador to 35 Sea Zone
            4 Infantrys moved from Bahia to 32 Sea Zone
            1 Cruiser, 1 Destroyer, 1 Infantry, 1 Marine, 1 Tank and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
            1 B.Transport and 4 Infantrys moved from 32 Sea Zone to 34 Sea Zone
            5 Infantrys, 1 Marine and 1 Tank moved from 34 Sea Zone to Rio de Oro
            1 Fighter moved from 109 Sea Zone to Kusaie
            1 Fighter moved from 109 Sea Zone to 108 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Carrier, 4 Destroyers, 3 Infantrys, 1 Marine, 1 S.Submarine, 2 Submarines and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in 72 Sea Zone
                Americans attack with 1 Bomber and 1 Fighter
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 1 Bomber and 1 Fighter in 72 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 Submarine owned by the Yamamoto lost in 72 Sea Zone
                Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in 108 Sea Zone
                Americans attack with 1 Bomber, 1 Fighter and 1 Submarine
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 108 Sea Zone
                Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 1
                Casualties for Americans: 1 Submarine
                Casualties for Yamamoto: 1 Destroyer
            Battle in Minamitori
                Americans attack with 3 Infantrys and 1 Marine
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 3 Infantrys and 1 Marine in Minamitori, round 2 : 1/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Minamitori
                Americans win, taking Minamitori from Yamamoto with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Rongelap
                Americans attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Battleship and 1 Cruiser in Rongelap, round 2 : 2/2 hits, 1.17 expected hits
                    1 Infantry owned by the Yamamoto lost in Rongelap
                Americans win, taking Rongelap from Yamamoto with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Eniwetok
                Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Eniwetok, round 2 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Eniwetok
                    Americans roll dice for 1 Artillery and 1 Fighter in Eniwetok, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Eniwetok, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Fighter in Eniwetok, round 4 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Eniwetok, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Fighter in Eniwetok, round 5 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Eniwetok, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Eniwetok
                Americans win, taking Eniwetok from Yamamoto with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Kusaie
                Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Battleship and 1 Cruiser in Kusaie, round 2 : 2/2 hits, 1.17 expected hits
                    1 Infantry owned by the Yamamoto lost in Kusaie
                Americans win, taking Kusaie from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Rio de Oro
                Americans attack with 5 Infantrys, 1 Marine and 1 Tank
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Cruiser in Rio de Oro, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 5 Infantrys, 1 Marine and 1 Tank in Rio de Oro, round 2 : 1/7 hits, 1.83 expected hits
                    Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Rio de Oro
                    Americans roll dice for 4 Infantrys, 1 Marine and 1 Tank in Rio de Oro, round 3 : 2/6 hits, 1.67 expected hits
                    Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio de Oro
                Americans loses 0 PUs for violating Rio de Oros neutrality.
                Americans win, taking Rio de Oro from Neutral with 2 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Americans: 3 Infantrys
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Americans
            1 Transport moved from 36 Sea Zone to 35 Sea Zone
            1 Infantry and 1 Tank moved from Santiago to 119 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 119 Sea Zone to 39 Sea Zone
            1 Tank moved from 39 Sea Zone to Bahia
            1 Infantry moved from 39 Sea Zone to Bahia
            1 Artillery moved from Santiago to S.Chile
            3 Tanks moved from Santiago to S.Chile
            1 Marine moved from Santiago to 119 Sea Zone
            1 Cruiser, 1 Marine and 1 Transport moved from 119 Sea Zone to 117 Sea Zone
            1 Marine moved from 117 Sea Zone to Christmas
            1 Adv.Fighter, 1 Carrier and 1 Destroyer moved from 104 Sea Zone to 95 Sea Zone
            1 Adv.Fighter moved from Rongelap to 95 Sea Zone
            2 Carriers, 3 Destroyers and 2 Submarines moved from 109 Sea Zone to 102 Sea Zone
            1 Fighter moved from Eniwetok to 102 Sea Zone
            1 Fighter moved from Rongelap to 102 Sea Zone
            1 Fighter moved from Kusaie to 102 Sea Zone
            1 Fighter moved from 108 Sea Zone to 102 Sea Zone
            1 Bomber moved from 108 Sea Zone to West Papua
            1 Bomber moved from 72 Sea Zone to Wake
            1 AAGun and 1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 AAGun, 1 Battleship, 2 Destroyers, 1 Infantry, 2 Submarines and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
            1 AAGun and 1 Infantry moved from 88 Sea Zone to Wake
            1 Fighter moved from 72 Sea Zone to 71 Sea Zone
            2 Infantrys moved from San Francisco to 83 Sea Zone
            2 Infantrys and 1 Transport moved from 83 Sea Zone to 74 Sea Zone
            2 Infantrys moved from 74 Sea Zone to Alaska
            1 Adv.Fighter moved from San Francisco to 71 Sea Zone
            1 L.Fighter moved from San Francisco to Wake
            2 Infantrys moved from San Francisco to 83 Sea Zone
            1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 83 Sea Zone to 89 Sea Zone
            2 Infantrys moved from 89 Sea Zone to Midway
    
        Place Units - Americans
            1 Carrier and 1 Destroyer placed in 71 Sea Zone
            1 Tank placed in Alaska
            1 B.Transport placed in 26 Sea Zone
            1 Destroyer and 1 Submarine placed in 35 Sea Zone
            1 B.Transport and 1 Destroyer placed in 83 Sea Zone
            2 Infantrys and 1 Marine placed in San Francisco
            1 Adv.Fighter placed in San Francisco
            1 Destroyer, 1 S.Submarine and 1 Submarine placed in 91 Sea Zone
            1 Infantry placed in Washington
    
        Turn Complete - Americans
            Americans collect 121 PUs; end with 122 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.33
    Yamamoto : 1.00
    Americans : 0.33
    

    Territory Summary for Americans :

    Zhigansk : 1 Artillery and 1 Infantry
    Mauritania : 1 Infantry
    Kusaie : 1 flag, 1 Artillery and 1 Infantry
    Minamitori : 1 flag, 2 Infantrys and 1 Marine
    Kwajalein : 1 flag
    Ulithi : 1 flag, 1 Infantry
    Eniwetok : 1 flag, 1 Artillery
    Rongelap : 1 flag, 1 Infantry
    Jaluit : 1 flag
    West Papua : 1 Bomber
    Washington : 1 AAGun, 1 Factory and 3 Infantrys
    San Francisco : 1 Adv.Fighter, 1 Factory, 3 Infantrys and 1 Marine
    Pearl Harbor : 1 Factory and 1 Infantry
    Christmas : 1 Infantry and 1 Marine
    South Central USA : 1 AAGun and 1 Factory
    Wake : 1 AAGun, 1 Artillery, 1 Bomber, 2 Infantrys and 1 L.Fighter
    Alaska : 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
    Palmyra : 1 Infantry
    Midway : 3 Infantrys
    Kermandec : 1 Infantry
    Guam : 1 Infantry
    South Atlantic USA : 1 AAGun, 1 Factory and 5 Infantrys
    Bahia : 1 flag, 1 Bomber, 1 Infantry and 1 Tank
    W.Mexico : 1 flag
    Salvador : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Peru : 1 flag
    Central America : 1 flag
    Rio de Oro : 1 flag, 2 Infantrys, 1 Marine and 1 Tank
    S.Chile : 1 flag, 1 Artillery and 3 Tanks
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Venezuela : 1 flag
    Santiago : 1 flag, 1 AAGun and 1 Factory
    35 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    26 Sea Zone : 1 B.Transport
    74 Sea Zone : 1 Transport
    89 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    91 Sea Zone : 1 Destroyer, 1 S.Submarine and 1 Submarine
    71 Sea Zone : 1 Adv.Fighter, 1 Carrier, 2 Destroyers, 1 Fighter, 1 Submarine and 1 Transport
    83 Sea Zone : 1 B.Transport and 1 Destroyer
    117 Sea Zone : 1 Cruiser and 1 Transport
    102 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 4 Fighters, 2 Submarines and 1 Transport
    109 Sea Zone : 1 Destroyer
    95 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Transport
    88 Sea Zone : 1 Battleship, 2 Destroyers, 2 Submarines and 1 Transport
    34 Sea Zone : 1 B.Transport, 1 Cruiser, 1 Destroyer and 1 Transport
    39 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 118 / 124
    Russians : 91 / 95
    Italians : 69 / 72
    French : 13 / 13
    Yamamoto : 78 / 86
    Chinese : 28 / 27
    Hisaichi : 56 / 58
    British : 110 / 110
    Anzac : 36 / 37
    Dutch : 16 / 20
    Finns : 8 / 9
    Romanians : 13 / 13
    Thai : 15 / 15
    Americans : 121 / 122
    

    Savegame


  • use this file…I made a ncm change…triplea_32287_ame5.tsvg

  • '20

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Russians
            1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Artillery and 1 Infantry moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            1 Artillery and 4 Infantrys moved from Kursk to Kiev
            1 Adv.Fighter and 2 Fighters moved from Kursk to Kiev
            1 Elite and 1 Infantry moved from Leningrad to Novgorod
            1 Infantry moved from Leningrad to Latvia
            1 Infantry moved from Leningrad to Latvia
            2 Infantrys moved from Vyborg to Kotka
            1 Tank moved from Leningrad to Kotka
            2 ArmoredCars moved from Sibirsky to Olyokminsk
            5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            2 Infantrys moved from Ayan to N.Buryat Mongolia
            1 Bomber moved from Stalingrad to Kiev
    
        Purchase Units - Russians
            Russians buy 2 Artillerys, 2 Bunkers, 32 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 Elite and 1 Infantry
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Elite and 1 Infantry in Novgorod, round 2 : 1/2 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Latvia
                Russians attack with 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Kotka
                Russians attack with 2 Infantrys and 1 Tank
                Finns defend with 1 Infantry
                    Russians roll dice for 2 Infantrys and 1 Tank in Kotka, round 2 : 0/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Infantrys and 1 Tank in Kotka, round 3 : 1/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Kotka, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Kotka
                Russians win, taking Kotka from Finns with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in N.Buryat Mongolia
                Russians attack with 7 Infantrys
                Hisaichi defend with 1 AAGun, 3 Mech.Infs and 1 Tank
                    Russians roll dice for 7 Infantrys in N.Buryat Mongolia, round 2 : 3/7 hits, 1.17 expected hits
                    Hisaichi roll dice for 3 Mech.Infs and 1 Tank in N.Buryat Mongolia, round 2 : 3/4 hits, 1.50 expected hits
                    3 Infantrys owned by the Russians and 3 Mech.Infs owned by the Hisaichi lost in N.Buryat Mongolia
                    Russians roll dice for 4 Infantrys in N.Buryat Mongolia, round 3 : 0/4 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank in N.Buryat Mongolia, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 4 Infantrys in N.Buryat Mongolia, round 4 : 1/4 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank in N.Buryat Mongolia, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in N.Buryat Mongolia
                Russians win, taking N.Buryat Mongolia from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 17
                Casualties for Russians: 3 Infantrys
                Casualties for Hisaichi: 3 Mech.Infs and 1 Tank
            Battle in Kiev
                Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 2 Fighters and 4 Infantrys
                Germans defend with 1 Bunker, 1 Factory and 3 Infantrys
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 2 Fighters and 4 Infantrys in Kiev, round 2 : 2/9 hits, 3.00 expected hits
                Units damaged: 1 Bunker owned by the Germans
                    Germans roll dice for 1 Bunker and 3 Infantrys in Kiev, round 2 : 0/4 hits, 1.50 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 2 Fighters and 4 Infantrys in Kiev, round 3 : 5/9 hits, 3.00 expected hits
                    Germans roll dice for 1 Bunker and 2 Infantrys in Kiev, round 3 : 0/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Germans and 1 Bunker owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 1 Bunker and 3 Infantrys
    
        Non Combat Move - Russians
            5 Infantrys moved from Stalingrad to Rostov
            3 Infantrys moved from Georgia to Rostov
            5 Tanks moved from Moscow to Tula
            5 Tanks moved from Tula to Rostov
            2 Fighters moved from Kiev to Kursk
            1 Adv.Fighter moved from Kiev to Kursk
            1 Bomber moved from Kiev to Kursk
            1 Infantry moved from Yaroslavl to Smolensk
            4 Infantrys moved from Yaroslavl to Kursk
            5 Infantrys moved from Gorky to Yaroslavl
            2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
            2 Artillerys and 2 Infantrys moved from Lapland to Oulu
            2 Artillerys and 2 Infantrys moved from Oulu to Tampere
            2 Infantrys moved from Leningrad to Vyborg
            5 Infantrys moved from Moscow to Tula
            2 Infantrys moved from Astrakhan to Georgia
            1 Tank moved from Sverdlovsk to Kirov
            6 Infantrys moved from Evenkia to Olyokminsk
            2 Infantrys moved from Sibirsky to Evenkia
            1 Artillery moved from Sibirsky to Evenkia
            5 Infantrys moved from Yeniseysk to Evenkia
            2 Infantrys moved from Kolyma to Okhotsk
            6 Infantrys moved from Kursk to Rostov
    
        Place Units - Russians
            1 Bunker placed in Rostov
            1 Bunker placed in Kursk
            1 Artillery and 4 Infantrys placed in Stalingrad
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            4 Infantrys placed in Leningrad
            3 Infantrys placed in Georgia
            10 Infantrys placed in Moscow
            4 Infantrys and 2 Mech.Infs placed in Sibirsky
            4 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.33
    Hisaichi : 0.50
    Finns : -0.67
    Russians : 3.00
    

    Production/PUs Summary :

    Germans : 121 / 128
    Russians : 99 / 99
    Italians : 69 / 72
    French : 13 / 13
    Yamamoto : 78 / 86
    Chinese : 28 / 27
    Hisaichi : 54 / 58
    British : 105 / 110
    Anzac : 36 / 37
    Dutch : 16 / 20
    Finns : 6 / 9
    Romanians : 11 / 13
    Thai : 15 / 15
    Americans : 121 / 122
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Italians
            1 Tank moved from Rome to 46 Sea Zone
            1 Elite moved from Rome to 46 Sea Zone
            2 S.Submarines moved from 46 Sea Zone to 56 Sea Zone
            1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Cruisers, 2 Destroyers, 2 S.Submarines and 1 Submarine moved from 51 Sea Zone to 56 Sea Zone
            1 Transport moved from 51 Sea Zone to 56 Sea Zone
            1 Transport moved from 51 Sea Zone to 56 Sea Zone
            1 Elite moved from Greece to Bulgaria
            1 Artillery moved from Greece to Bulgaria
            1 Artillery moved from Greece to Bulgaria
            1 Elite moved from W.Morocco to Mauritania
            1 Elite moved from W.Morocco to Mauritania
            2 Mech.Infs and 2 Mot.Infs moved from El Agheila to Darfur
            1 Tank moved from Mersa Matruh to Darfur
            1 ArmoredCar moved from Mersa Matruh to Darfur
            1 ArmoredCar moved from Mersa Matruh to Nubia
                  Italians take Nubia from British
            1 ArmoredCar moved from Tobruk to Darfur
            1 Tank moved from Tobruk to Darfur
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 4 Artillerys, 5 Infantrys, 1 Mech.Inf, 3 S.Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Mauritania
                Italians attack with 2 Elites
                Americans defend with 1 Infantry
                    Italians roll dice for 2 Elites in Mauritania, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in Mauritania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Mauritania
                Italians win, taking Mauritania from French with 2 Elites remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Bulgaria
                Italians attack with 2 Artillerys and 1 Elite
                Russians defend with 1 Artillery and 1 Infantry
                    Italians roll dice for 2 Artillerys and 1 Elite in Bulgaria, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Italians lost in Bulgaria
                    Italians roll dice for 1 Artillery and 1 Elite in Bulgaria, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Italians and 1 Artillery owned by the Russians lost in Bulgaria
                Italians win, taking Bulgaria from Russians with 1 Artillery remaining. Battle score for attacker is -1
                Casualties for Italians: 1 Artillery and 1 Elite
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Darfur
                Italians attack with 2 ArmoredCars, 2 Mech.Infs, 2 Mot.Infs and 2 Tanks
                British defend with 2 ArmoredCars, 1 Artillery and 2 Mech.Infs
                    Italians roll dice for 2 ArmoredCars, 2 Mech.Infs, 2 Mot.Infs and 2 Tanks in Darfur, round 2 : 1/8 hits, 2.67 expected hits
                    British roll dice for 2 ArmoredCars, 1 Artillery and 2 Mech.Infs in Darfur, round 2 : 1/5 hits, 1.33 expected hits
                    1 ArmoredCar owned by the British and 1 Mot.Inf owned by the Italians lost in Darfur
                    Italians roll dice for 2 ArmoredCars, 2 Mech.Infs, 1 Mot.Inf and 2 Tanks in Darfur, round 3 : 2/7 hits, 2.50 expected hits
                    British roll dice for 1 ArmoredCar, 1 Artillery and 2 Mech.Infs in Darfur, round 3 : 1/4 hits, 1.17 expected hits
                    1 ArmoredCar owned by the British, 1 Mot.Inf owned by the Italians and 1 Artillery owned by the British lost in Darfur
                    Italians roll dice for 2 ArmoredCars, 2 Mech.Infs and 2 Tanks in Darfur, round 4 : 2/6 hits, 2.33 expected hits
                    British roll dice for 2 Mech.Infs in Darfur, round 4 : 0/2 hits, 0.67 expected hits
                2 Mech.Infs owned by the British lost in Darfur
                Italians win, taking Darfur from British with 2 ArmoredCars, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 14
                Casualties for Italians: 2 Mot.Infs
                Casualties for British: 2 ArmoredCars, 1 Artillery and 2 Mech.Infs
            Battle in 56 Sea Zone
                Italians attack with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Cruisers, 2 Destroyers, 4 S.Submarines, 1 Submarine and 2 Transports
                British defend with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 3 Cruisers, 3 Destroyers, 2 Submarines and 2 Transports
                    Italians roll dice for 4 S.Submarines and 1 Submarine in 56 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits
                    British roll dice for 2 Submarines in 56 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    Italians roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Cruisers, 2 Destroyers and 2 Transports in 56 Sea Zone, round 2 : 4/8 hits, 3.50 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 3 Cruisers, 3 Destroyers and 2 Transports in 56 Sea Zone, round 2 : 6/12 hits, 5.33 expected hits
                    1 Submarine owned by the British, 1 Submarine owned by the Italians, 2 Transports owned by the British, 2 Transports owned by the Italians, 1 Destroyer owned by the Italians and 2 S.Submarines owned by the Italians lost in 56 Sea Zone
                1 Battleship, 1 Carrier, 3 Cruisers, 1 Destroyer and 2 S.Submarines retreated to 51 Sea Zone
                British win with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 3 Cruisers, 3 Destroyers and 1 Submarine remaining. Battle score for attacker is -28
                Casualties for Italians: 1 Destroyer, 2 S.Submarines, 1 Submarine and 2 Transports
                Casualties for British: 1 Submarine and 2 Transports
    
        Non Combat Move - Italians
            1 Adv.Fighter moved from 56 Sea Zone to 51 Sea Zone
            1 Elite moved from Mersa Matruh to New Valley
            1 ArmoredCar moved from Tobruk to Mersa Matruh
            1 Mech.Inf moved from Mersa Matruh to Kufra
            2 Mech.Infs and 2 Mot.Infs moved from Tunis to El Agheila
            1 Cruiser moved from 41 Sea Zone to 45 Sea Zone
            1 Tank moved from W.Morocco to E.Morocco
            1 AAGun moved from W.Morocco to E.Morocco
            1 Elite moved from W.Morocco to E.Morocco
            1 Infantry moved from Tangier to E.Morocco
            1 Elite moved from Rome to Campania
            1 Elite, 1 Tank and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
            1 Elite moved from 51 Sea Zone to Mersa Matruh
            1 Tank moved from 51 Sea Zone to Mersa Matruh
    
        Place Units - Italians
            2 ArmoredCars, 1 Mech.Inf and 1 Tank placed in Tunis
            1 Artillery and 1 Infantry placed in E.Morocco
            1 S.Submarine placed in 46 Sea Zone
            1 S.Submarine placed in 51 Sea Zone
            1 Artillery and 1 Infantry placed in Greece
            1 Infantry placed in E.Morocco
            1 Infantry placed in Rome
            1 Infantry placed in Rome
            1 Artillery placed in E.Morocco
            1 S.Submarine placed in 51 Sea Zone
            Italians undo move 10.
            1 Artillery placed in Greece
            1 S.Submarine placed in 46 Sea Zone
            Italians undo move 11.
            Italians undo move 10.
            1 S.Submarine placed in 51 Sea Zone
            Italians undo move 6.
            1 Artillery placed in E.Morocco
            1 Infantry placed in Rome
    
        Turn Complete - Italians
            Italians collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Italians : -4.00
    British : -0.17
    French : -0.33
    Russians : 1.00
    

    Territory Summary for Italians :

    El Agheila : 2 Mech.Infs and 2 Mot.Infs
    Rome : 1 Factory and 3 Infantrys
    Lombardy : 1 AAGun and 1 Factory
    Campania : 1 AAGun and 1 Elite
    Kufra : 1 Mech.Inf
    Paris : 1 Tank
    Burgundy : 1 flag
    Languedoc : 1 flag
    Provence : 1 flag, 1 AAGun and 1 Factory
    Mauritania : 1 flag, 2 Elites
    E.Morocco : 1 flag, 1 AAGun, 3 Artillerys, 1 Elite, 1 Factory, 3 Infantrys and 1 Tank
    W.Morocco : 1 flag
    Tangier : 1 flag
    Tunis : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Factory, 1 Mech.Inf and 1 Tank
    New Valley : 1 Elite
    Darfur : 1 flag, 2 ArmoredCars, 2 Mech.Infs and 2 Tanks
    Mersa Matruh : 1 flag, 1 ArmoredCar, 1 Elite and 1 Tank
    Nubia : 1 flag, 1 ArmoredCar
    Bulgaria : 1 Artillery
    Crete : 1 flag, 1 AAGun and 1 Infantry
    Croatia : 1 flag
    Greece : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
    Serbia : 1 flag
    51 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Cruisers, 1 Destroyer, 4 S.Submarines and 1 Transport
    45 Sea Zone : 1 Cruiser
    46 Sea Zone : 1 S.Submarine
    

    Production/PUs Summary :

    Germans : 121 / 128
    Russians : 97 / 99
    Italians : 73 / 73
    French : 12 / 13
    Yamamoto : 78 / 86
    Chinese : 28 / 27
    Hisaichi : 54 / 58
    British : 102 / 110
    Anzac : 36 / 37
    Dutch : 16 / 20
    Finns : 6 / 9
    Romanians : 13 / 13
    Thai : 15 / 15
    Americans : 121 / 122
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - French
            1 Adv.Fighter moved from South Atlantic USA to Greenland
            1 Infantry moved from Lower Egypt to Nubia
            1 Tank moved from Cairo to Nubia
    
        Purchase Units - French
            French buy 1 Bunker, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Nubia
                French attack with 1 Infantry and 1 Tank
                Italians defend with 1 ArmoredCar
                    French roll dice for 1 Infantry and 1 Tank in Nubia, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 ArmoredCar in Nubia, round 2 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 Infantry and 1 Tank in Nubia, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 ArmoredCar in Nubia, round 3 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Italians lost in Nubia
                French win, taking Nubia from Italians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Italians: 1 ArmoredCar
    
        Non Combat Move - French
            1 Infantry moved from Palestine to Lower Egypt
            1 Destroyer moved from 18 Sea Zone to 4 Sea Zone
            2 Infantrys moved from Greenland to 8 Sea Zone
            2 Infantrys and 1 Transport moved from 8 Sea Zone to 4 Sea Zone
            2 Infantrys moved from 4 Sea Zone to Iceland
            1 Transport moved from 2 Sea Zone to 1 Sea Zone
            1 Elite and 1 Infantry moved from Churchill to 1 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
            1 Elite and 1 Infantry moved from 2 Sea Zone to Greenland
    
        Place Units - French
            1 Infantry and 1 Tank placed in Syria
            1 Bunker placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    French : -0.33
    

    Territory Summary for French :

    Churchill : 1 AAGun and 1 Factory
    Syria : 1 Factory, 3 Infantrys and 1 Tank
    French Equatorial Africa : 3 Bunkers
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Manchester : 1 Fighter
    Nubia : 1 Infantry and 1 Tank
    Cairo : 1 AAGun and 1 Infantry
    Lower Egypt : 1 Infantry
    Iceland : 2 Infantrys
    Greenland : 1 Adv.Fighter, 1 Elite and 1 Infantry
    2 Sea Zone : 1 Transport
    4 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 121 / 128
    Russians : 97 / 99
    Italians : 72 / 73
    French : 12 / 12
    Yamamoto : 78 / 86
    Chinese : 28 / 27
    Hisaichi : 54 / 58
    British : 103 / 110
    Anzac : 36 / 37
    Dutch : 16 / 20
    Finns : 6 / 9
    Romanians : 13 / 13
    Thai : 15 / 15
    Americans : 121 / 122
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            1 Artillery moved from Hupeh to Kweichow
            1 Infantry moved from Kwangsi to N.French Indochina
            5 Tanks moved from Malaya to 110 Sea Zone
            4 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys and 1 Tank moved from Sumatra to Java
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Peking
            2 Fighters moved from Bangkok to Java
            2 Fighters moved from 110 Sea Zone to Lombok
            1 Tank moved from 110 Sea Zone to Java
            1 Tank moved from 110 Sea Zone to Lombok
            1 Infantry moved from 110 Sea Zone to Lombok
            1 Cruiser moved from 111 Sea Zone to 107 Sea Zone
            1 Infantry moved from Jilolo to 107 Sea Zone
            1 Cruiser and 1 Infantry moved from 107 Sea Zone to 108 Sea Zone
            1 Infantry moved from 108 Sea Zone to Woleai
                  Yamamoto take Woleai from Americans
            1 Battleship, 1 Destroyer and 1 Submarine moved from 111 Sea Zone to 85 Sea Zone
            2 Adv.Fighters, 1 B.Carrier, 1 Battleship, 3 Carriers, 2 Destroyers, 5 Fighters and 2 Submarines moved from 107 Sea Zone to 85 Sea Zone
            1 Fighter moved from Tokyo to 85 Sea Zone
            1 Tank moved from 110 Sea Zone to Java
            1 Infantry moved from 110 Sea Zone to Java
            2 Infantrys, 2 Tanks and 2 Transports moved from 110 Sea Zone to 111 Sea Zone
            1 Cruiser moved from 110 Sea Zone to 111 Sea Zone
            1 Mech.Inf moved from Malaya to N.Thailand
            1 Fighter moved from Iturup to 85 Sea Zone
            3 Infantrys moved from Kwangtung to Hunan
            4 Infantrys moved from Hong Kong to Kwangtung
            1 Infantry moved from Hong Kong to Kiangsi
            2 Tanks moved from Malaya to 110 Sea Zone
            1 B.Transport and 2 Tanks moved from 110 Sea Zone to 111 Sea Zone
            2 Tanks moved from 111 Sea Zone to Flores
            2 Infantrys and 2 Tanks moved from 111 Sea Zone to Flores
            1 Bomber moved from Davao to Java
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Elites, 16 Infantrys, 2 Marines, 2 S.Submarines, 1 Submarine and 2 Transports; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in Flores
                Yamamoto attack with 2 Infantrys and 4 Tanks
                Anzac defend with 2 Infantrys; Dutch defend with 1 Bunker
                    Yamamoto roll dice for 1 Cruiser in Flores, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 2 Infantrys and 4 Tanks in Flores, round 2 : 1/6 hits, 2.33 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 1 Bunker and 2 Infantrys in Flores, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Yamamoto lost in Flores
                    Yamamoto roll dice for 1 Infantry and 4 Tanks in Flores, round 3 : 4/5 hits, 2.17 expected hits
                    Dutch roll dice for 1 Bunker and 2 Infantrys in Flores, round 3 : 1/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Anzac, 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Flores
                Yamamoto win, taking Flores from Dutch with 4 Tanks remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Dutch: 1 Bunker
                Casualties for Anzac: 2 Infantrys
            Battle in Java
                Yamamoto attack with 1 Bomber, 2 Fighters, 3 Infantrys and 3 Tanks
                Anzac defend with 4 Infantrys and 1 Tank; Dutch defend with 1 Bunker
                    Yamamoto roll dice for 1 Bomber, 2 Fighters, 3 Infantrys and 3 Tanks in Java, round 2 : 3/9 hits, 3.33 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 1 Bunker, 4 Infantrys and 1 Tank in Java, round 2 : 2/6 hits, 2.33 expected hits
                    2 Infantrys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Java
                    Yamamoto roll dice for 1 Bomber, 2 Fighters, 1 Infantry and 3 Tanks in Java, round 3 : 1/7 hits, 3.00 expected hits
                    Dutch roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Java, round 3 : 0/4 hits, 1.67 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    Yamamoto roll dice for 1 Bomber, 2 Fighters, 1 Infantry and 3 Tanks in Java, round 4 : 4/7 hits, 3.00 expected hits
                    Dutch roll dice for 1 Bunker, 1 Infantry and 1 Tank in Java, round 4 : 2/3 hits, 1.33 expected hits
                    1 Infantry owned by the Anzac, 1 Tank owned by the Anzac, 1 Infantry owned by the Yamamoto, 1 Bunker owned by the Dutch and 1 Tank owned by the Yamamoto lost in Java
                Yamamoto win, taking Java from Dutch with 1 Bomber, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 3 Infantrys and 1 Tank
                Casualties for Anzac: 4 Infantrys and 1 Tank
                Casualties for Dutch: 1 Bunker
            Battle in Lombok
                Yamamoto attack with 2 Fighters, 1 Infantry and 1 Tank
                Anzac defend with 1 Artillery; Dutch defend with 1 Bunker
                    Yamamoto roll dice for 2 Fighters, 1 Infantry and 1 Tank in Lombok, round 2 : 2/4 hits, 1.33 expected hits
                    Dutch roll dice for 1 Artillery and 1 Bunker in Lombok, round 2 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Anzac, 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Lombok
                Yamamoto win, taking Lombok from Dutch with 2 Fighters and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 1 Artillery
                Casualties for Dutch: 1 Bunker
    
        Non Combat Move - Yamamoto
            2 Fighters moved from Java to 110 Sea Zone
            2 Fighters moved from Lombok to Banjarmasin
            1 Bomber moved from Java to Banjarmasin
            1 AAGun and 1 Tank moved from Malaya to S.Thailand
    
        Place Units - Yamamoto
            2 S.Submarines, 1 Submarine and 2 Transports placed in 85 Sea Zone
            2 Elites and 2 Marines placed in Banjarmasin
            4 Infantrys placed in Davao
            3 Infantrys placed in Kwangsi
            6 Infantrys placed in Hong Kong
            3 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 83 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.67
    Dutch : -1.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Chinese
            1 Infantry moved from Shensi to Hupeh
                  Chinese take Hupeh from Hisaichi
            1 Infantry moved from Shensi to Shansi
            1 Infantry moved from Suiyuan to Shansi
            1 Fighter moved from Shensi to Shansi
    
        Purchase Units - Chinese
            Chinese buy 8 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Artillery
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
    
        Non Combat Move - Chinese
            1 Fighter moved from Shansi to Hupeh
            4 Infantrys moved from Shensi to Hupeh
            1 AAGun moved from Shensi to Hupeh
            3 Tanks moved from Sikang to Hupeh
            2 Infantrys moved from Sikang to Szechwan
            1 Infantry moved from Szechwan to Hupeh
            2 Infantrys moved from E.Qinghai to Ningsia
            1 Elite moved from E.Qinghai to Ningsia
            1 AAGun moved from E.Qinghai to Hsining
            8 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from Hsining to E.Qinghai
            1 Infantry moved from Gobi Altai to Ningsia
            3 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to E.Sinkiang
            1 Fighter moved from Hupeh to Chahar
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            2 Infantrys, 1 Mech.Inf and 1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.33
    Chinese : 0.33
    

    Production/PUs Summary :

    Germans : 121 / 128
    Russians : 97 / 99
    Italians : 72 / 73
    French : 12 / 12
    Yamamoto : 83 / 84
    Chinese : 32 / 32
    Hisaichi : 50 / 58
    British : 103 / 110
    Anzac : 36 / 37
    Dutch : 12 / 20
    Finns : 6 / 9
    Romanians : 13 / 13
    Thai : 15 / 15
    Americans : 120 / 122
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Hisaichi
            2 Artillerys, 2 Elites, 8 Infantrys, 2 Marines and 3 Tanks moved from Peking to Chahar
            1 Tank moved from Shantung to Chahar
            2 Mech.Infs moved from Liaoning to Chahar
            1 Mech.Inf moved from Hulunbuir to Chahar
            1 Bomber moved from Hulunbuir to Chahar
            2 Fighters moved from Chita to Chahar
            2 Artillerys moved from Changchun to 84 Sea Zone
            6 Infantrys moved from Changchun to 84 Sea Zone
            2 Artillerys, 6 Infantrys and 4 Transports moved from 84 Sea Zone to 75 Sea Zone
            2 Artillerys and 6 Infantrys moved from 75 Sea Zone to Okhotsk
            1 Battleship moved from 84 Sea Zone to 75 Sea Zone
            1 Fighter moved from Bangkok to 65 Sea Zone
            2 Fighters moved from 110 Sea Zone to 65 Sea Zone
            2 Submarines moved from 110 Sea Zone to 65 Sea Zone
            1 Destroyer moved from 110 Sea Zone to 65 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 2 Bunkers, 1 Elite, 9 Infantrys and 1 S.Bomber; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Okhotsk
                Hisaichi attack with 2 Artillerys and 6 Infantrys
                British defend with 3 Infantrys and 1 Tank; Russians defend with 2 Infantrys
                    Hisaichi roll dice for 1 Battleship in Okhotsk, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Okhotsk
                    Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Okhotsk, round 2 : 2/8 hits, 2.00 expected hits
                    Russians roll dice for 4 Infantrys and 1 Tank in Okhotsk, round 2 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Okhotsk
                    Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Okhotsk, round 3 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 2 Infantrys and 1 Tank in Okhotsk, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Okhotsk
                    Hisaichi roll dice for 2 Artillerys and 3 Infantrys in Okhotsk, round 4 : 0/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Okhotsk, round 4 : 0/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 2 Artillerys and 3 Infantrys in Okhotsk, round 5 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Okhotsk, round 5 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Okhotsk
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Okhotsk, round 6 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Tank in Okhotsk, round 6 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Okhotsk
                Hisaichi win, taking Okhotsk from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 7
                Casualties for British: 3 Infantrys and 1 Tank
                Casualties for Hisaichi: 4 Infantrys
                Casualties for Russians: 2 Infantrys
            Battle in 65 Sea Zone
                Hisaichi attack with 1 Destroyer, 3 Fighters and 2 Submarines
                British defend with 1 Destroyer, 1 Submarine and 2 Transports; Dutch defend with 1 Submarine
                    Hisaichi roll dice for 2 Submarines in 65 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 2 Submarines in 65 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Destroyer and 3 Fighters in 65 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 2/3 hits, 0.67 expected hits
                    2 Transports owned by the British and 2 Submarines owned by the Hisaichi lost in 65 Sea Zone
                    British roll dice for 2 Submarines in 65 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Destroyer and 3 Fighters in 65 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the British, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Hisaichi lost in 65 Sea Zone
                    Hisaichi roll dice for 3 Fighters in 65 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 Destroyer in 65 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Hisaichi lost in 65 Sea Zone
                    Hisaichi roll dice for 2 Fighters in 65 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Destroyer in 65 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 65 Sea Zone
                Hisaichi win with 2 Fighters remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Destroyer, 1 Fighter and 2 Submarines
                Casualties for British: 1 Destroyer, 1 Submarine and 2 Transports
                Casualties for Dutch: 1 Submarine
            Battle in Chahar
                Hisaichi attack with 2 Artillerys, 1 Bomber, 2 Elites, 2 Fighters, 8 Infantrys, 2 Marines, 3 Mech.Infs and 4 Tanks
                Chinese defend with 2 Artillerys, 1 Fighter, 6 Infantrys and 10 Tanks
                    Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 Elites, 2 Fighters, 8 Infantrys, 2 Marines, 3 Mech.Infs and 4 Tanks in Chahar, round 2 : 9/24 hits, 8.83 expected hits
                    Chinese roll dice for 2 Artillerys, 1 Fighter, 6 Infantrys and 10 Tanks in Chahar, round 2 : 10/19 hits, 8.17 expected hits
                    1 Fighter owned by the Hisaichi, 1 Tank owned by the Chinese, 8 Infantrys owned by the Hisaichi, 6 Infantrys owned by the Chinese, 1 Artillery owned by the Hisaichi and 2 Artillerys owned by the Chinese lost in Chahar
                    Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Elites, 1 Fighter, 2 Marines, 3 Mech.Infs and 4 Tanks in Chahar, round 3 : 8/14 hits, 6.67 expected hits
                    Chinese roll dice for 1 Fighter and 9 Tanks in Chahar, round 3 : 7/10 hits, 5.00 expected hits
                    2 Elites owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 8 Tanks owned by the Chinese, 1 Mech.Inf owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Marines owned by the Hisaichi lost in Chahar
                    Hisaichi roll dice for 1 Bomber, 2 Mech.Infs and 4 Tanks in Chahar, round 4 : 3/7 hits, 3.33 expected hits
                    Chinese roll dice for 1 Fighter and 1 Tank in Chahar, round 4 : 1/2 hits, 1.00 expected hits
                    1 Tank owned by the Hisaichi, 1 Tank owned by the Chinese and 1 Fighter owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Bomber, 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 13
                Casualties for Hisaichi: 2 Artillerys, 2 Elites, 2 Fighters, 8 Infantrys, 2 Marines, 1 Mech.Inf and 1 Tank
                Casualties for Chinese: 2 Artillerys, 1 Fighter, 6 Infantrys and 10 Tanks
    
        Non Combat Move - Hisaichi
            2 Elites moved from Liaoning to 84 Sea Zone
            2 Elites and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            2 Elites moved from 75 Sea Zone to Okhotsk
            1 Transport moved from 84 Sea Zone to 106 Sea Zone
            1 Infantry moved from Mindoro to 106 Sea Zone
            1 Infantry moved from Palawan to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to S.French Indochina
            1 Infantry moved from 106 Sea Zone to S.French Indochina
            2 Fighters moved from 65 Sea Zone to 110 Sea Zone
            1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Destroyer moved from 84 Sea Zone to 75 Sea Zone
            1 Bomber moved from Chahar to Peking
    
        Place Units - Hisaichi
            1 Elite and 2 Infantrys placed in Peking
            2 Artillerys, 3 Infantrys and 1 S.Bomber placed in Changchun
            4 Infantrys placed in Liaoning
            1 Bunker placed in Chita
            1 Bunker placed in Kweichow
    
        Turn Complete - Hisaichi
            Hisaichi collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.50
    British : 1.00
    Chinese : 3.83
    Russians : -1.17
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - British
            1 unit repaired.
            1 T.Boat moved from 18 Sea Zone to 19 Sea Zone
            6 Submarines and 3 Transports moved from 18 Sea Zone to 10 Sea Zone
            4 Infantrys moved from Manchester to Dover
            1 Bomber moved from Manchester to Dover
            3 Adv.Fighters moved from Manchester to Dover
            4 Fighters moved from Manchester to Dover
            2 Adv.Fighters moved from 56 Sea Zone to 55 Sea Zone
            1 Submarine moved from 56 Sea Zone to 55 Sea Zone
            1 Battleship, 1 Carrier, 3 Cruisers and 3 Destroyers moved from 56 Sea Zone to 57 Sea Zone
            4 Infantrys moved from Cairo to Lower Egypt
            1 Tank moved from Cairo to Lower Egypt
            1 Artillery moved from Palestine to Lower Egypt
            3 Infantrys moved from Iraq to Palestine
            3 Mech.Infs moved from W.Iran to Lower Egypt
            2 Artillerys and 3 Infantrys moved from E.Iran to Baluchistan
            1 Transport moved from 68 Sea Zone to 63 Sea Zone
            1 Infantry moved from Madras to Mysore
            2 Mech.Infs moved from Cape Town to Angola
            6 Submarines and 3 Transports moved from 10 Sea Zone to 4 Sea Zone
            1 Infantry moved from Ayan to Heilungchiang
                  British take Heilungchiang from Hisaichi
            1 Artillery moved from Yunnan to N.French Indochina
            1 Artillery moved from Yunnan to N.Thailand
            2 Fighters moved from Assam to N.French Indochina
            2 Fighters moved from Assam to N.Thailand
            1 Infantry moved from Burma to N.Thailand
            1 Mech.Inf moved from Yunnan to N.French Indochina
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 8 Elites, 1 Fighter, 4 Infantrys, 5 Mech.Infs, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 55 Sea Zone
                British attack with 2 Adv.Fighters and 1 Submarine
                Germans defend with 1 Transport
                    British roll dice for 1 Submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Adv.Fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 Transport in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Germans lost in 55 Sea Zone
                British win with 2 Adv.Fighters and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Transport
            Battle in Dover
                British attack with 3 Adv.Fighters, 1 Bomber, 4 Fighters and 4 Infantrys
                Germans defend with 3 Infantrys
                    British roll dice for 3 Adv.Fighters, 1 Bomber, 4 Fighters and 4 Infantrys in Dover, round 2 : 6/12 hits, 4.17 expected hits
                    Germans roll dice for 3 Infantrys in Dover, round 2 : 1/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Dover
                British win, taking Dover from Germans with 3 Adv.Fighters, 1 Bomber, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 Infantry
                Casualties for Germans: 3 Infantrys
            Battle in N.French Indochina
                British attack with 1 Artillery, 2 Fighters and 1 Mech.Inf
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Artillery, 2 Fighters and 1 Mech.Inf in N.French Indochina, round 2 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in N.French Indochina
                British win, taking N.French Indochina from Hisaichi with 1 Artillery, 2 Fighters and 1 Mech.Inf remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in N.Thailand
                British attack with 1 Artillery, 2 Fighters and 1 Infantry
                Yamamoto defend with 1 Mech.Inf
                    British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in N.Thailand, round 2 : 2/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Mech.Inf in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British and 1 Mech.Inf owned by the Yamamoto lost in N.Thailand
                British win, taking N.Thailand from Thai with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 4
                Casualties for British: 1 Infantry
                Casualties for Yamamoto: 1 Mech.Inf
    
        Non Combat Move - British
            1 ArmoredCar and 1 Artillery moved from Burma to Assam
            1 Infantry moved from Assam to Burma
            2 Mech.Infs and 4 Tanks moved from Yunnan to Assam
            2 Fighters moved from N.French Indochina to Assam
            2 Fighters moved from N.Thailand to Assam
            7 Infantrys moved from Bihar to Assam
            1 Artillery and 3 Infantrys moved from Hyderabad to Bihar
            5 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Rajputana to Hyderabad
            3 Adv.Fighters, 1 Bomber and 4 Fighters moved from Dover to Manchester
            2 Adv.Fighters moved from 55 Sea Zone to Cairo
            2 Infantrys moved from British Columbia to Yukon
    
        Place Units - British
            1 T.Boat placed in 20 Sea Zone
            2 Mech.Infs placed in Cape Town
            3 Mech.Infs placed in W.Iran
            2 Artillerys, 2 Infantrys and 2 Tanks placed in Cairo
            5 Elites placed in Madras
            3 Elites and 2 Infantrys placed in Delhi
            2 ArmoredCars placed in Bombay
            1 Adv.Fighter and 1 Fighter placed in Manchester
    
        Turn Complete - British
            British collect 111 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 2.83
    Hisaichi : -0.33
    Thai : 0.67
    

    Savegame


  • TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Anzac
            2 Infantrys moved from Soembawa to Lombok
            1 Artillery and 1 Tank moved from Soembawa to Flores
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            2 Adv.Fighters moved from 67 Sea Zone to Flores
            2 Infantrys moved from West Papua to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Flores
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry and 1 Tank moved from West Papua to 113 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry and 1 Tank moved from 67 Sea Zone to Flores
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Infantry moved from West Papua to 113 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
            2 Fighters moved from 67 Sea Zone to Lombok
            1 Transport moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from Northern Territory to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
            2 Fighters moved from 67 Sea Zone to Java
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Cruiser, 2 Elites, 3 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Flores
                Anzac attack with 2 Adv.Fighters, 1 Artillery, 3 Infantrys and 2 Tanks
                Yamamoto defend with 4 Tanks
                    Anzac roll dice for 1 Cruiser in Flores, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Flores
                    Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 3 Infantrys and 2 Tanks in Flores, round 2 : 1/8 hits, 3.00 expected hits
                    Yamamoto roll dice for 3 Tanks in Flores, round 2 : 2/3 hits, 1.50 expected hits
                    2 Infantrys owned by the Anzac and 1 Tank owned by the Yamamoto lost in Flores
                    Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 1 Infantry and 2 Tanks in Flores, round 3 : 3/6 hits, 2.67 expected hits
                    Yamamoto roll dice for 2 Tanks in Flores, round 3 : 0/2 hits, 1.00 expected hits
                    2 Tanks owned by the Yamamoto lost in Flores
                Anzac win, taking Flores from Yamamoto with 2 Adv.Fighters, 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 16
                Casualties for Yamamoto: 4 Tanks
                Casualties for Anzac: 2 Infantrys
            Battle in Lombok
                Anzac attack with 2 Fighters and 2 Infantrys
                Yamamoto defend with 1 Tank
                    Anzac roll dice for 2 Fighters and 2 Infantrys in Lombok, round 2 : 1/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Tank in Lombok, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Lombok
                Anzac win, taking Lombok from Yamamoto with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 Tank
            Battle in Java
                Anzac attack with 2 Artillerys, 2 Fighters and 2 Infantrys
                Yamamoto defend with 2 Tanks
                    Anzac roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Java, round 2 : 1/6 hits, 2.00 expected hits
                    Yamamoto roll dice for 2 Tanks in Java, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Java
                    Anzac roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Java, round 3 : 3/5 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Tank in Java, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Java
                Anzac win, taking Java from Yamamoto with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 2 Tanks
    
        Non Combat Move - Anzac
            2 Fighters moved from Java to 67 Sea Zone
            2 Fighters moved from Lombok to 67 Sea Zone
            2 Adv.Fighters moved from Flores to 67 Sea Zone
            1 Artillery and 4 Infantrys moved from Northern Territory to Western Australia
            1 Infantry moved from Townsville to Northern Territory
    
        Place Units - Anzac
            1 Cruiser and 1 T.Boat placed in 67 Sea Zone
            1 Artillery placed in Broome
            1 Artillery and 2 Elites placed in Townsville
            3 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.50
    Anzac : -0.83
    

    Territory Summary for Anzac :

    Western Australia : 1 Artillery and 4 Infantrys
    West Papua : 1 AAGun, 1 Artillery and 2 Infantrys
    Port Moresby : 1 Factory and 3 Infantrys
    Wellington : 1 AAGun and 1 Factory
    Broome : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 1 Infantry
    Northern Territory : 1 Infantry
    New Britain : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker and 1 Factory
    Townsville : 1 AAGun, 1 Artillery, 1 Bunker, 2 Elites and 1 Factory
    Flores : 1 Artillery, 1 Infantry and 2 Tanks
    Lombok : 1 Infantry
    Java : 2 Artillerys and 1 Infantry
    67 Sea Zone : 2 Adv.Fighters, 3 Carriers, 2 Cruisers, 2 Destroyers, 4 Fighters, 1 Submarine, 1 T.Boat and 4 Transports
    

    Production/PUs Summary :

    Germans : 118 / 128
    Russians : 96 / 99
    Italians : 72 / 73
    French : 14 / 12
    Yamamoto : 79 / 84
    Chinese : 30 / 32
    Hisaichi : 48 / 53
    British : 111 / 111
    Anzac : 36 / 36
    Dutch : 16 / 20
    Finns : 6 / 9
    Romanians : 13 / 13
    Thai : 13 / 15
    Americans : 120 / 122
    

    Savegame


  • TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers, 2 Elites and 1 Infantry; Remaining resources: 0 PUs; 
    
        Place Units - Dutch
            1 Bunker placed in Java
            1 Bunker placed in Lombok
            2 Elites and 1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Dutch :

    West Papua : 1 Artillery, 2 Infantrys and 1 Tank
    Timor : 1 Infantry
    Lombok : 1 Bunker
    Suriname : 2 Elites, 1 Factory and 1 Infantry
    Celebes : 1 Infantry
    Tanimbar : 1 Infantry
    Java : 1 Bunker
    Amazon : 1 flag, 1 Infantry and 1 Tank
    

    Production/PUs Summary :

    Germans : 118 / 128
    Russians : 96 / 99
    Italians : 72 / 73
    French : 14 / 12
    Yamamoto : 79 / 84
    Chinese : 30 / 32
    Hisaichi : 48 / 53
    British : 111 / 111
    Anzac : 36 / 36
    Dutch : 16 / 16
    Finns : 6 / 9
    Romanians : 13 / 13
    Thai : 13 / 15
    Americans : 120 / 122
    

    Savegame

  • '20

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Thai
            1 Infantry moved from S.Thailand to Burma
            1 Fighter moved from S.Thailand to Burma
            2 Artillerys moved from S.Thailand to N.Thailand
            3 Infantrys moved from S.Thailand to N.Thailand
            1 Infantry moved from S.Thailand to Burma
            2 Transports moved from 110 Sea Zone to 105 Sea Zone
            2 Artillerys moved from Bangkok to 105 Sea Zone
            2 Infantrys moved from Bangkok to 105 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from West Borneo to 110 Sea Zone
            3 Infantrys moved from 110 Sea Zone to Sumatra
            2 Artillerys moved from 110 Sea Zone to Sumatra
    
        Purchase Units - Thai
            Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in N.Thailand
                Thai attack with 2 Artillerys and 3 Infantrys
                British defend with 1 Artillery
                    Thai roll dice for 2 Artillerys and 3 Infantrys in N.Thailand, round 2 : 1/5 hits, 1.50 expected hits
                    British roll dice for 1 Artillery in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in N.Thailand
                Thai win, taking N.Thailand from British with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery
            Battle in Burma
                Thai attack with 1 Fighter and 2 Infantrys
                British defend with 1 Infantry
                    Thai roll dice for 1 Fighter and 2 Infantrys in Burma, round 2 : 0/3 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Fighter and 2 Infantrys in Burma, round 3 : 1/3 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from Burma to Sumatra
            3 Artillerys, 7 Infantrys and 1 Tank moved from S.Thailand to N.Thailand
            2 Infantrys moved from Bangkok to S.Thailand
    
        Place Units - Thai
            2 Artillerys and 4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    British : -1.00
    Thai : -0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Americans
            1 Infantry and 1 Tank moved from Bahia to 35 Sea Zone
            1 Destroyer, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
            1 Infantry and 1 Tank moved from 34 Sea Zone to Mauritania
            1 Tank moved from Rio de Oro to Mauritania
            1 Bomber moved from Bahia to Mauritania
            2 Infantrys moved from Rio de Oro to Mauritania
            1 Artillery moved from Kusaie to 102 Sea Zone
            1 Infantry moved from Kusaie to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Woleai
            1 Infantry moved from Ulithi to Yap
                  Americans take Yap from Yamamoto
            1 Bomber moved from West Papua to 108 Sea Zone
            1 Submarine moved from 102 Sea Zone to 108 Sea Zone
            2 Fighters moved from 102 Sea Zone to 108 Sea Zone
            2 Fighters moved from 102 Sea Zone to Woleai
            1 Artillery moved from Eniwetok to 95 Sea Zone
            1 Infantry moved from Rongelap to 95 Sea Zone
            1 Infantry moved from Minamitori to 95 Sea Zone
            1 Infantry moved from Minamitori to 95 Sea Zone
            1 Infantry moved from Wake to 95 Sea Zone
            1 Marine moved from Minamitori to 95 Sea Zone
            1 B.Transport, 1 Battleship, 3 Infantrys and 1 Marine moved from 95 Sea Zone to 102 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 102 Sea Zone
            2 Adv.Fighters moved from 95 Sea Zone to 108 Sea Zone
            1 Artillery, 4 Infantrys and 1 Marine moved from 102 Sea Zone to Woleai
            1 Bomber and 1 L.Fighter moved from Wake to 108 Sea Zone
            1 Cruiser moved from 95 Sea Zone to 102 Sea Zone
            1 Carrier and 1 Destroyer moved from 95 Sea Zone to 102 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 B.Transport, 2 Destroyers, 2 Factorys, 9 Infantrys, 3 S.Submarines, 2 Submarines and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 108 Sea Zone
                Americans attack with 2 Adv.Fighters, 2 Bombers, 2 Fighters, 1 L.Fighter and 1 Submarine
                Yamamoto defend with 1 Cruiser
                    Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Adv.Fighters, 2 Bombers, 2 Fighters and 1 L.Fighter in 108 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                    Yamamoto roll dice for 1 Cruiser in 108 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 Submarine owned by the Americans and 1 Cruiser owned by the Yamamoto lost in 108 Sea Zone
                Americans win with 2 Adv.Fighters, 2 Bombers, 2 Fighters and 1 L.Fighter remaining. Battle score for attacker is 5
                Casualties for Americans: 1 Submarine
                Casualties for Yamamoto: 1 Cruiser
            Battle in Woleai
                Americans attack with 2 Artillerys, 2 Fighters, 5 Infantrys and 1 Marine
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 2 Battleships and 2 Cruisers in Woleai, round 2 : 3/4 hits, 2.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Woleai
                Americans win, taking Woleai from Yamamoto with 2 Artillerys, 2 Fighters, 5 Infantrys and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Mauritania
                Americans attack with 1 Bomber, 3 Infantrys and 2 Tanks
                Italians defend with 2 Elites
                    Americans roll dice for 1 Cruiser in Mauritania, round 2 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the Italians lost in Mauritania
                    Americans roll dice for 1 Bomber, 3 Infantrys and 2 Tanks in Mauritania, round 2 : 3/6 hits, 2.17 expected hits
                    Italians roll dice for 1 Elite in Mauritania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Italians lost in Mauritania
                Americans win, taking Mauritania from Italians with 1 Bomber, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Italians: 2 Elites
    
        Non Combat Move - Americans
            1 Bomber moved from Mauritania to Rio de Oro
            1 B.Transport and 1 Transport moved from 34 Sea Zone to 35 Sea Zone
            1 Tank moved from S.Chile to 39 Sea Zone
            1 Tank moved from 39 Sea Zone to Bahia
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            2 Bombers and 1 L.Fighter moved from 108 Sea Zone to Ponape
            2 Adv.Fighters and 2 Fighters moved from 108 Sea Zone to 102 Sea Zone
            1 Submarine moved from 88 Sea Zone to 86 Sea Zone
            1 Submarine moved from 88 Sea Zone to 76 Sea Zone
            1 Artillery moved from Wake to 88 Sea Zone
            1 Infantry moved from Midway to 88 Sea Zone
            1 Artillery, 1 Battleship, 2 Destroyers, 1 Infantry and 1 Transport moved from 88 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape
            2 Infantrys moved from Midway to 89 Sea Zone
            1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 89 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
            1 Infantry and 1 Tank moved from Alaska to 74 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 74 Sea Zone to 72 Sea Zone
            1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
            2 Infantrys moved from Alaska to 71 Sea Zone
            1 Adv.Fighter, 1 Carrier, 2 Destroyers, 1 Fighter, 2 Infantrys, 1 Submarine and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
            1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 109 Sea Zone
            1 Infantry moved from 109 Sea Zone to Ponape
            1 Destroyer and 1 Submarine moved from 91 Sea Zone to 96 Sea Zone
            3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone
            1 Adv.Fighter moved from San Francisco to Midway
            1 B.Transport, 1 Destroyer, 3 Infantrys and 1 Marine moved from 83 Sea Zone to 91 Sea Zone
            3 Infantrys and 1 Marine moved from 91 Sea Zone to Pearl Harbor
            2 Fighters moved from Woleai to 102 Sea Zone
    
        Place Units - Americans
            1 Factory placed in Ponape
            1 Factory placed in Rio de Oro
            1 B.Transport placed in 13 Sea Zone
            1 Infantry placed in Washington
            3 Infantrys placed in South Atlantic USA
            1 Destroyer placed in 35 Sea Zone
            1 Destroyer, 1 S.Submarine and 1 Submarine placed in 91 Sea Zone
            1 S.Submarine and 1 T.Boat placed in 71 Sea Zone
            1 Infantry placed in Alaska
            1 S.Submarine placed in 119 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Christmas: 1 Infantry and 1 Marine
            EDIT: Removing units owned by Americans from 117 Sea Zone: 1 Cruiser and 1 Transport
            EDIT: Adding units owned by Americans to 121 Sea Zone: 1 Cruiser and 1 Transport
            EDIT: Adding units owned by Americans to Kermandec: 1 Infantry and 1 Marine
            EDIT: Turning off Edit Mode
            1 Submarine placed in 83 Sea Zone
            2 Infantrys placed in San Francisco
            2 Infantrys placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 123 PUs; end with 123 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Yamamoto : 0.50
    Americans : 2.17
    

    Territory Summary for Americans :

    Koryakia : 5 Infantrys and 1 Tank
    Zhigansk : 1 Artillery and 1 Infantry
    Mauritania : 3 Infantrys and 2 Tanks
    Kusaie : 1 flag
    Minamitori : 1 flag
    Kwajalein : 1 flag
    Ulithi : 1 flag
    Eniwetok : 1 flag
    Rongelap : 1 flag
    Jaluit : 1 flag
    Yap : 1 flag, 1 Infantry
    Washington : 1 AAGun, 1 Factory and 4 Infantrys
    San Francisco : 1 Factory and 2 Infantrys
    Pearl Harbor : 1 Factory, 3 Infantrys and 1 Marine
    South Central USA : 1 AAGun, 1 Factory and 2 Infantrys
    Ponape : 1 Artillery, 2 Bombers, 1 Factory, 2 Infantrys and 1 L.Fighter
    Wake : 1 AAGun and 1 Infantry
    Alaska : 1 AAGun, 1 Factory and 1 Infantry
    Palmyra : 1 Infantry
    Woleai : 2 Artillerys, 5 Infantrys and 1 Marine
    Midway : 1 Adv.Fighter
    Kermandec : 2 Infantrys and 1 Marine
    Guam : 1 Infantry
    South Atlantic USA : 1 AAGun, 1 Factory and 4 Infantrys
    Bahia : 1 flag, 4 Infantrys and 1 Tank
    W.Mexico : 1 flag
    Salvador : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Peru : 1 flag
    Central America : 1 flag
    Rio de Oro : 1 flag, 1 Bomber, 1 Factory and 1 Marine
    S.Chile : 1 flag, 1 Artillery and 2 Tanks
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Venezuela : 1 flag
    Santiago : 1 flag, 1 AAGun and 1 Factory
    35 Sea Zone : 1 B.Transport, 1 Destroyer and 1 Transport
    13 Sea Zone : 1 B.Transport
    32 Sea Zone : 1 B.Transport
    91 Sea Zone : 1 B.Transport, 2 Destroyers, 1 S.Submarine and 1 Submarine
    119 Sea Zone : 1 S.Submarine
    71 Sea Zone : 1 S.Submarine and 1 T.Boat
    83 Sea Zone : 1 Submarine
    121 Sea Zone : 1 Cruiser and 1 Transport
    102 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 3 Battleships, 3 Carriers, 2 Cruisers, 7 Destroyers, 4 Fighters, 1 Submarine and 3 Transports
    109 Sea Zone : 1 S.Submarine
    86 Sea Zone : 1 Submarine
    34 Sea Zone : 1 Cruiser, 2 Destroyers, 1 Submarine and 1 Transport
    96 Sea Zone : 1 Destroyer and 1 Submarine
    72 Sea Zone : 1 Adv.Fighter, 1 Carrier, 3 Destroyers, 1 Fighter, 2 Submarines and 3 Transports
    76 Sea Zone : 1 Submarine
    39 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 118 / 128
    Russians : 91 / 99
    Italians : 71 / 73
    French : 15 / 12
    Yamamoto : 76 / 84
    Chinese : 30 / 32
    Hisaichi : 48 / 53
    British : 108 / 111
    Anzac : 36 / 36
    Dutch : 16 / 16
    Finns : 8 / 9
    Romanians : 16 / 17
    Thai : 16 / 16
    Americans : 123 / 123
    

    Savegame

  • '20

    triplea_32287_Ger7.tsvg

    Combat file, including buys.
    I’ve lost too many large 100% battles on Triple A so I will ask for any OOL preference, Russia. I don’t mind going round-by-round if you prefer.

  • '20

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