@Entek said in dawg v Entek (axis) TRS #2:
@dawgoneit sorry for the delay man.
I’m not worried at all. thinking you were very busy. no hurry.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 5,5,3,2 and gets 0 hits
Combat Move - Austria
1 infantry moved from Albania to Macedonia
2 cavalrys, 3 field_guns, 2 gass, 2 heavy_guns and 16 infantry moved from Serbia to Macedonia
4 cavalrys moved from Belgrade to Macedonia
1 fighter moved from Bulgaria to Macedonia
7 gass moved from Hungary to Macedonia
5 infantry moved from Eastern Poland to Galicia
Purchase Units - Austria
Austria buy 27 infantry; Remaining resources: 0 PUs; 4 techTokens;
Combat - Austria
Battle in Macedonia
Austria attack with 6 cavalrys, 3 field_guns, 1 fighter, 9 gass, 2 heavy_guns and 17 infantry
Serbia defend with 1 field_gun, 1 fighter, 10 infantry and 5 trenchs
Austria roll dice for 9 gass in Macedonia, round 2 : 6/9 hits, 6.00 expected hits
6 infantry owned by the Serbia lost in Macedonia
9 gass owned by the Austria lost in Macedonia
Austria roll dice for 6 cavalrys, 3 field_guns, 1 fighter, 2 heavy_guns and 17 infantry in Macedonia, round 2 : 7/29 hits, 6.83 expected hits
Units damaged: 3 trenchs owned by the Serbia
Serbia roll dice for 1 field_gun, 1 fighter, 4 infantry and 5 trenchs in Macedonia, round 2 : 1/6 hits, 2.17 expected hits
1 infantry owned by the Austria and 2 trenchs owned by the Serbia lost in Macedonia
Austria roll dice for 6 cavalrys, 3 field_guns, 1 fighter, 2 heavy_guns and 16 infantry in Macedonia, round 3 : 9/28 hits, 6.67 expected hits
Serbia roll dice for 1 field_gun, 1 fighter, 4 infantry and 3 trenchs in Macedonia, round 3 : 4/6 hits, 2.17 expected hits
4 infantry owned by the Serbia, 1 fighter owned by the Serbia, 1 field_gun owned by the Serbia, 4 infantry owned by the Austria and 3 trenchs owned by the Serbia lost in Macedonia
Austria win, taking Macedonia from Serbia with 6 cavalrys, 3 field_guns, 1 fighter, 2 heavy_guns and 12 infantry remaining. Battle score for attacker is 7
Casualties for Serbia: 1 field_gun, 1 fighter, 10 infantry and 5 trenchs
Casualties for Austria: 9 gass and 5 infantry
Non Combat Move - Austria
1 fighter moved from Macedonia to Bulgaria
Place Units - Austria
6 infantry placed in Tyrol
4 infantry placed in Venice
6 infantry placed in Trieste
7 infantry placed in Hungary
Austria undo move 4.
4 infantry placed in Belgrade
7 infantry placed in Hungary
Turn Complete - Austria
Austria collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Austria : 2.50
Serbia : 0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4
Research Technology - Italy
Italy spend 0 on tech rolls
Italy roll 2,6 and gets 1 hit
Italy removing all Technology Tokens after successful research.
Italy discover armour
Combat Move - Italy
3 infantry moved from Piedmont to Milan
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
1 field_gun moved from Sicily to Sea Zone 58 Tyrrhenian Sea
1 field_gun and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
1 infantry moved from Rome to Sea Zone 57 Ligurian Sea
1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
3 infantry moved from Rome to Latium
Purchase Units - Italy
Italy buy 6 infantry and 2 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Non Combat Move - Italy
Place Units - Italy
2 trenchs placed in Milan
3 infantry placed in Piedmont
3 infantry placed in Rome
Activate Technology - Italy
Italy activating armour
triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Italy
Italy collect 27 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4
Combat Move - Arabia
1 Bedouin moved from Mecca to Hejaz
Purchase Units - Arabia
Arabia buy 4 Bedouins and 1 trench; Remaining resources: 0 PUs;
Non Combat Move - Arabia
Place Units - Arabia
1 trench placed in Hejaz
4 Bedouins placed in Mecca
Turn Complete - Arabia
Arabia collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 5,4,5 and gets 0 hits
Combat Move - Turkey
1 field_gun and 1 infantry moved from Arabia to Hejaz
1 field_gun and 4 infantry moved from Jordan to Hejaz
2 fighters moved from Mesopotamia to Hejaz
1 infantry moved from Oman to Yemen
Turkey take Yemen from Arabia
1 infantry moved from Arabia to Hejaz
1 field_gun moved from Oman to Sea Zone 72 Persian Gulf
1 field_gun moved from Sea Zone 72 Persian Gulf to Fars
2 infantry moved from Basra to Fars
1 infantry moved from Mesopotamia to Fars
2 infantry moved from Kurdistan to Armenia
1 field_gun moved from Baghdad to Fars
2 infantry moved from Baghdad to Kurdistan
1 infantry moved from Damascus to Syria
1 field_gun and 1 infantry moved from Damascus to Jordan
1 field_gun moved from Bulgaria to Dardanelles
2 infantry moved from Bulgaria to Dardanelles
1 infantry moved from Dardanelles to Smyrna
1 infantry moved from Dardanelles to Smyrna
Purchase Units - Turkey
Turkey buy 1 battlecruiser, 1 destroyer, 4 field_guns, 2 infantry and 2 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Turkey
Battle in Fars
Turkey attack with 2 field_guns and 3 infantry
Neutral defend with 2 cavalrys
Turkey roll dice for 2 field_guns and 3 infantry in Fars, round 2 : 2/5 hits, 1.50 expected hits
Neutral roll dice for 2 cavalrys in Fars, round 2 : 0/2 hits, 0.33 expected hits
2 cavalrys owned by the Neutral lost in Fars
Turkey loses 0 PUs for violating Farss neutrality.
Turkey win, taking Fars from Neutral with 2 field_guns and 3 infantry remaining. Battle score for attacker is 8
Casualties for Neutral: 2 cavalrys
Battle in Hejaz
Turkey attack with 2 field_guns, 2 fighters and 6 infantry
Arabia defend with 3 Bedouins and 2 trenchs
Turkey roll dice for 2 field_guns, 2 fighters and 6 infantry in Hejaz, round 2 : 5/10 hits, 3.00 expected hits
Arabia roll dice for 3 Bedouins and 2 trenchs in Hejaz, round 2 : 1/3 hits, 1.00 expected hits
2 trenchs owned by the Arabia, 1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Hejaz
Turkey roll dice for 2 field_guns, 2 fighters and 5 infantry in Hejaz, round 3 : 4/9 hits, 2.83 expected hits
Arabia roll dice for 2 Bedouins in Hejaz, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Turkey and 2 Bedouins owned by the Arabia lost in Hejaz
Turkey win, taking Hejaz from Arabia with 2 field_guns, 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Turkey: 2 infantry
Casualties for Arabia: 3 Bedouins and 2 trenchs
Non Combat Move - Turkey
2 fighters moved from Hejaz to Jordan
1 heavy_gun moved from Dardanelles to Constantinople
Place Units - Turkey
1 battlecruiser and 1 destroyer placed in Sea Zone 67 Black Sea
1 trench placed in Arabia
1 trench placed in Sinai
1 field_gun and 2 infantry placed in Damascus
3 field_guns placed in Baghdad
Turn Complete - Turkey
Turkey collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Turkey : 3.67
Arabia : 0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4
Research Technology - Britain
Britain spend 20 on tech rolls
Britain roll 5,2,6,2 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover railwayGuns
Combat Move - Britain
1 field_gun and 4 infantry moved from Sweden to Stockholm
1 infantry moved from Norway to Sweden
3 battlecruisers, 2 battleships, 5 cruisers and 2 transports moved from Sea Zone 17 Norwegian Sea to Sea Zone 15 English Channel
1 infantry moved from London to Sea Zone 15 English Channel
1 infantry moved from Sea Zone 15 English Channel to Belgium
2 colonials and 2 infantry moved from Picardy to Belgium
2 transports moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
2 battlecruisers and 2 cruisers moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
1 infantry moved from Chad to Western Sudan
1 infantry moved from Congo to Uganda
Britain take Uganda from Germany
2 infantry moved from Cape Town to Cape Colony
1 cruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 infantry moved from Gujarat to Sindh
1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 heavy_gun moved from Madras to Sea Zone 73 Arabian Sea
1 field_gun, 1 heavy_gun and 1 infantry moved from Sea Zone 73 Arabian Sea to Oman
Britain take Oman from Turkey
2 field_guns and 4 infantry moved from Bombay to Gujarat
1 colonial moved from Congo to Rwanda
1 cavalry and 1 transport moved from Sea Zone 126 Java Sea to Sea Zone 119 Timor Sea
1 cavalry moved from Sea Zone 119 Timor Sea to Northern Territory
1 battlecruiser, 3 cruisers, 2 submarines and 2 transports moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea
2 colonials and 2 field_guns moved from Queensland to Sea Zone 120 Arafura Sea
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea
1 colonial and 1 field_gun moved from Sea Zone 122 Bismarck Sea to Bismarck Islands
Britain take Bismarck Islands from Germany
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea
1 colonial and 1 field_gun moved from Sea Zone 122 Bismarck Sea to Caroline Islands
Britain take Caroline Islands from Germany
1 battlecruiser, 4 cruisers and 2 submarines moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea
2 field_guns moved from Missouri to Great Plains
1 colonial moved from Ohio to Missouri
1 cavalry and 1 colonial moved from New Mexico to Chihuahua
3 colonials moved from Texas to Chihuahua
Purchase Units - Britain
Britain buy 2 battlecruisers, 4 heavy_guns, 2 submarines and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Britain
Battle in Sea Zone 72 Persian Gulf
Britain attack with 1 cruiser
Turkey defend with 1 transport
1 transport owned by the Turkey lost in Sea Zone 72 Persian Gulf
Britain win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Turkey: 1 transport
Battle in Stockholm
Britain attack with 1 field_gun and 4 infantry
Neutral defend with 3 infantry
Britain roll dice for 1 field_gun and 4 infantry in Stockholm, round 2 : 0/5 hits, 1.17 expected hits
Neutral roll dice for 3 infantry in Stockholm, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Britain lost in Stockholm
Britain roll dice for 1 field_gun and 2 infantry in Stockholm, round 3 : 0/3 hits, 0.83 expected hits
Neutral roll dice for 3 infantry in Stockholm, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Britain lost in Stockholm
Britain roll dice for 1 field_gun and 1 infantry in Stockholm, round 4 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 3 infantry in Stockholm, round 4 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Stockholm
Neutral win with 3 infantry remaining. Battle score for attacker is -16
Casualties for Britain: 1 field_gun and 4 infantry
Battle in Chihuahua
Britain attack with 1 cavalry and 4 colonials
Neutral defend with 2 infantry
Britain roll dice for 1 cavalry and 4 colonials in Chihuahua, round 2 : 0/5 hits, 1.50 expected hits
Neutral roll dice for 2 infantry in Chihuahua, round 2 : 2/2 hits, 0.67 expected hits
1 colonial owned by the Britain and 1 cavalry owned by the Britain lost in Chihuahua
Britain roll dice for 3 colonials in Chihuahua, round 3 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 2 infantry in Chihuahua, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Chihuahua
Britain loses 0 PUs for violating Chihuahuas neutrality.
Britain win, taking Chihuahua from Neutral with 3 colonials remaining. Battle score for attacker is -1
Casualties for Britain: 1 cavalry and 1 colonial
Casualties for Neutral: 2 infantry
Non Combat Move - Britain
Place Units - Britain
2 heavy_guns and 2 trenchs placed in Belgium
1 heavy_gun and 2 trenchs placed in Cairo-Suez
1 battlecruiser placed in Sea Zone 70 Eastern Mediterranean
1 heavy_gun placed in Bombay
1 battlecruiser placed in Sea Zone 73 Arabian Sea
2 submarines placed in Sea Zone 115 Tasman Sea
Activate Technology - Britain
Britain activating railwayGuns
Turn Complete - Britain
Britain collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Neutral : 2.67
Britain : -3.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4
Research Technology - Russia
Russia spend 0 on tech rolls
Russia roll 4,5 and gets 0 hits
Combat Move - Russia
3 infantry moved from Irkutsk to Buryatia
2 conscripts and 1 field_gun moved from Novosibirsk to Bratsk
1 conscript and 1 infantry moved from Omsk to Novosibirsk
1 conscript moved from Western Siberian Lowlands to Norilsk
2 conscripts moved from Norilsk to Tiksi
3 cavalrys and 3 conscripts moved from Evenkia to Tiksi
2 conscripts and 3 heavy_guns moved from Bratsk to Tiksi
1 conscript moved from Odessa to Moldavia
Russia take Moldavia from Austria
1 conscript moved from Odessa to Bessarabia
Russia take Bessarabia from Austria
3 heavy_guns moved from Kiev to Odessa
3 heavy_guns moved from Minsk to Belarus
1 field_gun and 2 infantry moved from Latvia to Lithuania
1 conscript and 1 field_gun moved from Pskov to Latvia
1 infantry moved from Moscow to Don
Purchase Units - Russia
Russia buy 2 heavy_guns, 11 infantry and 15 trenchs; Remaining resources: 2 PUs; 2 techTokens;
Combat - Russia
Battle in Tiksi
Russia attack with 3 cavalrys, 7 conscripts and 3 heavy_guns
Communists defend with 1 conscript
Russia roll dice for 3 cavalrys, 7 conscripts and 3 heavy_guns in Tiksi, round 2 : 4/9 hits, 2.00 expected hits
Communists roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Tiksi
Russia win, taking Tiksi from Communists with 3 cavalrys, 7 conscripts and 3 heavy_guns remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Non Combat Move - Russia
Place Units - Russia
2 trenchs placed in Buryatia
2 heavy_guns, 1 infantry and 3 trenchs placed in Vladivostok
2 infantry placed in Irkutsk
2 infantry placed in Omsk
3 infantry placed in Minsk
3 infantry placed in Kiev
3 trenchs placed in Lithuania
3 trenchs placed in Belarus
3 trenchs placed in Odessa
1 trench placed in Bratsk
Turn Complete - Russia
Russia collect 88 PUs; end with 90 PUs
Combat Hit Differential Summary :
Communists : -0.17
Russia : 2.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4
Research Technology - Communists
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
1 conscript moved from Sakhe to Chukotka
Communists take Chukotka from Russia
1 field_gun and 1 infantry moved from Sakhe to Tiksi
2 conscripts, 1 field_gun and 3 infantry moved from Yakutsk to Tiksi
1 conscript moved from Khabarovsk to Primorsky
Communists take Primorsky from Russia
1 infantry moved from Amur to Chita
1 field_gun moved from Chita to Aldan
1 field_gun moved from Amur to Aldan
3 conscripts, 1 field_gun and 4 infantry moved from Aldan to Tiksi
1 field_gun and 1 infantry moved from Khabarovsk to Magadan
2 cavalrys moved from Aldan to Magadan
2 cavalrys moved from Aldan to Tiksi
Purchase Units - Communists
Communists buy 1 cavalry, 2 field_guns, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Magadan
Communists attack with 2 cavalrys, 1 field_gun and 1 infantry
Russia defend with 2 conscripts and 1 field_gun
Communists roll dice for 2 cavalrys, 1 field_gun and 1 infantry in Magadan, round 2 : 0/4 hits, 1.00 expected hits
Russia roll dice for 2 conscripts and 1 field_gun in Magadan, round 2 : 1/3 hits, 0.67 expected hits
1 infantry owned by the Communists lost in Magadan
Communists roll dice for 2 cavalrys and 1 field_gun in Magadan, round 3 : 0/3 hits, 0.83 expected hits
Russia roll dice for 2 conscripts and 1 field_gun in Magadan, round 3 : 0/3 hits, 0.67 expected hits
Communists roll dice for 2 cavalrys and 1 field_gun in Magadan, round 4 : 2/3 hits, 0.83 expected hits
Russia roll dice for 2 conscripts and 1 field_gun in Magadan, round 4 : 2/3 hits, 0.67 expected hits
2 conscripts owned by the Russia and 2 cavalrys owned by the Communists lost in Magadan
Communists roll dice for 1 field_gun in Magadan, round 5 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 field_gun in Magadan, round 5 : 0/1 hits, 0.33 expected hits
Communists roll dice for 1 field_gun in Magadan, round 6 : 1/1 hits, 0.33 expected hits
Russia roll dice for 1 field_gun in Magadan, round 6 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Russia lost in Magadan
Communists win, taking Magadan from Russia with 1 field_gun remaining. Battle score for attacker is -3
Casualties for Communists: 2 cavalrys and 1 infantry
Casualties for Russia: 2 conscripts and 1 field_gun
Battle in Tiksi
Communists attack with 2 cavalrys, 5 conscripts, 3 field_guns and 8 infantry
Russia defend with 3 cavalrys, 7 conscripts and 3 heavy_guns
Communists roll dice for 2 cavalrys, 5 conscripts, 3 field_guns and 8 infantry in Tiksi, round 2 : 2/16 hits, 3.17 expected hits
Russia roll dice for 3 cavalrys, 7 conscripts and 3 heavy_guns in Tiksi, round 2 : 4/13 hits, 3.67 expected hits
2 conscripts owned by the Russia and 4 conscripts owned by the Communists lost in Tiksi
Communists roll dice for 2 cavalrys, 1 conscript, 3 field_guns and 8 infantry in Tiksi, round 3 : 3/14 hits, 3.17 expected hits
Russia roll dice for 3 cavalrys, 5 conscripts and 3 heavy_guns in Tiksi, round 3 : 2/11 hits, 3.33 expected hits
3 conscripts owned by the Russia, 1 conscript owned by the Communists and 1 cavalry owned by the Communists lost in Tiksi
Communists roll dice for 1 cavalry, 3 field_guns and 8 infantry in Tiksi, round 4 : 3/12 hits, 3.00 expected hits
Russia roll dice for 3 cavalrys, 2 conscripts and 3 heavy_guns in Tiksi, round 4 : 1/8 hits, 2.83 expected hits
2 conscripts owned by the Russia, 1 cavalry owned by the Russia and 1 cavalry owned by the Communists lost in Tiksi
Communists roll dice for 3 field_guns and 8 infantry in Tiksi, round 5 : 3/11 hits, 2.83 expected hits
Russia roll dice for 2 cavalrys and 3 heavy_guns in Tiksi, round 5 : 2/5 hits, 2.33 expected hits
1 heavy_gun owned by the Russia, 2 cavalrys owned by the Russia and 2 infantry owned by the Communists lost in Tiksi
Communists roll dice for 3 field_guns and 6 infantry in Tiksi, round 6 : 3/9 hits, 2.50 expected hits
Russia roll dice for 2 heavy_guns in Tiksi, round 6 : 2/2 hits, 1.33 expected hits
2 heavy_guns owned by the Russia and 2 infantry owned by the Communists lost in Tiksi
Communists win, taking Tiksi from Russia with 3 field_guns and 4 infantry remaining. Battle score for attacker is 11
Casualties for Communists: 2 cavalrys, 5 conscripts and 4 infantry
Casualties for Russia: 3 cavalrys, 7 conscripts and 3 heavy_guns
Non Combat Move - Communists
Place Units - Communists
3 trenchs placed in Aldan
1 cavalry, 2 field_guns and 2 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00
Communists : -1.00
Russia : -2.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4
Research Technology - USA
USA spend 10 on tech rolls
USA roll 5,3 and gets 0 hits
Combat Move - USA
1 field_gun and 1 infantry moved from San Francisco to Sea Zone 147 Gulf of California
1 field_gun and 1 infantry moved from Hawaii to Sea Zone 145 Pacific Ocean
1 battlecruiser, 1 destroyer, 1 field_gun, 1 infantry, 1 submarine and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 112 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 112 Pacific Ocean to Samoa
USA take Samoa from Germany
1 battleship, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 147 Gulf of California to Sea Zone 112 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 112 Pacific Ocean to Tuamotu
France take Tuamotu from Germany
1 infantry moved from Great Plains to New Mexico
1 field_gun and 1 infantry moved from Kentucky to Louisiana
2 infantry moved from Ohio to Missouri
Purchase Units - USA
USA buy 1 Factory, 1 battlecruiser, 1 carrier, 1 field_gun and 1 transport; Remaining resources: 0 PUs; 2 techTokens;
Combat - USA
Non Combat Move - USA
2 fighters moved from San Francisco to Sea Zone 147 Gulf of California
Place Units - USA
1 battlecruiser, 1 carrier and 1 transport placed in Sea Zone 147 Gulf of California
1 field_gun placed in San Francisco
1 Factory placed in Honolulu
Turn Complete - USA
USA collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Research Technology - Germany
Germany spend 10 on tech rolls
Germany roll 2,2 and gets 0 hits
Combat Move - Germany
7 infantry moved from Rhine to Wurttemburg
1 field_gun and 3 infantry moved from Westphalia to Rhine
4 fighters moved from Denmark to Hanover
1 heavy_gun moved from Dar es Salaam to German East Africa
1 field_gun and 3 infantry moved from Tyrol to Munich
1 heavy_gun and 1 infantry moved from Warsaw to Eastern Poland
Purchase Units - Germany
Germany buy 1 destroyer, 2 field_guns, 2 heavy_guns, 13 infantry, 1 submarine, 1 transport and 8 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Non Combat Move - Germany
6 submarines moved from Sea Zone 35 Mid Atlantic to Sea Zone 28 Sargasso Sea
1 submarine moved from Sea Zone 31 Mid Atlantic to Sea Zone 28 Sargasso Sea
2 battlecruisers, 1 battleship, 2 cruisers, 2 infantry and 1 transport moved from Sea Zone 136 East China Sea to Sea Zone 138 Sea of Japan
Place Units - Germany
1 heavy_gun, 1 infantry and 3 trenchs placed in German New Guinea
1 field_gun, 1 heavy_gun, 1 infantry and 3 trenchs placed in Dar es Salaam
1 field_gun and 1 infantry placed in Warsaw
6 infantry and 2 trenchs placed in Wurttemburg
4 infantry placed in West Prussia
1 destroyer, 1 submarine and 1 transport placed in Sea Zone 12 Baltic Sea
Turn Complete - Germany
Germany collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Research Technology - France
France spend 5 on tech rolls
France roll 1,5,6 and gets 1 hit
France removing all Technology Tokens after successful research.
France discover creepingBarage
Combat Move - France
10 field_guns, 3 heavy_guns and 8 infantry moved from Alsace to Rhine
7 field_guns, 1 fighter and 5 infantry moved from Champagne to Rhine
2 colonials moved from Cape Verde to Sea Zone 51 Mid Atlantic
2 colonials moved from Sea Zone 51 Mid Atlantic to Rio de Oro
1 battlecruiser and 1 battleship moved from Sea Zone 53 Mid Atlantic to Sea Zone 51 Mid Atlantic
1 colonial and 1 infantry moved from Majorca to Sea Zone 54 Alboran Sea
1 colonial, 1 infantry and 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 51 Mid Atlantic
1 colonial and 1 infantry moved from Sea Zone 51 Mid Atlantic to Rio de Oro
2 cruisers and 1 destroyer moved from Sea Zone 53 Mid Atlantic to Sea Zone 51 Mid Atlantic
1 cavalry moved from French Somaliland to Italian Somaliland
Britain take British Somaliland from Germany
Italy take Italian Somaliland from Germany
3 colonials and 2 infantry moved from Western Sudan to Uganda
2 cavalrys moved from Western Sudan to Rwanda
1 colonial moved from Chad to Western Sudan
2 colonials moved from Cyrenaica to Western Sudan
1 cruiser and 1 transport moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 150 Pacific Ocean
Purchase Units - France
France buy 4 colonials, 4 field_guns, 4 gass and 8 infantry; Remaining resources: 15 PUs; 0 techTokens;
Combat - France
Battle in Rhine
France attack with 17 field_guns, 1 fighter, 3 heavy_guns and 13 infantry
Germany defend with 2 cavalrys, 6 field_guns, 2 heavy_guns, 13 infantry and 3 trenchs
France roll dice for 17 field_guns, 1 fighter, 3 heavy_guns and 13 infantry in Rhine, round 2 : 8/34 hits, 11.33 expected hits
Germany roll dice for 2 cavalrys, 6 field_guns, 2 heavy_guns, 13 infantry and 3 trenchs in Rhine, round 2 : 9/23 hits, 8.33 expected hits
3 trenchs owned by the Germany, 2 cavalrys owned by the Germany and 9 infantry owned by the France lost in Rhine
France roll dice for 17 field_guns, 1 fighter, 3 heavy_guns and 4 infantry in Rhine, round 3 : 6/25 hits, 8.33 expected hits
Germany roll dice for 6 field_guns, 2 heavy_guns and 13 infantry in Rhine, round 3 : 7/21 hits, 8.00 expected hits
6 infantry owned by the Germany, 3 field_guns owned by the France and 4 infantry owned by the France lost in Rhine
France roll dice for 14 field_guns, 1 fighter and 3 heavy_guns in Rhine, round 4 : 6/18 hits, 6.00 expected hits
Germany roll dice for 6 field_guns, 2 heavy_guns and 7 infantry in Rhine, round 4 : 6/15 hits, 6.00 expected hits
6 infantry owned by the Germany and 6 field_guns owned by the France lost in Rhine
France roll dice for 8 field_guns, 1 fighter and 3 heavy_guns in Rhine, round 5 : 5/12 hits, 4.00 expected hits
Germany roll dice for 6 field_guns, 2 heavy_guns and 1 infantry in Rhine, round 5 : 4/9 hits, 4.00 expected hits
4 field_guns owned by the Germany, 1 infantry owned by the Germany and 4 field_guns owned by the France lost in Rhine
France roll dice for 4 field_guns, 1 fighter and 3 heavy_guns in Rhine, round 6 : 2/8 hits, 2.67 expected hits
Germany roll dice for 2 field_guns and 2 heavy_guns in Rhine, round 6 : 2/4 hits, 2.33 expected hits
2 field_guns owned by the Germany and 2 field_guns owned by the France lost in Rhine
France roll dice for 2 field_guns, 1 fighter and 3 heavy_guns in Rhine, round 7 : 2/6 hits, 2.00 expected hits
Germany roll dice for 2 heavy_guns in Rhine, round 7 : 2/2 hits, 1.67 expected hits
2 field_guns owned by the France and 2 heavy_guns owned by the Germany lost in Rhine
France win, taking Rhine from Germany with 1 fighter and 3 heavy_guns remaining. Battle score for attacker is -17
Casualties for France: 17 field_guns and 13 infantry
Casualties for Germany: 2 cavalrys, 6 field_guns, 2 heavy_guns, 13 infantry and 3 trenchs
Battle in Rio de Oro
France attack with 3 colonials and 1 infantry
Neutral defend with 4 infantry
France roll dice for 1 battlecruiser and 1 battleship in Rio de Oro, round 2 : 0/2 hits, 1.33 expected hits
France roll dice for 3 colonials and 1 infantry in Rio de Oro, round 2 : 0/4 hits, 1.17 expected hits
Neutral roll dice for 4 infantry in Rio de Oro, round 2 : 0/4 hits, 1.33 expected hits
France roll dice for 3 colonials and 1 infantry in Rio de Oro, round 3 : 1/4 hits, 1.17 expected hits
Neutral roll dice for 4 infantry in Rio de Oro, round 3 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Neutral lost in Rio de Oro
France roll dice for 3 colonials and 1 infantry in Rio de Oro, round 4 : 1/4 hits, 1.17 expected hits
Neutral roll dice for 3 infantry in Rio de Oro, round 4 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Neutral, 1 colonial owned by the France and 1 infantry owned by the France lost in Rio de Oro
France roll dice for 2 colonials in Rio de Oro, round 5 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 2 infantry in Rio de Oro, round 5 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Neutral and 2 colonials owned by the France lost in Rio de Oro
Neutral win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Neutral: 3 infantry
Casualties for France: 3 colonials and 1 infantry
Non Combat Move - France
1 fighter moved from Rhine to Champagne
3 field_guns and 7 infantry moved from Paris to Champagne
1 gas moved from Paris to Champagne
2 gass moved from Marseilles to Champagne
Place Units - France
2 field_guns and 1 gas placed in Marseilles
3 gass placed in Brittany
2 field_guns and 6 infantry placed in Paris
2 infantry placed in Shanghai 1
2 colonials placed in Algiers
2 colonials placed in Tobruk
Activate Technology - France
France activating creepingBarage
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 91 PUs; end with 106 PUs
Combat Hit Differential Summary :
Neutral : -0.33
France : -7.83
Germany : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Purchase Units - Serbia
Serbia buy 3 trenchs; Remaining resources: 1 PUs;
Non Combat Move - Serbia
Place Units - Serbia
3 trenchs placed in Greece
Turn Complete - Serbia
Serbia collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Research Technology - Austria
Austria roll 3,2,5,3 and gets 0 hits
Combat Move - Austria
6 cavalrys, 3 field_guns, 2 heavy_guns and 12 infantry moved from Macedonia to Greece
1 fighter moved from Bulgaria to Greece
1 gas moved from Trieste to Milan
3 field_guns and 13 infantry moved from Tyrol to Milan
5 field_guns, 2 heavy_guns and 19 infantry moved from Venice to Milan
Purchase Units - Austria
Austria buy 6 field_guns, 4 heavy_guns, 9 infantry and 6 trenchs; Remaining resources: 0 PUs; 4 techTokens;
Combat - Austria
Battle in Milan
Austria attack with 8 field_guns, 1 gas, 2 heavy_guns and 32 infantry
Italy defend with 1 cavalry, 2 field_guns, 1 heavy_gun, 15 infantry and 9 trenchs
Austria roll dice for 1 gas in Milan, round 2 : 1/1 hits, 0.67 expected hits
1 cavalry owned by the Italy lost in Milan
1 gas owned by the Austria lost in Milan
Austria roll dice for 8 field_guns, 2 heavy_guns and 32 infantry in Milan, round 2 : 12/42 hits, 10.33 expected hits
Units damaged: 6 trenchs owned by the Italy
Italy roll dice for 2 field_guns, 1 heavy_gun, 15 infantry and 9 trenchs in Milan, round 2 : 7/18 hits, 6.33 expected hits
3 trenchs owned by the Italy and 7 infantry owned by the Austria lost in Milan
Austria roll dice for 8 field_guns, 2 heavy_guns and 25 infantry in Milan, round 3 : 8/35 hits, 9.17 expected hits
Italy roll dice for 2 field_guns, 1 heavy_gun, 15 infantry and 6 trenchs in Milan, round 3 : 9/18 hits, 6.33 expected hits
6 trenchs owned by the Italy, 2 infantry owned by the Italy and 9 infantry owned by the Austria lost in Milan
Austria roll dice for 8 field_guns, 2 heavy_guns and 16 infantry in Milan, round 4 : 9/26 hits, 7.67 expected hits
Italy roll dice for 2 field_guns, 1 heavy_gun and 13 infantry in Milan, round 4 : 5/16 hits, 5.67 expected hits
9 infantry owned by the Italy and 5 infantry owned by the Austria lost in Milan
Austria roll dice for 8 field_guns, 2 heavy_guns and 11 infantry in Milan, round 5 : 9/21 hits, 6.83 expected hits
Italy roll dice for 2 field_guns, 1 heavy_gun and 4 infantry in Milan, round 5 : 1/7 hits, 2.67 expected hits
4 infantry owned by the Italy, 1 infantry owned by the Austria, 1 heavy_gun owned by the Italy and 2 field_guns owned by the Italy lost in Milan
Austria win, taking Milan from Italy with 8 field_guns, 2 heavy_guns and 10 infantry remaining. Battle score for attacker is 19
Casualties for Italy: 1 cavalry, 2 field_guns, 1 heavy_gun, 15 infantry and 9 trenchs
Casualties for Austria: 1 gas and 22 infantry
Battle in Greece
Austria attack with 6 cavalrys, 3 field_guns, 1 fighter, 2 heavy_guns and 12 infantry
Serbia defend with 1 Factory, 8 infantry and 9 trenchs
Austria roll dice for 6 cavalrys, 3 field_guns, 1 fighter, 2 heavy_guns and 12 infantry in Greece, round 2 : 9/24 hits, 6.00 expected hits
Units damaged: 9 trenchs owned by the Serbia
Serbia roll dice for 8 infantry and 9 trenchs in Greece, round 2 : 4/8 hits, 2.67 expected hits
4 infantry owned by the Austria lost in Greece
Austria roll dice for 6 cavalrys, 3 field_guns, 1 fighter, 2 heavy_guns and 8 infantry in Greece, round 3 : 4/20 hits, 5.33 expected hits
Serbia roll dice for 8 infantry and 9 trenchs in Greece, round 3 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Austria and 4 trenchs owned by the Serbia lost in Greece
Austria roll dice for 6 cavalrys, 3 field_guns, 1 fighter, 2 heavy_guns and 6 infantry in Greece, round 4 : 4/18 hits, 5.00 expected hits
Serbia roll dice for 8 infantry and 5 trenchs in Greece, round 4 : 3/8 hits, 2.67 expected hits
3 cavalrys owned by the Austria and 4 trenchs owned by the Serbia lost in Greece
Austria roll dice for 3 cavalrys, 3 field_guns, 1 fighter, 2 heavy_guns and 6 infantry in Greece, round 5 : 6/15 hits, 4.50 expected hits
Serbia roll dice for 8 infantry and 1 trench in Greece, round 5 : 2/8 hits, 2.67 expected hits
5 infantry owned by the Serbia, 2 cavalrys owned by the Austria and 1 trench owned by the Serbia lost in Greece
Austria roll dice for 1 cavalry, 3 field_guns, 1 fighter, 2 heavy_guns and 6 infantry in Greece, round 6 : 4/13 hits, 4.17 expected hits
Serbia roll dice for 3 infantry in Greece, round 6 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Serbia, 1 cavalry owned by the Austria and 1 infantry owned by the Austria lost in Greece
Austria captures 8PUs while taking Serbia capital
Austria win, taking Greece from Serbia with 3 field_guns, 1 fighter, 2 heavy_guns and 5 infantry remaining. Battle score for attacker is 6
Casualties for Austria: 6 cavalrys and 7 infantry
Casualties for Serbia: 8 infantry and 9 trenchs
Non Combat Move - Austria
1 fighter moved from Greece to Macedonia
4 infantry moved from Belgrade to Serbia
6 infantry moved from Hungary to Carpathia
1 infantry moved from Hungary to Carpathia
6 infantry moved from Trieste to Venice
Place Units - Austria
4 heavy_guns and 3 trenchs placed in Venice
3 field_guns and 3 infantry placed in Tyrol
3 field_guns and 3 infantry placed in Trieste
3 trenchs placed in Galicia
3 infantry placed in Vienna
Turn Complete - Austria
Austria collect 95 PUs; end with 103 PUs
Combat Hit Differential Summary :
Austria : 6.33
Italy : 1.00
Serbia : 1.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Purchase Units - Serbia
Serbia buy 3 trenchs; Remaining resources: 1 PUs;
Non Combat Move - Serbia
Place Units - Serbia
3 trenchs placed in Greece
Turn Complete - Serbia
Serbia collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
@Whackamatt you did serbia a second time after i did austria. lol
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Combat Move - Italy
1 infantry moved from Rome to Sea Zone 57 Ligurian Sea
1 infantry moved from Rome to Sea Zone 57 Ligurian Sea
2 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont
3 infantry moved from Latium to Tuscany
1 battlecruiser and 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
Purchase Units - Italy
Italy buy 4 heavy_guns and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Italy
1 infantry moved from Rome to Latium
Place Units - Italy
3 heavy_guns and 3 trenchs placed in Piedmont
1 heavy_gun placed in Rome
Activate Technology - Italy
triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 2 techTokens
Turn Complete - Italy
Italy collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Purchase Units - Arabia
Arabia buy 2 Bedouins and 1 trench; Remaining resources: 0 PUs;
Place Units - Arabia
2 Bedouins and 1 trench placed in Mecca
Turn Complete - Arabia
Arabia collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 4,4,1,1 and gets 0 hits
Combat Move - Turkey
1 infantry moved from Bulgaria to Sea Zone 67 Black Sea
1 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov
1 infantry moved from Sea Zone 64 Sea of Azov to Caucasus
Turkey take Caucasus from Russia
2 infantry moved from Kurdistan to Armenia
2 field_guns and 3 infantry moved from Fars to Sistan
1 infantry moved from Yemen to Arabia
1 infantry moved from Palestine to Sinai
1 field_gun and 1 infantry moved from Jordan to Hejaz
1 infantry moved from Lebanon to Palestine
1 field_gun and 2 infantry moved from Damascus to Mesopotamia
3 field_guns moved from Baghdad to Mesopotamia
1 infantry moved from Syria to Mesopotamia
2 fighters moved from Jordan to Mesopotamia
3 infantry moved from Smyrna to Syria
1 field_gun moved from Dardanelles to Smyrna
1 infantry moved from Dardanelles to Bulgaria
2 infantry moved from Bulgaria to Macedonia
1 infantry moved from Bulgaria to Macedonia
1 infantry moved from Dardanelles to Bulgaria
3 infantry moved from Constantinople to Smyrna
1 heavy_gun moved from Constantinople to Smyrna
Purchase Units - Turkey
Turkey buy 1 destroyer, 3 field_guns, 7 infantry and 5 trenchs; Remaining resources: 0 PUs; 4 techTokens;
Combat - Turkey
Battle in Sistan
Turkey attack with 2 field_guns and 3 infantry
Neutral defend with 2 infantry
Turkey roll dice for 2 field_guns and 3 infantry in Sistan, round 2 : 2/5 hits, 1.50 expected hits
Neutral roll dice for 2 infantry in Sistan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Sistan
Turkey loses 0 PUs for violating Sistans neutrality.
Turkey win, taking Sistan from Neutral with 2 field_guns and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - Turkey
Place Units - Turkey
1 field_gun and 2 infantry placed in Baghdad
1 field_gun and 2 infantry placed in Damascus
3 trenchs placed in Sinai
1 trench placed in Armenia
1 trench placed in Dardanelles
1 field_gun and 3 infantry placed in Constantinople
1 destroyer placed in Sea Zone 67 Black Sea
Turn Complete - Turkey
Turkey collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Turkey : 0.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Research Technology - Britain
Britain spend 15 on tech rolls
Britain roll 4,6,6 and gets 2 hits
Britain removing all Technology Tokens after successful research.
Britain discover propaganda
Combat Move - Britain
Britain loses 0 PUs for violating Mexico Citys neutrality.
1 cavalry moved from Belgium to Westphalia
Britain take Westphalia from Germany
1 cavalry moved from Belgium to Nassau
Britain take Nassau from Germany
10 heavy_guns moved from Belgium to Rhine
1 colonial moved from Belgium to Sea Zone 15 English Channel
1 colonial moved from Sea Zone 15 English Channel to Amsterdam
1 cavalry, 1 colonial, 1 field_gun, 2 fighters and 11 infantry moved from Belgium to Amsterdam
1 field_gun, 1 heavy_gun and 1 infantry moved from Oman to Arabia
2 field_guns and 2 infantry moved from Gujarat to Sea Zone 73 Arabian Sea
1 heavy_gun moved from Bombay to Gujarat
2 infantry moved from Gujarat to Sindh
1 colonial and 1 field_gun moved from Bismarck Islands to Sea Zone 122 Bismarck Sea
1 colonial and 1 field_gun moved from Caroline Islands to Sea Zone 122 Bismarck Sea
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 132 Pacific Ocean
1 colonial and 1 field_gun moved from Sea Zone 132 Pacific Ocean to Marshall Islands
Britain take Marshall Islands from Germany
1 battlecruiser, 4 cruisers and 2 submarines moved from Sea Zone 122 Bismarck Sea to Sea Zone 132 Pacific Ocean
2 submarines moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea
2 submarines moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea
3 battlecruisers, 3 cruisers, 1 destroyer, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean
1 infantry moved from Northern Rhodesia to German East Africa
1 colonial moved from Rwanda to German East Africa
1 infantry moved from Uganda to German East Africa
2 field_guns and 2 infantry moved from Sea Zone 76 Indian Ocean to German East Africa
1 infantry moved from Western Sudan to Uganda
2 infantry moved from Cape Colony to German Southwest Africa
1 cavalry moved from Northern Territory to Sea Zone 119 Timor Sea
1 cavalry and 1 transport moved from Sea Zone 119 Timor Sea to Sea Zone 123 Banda Sea
1 cavalry and 1 transport moved from Sea Zone 123 Banda Sea to Sea Zone 131 Pacific Ocean
1 cavalry moved from Sea Zone 131 Pacific Ocean to Palau
Britain take Palau from Germany
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 112 Pacific Ocean
1 colonial and 1 field_gun moved from Sea Zone 112 Pacific Ocean to Tahiti
France take Tahiti from Germany
1 colonial moved from Missouri to Great Plains
2 field_guns moved from Great Plains to Texas
1 colonial moved from Chihuahua to Mexico City
Britain take Mexico City from Neutral
2 colonials moved from Chihuahua to Mexico City
1 infantry moved from Sweden to Oslo
Purchase Units - Britain
Britain buy 1 battleship, 2 field_guns, 3 heavy_guns, 3 infantry, 3 submarines and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Combat - Britain
Battle in Arabia
Britain attack with 1 field_gun, 1 heavy_gun and 1 infantry
Turkey defend with 1 infantry and 1 trench
Britain roll dice for 1 field_gun, 1 heavy_gun and 1 infantry in Arabia, round 2 : 0/3 hits, 1.00 expected hits
Turkey roll dice for 1 infantry and 1 trench in Arabia, round 2 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun, 1 heavy_gun and 1 infantry in Arabia, round 3 : 0/3 hits, 1.00 expected hits
Turkey roll dice for 1 infantry and 1 trench in Arabia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Arabia
Britain roll dice for 1 field_gun and 1 heavy_gun in Arabia, round 4 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 infantry and 1 trench in Arabia, round 4 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Britain lost in Arabia
Britain roll dice for 1 heavy_gun in Arabia, round 5 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 infantry and 1 trench in Arabia, round 5 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 heavy_gun in Arabia, round 6 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 infantry and 1 trench in Arabia, round 6 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 heavy_gun in Arabia, round 7 : 1/1 hits, 0.33 expected hits
Units damaged: 1 trench owned by the Turkey
Turkey roll dice for 1 infantry and 1 trench in Arabia, round 7 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 heavy_gun in Arabia, round 8 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 infantry and 1 trench in Arabia, round 8 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 heavy_gun in Arabia, round 9 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 infantry and 1 trench in Arabia, round 9 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 heavy_gun in Arabia, round 10 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 infantry and 1 trench in Arabia, round 10 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 heavy_gun in Arabia, round 11 : 1/1 hits, 0.33 expected hits
Turkey roll dice for 1 infantry and 1 trench in Arabia, round 11 : 0/1 hits, 0.33 expected hits
1 trench owned by the Turkey lost in Arabia
Britain roll dice for 1 heavy_gun in Arabia, round 12 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 infantry in Arabia, round 12 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 heavy_gun in Arabia, round 13 : 1/1 hits, 0.33 expected hits
Turkey roll dice for 1 infantry in Arabia, round 13 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Turkey lost in Arabia
Britain win, taking Arabia from Turkey with 1 heavy_gun remaining. Battle score for attacker is -1
Casualties for Britain: 1 field_gun and 1 infantry
Casualties for Turkey: 1 infantry and 1 trench
Battle in German East Africa
Britain attack with 1 colonial, 2 field_guns and 4 infantry
Germany defend with 3 heavy_guns
Britain roll dice for 3 battlecruisers in German East Africa, round 2 : 2/3 hits, 2.00 expected hits
Britain roll dice for 1 colonial, 2 field_guns and 4 infantry in German East Africa, round 2 : 1/7 hits, 2.00 expected hits
Germany roll dice for 3 heavy_guns in German East Africa, round 2 : 2/3 hits, 2.50 expected hits
2 infantry owned by the Britain and 3 heavy_guns owned by the Germany lost in German East Africa
Britain win, taking German East Africa from Germany with 1 colonial, 2 field_guns and 2 infantry remaining. Battle score for attacker is 9
Casualties for Britain: 2 infantry
Casualties for Germany: 3 heavy_guns
Battle in Amsterdam
Britain attack with 1 cavalry, 2 colonials, 1 field_gun, 2 fighters and 11 infantry
Neutral defend with 4 infantry and 2 trenchs
Britain roll dice for 1 battleship in Amsterdam, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 trench owned by the Neutral
Britain roll dice for 1 cavalry, 2 colonials, 1 field_gun, 2 fighters and 11 infantry in Amsterdam, round 2 : 4/17 hits, 4.17 expected hits
Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Neutral and 2 trenchs owned by the Neutral lost in Amsterdam
Britain roll dice for 1 cavalry, 2 colonials, 1 field_gun, 2 fighters and 11 infantry in Amsterdam, round 3 : 5/17 hits, 4.17 expected hits
Neutral roll dice for 3 infantry in Amsterdam, round 3 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Amsterdam
Britain loses 0 PUs for violating Amsterdams neutrality.
Britain win, taking Amsterdam from Neutral with 1 cavalry, 2 colonials, 1 field_gun, 2 fighters and 10 infantry remaining. Battle score for attacker is 15
Casualties for Neutral: 4 infantry and 2 trenchs
Casualties for Britain: 1 infantry
Non Combat Move - Britain
2 fighters moved from Amsterdam to Rhine
Place Units - Britain
3 submarines placed in Sea Zone 15 English Channel
2 heavy_guns and 3 trenchs placed in London
1 battleship placed in Sea Zone 70 Eastern Mediterranean
1 heavy_gun placed in Cairo-Suez
2 field_guns and 3 infantry placed in Bombay
Activate Technology - Britain
Britain activating propaganda
Trigger BritainP: Britain has 3 infantry placed in London
Turn Complete - Britain
Britain collect 118 PUs; end with 120 PUs
Combat Hit Differential Summary :
Neutral : -1.33
Turkey : -2.00
Britain : -2.67
Germany : -0.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Research Technology - Russia
Russia spend 5 on tech rolls
Russia roll 3,5,4 and gets 0 hits
Combat Move - Russia
2 cavalrys moved from Bratsk to Norilsk
2 infantry moved from Omsk to Novosibirsk
1 conscript and 1 infantry moved from Novosibirsk to Krasnoyarsk
1 infantry moved from Irkutsk to Bratsk
1 infantry moved from Irkutsk to Buryatia
1 cavalry, 3 conscripts, 3 field_guns and 2 infantry moved from Georgia to Caucasus
3 infantry moved from Kiev to Odessa
1 infantry moved from Don to Dnieper
1 heavy_gun moved from Odessa to Dnieper
3 infantry moved from Minsk to Belarus
1 conscript and 1 field_gun moved from Latvia to Lithuania
Purchase Units - Russia
Russia buy 6 conscripts, 1 heavy_gun, 8 infantry and 14 trenchs; Remaining resources: 2 PUs; 3 techTokens;
Combat - Russia
Battle in Caucasus
Russia attack with 1 cavalry, 3 conscripts, 3 field_guns and 2 infantry
Turkey defend with 1 infantry
Russia roll dice for 1 cavalry, 3 conscripts, 3 field_guns and 2 infantry in Caucasus, round 2 : 0/9 hits, 2.00 expected hits
Turkey roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 conscript owned by the Russia lost in Caucasus
Russia roll dice for 1 cavalry, 2 conscripts, 3 field_guns and 2 infantry in Caucasus, round 3 : 2/8 hits, 2.00 expected hits
Turkey roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 conscript owned by the Russia and 1 infantry owned by the Turkey lost in Caucasus
Russia win, taking Caucasus from Turkey with 1 cavalry, 1 conscript, 3 field_guns and 2 infantry remaining. Battle score for attacker is -1
Casualties for Russia: 2 conscripts
Casualties for Turkey: 1 infantry
Non Combat Move - Russia
Place Units - Russia
2 trenchs placed in Belarus
2 trenchs placed in Odessa
2 trenchs placed in Dnieper
2 trenchs placed in Lithuania
2 trenchs placed in Bratsk
2 trenchs placed in Norilsk
1 trench placed in Norilsk
1 heavy_gun, 3 infantry and 1 trench placed in St. Petersburg
3 conscripts placed in Kiev
3 conscripts placed in Minsk
2 infantry placed in Omsk
3 infantry placed in Irkutsk
Turn Complete - Russia
Russia collect 83 PUs; end with 85 PUs
Combat Hit Differential Summary :
Turkey : 1.33
Russia : -2.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Research Technology - Communists
Communists spend 0 on tech rolls
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
1 conscript moved from Chukotka to Koryak
1 field_gun moved from Magadan to Koryak
1 infantry moved from Tiksi to Evenkia
Communists take Evenkia from Russia
Purchase Units - Communists
Communists buy 1 field_gun, 3 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Koryak
Communists attack with 1 conscript and 1 field_gun
Russia defend with 2 trenchs
2 trenchs owned by the Russia lost in Koryak
Communists win, taking Koryak from Russia with 1 conscript and 1 field_gun remaining. Battle score for attacker is 6
Casualties for Russia: 2 trenchs
Non Combat Move - Communists
1 infantry moved from Chita to Aldan
2 field_guns moved from Yakutsk to Aldan
1 cavalry moved from Yakutsk to Tiksi
1 infantry moved from Yakutsk to Tiksi
1 infantry moved from Yakutsk to Aldan
Place Units - Communists
3 trenchs placed in Tiksi
3 trenchs placed in Aldan
1 field_gun and 3 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00