Dawgoneit Axis vs Simon33 Allies BM3


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers moved from France to Normandy Bordeaux
            2 armour, 1 infantry and 3 mech_infantrys moved from Southern France to Normandy Bordeaux
            7 armour and 5 mech_infantrys moved from Western Germany to Normandy Bordeaux
                  Germans take Holland Belgium from Americans
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Vyborg
            1 mech_infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Smolensk to Vologda
            1 fighter and 1 tactical_bomber moved from Smolensk to Vologda
            1 mech_infantry moved from Smolensk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Ukraine to Rostov
            1 mech_infantry moved from Smolensk to Rostov
            2 armour moved from Ukraine to Smolensk
            3 infantry moved from Romania to Bessarabia
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 1 infantry
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Vyborg
                Germans attack with 1 infantry
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Vologda
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 9 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 8 mech_infantrys and 2 tactical_bombers
                British defend with 2 fighters; Americans defend with 1 armour, 6 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 7 infantry
                    Germans roll dice for 9 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 8 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 12/28 hits, 10.50 expected hits
                    Americans roll dice for 1 armour, 6 artilleries, 7 fighters and 7 infantry in Normandy Bordeaux, round 2 : 10/21 hits, 9.50 expected hits
                    4 infantry owned by the Germans, 7 infantry owned by the Americans, 5 artilleries owned by the Americans and 6 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 9 armour, 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 : 11/18 hits, 8.83 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 7 fighters in Normandy Bordeaux, round 3 : 5/9 hits, 5.50 expected hits
                    2 artilleries owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the Americans, 5 fighters owned by the Americans, 1 artillery owned by the Americans, 2 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 8 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 63
                Casualties for Germans: 1 armour, 2 artilleries, 4 infantry and 8 mech_infantrys
                Casualties for Americans: 1 armour, 6 artilleries, 5 fighters and 7 infantry
                Casualties for British: 2 fighters
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber, 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            3 aaGuns moved from Eastern Poland to Belarus
            1 armour and 2 mech_infantrys moved from Novgorod to Karelia
            1 fighter moved from Vologda to Smolensk
            1 tactical_bomber moved from Smolensk to Novgorod
            1 tactical_bomber moved from Vologda to Smolensk
            13 armour, 4 artilleries, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Smolensk to Belarus
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Smolensk: 2 armour
            EDIT: Adding units owned by Germans to Belarus: 2 armour
            EDIT: Turning off Edit Mode
            2 armour and 1 mech_infantry placed in Novgorod
            3 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    Americans : 0.00
    Russians : -1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 fighter and 11 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            3 mech_infantrys moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            4 artilleries and 4 infantry moved from Russia to Tambov
            1 fighter and 1 infantry moved from Russia to Vologda
            1 fighter and 2 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Rostov
                Russians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                    Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 4 artilleries and 4 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 4 artilleries and 4 infantry in Tambov, round 2 : 4/8 hits, 2.67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 mech_infantry moved from Volgograd to Russia
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Vologda to Russia
            1 armour and 1 artillery moved from Finland to Norway
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Italians : -0.50
    Russians : 0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 airfields, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsu to Kiangsi
            3 carriers, 4 fighters, 2 tactical_bombers and 4 transports moved from 6 Sea Zone to 19 Sea Zone
            1 fighter and 2 tactical_bombers moved from Shantung to 19 Sea Zone
            1 fighter and 2 tactical_bombers moved from Kiangsu to 19 Sea Zone
            3 fighters moved from Japan to 19 Sea Zone
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 3 carriers, 9 fighters, 6 tactical_bombers and 4 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 carriers, 9 fighters, 6 tactical_bombers and 4 transports in 19 Sea Zone, round 2 : 8/15 hits, 8.50 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 19 Sea Zone
                Japanese win with 3 carriers, 9 fighters, 6 tactical_bombers and 4 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            3 fighters moved from 19 Sea Zone to Kiangsu
            3 tactical_bombers moved from 19 Sea Zone to Shantung
            3 tactical_bombers moved from 19 Sea Zone to Manchuria
    
        Place Units - Japanese
            1 airfield placed in Shantung
            1 airfield placed in Kiangsu
            1 artillery and 2 infantry placed in Shantung
            2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 26 PUs; end with 26 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Japanese : -0.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 armour, 3 artilleries, 1 destroyer, 4 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from French Indo China to Kiangsi
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsi
            4 submarines moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Battle in Kiangsi
                Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Kiangsi
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Kiangsi, round 3 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in Kiangsi
                 retreated to Kiangsi
                Japanese win with 1 infantry remaining. Battle score for attacker is -14
                Casualties for Americans: 1 fighter and 1 mech_infantry
            Battle in 92 Sea Zone
                Americans attack with 4 submarines
                Italians defend with 1 destroyer
                    Americans roll dice for 4 submarines in 92 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 4 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 93 Sea Zone
                Americans attack with 2 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 93 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 93 Sea Zone to 92 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            5 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to Quebec
            5 transports moved from 102 Sea Zone to 106 Sea Zone
            3 fighters moved from Queensland to 35 Sea Zone
            1 tactical_bomber moved from Kiangsi to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 54 Sea Zone
            1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to Caroline Islands
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            2 armour and 1 infantry placed in French Indo China
            3 artilleries, 4 fighters and 3 infantry placed in Eastern United States
            1 destroyer and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            1 infantry moved from Kweichow to Anhwe
            1 fighter moved from Suiyuyan to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Sikang
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Sikang from Japanese, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Chahar
            1 infantry moved from Szechwan to Kweichow
            1 fighter and 6 infantry moved from Chahar to Hopei
            2 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 unit repaired.
            2 fighters moved from 92 Sea Zone to 95 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
            3 fighters moved from Trans-Jordan to Alexandria
            1 fighter moved from French Indo China to Kiangsi
            1 infantry moved from Hunan to Kiangsi
    
        Combat - British
            British creates battle in territory 37 Sea Zone
            Battle in Algeria
            Battle in Alexandria
                British attack with 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 1/9 hits, 3.50 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking 37 Sea Zone from Japanese, taking Algeria from Italians, taking Alexandria from Italians with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 95 Sea Zone
                British attack with 2 fighters
                Italians defend with 2 destroyers and 4 transports
                    British roll dice for 2 fighters in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 2 destroyers and 4 transports in 95 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    1 destroyer owned by the Italians lost in 95 Sea Zone
                    British roll dice for 2 fighters in 95 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 4 transports in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 95 Sea Zone
                    3 transports owned by the Italians lost in 95 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 44
                Casualties for Italians: 2 destroyers and 4 transports
            Battle in Kiangsi
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Kiangsi to French Indo China
            6 infantry moved from Kwangsi to French Indo China
            3 infantry moved from Yunnan to French Indo China
            1 mech_infantry moved from Hunan to French Indo China
            1 armour moved from Kwangtung to French Indo China
            1 infantry moved from Siam to French Indo China
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            2 artilleries and 1 infantry moved from Trans-Jordan to Egypt
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            3 fighters moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery, 2 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 battleship moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 95 Sea Zone to 92 Sea Zone
            3 mech_infantrys moved from Egypt to Alexandria
    
        Place Units - British
            3 artilleries placed in Persia
            3 mech_infantrys placed in Union of South Africa
            1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 fighters placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 26 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs
            Some Units in India change ownership: 3 fighters
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : -1.17
    Americans : -3.83
    Chinese : 0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 aaGuns moved from Southern France to Northern Italy
            7 infantry moved from Southern France to Northern Italy
            2 mech_infantrys moved from Southern France to Northern Italy
            2 artilleries moved from Southern France to Northern Italy
            2 infantry moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Northern Italy to Yugoslavia
            1 armour moved from Northern Italy to Yugoslavia
            2 armour moved from Southern France to Yugoslavia
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Ukraine
            3 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in Paulau Island
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau Island
                ANZAC win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 45 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
            2 submarines moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from Yunnan to French Indo China
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 bomber and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Finland
            1 armour, 1 infantry and 2 mech_infantrys moved from Karelia to Finland
            1 mech_infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Novgorod to Vologda
            1 infantry moved from Smolensk to Vologda
            1 tactical_bomber moved from Novgorod to Vologda
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Belarus to Bryansk
            1 artillery moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
            2 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Belarus to Bryansk
            2 armour moved from Novgorod to Belarus
            1 infantry moved from Bessarabia to Ukraine
            3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            8 armour moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Western Germany to France
            2 fighters and 2 tactical_bombers moved from Western Germany to Finland
            1 bomber moved from Western Germany to Rostov
            1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Russians defend with 3 mech_infantrys
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.83 expected hits
                    Russians roll dice for 3 mech_infantrys in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Russians lost in Rostov
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1.83 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 3 mech_infantrys
            Battle in Finland
                Germans attack with 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery
                    Germans roll dice for 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Finland, round 2 : 5/9 hits, 3.50 expected hits
                    Russians roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Bryansk
                Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 bomber, 1 fighter and 1 tactical_bomber moved from Rostov to Belarus
            2 fighters and 2 tactical_bombers moved from Finland to Novgorod
            1 tactical_bomber moved from Vologda to Belarus
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            3 armour placed in Novgorod
            2 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    Russians : -1.67
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Finland
            1 armour, 1 infantry and 2 mech_infantrys moved from Karelia to Finland
            1 mech_infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Novgorod to Vologda
            1 infantry moved from Smolensk to Vologda
            1 tactical_bomber moved from Novgorod to Vologda
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Belarus to Bryansk
            1 artillery moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
            2 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Belarus to Bryansk
            2 armour moved from Novgorod to Belarus
            1 infantry moved from Bessarabia to Ukraine
            3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            8 armour moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Western Germany to France
            2 fighters and 2 tactical_bombers moved from Western Germany to Finland
            1 bomber moved from Western Germany to Rostov
            1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Russians defend with 3 mech_infantrys
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.83 expected hits
                    Russians roll dice for 3 mech_infantrys in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Russians lost in Rostov
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1.83 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 3 mech_infantrys
            Battle in Finland
                Germans attack with 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery
                    Germans roll dice for 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Finland, round 2 : 5/9 hits, 3.50 expected hits
                    Russians roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Bryansk
                Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 bomber, 1 fighter and 1 tactical_bomber moved from Rostov to Belarus
            2 fighters and 2 tactical_bombers moved from Finland to Novgorod
            1 tactical_bomber moved from Vologda to Belarus
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            3 armour placed in Novgorod
            2 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Belarus: 1 armour
            EDIT: Adding units owned by Germans to Nenetsia: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2.17
    Russians : -1.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Tambov to Bryansk
            1 fighter and 1 infantry moved from Russia to Smolensk
            1 fighter and 1 infantry moved from Russia to Vologda
            2 fighters and 1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                 retreated to Smolensk
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter moved from Smolensk to Russia
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            3 artilleries and 1 infantry moved from Tambov to Russia
            6 mech_infantrys moved from Russia to Novosibirsk
    
        Place Units - Russians
            3 infantry placed in Volgograd
            5 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Shantung to Anhwe
            2 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Shantung to Kiangsi
            1 fighter moved from Kiangsu to Anhwe
            1 tactical_bomber moved from Shantung to Anhwe
    
        Combat - Japanese
            Japanese creates battle in territory 19 Sea Zone
            Battle in 19 Sea Zone
                Japanese attack with 3 carriers, 6 fighters and 4 transports
                ANZAC defend with 1 submarine
                1 submarine owned by the ANZAC Submerged
            Battle in Anhwe
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese winJapanese win with 3 carriers, 6 fighters and 4 transports remaining, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
            1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
    
        Place Units - Japanese
            1 destroyer placed in 19 Sea Zone
            1 armour and 2 infantry placed in Shantung
            2 infantry placed in Kiangsu
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
            Japanese collect 20 PUs (5 lost to blockades); end with 20 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : 2.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter and 2 submarines moved from 92 Sea Zone to 94 Sea Zone
            1 fighter moved from 92 Sea Zone to Morocco
            1 armour moved from French Indo China to Kiangsi
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kiangsi
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Morocco
                    Americans roll dice for 1 artillery and 1 fighter in Morocco, round 3 : 2/2 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Kiangsi
                Americans attack with 1 armour, 3 fighters and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 2.67 expected hits
                    Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Kiangsi
                Americans win, taking Kiangsi from Japanese with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in 94 Sea Zone
                Americans attack with 1 fighter and 2 submarines
                Italians defend with 1 destroyer
                    Americans roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 94 Sea Zone
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 94 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 94 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 94 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for Americans: 2 submarines
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 94 Sea Zone to 99 Sea Zone
            1 fighter moved from Morocco to Gibraltar
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 99 Sea Zone
            1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            4 fighters moved from Eastern United States to Gibraltar
            5 artilleries and 5 infantry moved from Quebec to 106 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 106 Sea Zone to 109 Sea Zone
            5 artilleries and 5 infantry moved from 109 Sea Zone to United Kingdom
            3 fighters and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone
            1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 transport moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to Caroline Islands
            1 fighter moved from Caroline Islands to Philippines
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            2 armour and 1 mech_infantry placed in French Indo China
            2 artilleries, 2 fighters and 3 infantry placed in Eastern United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
            Americans undo move 4.
            1 carrier and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Anhwe
            1 fighter moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
            1 fighter and 12 infantry moved from Hopei to Kweichow
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from Algeria to Tunisia
                  British take Tunisia from Italians
            1 infantry moved from Algeria to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 armour and 1 mech_infantry moved from Alexandria to Libya
                  British take Tobruk from Italians
                  British take Libya from Italians
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
    
        Combat - British
            Battle in Crete
            Battle in Marianas
    
        Non Combat Move - British
            1 armour, 1 artillery and 8 infantry moved from Trans-Jordan to Iraq
            2 artilleries, 1 infantry and 3 mech_infantrys moved from Alexandria to Egypt
            3 mech_infantrys moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 battleship moved from 92 Sea Zone to 91 Sea Zone
            1 infantry moved from Shan State to French Indo China
            1 armour and 1 mech_infantry moved from French Indo China to Kweichow
            2 aaGuns and 5 infantry moved from Hunan to Kweichow
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            2 artilleries and 1 infantry placed in Persia
            1 artillery and 1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
            British collect 36 PUs (2 lost to blockades); end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            3 fighters placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 27 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 33 PUs
            Some Units in India change ownership: 3 fighters
    

    Combat Hit Differential Summary :

    Italians : 1.00
    Americans : -3.33
    Chinese : 0.33
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Ukraine to Rostov
                  Italians take Rostov from Russians
            2 infantry moved from Ukraine to Rostov
            4 artilleries and 11 infantry moved from Northern Italy to Southern France
            2 infantry moved from Southern Italy to Northern Italy
            3 armour and 2 mech_infantrys moved from Yugoslavia to Bulgaria
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Ukraine
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,3
            Italians collect 10 PUs (4 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 artillery moved from Paulau Island to 34 Sea Zone
            1 artillery and 1 transport moved from 34 Sea Zone to 32 Sea Zone
            1 artillery moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            2 submarines moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            1 bomber moved from New South Wales to Philippines
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 bomber, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour, 2 infantry and 2 mech_infantrys moved from Finland to Norway
            2 fighters and 2 tactical_bombers moved from Novgorod to Norway
            1 mech_infantry moved from Urals to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Nenetsia to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Smolensk to Vologda
            3 infantry moved from Ukraine to Bryansk
            1 bomber and 1 fighter moved from Belarus to Bryansk
            2 tactical_bombers moved from Belarus to Bryansk
            1 artillery moved from Belarus to Bryansk
            3 armour and 5 mech_infantrys moved from Eastern Poland to Belarus
            3 armour moved from Novgorod to Belarus
            2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            3 armour moved from Western Germany to Poland
            3 armour moved from Western Germany to Poland
    
        Combat - Germans
            Battle in Norway
                Germans attack with 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 armour and 1 artillery
                    Germans roll dice for 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Norway, round 2 : 5/9 hits, 3.50 expected hits
                    Russians roll dice for 1 armour and 1 artillery in Norway, round 2 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Norway
                Germans win, taking Norway from Russians with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 1 artillery
            Battle in Bryansk
                Germans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Bryansk, round 2 : 4/8 hits, 3.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Norway to Western Germany
            2 armour moved from Western Germany to Poland
            2 tactical_bombers moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Belarus
            1 mech_infantry moved from Belarus to Smolensk
            1 bomber moved from Bryansk to Belarus
    
        Place Units - Germans
            3 armour placed in Novgorod
            9 infantry placed in Western Germany
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,5,5,2,5,4,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,3
            Germans collect 52 PUs (7 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    Russians : -0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter and 1 infantry moved from Russia to Vologda
            6 mech_infantrys moved from Novosibirsk to Timguska
            1 fighter and 1 infantry moved from Russia to Smolensk
            1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Bryansk
            1 fighter moved from Russia to Rostov
            3 infantry moved from Volgograd to Rostov
            1 tactical_bomber moved from Bryansk to Rostov
            1 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 6 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 6 mech_infantrys in Timguska, round 2 : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Timguska
                    Russians roll dice for 5 mech_infantrys in Timguska, round 3 : 0/5 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 5 mech_infantrys in Timguska, round 4 : 1/5 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Timguska, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Timguska
                Russians win, taking Timguska from Germans with 5 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Bryansk
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 artillery and 3 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery and 1 fighter in Bryansk, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 fighter in Bryansk, round 4 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 artillery and 3 infantry
                Casualties for Germans: 1 artillery and 3 infantry
            Battle in Rostov
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 3 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 1.67 expected hits
                    Italians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 4 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 1 fighter and 1 tactical_bomber in Rostov, round 5 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 3 infantry
                Casualties for Italians: 3 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Vologda to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            2 infantry moved from Volgograd to Samara
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Italians : 0.67
    Russians : -3.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsu to Anhwe
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            2 infantry placed in Shantung
            1 destroyer placed in 19 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 24 PUs; end with 24 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 carriers, 1 destroyer, 3 fighters and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery moved from 95 Sea Zone to Sardinia
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer and 1 fighter moved from 99 Sea Zone to 98 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
            1 fighter moved from Philippines to 19 Sea Zone
            3 fighters moved from Caroline Islands to 19 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble and Kami for SZ19?

  • '19 '17 '16

    And OOL?


  • @simon33 Scramble. Yes
    OOL Max “D”
    Kami’s 1 on each cruiser, 1 on each destroyer.
    if we play another game i would like to play combat first. i like that idea. but first i have to whoop you in this one first.:wink:

Suggested Topics

  • 19
  • 59
  • 32
  • 143
  • 21
  • 183
  • 152
  • 431
Axis & Allies Boardgaming Custom Painted Miniatures

41

Online

17.0k

Users

39.3k

Topics

1.7m

Posts