Whackamatt Allies -vs- dawgoneit Axis 1914 #A-3


  • TripleA Turn Summary: Germany round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Research Technology - Germany
            Germany spend 10 on tech rolls
                Germany roll 1,4,3,6,3,4,3 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover railwayGuns
    
        Combat Move - Germany
            1 field_gun, 1 heavy_gun and 3 infantry moved from Wurttemburg to Alsace
            1 field_gun and 7 infantry moved from West Prussia to East Prussia
            5 infantry moved from East Prussia to Eastern Poland
            1 field_gun and 1 infantry moved from Warsaw to Eastern Poland
            1 infantry moved from Marshall Islands to Sea Zone 134 Pacific Ocean
            2 infantry and 1 transport moved from Sea Zone 134 Pacific Ocean to Sea Zone 136 East China Sea
            2 battlecruisers, 1 battleship and 2 cruisers moved from Sea Zone 131 Pacific Ocean to Sea Zone 136 East China Sea
            1 field_gun, 1 heavy_gun and 1 infantry moved from Uganda to German East Africa
            1 field_gun, 1 heavy_gun and 1 infantry moved from Dar es Salaam to German East Africa
    
        Purchase Units - Germany
            Germany buy 1 destroyer, 4 field_guns, 6 heavy_guns, 6 infantry, 1 submarine and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Sea Zone 136 East China Sea
                Germany attack with 2 battlecruisers, 1 battleship, 2 cruisers, 2 infantry and 1 transport
                France defend with 1 transport
                    1 transport owned by the France lost in Sea Zone 136 East China Sea
                Germany win with 2 battlecruisers, 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 7
                Casualties for France: 1 transport
            Battle in German East Africa
                Germany attack with 2 field_guns, 2 heavy_guns and 2 infantry
                Britain defend with 2 field_guns and 2 infantry
                    Germany roll dice for 2 field_guns, 2 heavy_guns and 2 infantry in German East Africa, round 2 : 1/6 hits, 2.00 expected hits
                    Britain roll dice for 2 field_guns and 2 infantry in German East Africa, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germany and 1 infantry owned by the Britain lost in German East Africa
                    Germany roll dice for 2 field_guns and 2 heavy_guns in German East Africa, round 3 : 0/4 hits, 1.33 expected hits
                    Britain roll dice for 2 field_guns and 1 infantry in German East Africa, round 3 : 0/3 hits, 1.00 expected hits
                    Germany roll dice for 2 field_guns and 2 heavy_guns in German East Africa, round 4 : 1/4 hits, 1.33 expected hits
                    Britain roll dice for 2 field_guns and 1 infantry in German East Africa, round 4 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Britain lost in German East Africa
                    Germany roll dice for 2 field_guns and 2 heavy_guns in German East Africa, round 5 : 0/4 hits, 1.33 expected hits
                    Britain roll dice for 2 field_guns in German East Africa, round 5 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 2 field_guns and 2 heavy_guns in German East Africa, round 6 : 1/4 hits, 1.33 expected hits
                    Britain roll dice for 2 field_guns in German East Africa, round 6 : 1/2 hits, 0.67 expected hits
                    1 field_gun owned by the Germany and 1 field_gun owned by the Britain lost in German East Africa
                    Germany roll dice for 1 field_gun and 2 heavy_guns in German East Africa, round 7 : 2/3 hits, 1.00 expected hits
                    Britain roll dice for 1 field_gun in German East Africa, round 7 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Germany and 1 field_gun owned by the Britain lost in German East Africa
                Germany win, taking German East Africa from Britain with 2 heavy_guns remaining. Battle score for attacker is 0
                Casualties for Germany: 2 field_guns and 2 infantry
                Casualties for Britain: 2 field_guns and 2 infantry
    
        Non Combat Move - Germany
            1 field_gun and 3 infantry moved from Hanover to Westphalia
    
        Place Units - Germany
            2 heavy_guns and 3 trenchs placed in German New Guinea
            3 heavy_guns and 3 trenchs placed in Dar es Salaam
            3 trenchs placed in Eastern Poland
            1 heavy_gun and 1 infantry placed in Warsaw
            1 destroyer and 1 submarine placed in Sea Zone 12 Baltic Sea
            1 field_gun and 3 infantry placed in Hanover
            3 field_guns and 2 infantry placed in Wurttemburg
    
        Activate Technology - Germany
            Germany activating railwayGuns
    
        Turn Complete - Germany
            Germany collect 114 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Britain : -1.00
    Germany : -3.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: France round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Research Technology - France
            France spend 10 on tech rolls
                France roll 3,2 and gets 0 hits
    
        Combat Move - France
                France loses 0 PUs for violating Majorcas neutrality.
                France loses 0 PUs for violating Cape Verdes neutrality.
            1 infantry moved from Franche-Comte to Alsace
            2 cavalrys, 10 field_guns, 1 fighter, 1 gas, 3 heavy_guns and 23 infantry moved from Champagne to Alsace
            3 gass moved from Brittany to Alsace
            3 gass moved from Marseilles to Alsace
            7 field_guns and 4 infantry moved from Paris to Champagne
            1 infantry moved from Picardy to Champagne
            1 colonial and 1 infantry moved from Tuscany to Sea Zone 57 Ligurian Sea
            1 colonial, 1 infantry and 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 56 Gulf of Lyon
            1 colonial and 1 infantry moved from Sea Zone 56 Gulf of Lyon to Majorca
                  France take Majorca from Neutral
            2 colonials moved from Morocco to Sea Zone 53 Mid Atlantic
            2 colonials and 1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 51 Mid Atlantic
            2 colonials moved from Sea Zone 51 Mid Atlantic to Cape Verde
                  France take Cape Verde from Neutral
            1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 54 Alboran Sea
            1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 56 Gulf of Lyon
            2 colonials moved from Tobruk to Cyrenaica
            2 colonials moved from Cyrenaica to Western Sudan
            1 cavalry moved from Port Sudan to French Somaliland
                  Italy take Eritrea from Germany
                  France take French Somaliland from Germany
            2 cavalrys moved from Port Sudan to Western Sudan
            1 infantry moved from Congo to Rwanda
            1 colonial and 2 infantry moved from Chad to Western Sudan
            1 colonial moved from Niger to Chad
            1 cruiser and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 139 Sea of Okhotsk
            1 fighter moved from Shanghai 1 to Tsingtao
    
        Purchase Units - France
            France buy 3 field_guns, 3 gass, 2 heavy_guns, 4 infantry and 8 trenchs; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat - France
            Battle in Alsace
                France attack with 2 cavalrys, 10 field_guns, 1 fighter, 7 gass, 3 heavy_guns and 24 infantry
                Germany defend with 3 cavalrys, 1 field_gun, 2 heavy_guns, 23 infantry and 5 trenchs
                    France roll dice for 7 gass in Alsace, round 2 : 6/7 hits, 4.67 expected hits
                    3 infantry owned by the Germany and 3 cavalrys owned by the Germany lost in Alsace
                    7 gass owned by the France lost in Alsace
                    France roll dice for 2 cavalrys, 10 field_guns, 1 fighter, 3 heavy_guns and 24 infantry in Alsace, round 2 : 14/40 hits, 11.33 expected hits
                    Germany roll dice for 1 field_gun, 2 heavy_guns, 20 infantry and 5 trenchs in Alsace, round 2 : 7/23 hits, 8.67 expected hits
                    4 infantry owned by the Germany, 5 trenchs owned by the Germany and 7 infantry owned by the France lost in Alsace
                    France roll dice for 2 cavalrys, 10 field_guns, 1 fighter, 3 heavy_guns and 17 infantry in Alsace, round 3 : 10/33 hits, 10.17 expected hits
                    Germany roll dice for 1 field_gun, 2 heavy_guns and 16 infantry in Alsace, round 3 : 7/19 hits, 7.33 expected hits
                    10 infantry owned by the Germany and 7 infantry owned by the France lost in Alsace
                    France roll dice for 2 cavalrys, 10 field_guns, 1 fighter, 3 heavy_guns and 10 infantry in Alsace, round 4 : 9/26 hits, 8.67 expected hits
                    Germany roll dice for 1 field_gun, 2 heavy_guns and 6 infantry in Alsace, round 4 : 4/9 hits, 4.00 expected hits
                    1 field_gun owned by the Germany, 6 infantry owned by the Germany, 2 heavy_guns owned by the Germany, 2 infantry owned by the France and 2 cavalrys owned by the France lost in Alsace
                France win, taking Alsace from Germany with 10 field_guns, 1 fighter, 3 heavy_guns and 8 infantry remaining. Battle score for attacker is 26
                Casualties for Germany: 3 cavalrys, 1 field_gun, 2 heavy_guns, 23 infantry and 5 trenchs
                Casualties for France: 2 cavalrys, 7 gass and 16 infantry
    
        Non Combat Move - France
            1 fighter moved from Alsace to Champagne
    
        Place Units - France
            2 heavy_guns and 2 trenchs placed in Shanghai 1
            2 trenchs placed in Shanghai 2
            1 trench placed in Shanghai 4
            3 trenchs placed in Tsingtao
            3 field_guns, 1 gas and 4 infantry placed in Paris
            2 gass placed in Marseilles
    
        Activate Technology - France
            Trigger FranceP: France has 3 infantry placed in Paris
    
        Turn Complete - France
            France collect 87 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    France : 4.17
    Germany : -2.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Serbia round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Purchase Units - Serbia
            Serbia buy 2 infantry and 2 trenchs; Remaining resources: 0 PUs; 
    
        Non Combat Move - Serbia
    
        Place Units - Serbia
            2 infantry and 2 trenchs placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Austria round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Research Technology - Austria
            Austria spend 5 on tech rolls
                Austria roll 5,5,3,2 and gets 0 hits
    
        Combat Move - Austria
            1 infantry moved from Albania to Macedonia
            2 cavalrys, 3 field_guns, 2 gass, 2 heavy_guns and 16 infantry moved from Serbia to Macedonia
            4 cavalrys moved from Belgrade to Macedonia
            1 fighter moved from Bulgaria to Macedonia
            7 gass moved from Hungary to Macedonia
            5 infantry moved from Eastern Poland to Galicia
    
        Purchase Units - Austria
            Austria buy 27 infantry; Remaining resources: 0 PUs; 4 techTokens; 
    
        Combat - Austria
            Battle in Macedonia
                Austria attack with 6 cavalrys, 3 field_guns, 1 fighter, 9 gass, 2 heavy_guns and 17 infantry
                Serbia defend with 1 field_gun, 1 fighter, 10 infantry and 5 trenchs
                    Austria roll dice for 9 gass in Macedonia, round 2 : 6/9 hits, 6.00 expected hits
                    6 infantry owned by the Serbia lost in Macedonia
                    9 gass owned by the Austria lost in Macedonia
                    Austria roll dice for 6 cavalrys, 3 field_guns, 1 fighter, 2 heavy_guns and 17 infantry in Macedonia, round 2 : 7/29 hits, 6.83 expected hits
                Units damaged: 3 trenchs owned by the Serbia
                    Serbia roll dice for 1 field_gun, 1 fighter, 4 infantry and 5 trenchs in Macedonia, round 2 : 1/6 hits, 2.17 expected hits
                    1 infantry owned by the Austria and 2 trenchs owned by the Serbia lost in Macedonia
                    Austria roll dice for 6 cavalrys, 3 field_guns, 1 fighter, 2 heavy_guns and 16 infantry in Macedonia, round 3 : 9/28 hits, 6.67 expected hits
                    Serbia roll dice for 1 field_gun, 1 fighter, 4 infantry and 3 trenchs in Macedonia, round 3 : 4/6 hits, 2.17 expected hits
                    4 infantry owned by the Serbia, 1 fighter owned by the Serbia, 1 field_gun owned by the Serbia, 4 infantry owned by the Austria and 3 trenchs owned by the Serbia lost in Macedonia
                Austria win, taking Macedonia from Serbia with 6 cavalrys, 3 field_guns, 1 fighter, 2 heavy_guns and 12 infantry remaining. Battle score for attacker is 7
                Casualties for Serbia: 1 field_gun, 1 fighter, 10 infantry and 5 trenchs
                Casualties for Austria: 9 gass and 5 infantry
    
        Non Combat Move - Austria
            1 fighter moved from Macedonia to Bulgaria
    
        Place Units - Austria
            6 infantry placed in Tyrol
            4 infantry placed in Venice
            6 infantry placed in Trieste
            7 infantry placed in Hungary
            Austria undo move 4.
            4 infantry placed in Belgrade
            7 infantry placed in Hungary
    
        Turn Complete - Austria
            Austria collect 89 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Austria : 2.50
    Serbia : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italy round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
                Italy roll 2,6 and gets 1 hit
            Italy removing all Technology Tokens after successful research.
            Italy discover armour
    
        Combat Move - Italy
            3 infantry moved from Piedmont to Milan
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
            1 field_gun moved from Sicily to Sea Zone 58 Tyrrhenian Sea
            1 field_gun and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
            1 infantry moved from Rome to Sea Zone 57 Ligurian Sea
            1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
            3 infantry moved from Rome to Latium
    
        Purchase Units - Italy
            Italy buy 6 infantry and 2 trenchs; Remaining resources: 2 PUs; 0 techTokens; 
    
        Non Combat Move - Italy
    
        Place Units - Italy
            2 trenchs placed in Milan
            3 infantry placed in Piedmont
            3 infantry placed in Rome
    
        Activate Technology - Italy
            Italy activating armour
            triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Italy
            Italy collect 27 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Arabia round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Combat Move - Arabia
            1 Bedouin moved from Mecca to Hejaz
    
        Purchase Units - Arabia
            Arabia buy 4 Bedouins and 1 trench; Remaining resources: 0 PUs; 
    
        Non Combat Move - Arabia
    
        Place Units - Arabia
            1 trench placed in Hejaz
            4 Bedouins placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Turkey round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey roll 5,4,5 and gets 0 hits
    
        Combat Move - Turkey
            1 field_gun and 1 infantry moved from Arabia to Hejaz
            1 field_gun and 4 infantry moved from Jordan to Hejaz
            2 fighters moved from Mesopotamia to Hejaz
            1 infantry moved from Oman to Yemen
                  Turkey take Yemen from Arabia
            1 infantry moved from Arabia to Hejaz
            1 field_gun moved from Oman to Sea Zone 72 Persian Gulf
            1 field_gun moved from Sea Zone 72 Persian Gulf to Fars
            2 infantry moved from Basra to Fars
            1 infantry moved from Mesopotamia to Fars
            2 infantry moved from Kurdistan to Armenia
            1 field_gun moved from Baghdad to Fars
            2 infantry moved from Baghdad to Kurdistan
            1 infantry moved from Damascus to Syria
            1 field_gun and 1 infantry moved from Damascus to Jordan
            1 field_gun moved from Bulgaria to Dardanelles
            2 infantry moved from Bulgaria to Dardanelles
            1 infantry moved from Dardanelles to Smyrna
            1 infantry moved from Dardanelles to Smyrna
    
        Purchase Units - Turkey
            Turkey buy 1 battlecruiser, 1 destroyer, 4 field_guns, 2 infantry and 2 trenchs; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Turkey
            Battle in Fars
                Turkey attack with 2 field_guns and 3 infantry
                Neutral defend with 2 cavalrys
                    Turkey roll dice for 2 field_guns and 3 infantry in Fars, round 2 : 2/5 hits, 1.50 expected hits
                    Neutral roll dice for 2 cavalrys in Fars, round 2 : 0/2 hits, 0.33 expected hits
                    2 cavalrys owned by the Neutral lost in Fars
                Turkey loses 0 PUs for violating Farss neutrality.
                Turkey win, taking Fars from Neutral with 2 field_guns and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Neutral: 2 cavalrys
            Battle in Hejaz
                Turkey attack with 2 field_guns, 2 fighters and 6 infantry
                Arabia defend with 3 Bedouins and 2 trenchs
                    Turkey roll dice for 2 field_guns, 2 fighters and 6 infantry in Hejaz, round 2 : 5/10 hits, 3.00 expected hits
                    Arabia roll dice for 3 Bedouins and 2 trenchs in Hejaz, round 2 : 1/3 hits, 1.00 expected hits
                    2 trenchs owned by the Arabia, 1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Hejaz
                    Turkey roll dice for 2 field_guns, 2 fighters and 5 infantry in Hejaz, round 3 : 4/9 hits, 2.83 expected hits
                    Arabia roll dice for 2 Bedouins in Hejaz, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Turkey and 2 Bedouins owned by the Arabia lost in Hejaz
                Turkey win, taking Hejaz from Arabia with 2 field_guns, 2 fighters and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Turkey: 2 infantry
                Casualties for Arabia: 3 Bedouins and 2 trenchs
    
        Non Combat Move - Turkey
            2 fighters moved from Hejaz to Jordan
            1 heavy_gun moved from Dardanelles to Constantinople
    
        Place Units - Turkey
            1 battlecruiser and 1 destroyer placed in Sea Zone 67 Black Sea
            1 trench placed in Arabia
            1 trench placed in Sinai
            1 field_gun and 2 infantry placed in Damascus
            3 field_guns placed in Baghdad
    
        Turn Complete - Turkey
            Turkey collect 62 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Turkey : 3.67
    Arabia : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Britain round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Research Technology - Britain
            Britain spend 20 on tech rolls
                Britain roll 5,2,6,2 and gets 1 hit
            Britain removing all Technology Tokens after successful research.
            Britain discover railwayGuns
    
        Combat Move - Britain
            1 field_gun and 4 infantry moved from Sweden to Stockholm
            1 infantry moved from Norway to Sweden
            3 battlecruisers, 2 battleships, 5 cruisers and 2 transports moved from Sea Zone 17 Norwegian Sea to Sea Zone 15 English Channel
            1 infantry moved from London to Sea Zone 15 English Channel
            1 infantry moved from Sea Zone 15 English Channel to Belgium
            2 colonials and 2 infantry moved from Picardy to Belgium
            2 transports moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
            2 battlecruisers and 2 cruisers moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
            1 infantry moved from Chad to Western Sudan
            1 infantry moved from Congo to Uganda
                  Britain take Uganda from Germany
            2 infantry moved from Cape Town to Cape Colony
            1 cruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
            1 infantry moved from Gujarat to Sindh
            1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
            1 heavy_gun moved from Madras to Sea Zone 73 Arabian Sea
            1 field_gun, 1 heavy_gun and 1 infantry moved from Sea Zone 73 Arabian Sea to Oman
                  Britain take Oman from Turkey
            2 field_guns and 4 infantry moved from Bombay to Gujarat
            1 colonial moved from Congo to Rwanda
            1 cavalry and 1 transport moved from Sea Zone 126 Java Sea to Sea Zone 119 Timor Sea
            1 cavalry moved from Sea Zone 119 Timor Sea to Northern Territory
            1 battlecruiser, 3 cruisers, 2 submarines and 2 transports moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea
            2 colonials and 2 field_guns moved from Queensland to Sea Zone 120 Arafura Sea
            1 colonial, 1 field_gun and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea
            1 colonial and 1 field_gun moved from Sea Zone 122 Bismarck Sea to Bismarck Islands
                  Britain take Bismarck Islands from Germany
            1 colonial, 1 field_gun and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea
            1 colonial and 1 field_gun moved from Sea Zone 122 Bismarck Sea to Caroline Islands
                  Britain take Caroline Islands from Germany
            1 battlecruiser, 4 cruisers and 2 submarines moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea
            2 field_guns moved from Missouri to Great Plains
            1 colonial moved from Ohio to Missouri
            1 cavalry and 1 colonial moved from New Mexico to Chihuahua
            3 colonials moved from Texas to Chihuahua
    
        Purchase Units - Britain
            Britain buy 2 battlecruisers, 4 heavy_guns, 2 submarines and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Sea Zone 72 Persian Gulf
                Britain attack with 1 cruiser
                Turkey defend with 1 transport
                    1 transport owned by the Turkey lost in Sea Zone 72 Persian Gulf
                Britain win with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Turkey: 1 transport
            Battle in Stockholm
                Britain attack with 1 field_gun and 4 infantry
                Neutral defend with 3 infantry
                    Britain roll dice for 1 field_gun and 4 infantry in Stockholm, round 2 : 0/5 hits, 1.17 expected hits
                    Neutral roll dice for 3 infantry in Stockholm, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Britain lost in Stockholm
                    Britain roll dice for 1 field_gun and 2 infantry in Stockholm, round 3 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 3 infantry in Stockholm, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Britain lost in Stockholm
                    Britain roll dice for 1 field_gun and 1 infantry in Stockholm, round 4 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 3 infantry in Stockholm, round 4 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Stockholm
                Neutral win with 3 infantry remaining. Battle score for attacker is -16
                Casualties for Britain: 1 field_gun and 4 infantry
            Battle in Chihuahua
                Britain attack with 1 cavalry and 4 colonials
                Neutral defend with 2 infantry
                    Britain roll dice for 1 cavalry and 4 colonials in Chihuahua, round 2 : 0/5 hits, 1.50 expected hits
                    Neutral roll dice for 2 infantry in Chihuahua, round 2 : 2/2 hits, 0.67 expected hits
                    1 colonial owned by the Britain and 1 cavalry owned by the Britain lost in Chihuahua
                    Britain roll dice for 3 colonials in Chihuahua, round 3 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 2 infantry in Chihuahua, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Chihuahua
                Britain loses 0 PUs for violating Chihuahuas neutrality.
                Britain win, taking Chihuahua from Neutral with 3 colonials remaining. Battle score for attacker is -1
                Casualties for Britain: 1 cavalry and 1 colonial
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - Britain
    
        Place Units - Britain
            2 heavy_guns and 2 trenchs placed in Belgium
            1 heavy_gun and 2 trenchs placed in Cairo-Suez
            1 battlecruiser placed in Sea Zone 70 Eastern Mediterranean
            1 heavy_gun placed in Bombay
            1 battlecruiser placed in Sea Zone 73 Arabian Sea
            2 submarines placed in Sea Zone 115 Tasman Sea
    
        Activate Technology - Britain
            Britain activating railwayGuns
    
        Turn Complete - Britain
            Britain collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Neutral : 2.67
    Britain : -3.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russia round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Research Technology - Russia
            Russia spend 0 on tech rolls
                Russia roll 4,5 and gets 0 hits
    
        Combat Move - Russia
            3 infantry moved from Irkutsk to Buryatia
            2 conscripts and 1 field_gun moved from Novosibirsk to Bratsk
            1 conscript and 1 infantry moved from Omsk to Novosibirsk
            1 conscript moved from Western Siberian Lowlands to Norilsk
            2 conscripts moved from Norilsk to Tiksi
            3 cavalrys and 3 conscripts moved from Evenkia to Tiksi
            2 conscripts and 3 heavy_guns moved from Bratsk to Tiksi
            1 conscript moved from Odessa to Moldavia
                  Russia take Moldavia from Austria
            1 conscript moved from Odessa to Bessarabia
                  Russia take Bessarabia from Austria
            3 heavy_guns moved from Kiev to Odessa
            3 heavy_guns moved from Minsk to Belarus
            1 field_gun and 2 infantry moved from Latvia to Lithuania
            1 conscript and 1 field_gun moved from Pskov to Latvia
            1 infantry moved from Moscow to Don
    
        Purchase Units - Russia
            Russia buy 2 heavy_guns, 11 infantry and 15 trenchs; Remaining resources: 2 PUs; 2 techTokens; 
    
        Combat - Russia
            Battle in Tiksi
                Russia attack with 3 cavalrys, 7 conscripts and 3 heavy_guns
                Communists defend with 1 conscript
                    Russia roll dice for 3 cavalrys, 7 conscripts and 3 heavy_guns in Tiksi, round 2 : 4/9 hits, 2.00 expected hits
                    Communists roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Communists lost in Tiksi
                Russia win, taking Tiksi from Communists with 3 cavalrys, 7 conscripts and 3 heavy_guns remaining. Battle score for attacker is 2
                Casualties for Communists: 1 conscript
    
        Non Combat Move - Russia
    
        Place Units - Russia
            2 trenchs placed in Buryatia
            2 heavy_guns, 1 infantry and 3 trenchs placed in Vladivostok
            2 infantry placed in Irkutsk
            2 infantry placed in Omsk
            3 infantry placed in Minsk
            3 infantry placed in Kiev
            3 trenchs placed in Lithuania
            3 trenchs placed in Belarus
            3 trenchs placed in Odessa
            1 trench placed in Bratsk
    
        Turn Complete - Russia
            Russia collect 88 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Communists : -0.17
    Russia : 2.00
    

    Savegame


  • TripleA Turn Summary: Communists round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Research Technology - Communists
                Communists rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Communists
            1 conscript moved from Sakhe to Chukotka
                  Communists take Chukotka from Russia
            1 field_gun and 1 infantry moved from Sakhe to Tiksi
            2 conscripts, 1 field_gun and 3 infantry moved from Yakutsk to Tiksi
            1 conscript moved from Khabarovsk to Primorsky
                  Communists take Primorsky from Russia
            1 infantry moved from Amur to Chita
            1 field_gun moved from Chita to Aldan
            1 field_gun moved from Amur to Aldan
            3 conscripts, 1 field_gun and 4 infantry moved from Aldan to Tiksi
            1 field_gun and 1 infantry moved from Khabarovsk to Magadan
            2 cavalrys moved from Aldan to Magadan
            2 cavalrys moved from Aldan to Tiksi
    
        Purchase Units - Communists
            Communists buy 1 cavalry, 2 field_guns, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Communists
            Battle in Magadan
                Communists attack with 2 cavalrys, 1 field_gun and 1 infantry
                Russia defend with 2 conscripts and 1 field_gun
                    Communists roll dice for 2 cavalrys, 1 field_gun and 1 infantry in Magadan, round 2 : 0/4 hits, 1.00 expected hits
                    Russia roll dice for 2 conscripts and 1 field_gun in Magadan, round 2 : 1/3 hits, 0.67 expected hits
                    1 infantry owned by the Communists lost in Magadan
                    Communists roll dice for 2 cavalrys and 1 field_gun in Magadan, round 3 : 0/3 hits, 0.83 expected hits
                    Russia roll dice for 2 conscripts and 1 field_gun in Magadan, round 3 : 0/3 hits, 0.67 expected hits
                    Communists roll dice for 2 cavalrys and 1 field_gun in Magadan, round 4 : 2/3 hits, 0.83 expected hits
                    Russia roll dice for 2 conscripts and 1 field_gun in Magadan, round 4 : 2/3 hits, 0.67 expected hits
                    2 conscripts owned by the Russia and 2 cavalrys owned by the Communists lost in Magadan
                    Communists roll dice for 1 field_gun in Magadan, round 5 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 1 field_gun in Magadan, round 5 : 0/1 hits, 0.33 expected hits
                    Communists roll dice for 1 field_gun in Magadan, round 6 : 1/1 hits, 0.33 expected hits
                    Russia roll dice for 1 field_gun in Magadan, round 6 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Russia lost in Magadan
                Communists win, taking Magadan from Russia with 1 field_gun remaining. Battle score for attacker is -3
                Casualties for Communists: 2 cavalrys and 1 infantry
                Casualties for Russia: 2 conscripts and 1 field_gun
            Battle in Tiksi
                Communists attack with 2 cavalrys, 5 conscripts, 3 field_guns and 8 infantry
                Russia defend with 3 cavalrys, 7 conscripts and 3 heavy_guns
                    Communists roll dice for 2 cavalrys, 5 conscripts, 3 field_guns and 8 infantry in Tiksi, round 2 : 2/16 hits, 3.17 expected hits
                    Russia roll dice for 3 cavalrys, 7 conscripts and 3 heavy_guns in Tiksi, round 2 : 4/13 hits, 3.67 expected hits
                    2 conscripts owned by the Russia and 4 conscripts owned by the Communists lost in Tiksi
                    Communists roll dice for 2 cavalrys, 1 conscript, 3 field_guns and 8 infantry in Tiksi, round 3 : 3/14 hits, 3.17 expected hits
                    Russia roll dice for 3 cavalrys, 5 conscripts and 3 heavy_guns in Tiksi, round 3 : 2/11 hits, 3.33 expected hits
                    3 conscripts owned by the Russia, 1 conscript owned by the Communists and 1 cavalry owned by the Communists lost in Tiksi
                    Communists roll dice for 1 cavalry, 3 field_guns and 8 infantry in Tiksi, round 4 : 3/12 hits, 3.00 expected hits
                    Russia roll dice for 3 cavalrys, 2 conscripts and 3 heavy_guns in Tiksi, round 4 : 1/8 hits, 2.83 expected hits
                    2 conscripts owned by the Russia, 1 cavalry owned by the Russia and 1 cavalry owned by the Communists lost in Tiksi
                    Communists roll dice for 3 field_guns and 8 infantry in Tiksi, round 5 : 3/11 hits, 2.83 expected hits
                    Russia roll dice for 2 cavalrys and 3 heavy_guns in Tiksi, round 5 : 2/5 hits, 2.33 expected hits
                    1 heavy_gun owned by the Russia, 2 cavalrys owned by the Russia and 2 infantry owned by the Communists lost in Tiksi
                    Communists roll dice for 3 field_guns and 6 infantry in Tiksi, round 6 : 3/9 hits, 2.50 expected hits
                    Russia roll dice for 2 heavy_guns in Tiksi, round 6 : 2/2 hits, 1.33 expected hits
                    2 heavy_guns owned by the Russia and 2 infantry owned by the Communists lost in Tiksi
                Communists win, taking Tiksi from Russia with 3 field_guns and 4 infantry remaining. Battle score for attacker is 11
                Casualties for Communists: 2 cavalrys, 5 conscripts and 4 infantry
                Casualties for Russia: 3 cavalrys, 7 conscripts and 3 heavy_guns
    
        Non Combat Move - Communists
    
        Place Units - Communists
            3 trenchs placed in Aldan
            1 cavalry, 2 field_guns and 2 infantry placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Communists rolls : : 0.00
    Communists : -1.00
    Russia : -2.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: USA round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Research Technology - USA
            USA spend 10 on tech rolls
                USA roll 5,3 and gets 0 hits
    
        Combat Move - USA
            1 field_gun and 1 infantry moved from San Francisco to Sea Zone 147 Gulf of California
            1 field_gun and 1 infantry moved from Hawaii to Sea Zone 145 Pacific Ocean
            1 battlecruiser, 1 destroyer, 1 field_gun, 1 infantry, 1 submarine and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 112 Pacific Ocean
            1 field_gun and 1 infantry moved from Sea Zone 112 Pacific Ocean to Samoa
                  USA take Samoa from Germany
            1 battleship, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 147 Gulf of California to Sea Zone 112 Pacific Ocean
            1 field_gun and 1 infantry moved from Sea Zone 112 Pacific Ocean to Tuamotu
                  France take Tuamotu from Germany
            1 infantry moved from Great Plains to New Mexico
            1 field_gun and 1 infantry moved from Kentucky to Louisiana
            2 infantry moved from Ohio to Missouri
    
        Purchase Units - USA
            USA buy 1 Factory, 1 battlecruiser, 1 carrier, 1 field_gun and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - USA
    
        Non Combat Move - USA
            2 fighters moved from San Francisco to Sea Zone 147 Gulf of California
    
        Place Units - USA
            1 battlecruiser, 1 carrier and 1 transport placed in Sea Zone 147 Gulf of California
            1 field_gun placed in San Francisco
            1 Factory placed in Honolulu
    
        Turn Complete - USA
            USA collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germany round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 5
    
        Research Technology - Germany
            Germany spend 10 on tech rolls
                Germany roll 2,2 and gets 0 hits
    
        Combat Move - Germany
            7 infantry moved from Rhine to Wurttemburg
            1 field_gun and 3 infantry moved from Westphalia to Rhine
            4 fighters moved from Denmark to Hanover
            1 heavy_gun moved from Dar es Salaam to German East Africa
            1 field_gun and 3 infantry moved from Tyrol to Munich
            1 heavy_gun and 1 infantry moved from Warsaw to Eastern Poland
    
        Purchase Units - Germany
            Germany buy 1 destroyer, 2 field_guns, 2 heavy_guns, 13 infantry, 1 submarine, 1 transport and 8 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Non Combat Move - Germany
            6 submarines moved from Sea Zone 35 Mid Atlantic to Sea Zone 28 Sargasso Sea
            1 submarine moved from Sea Zone 31 Mid Atlantic to Sea Zone 28 Sargasso Sea
            2 battlecruisers, 1 battleship, 2 cruisers, 2 infantry and 1 transport moved from Sea Zone 136 East China Sea to Sea Zone 138 Sea of Japan
    
        Place Units - Germany
            1 heavy_gun, 1 infantry and 3 trenchs placed in German New Guinea
            1 field_gun, 1 heavy_gun, 1 infantry and 3 trenchs placed in Dar es Salaam
            1 field_gun and 1 infantry placed in Warsaw
            6 infantry and 2 trenchs placed in Wurttemburg
            4 infantry placed in West Prussia
            1 destroyer, 1 submarine and 1 transport placed in Sea Zone 12 Baltic Sea
    
        Turn Complete - Germany
            Germany collect 104 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: France round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 5
    
        Research Technology - France
            France spend 5 on tech rolls
                France roll 1,5,6 and gets 1 hit
            France removing all Technology Tokens after successful research.
            France discover creepingBarage
    
        Combat Move - France
            10 field_guns, 3 heavy_guns and 8 infantry moved from Alsace to Rhine
            7 field_guns, 1 fighter and 5 infantry moved from Champagne to Rhine
            2 colonials moved from Cape Verde to Sea Zone 51 Mid Atlantic
            2 colonials moved from Sea Zone 51 Mid Atlantic to Rio de Oro
            1 battlecruiser and 1 battleship moved from Sea Zone 53 Mid Atlantic to Sea Zone 51 Mid Atlantic
            1 colonial and 1 infantry moved from Majorca to Sea Zone 54 Alboran Sea
            1 colonial, 1 infantry and 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 51 Mid Atlantic
            1 colonial and 1 infantry moved from Sea Zone 51 Mid Atlantic to Rio de Oro
            2 cruisers and 1 destroyer moved from Sea Zone 53 Mid Atlantic to Sea Zone 51 Mid Atlantic
            1 cavalry moved from French Somaliland to Italian Somaliland
                  Britain take British Somaliland from Germany
                  Italy take Italian Somaliland from Germany
            3 colonials and 2 infantry moved from Western Sudan to Uganda
            2 cavalrys moved from Western Sudan to Rwanda
            1 colonial moved from Chad to Western Sudan
            2 colonials moved from Cyrenaica to Western Sudan
            1 cruiser and 1 transport moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 150 Pacific Ocean
    
        Purchase Units - France
            France buy 4 colonials, 4 field_guns, 4 gass and 8 infantry; Remaining resources: 15 PUs; 0 techTokens; 
    
        Combat - France
            Battle in Rhine
                France attack with 17 field_guns, 1 fighter, 3 heavy_guns and 13 infantry
                Germany defend with 2 cavalrys, 6 field_guns, 2 heavy_guns, 13 infantry and 3 trenchs
                    France roll dice for 17 field_guns, 1 fighter, 3 heavy_guns and 13 infantry in Rhine, round 2 : 8/34 hits, 11.33 expected hits
                    Germany roll dice for 2 cavalrys, 6 field_guns, 2 heavy_guns, 13 infantry and 3 trenchs in Rhine, round 2 : 9/23 hits, 8.33 expected hits
                    3 trenchs owned by the Germany, 2 cavalrys owned by the Germany and 9 infantry owned by the France lost in Rhine
                    France roll dice for 17 field_guns, 1 fighter, 3 heavy_guns and 4 infantry in Rhine, round 3 : 6/25 hits, 8.33 expected hits
                    Germany roll dice for 6 field_guns, 2 heavy_guns and 13 infantry in Rhine, round 3 : 7/21 hits, 8.00 expected hits
                    6 infantry owned by the Germany, 3 field_guns owned by the France and 4 infantry owned by the France lost in Rhine
                    France roll dice for 14 field_guns, 1 fighter and 3 heavy_guns in Rhine, round 4 : 6/18 hits, 6.00 expected hits
                    Germany roll dice for 6 field_guns, 2 heavy_guns and 7 infantry in Rhine, round 4 : 6/15 hits, 6.00 expected hits
                    6 infantry owned by the Germany and 6 field_guns owned by the France lost in Rhine
                    France roll dice for 8 field_guns, 1 fighter and 3 heavy_guns in Rhine, round 5 : 5/12 hits, 4.00 expected hits
                    Germany roll dice for 6 field_guns, 2 heavy_guns and 1 infantry in Rhine, round 5 : 4/9 hits, 4.00 expected hits
                    4 field_guns owned by the Germany, 1 infantry owned by the Germany and 4 field_guns owned by the France lost in Rhine
                    France roll dice for 4 field_guns, 1 fighter and 3 heavy_guns in Rhine, round 6 : 2/8 hits, 2.67 expected hits
                    Germany roll dice for 2 field_guns and 2 heavy_guns in Rhine, round 6 : 2/4 hits, 2.33 expected hits
                    2 field_guns owned by the Germany and 2 field_guns owned by the France lost in Rhine
                    France roll dice for 2 field_guns, 1 fighter and 3 heavy_guns in Rhine, round 7 : 2/6 hits, 2.00 expected hits
                    Germany roll dice for 2 heavy_guns in Rhine, round 7 : 2/2 hits, 1.67 expected hits
                    2 field_guns owned by the France and 2 heavy_guns owned by the Germany lost in Rhine
                France win, taking Rhine from Germany with 1 fighter and 3 heavy_guns remaining. Battle score for attacker is -17
                Casualties for France: 17 field_guns and 13 infantry
                Casualties for Germany: 2 cavalrys, 6 field_guns, 2 heavy_guns, 13 infantry and 3 trenchs
            Battle in Rio de Oro
                France attack with 3 colonials and 1 infantry
                Neutral defend with 4 infantry
                    France roll dice for 1 battlecruiser and 1 battleship in Rio de Oro, round 2 : 0/2 hits, 1.33 expected hits
                    France roll dice for 3 colonials and 1 infantry in Rio de Oro, round 2 : 0/4 hits, 1.17 expected hits
                    Neutral roll dice for 4 infantry in Rio de Oro, round 2 : 0/4 hits, 1.33 expected hits
                    France roll dice for 3 colonials and 1 infantry in Rio de Oro, round 3 : 1/4 hits, 1.17 expected hits
                    Neutral roll dice for 4 infantry in Rio de Oro, round 3 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral lost in Rio de Oro
                    France roll dice for 3 colonials and 1 infantry in Rio de Oro, round 4 : 1/4 hits, 1.17 expected hits
                    Neutral roll dice for 3 infantry in Rio de Oro, round 4 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral, 1 colonial owned by the France and 1 infantry owned by the France lost in Rio de Oro
                    France roll dice for 2 colonials in Rio de Oro, round 5 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 2 infantry in Rio de Oro, round 5 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral and 2 colonials owned by the France lost in Rio de Oro
                Neutral win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Neutral: 3 infantry
                Casualties for France: 3 colonials and 1 infantry
    
        Non Combat Move - France
            1 fighter moved from Rhine to Champagne
            3 field_guns and 7 infantry moved from Paris to Champagne
            1 gas moved from Paris to Champagne
            2 gass moved from Marseilles to Champagne
    
        Place Units - France
            2 field_guns and 1 gas placed in Marseilles
            3 gass placed in Brittany
            2 field_guns and 6 infantry placed in Paris
            2 infantry placed in Shanghai 1
            2 colonials placed in Algiers
            2 colonials placed in Tobruk
    
        Activate Technology - France
            France activating creepingBarage
            Trigger FranceP: France has 3 infantry placed in Paris
    
        Turn Complete - France
            France collect 91 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    France : -7.83
    Germany : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Serbia round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 5
    
        Purchase Units - Serbia
            Serbia buy 3 trenchs; Remaining resources: 1 PUs; 
    
        Non Combat Move - Serbia
    
        Place Units - Serbia
            3 trenchs placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Austria round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 5
    
        Research Technology - Austria
                Austria roll 3,2,5,3 and gets 0 hits
    
        Combat Move - Austria
            6 cavalrys, 3 field_guns, 2 heavy_guns and 12 infantry moved from Macedonia to Greece
            1 fighter moved from Bulgaria to Greece
            1 gas moved from Trieste to Milan
            3 field_guns and 13 infantry moved from Tyrol to Milan
            5 field_guns, 2 heavy_guns and 19 infantry moved from Venice to Milan
    
        Purchase Units - Austria
            Austria buy 6 field_guns, 4 heavy_guns, 9 infantry and 6 trenchs; Remaining resources: 0 PUs; 4 techTokens; 
    
        Combat - Austria
            Battle in Milan
                Austria attack with 8 field_guns, 1 gas, 2 heavy_guns and 32 infantry
                Italy defend with 1 cavalry, 2 field_guns, 1 heavy_gun, 15 infantry and 9 trenchs
                    Austria roll dice for 1 gas in Milan, round 2 : 1/1 hits, 0.67 expected hits
                    1 cavalry owned by the Italy lost in Milan
                    1 gas owned by the Austria lost in Milan
                    Austria roll dice for 8 field_guns, 2 heavy_guns and 32 infantry in Milan, round 2 : 12/42 hits, 10.33 expected hits
                Units damaged: 6 trenchs owned by the Italy
                    Italy roll dice for 2 field_guns, 1 heavy_gun, 15 infantry and 9 trenchs in Milan, round 2 : 7/18 hits, 6.33 expected hits
                    3 trenchs owned by the Italy and 7 infantry owned by the Austria lost in Milan
                    Austria roll dice for 8 field_guns, 2 heavy_guns and 25 infantry in Milan, round 3 : 8/35 hits, 9.17 expected hits
                    Italy roll dice for 2 field_guns, 1 heavy_gun, 15 infantry and 6 trenchs in Milan, round 3 : 9/18 hits, 6.33 expected hits
                    6 trenchs owned by the Italy, 2 infantry owned by the Italy and 9 infantry owned by the Austria lost in Milan
                    Austria roll dice for 8 field_guns, 2 heavy_guns and 16 infantry in Milan, round 4 : 9/26 hits, 7.67 expected hits
                    Italy roll dice for 2 field_guns, 1 heavy_gun and 13 infantry in Milan, round 4 : 5/16 hits, 5.67 expected hits
                    9 infantry owned by the Italy and 5 infantry owned by the Austria lost in Milan
                    Austria roll dice for 8 field_guns, 2 heavy_guns and 11 infantry in Milan, round 5 : 9/21 hits, 6.83 expected hits
                    Italy roll dice for 2 field_guns, 1 heavy_gun and 4 infantry in Milan, round 5 : 1/7 hits, 2.67 expected hits
                    4 infantry owned by the Italy, 1 infantry owned by the Austria, 1 heavy_gun owned by the Italy and 2 field_guns owned by the Italy lost in Milan
                Austria win, taking Milan from Italy with 8 field_guns, 2 heavy_guns and 10 infantry remaining. Battle score for attacker is 19
                Casualties for Italy: 1 cavalry, 2 field_guns, 1 heavy_gun, 15 infantry and 9 trenchs
                Casualties for Austria: 1 gas and 22 infantry
            Battle in Greece
                Austria attack with 6 cavalrys, 3 field_guns, 1 fighter, 2 heavy_guns and 12 infantry
                Serbia defend with 1 Factory, 8 infantry and 9 trenchs
                    Austria roll dice for 6 cavalrys, 3 field_guns, 1 fighter, 2 heavy_guns and 12 infantry in Greece, round 2 : 9/24 hits, 6.00 expected hits
                Units damaged: 9 trenchs owned by the Serbia
                    Serbia roll dice for 8 infantry and 9 trenchs in Greece, round 2 : 4/8 hits, 2.67 expected hits
                    4 infantry owned by the Austria lost in Greece
                    Austria roll dice for 6 cavalrys, 3 field_guns, 1 fighter, 2 heavy_guns and 8 infantry in Greece, round 3 : 4/20 hits, 5.33 expected hits
                    Serbia roll dice for 8 infantry and 9 trenchs in Greece, round 3 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Austria and 4 trenchs owned by the Serbia lost in Greece
                    Austria roll dice for 6 cavalrys, 3 field_guns, 1 fighter, 2 heavy_guns and 6 infantry in Greece, round 4 : 4/18 hits, 5.00 expected hits
                    Serbia roll dice for 8 infantry and 5 trenchs in Greece, round 4 : 3/8 hits, 2.67 expected hits
                    3 cavalrys owned by the Austria and 4 trenchs owned by the Serbia lost in Greece
                    Austria roll dice for 3 cavalrys, 3 field_guns, 1 fighter, 2 heavy_guns and 6 infantry in Greece, round 5 : 6/15 hits, 4.50 expected hits
                    Serbia roll dice for 8 infantry and 1 trench in Greece, round 5 : 2/8 hits, 2.67 expected hits
                    5 infantry owned by the Serbia, 2 cavalrys owned by the Austria and 1 trench owned by the Serbia lost in Greece
                    Austria roll dice for 1 cavalry, 3 field_guns, 1 fighter, 2 heavy_guns and 6 infantry in Greece, round 6 : 4/13 hits, 4.17 expected hits
                    Serbia roll dice for 3 infantry in Greece, round 6 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Serbia, 1 cavalry owned by the Austria and 1 infantry owned by the Austria lost in Greece
                Austria captures 8PUs while taking Serbia capital
                Austria win, taking Greece from Serbia with 3 field_guns, 1 fighter, 2 heavy_guns and 5 infantry remaining. Battle score for attacker is 6
                Casualties for Austria: 6 cavalrys and 7 infantry
                Casualties for Serbia: 8 infantry and 9 trenchs
    
        Non Combat Move - Austria
            1 fighter moved from Greece to Macedonia
            4 infantry moved from Belgrade to Serbia
            6 infantry moved from Hungary to Carpathia
            1 infantry moved from Hungary to Carpathia
            6 infantry moved from Trieste to Venice
    
        Place Units - Austria
            4 heavy_guns and 3 trenchs placed in Venice
            3 field_guns and 3 infantry placed in Tyrol
            3 field_guns and 3 infantry placed in Trieste
            3 trenchs placed in Galicia
            3 infantry placed in Vienna
    
        Turn Complete - Austria
            Austria collect 95 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Austria : 6.33
    Italy : 1.00
    Serbia : 1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Serbia round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 5
    
        Purchase Units - Serbia
            Serbia buy 3 trenchs; Remaining resources: 1 PUs; 
    
        Non Combat Move - Serbia
    
        Place Units - Serbia
            3 trenchs placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Whackamatt you did serbia a second time after i did austria. lol

  • '20 '18 '17 '15

    TripleA Turn Summary: Italy round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 5
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
                Italy rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Italy
            1 infantry moved from Rome to Sea Zone 57 Ligurian Sea
            1 infantry moved from Rome to Sea Zone 57 Ligurian Sea
            2 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont
            3 infantry moved from Latium to Tuscany
            1 battlecruiser and 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
    
        Purchase Units - Italy
            Italy buy 4 heavy_guns and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Non Combat Move - Italy
            1 infantry moved from Rome to Latium
    
        Place Units - Italy
            3 heavy_guns and 3 trenchs placed in Piedmont
            1 heavy_gun placed in Rome
    
        Activate Technology - Italy
            triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 2 techTokens
    
        Turn Complete - Italy
            Italy collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italy rolls : : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Arabia round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 5
    
        Purchase Units - Arabia
            Arabia buy 2 Bedouins and 1 trench; Remaining resources: 0 PUs; 
    
        Place Units - Arabia
            2 Bedouins and 1 trench placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Turkey round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 5
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey roll 4,4,1,1 and gets 0 hits
    
        Combat Move - Turkey
            1 infantry moved from Bulgaria to Sea Zone 67 Black Sea
            1 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov
            1 infantry moved from Sea Zone 64 Sea of Azov to Caucasus
                  Turkey take Caucasus from Russia
            2 infantry moved from Kurdistan to Armenia
            2 field_guns and 3 infantry moved from Fars to Sistan
            1 infantry moved from Yemen to Arabia
            1 infantry moved from Palestine to Sinai
            1 field_gun and 1 infantry moved from Jordan to Hejaz
            1 infantry moved from Lebanon to Palestine
            1 field_gun and 2 infantry moved from Damascus to Mesopotamia
            3 field_guns moved from Baghdad to Mesopotamia
            1 infantry moved from Syria to Mesopotamia
            2 fighters moved from Jordan to Mesopotamia
            3 infantry moved from Smyrna to Syria
            1 field_gun moved from Dardanelles to Smyrna
            1 infantry moved from Dardanelles to Bulgaria
            2 infantry moved from Bulgaria to Macedonia
            1 infantry moved from Bulgaria to Macedonia
            1 infantry moved from Dardanelles to Bulgaria
            3 infantry moved from Constantinople to Smyrna
            1 heavy_gun moved from Constantinople to Smyrna
    
        Purchase Units - Turkey
            Turkey buy 1 destroyer, 3 field_guns, 7 infantry and 5 trenchs; Remaining resources: 0 PUs; 4 techTokens; 
    
        Combat - Turkey
            Battle in Sistan
                Turkey attack with 2 field_guns and 3 infantry
                Neutral defend with 2 infantry
                    Turkey roll dice for 2 field_guns and 3 infantry in Sistan, round 2 : 2/5 hits, 1.50 expected hits
                    Neutral roll dice for 2 infantry in Sistan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Sistan
                Turkey loses 0 PUs for violating Sistans neutrality.
                Turkey win, taking Sistan from Neutral with 2 field_guns and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - Turkey
    
        Place Units - Turkey
            1 field_gun and 2 infantry placed in Baghdad
            1 field_gun and 2 infantry placed in Damascus
            3 trenchs placed in Sinai
            1 trench placed in Armenia
            1 trench placed in Dardanelles
            1 field_gun and 3 infantry placed in Constantinople
            1 destroyer placed in Sea Zone 67 Black Sea
    
        Turn Complete - Turkey
            Turkey collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    Turkey : 0.50
    

    Savegame

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