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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 bomber and 2 fighters moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 bomber and 2 fighters
Americans defend with 4 submarines; ANZAC defend with 1 cruiser
4 submarines owned by the Americans Submerged
Japanese roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 bomber owned by the Japanese lost in 6 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
1 infantry moved from Amur to Korea
1 mech_infantry moved from Sakha to Korea
2 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,3,1,5,4,4
Japanese collect 15 PUs (4 lost to blockades); end with 15 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans : 0.50
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Marianas to 22 Sea Zone
1 artillery and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
1 artillery moved from French Central Africa to French Equatorial Africa
3 bombers moved from Gibraltar to French Equatorial Africa
1 infantry moved from Brazil to French Guiana
1 infantry moved from Suriname to French Guiana
Combat - Americans
Battle in Iwo Jima
Battle in French Equatorial Africa
Americans attack with 1 artillery and 3 bombers
Germans defend with 2 armour and 1 mech_infantry
Americans roll dice for 1 artillery and 3 bombers in French Equatorial Africa, round 2 : 1/4 hits, 2,33 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in French Equatorial Africa, round 2 : 1/3 hits, 1,33 expected hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in French Equatorial Africa
Americans roll dice for 3 bombers in French Equatorial Africa, round 3 : 1/3 hits, 2,00 expected hits
Germans roll dice for 2 armour in French Equatorial Africa, round 3 : 2/2 hits, 1,00 expected hits
1 armour owned by the Germans and 2 bombers owned by the Americans lost in French Equatorial Africa
Americans roll dice for 1 bomber in French Equatorial Africa, round 4 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 armour in French Equatorial Africa, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in French Equatorial Africa
Americans win, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is -12
Casualties for Americans: 1 artillery and 2 bombers
Casualties for Germans: 2 armour and 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from French Equatorial Africa to French Central Africa
1 artillery and 1 infantry moved from French West Africa to French Central Africa
4 fighters moved from Eastern United States to Gibraltar
2 fighters moved from Gibraltar to French Central Africa
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
4 bombers moved from Midway to Eastern United States
1 battleship moved from 22 Sea Zone to 31 Sea Zone
4 destroyers moved from 22 Sea Zone to 17 Sea Zone
1 cruiser moved from 22 Sea Zone to 17 Sea Zone
2 carriers, 3 destroyers, 1 fighter and 3 tactical_bombers moved from 22 Sea Zone to 31 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to India
1 battleship, 2 carriers and 2 cruisers moved from 42 Sea Zone to 54 Sea Zone
2 bombers moved from Shensi to India
Place Units - Americans
2 carriers, 1 destroyer, 4 fighters and 3 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 0,17
Americans : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 artilleries and 6 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Marianas to 22 Sea Zone
1 artillery and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
1 artillery moved from French Central Africa to French Equatorial Africa
3 bombers moved from Gibraltar to French Equatorial Africa
1 infantry moved from Brazil to French Guiana
1 infantry moved from Suriname to French Guiana
Combat - Americans
Battle in Iwo Jima
Battle in French Equatorial Africa
Americans attack with 1 artillery and 3 bombers
Germans defend with 2 armour and 1 mech_infantry
Americans roll dice for 1 artillery and 3 bombers in French Equatorial Africa, round 2 : 1/4 hits, 2,33 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in French Equatorial Africa, round 2 : 1/3 hits, 1,33 expected hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in French Equatorial Africa
Americans roll dice for 3 bombers in French Equatorial Africa, round 3 : 1/3 hits, 2,00 expected hits
Germans roll dice for 2 armour in French Equatorial Africa, round 3 : 2/2 hits, 1,00 expected hits
1 armour owned by the Germans and 2 bombers owned by the Americans lost in French Equatorial Africa
Americans roll dice for 1 bomber in French Equatorial Africa, round 4 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 armour in French Equatorial Africa, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in French Equatorial Africa
Americans win, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is -12
Casualties for Americans: 1 artillery and 2 bombers
Casualties for Germans: 2 armour and 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from French Equatorial Africa to French Central Africa
1 artillery and 1 infantry moved from French West Africa to French Central Africa
4 fighters moved from Eastern United States to Gibraltar
2 fighters moved from Gibraltar to French Central Africa
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
4 bombers moved from Midway to Eastern United States
1 battleship moved from 22 Sea Zone to 31 Sea Zone
4 destroyers moved from 22 Sea Zone to 17 Sea Zone
1 cruiser moved from 22 Sea Zone to 17 Sea Zone
2 carriers, 3 destroyers, 1 fighter and 3 tactical_bombers moved from 22 Sea Zone to 31 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to India
1 battleship, 2 carriers and 2 cruisers moved from 42 Sea Zone to 54 Sea Zone
2 bombers moved from Shensi to India
Place Units - Americans
2 carriers, 1 destroyer, 4 fighters and 3 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 artilleries and 6 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 airfield and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 armour; Remaining resources: 0 PUs;
Combat Move - British
6 infantry moved from Buyant-Uhaa to Chahar
2 infantry moved from West India to Eastern Persia
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 bomber moved from Rostov to Eastern Persia
1 bomber moved from Rostov to Iraq
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
British take Belgian Congo from Germans
2 armour moved from Union of South Africa to Tanganyika Territory
Combat - British
Battle in Eastern Persia
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Eastern Persia, round 2 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Eastern Persia
British win, taking Eastern Persia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 aaGun, 1 factory_minor, 1 fighter and 3 infantry
AA fire in Iraq : 0/1 hits, 0,17 expected hits
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in Iraq, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 aaGun, 1 fighter and 3 infantry in Iraq, round 2 : 2/4 hits, 1,67 expected hits
1 aaGun owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 aaGun and 3 infantry
1 bomber owned by the British retreated
Battle in Tanganyika Territory
British attack with 2 armour
Germans defend with 1 mech_infantry
British roll dice for 2 armour in Tanganyika Territory, round 2 : 2/2 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tanganyika Territory
British win, taking Tanganyika Territory from Germans with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Iraq to West India
1 bomber moved from Eastern Persia to West India
1 artillery and 9 infantry moved from India to West India
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 airfield placed in Gibraltar
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1
British collect 23 PUs (1 lost to blockades); end with 24 PUs
Place Units - UK_Pacific
5 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 5 armour
Combat Hit Differential Summary :
Germans : -0,50
British : 2,50
Italians : 0,33
Americans : -2,00
AA fire in Iraq : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 harbour, 5 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 fighter moved from Iraq to Eastern Persia
1 fighter moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
Combat - Italians
Battle in Eastern Persia
Italians attack with 1 artillery, 2 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Eastern Persia, round 2 : 3/5 hits, 1.83 expected hits
British roll dice for 2 infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Eastern Persia
Italians win, taking Eastern Persia from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
2 fighters moved from Eastern Persia to Persia
1 fighter moved from Southern Italy to Persia
Place Units - Italians
1 harbour placed in Morocco
1 artillery and 2 infantry placed in Persia
3 infantry placed in Iraq
2 submarines placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,2,4,2,2,6,4,3,4,3,4,6,6,1
Italians collect 15 PUs (4 lost to blockades); end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : 1.17
British : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 infantry moved from South Australia to Northern Territory
Combat - ANZAC
Battle in Formosa
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 infantry moved from South Australia to Northern Territory
Combat - ANZAC
Battle in Formosa
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 1.9, time: 6:29:53 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter, 2 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 2 mech_infantrys moved from Egypt to Belgian Congo
4 bombers moved from Egypt to Tanganyika Territory
2 fighters and 2 tactical_bombers moved from Egypt to French Central Africa
3 bombers and 2 fighters moved from Morocco to French Central Africa
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 fighter moved from Morocco to French Central Africa
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belgian Congo
Germans attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Belgian Congo, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 1 mech_infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Belgian Congo
Germans win, taking Belgian Congo from British with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in French Central Africa
Germans attack with 3 bombers, 5 fighters and 2 tactical_bombers
Americans defend with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans roll dice for 3 bombers, 5 fighters and 2 tactical_bombers in French Central Africa, round 2 : 6/10 hits, 5.83 expected hits
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in French Central Africa, round 2 : 2/5 hits, 2.17 expected hits
1 fighter owned by the Germans, 1 infantry owned by the Americans, 2 fighters owned by the Americans, 1 bomber owned by the Americans, 1 artillery owned by the Americans and 1 tactical_bomber owned by the Germans lost in French Central Africa
Germans win with 3 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 artillery, 1 bomber, 2 fighters and 1 infantry
Battle in Tanganyika Territory
Germans attack with 4 bombers
British defend with 2 armour
Germans roll dice for 4 bombers in Tanganyika Territory, round 2 : 4/4 hits, 2.67 expected hits
British roll dice for 2 armour in Tanganyika Territory, round 2 : 2/2 hits, 1.00 expected hits
2 bombers owned by the Germans and 2 armour owned by the British lost in Tanganyika Territory
Germans win with 2 bombers remaining. Battle score for attacker is -12
Casualties for Germans: 2 bombers
Casualties for British: 2 armour
Non Combat Move - Germans
2 bombers moved from Tanganyika Territory to Egypt
3 bombers moved from French Central Africa to Egypt
4 fighters and 1 tactical_bomber moved from French Central Africa to French Equatorial Africa
1 fighter moved from Western Germany to Morocco
1 bomber moved from Western Germany to Egypt
2 submarines moved from 110 Sea Zone to 92 Sea Zone
3 submarines moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to Morocco
2 armour and 4 mech_infantrys moved from Turkmenistan to Persia
1 aaGun, 4 artilleries and 16 mech_infantrys moved from Eastern Poland to Western Ukraine
1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
2 artilleries and 2 infantry moved from Baltic States to Poland
4 armour and 8 mech_infantrys moved from Novgorod to Poland
10 mech_infantrys moved from Germany to Romania
1 aaGun and 5 infantry moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Morocco
Place Units - Germans
1 armour and 2 mech_infantrys placed in Egypt
2 infantry placed in Southern France
2 submarines placed in 110 Sea Zone
1 fighter placed in Western Germany
5 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : 0.67
Americans : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Kazakhstan to Turkmenistan
Russians take Turkmenistan from Germans
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
3 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Yakut S.S.R.
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Yakut S.S.R., round 2 : 1/5 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 artillery and 1 infantry moved from Volgograd to Tambov
1 aaGun, 3 artilleries and 3 infantry moved from Rostov to Bryansk
1 infantry moved from Caucasus to Rostov
9 infantry moved from Novosibirsk to Vologda
1 artillery and 8 infantry moved from Russia to Bryansk
1 infantry moved from Belarus to Novgorod
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Russians : 0,17
Japanese : 0,67
Yeah my awful mistake with Japan is making this almost impossible at this point…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 artilleries, 12 infantry and 1 mech_infantry moved from Korea to Amur
Combat - Japanese
Battle in Amur
Japanese attack with 6 artilleries, 12 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 6 artilleries, 12 infantry and 1 mech_infantry in Amur, round 2 : 8/19 hits, 5.17 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 6 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Korea to Amur
Place Units - Japanese
6 infantry placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,5,5,4,6,5,6
Japanese collect 14 PUs (1 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Russians : -0.33
Japanese : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 bombers, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Eastern United States to Gibraltar
4 fighters moved from 101 Sea Zone to Gibraltar
1 artillery moved from Iwo Jima to 17 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 3 destroyers, 1 fighter and 3 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
1 artillery, 1 cruiser, 4 destroyers and 1 transport moved from 17 Sea Zone to 31 Sea Zone
Non Combat Move - Americans
Place Units - Americans
5 bombers, 1 fighter and 2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Sikang
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 bombers, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Eastern United States to Gibraltar
4 fighters moved from 101 Sea Zone to Gibraltar
1 artillery moved from Iwo Jima to 17 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 3 destroyers, 1 fighter and 3 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
1 artillery, 1 cruiser, 4 destroyers and 1 transport moved from 17 Sea Zone to 31 Sea Zone
Non Combat Move - Americans
Place Units - Americans
5 bombers, 1 fighter and 2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Sikang
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 armour; Remaining resources: 0 PUs;
Combat Move - British
6 artilleries, 12 infantry and 4 mech_infantrys moved from West India to Eastern Persia
5 armour moved from India to Eastern Persia
6 infantry moved from Chahar to Suiyuyan
Combat - British
Battle in Eastern Persia
British attack with 5 armour, 6 artilleries, 12 infantry and 4 mech_infantrys
Italians defend with 1 artillery and 2 infantry
British roll dice for 5 armour, 6 artilleries, 12 infantry and 4 mech_infantrys in Eastern Persia, round 2 : 5/27 hits, 8,17 expected hits
Italians roll dice for 1 artillery and 2 infantry in Eastern Persia, round 2 : 2/3 hits, 1,00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Italians with 5 armour, 6 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
2 aaGuns moved from West India to Eastern Persia
2 bombers moved from West India to Union of South Africa
1 fighter moved from 80 Sea Zone to Union of South Africa
Place Units - British
2 artilleries and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 23 PUs; end with 26 PUs
Place Units - UK_Pacific
5 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 5 armour
Combat Hit Differential Summary :
British : -3,17
Italians : 1,00
@DizzKneeLand33 said in 19L Dizz (Axis) vs Giallo (Allies+0) BM3 game 2:
Yeah my awful mistake with Japan is making this almost impossible at this point…
will be hard for the axis
friendly reminder
Oops so sorry Giallo, I got busy after contemplating whether or not to resign here and forgot I was over the time limit. Gimme 24-48 hours to think about it if you don’t mind, but I’m thinking that it may be time to trade this one in for a future game 3. :)
Take care and I’ll be back soon.
@DizzKneeLand33 said in 19L Dizz (Axis) vs Giallo (Allies+0) BM3 game 2:
Oops so sorry Giallo, I got busy after contemplating whether or not to resign here and forgot I was over the time limit. Gimme 24-48 hours to think about it if you don’t mind, but I’m thinking that it may be time to trade this one in for a future game 3. :)
Take care and I’ll be back soon.
take your time no hurry, just wanted to check that you didn’t forget our game
Yeah, sorry to keep you waiting on this. I don’t see this ending well lol. GG, Giallo! Let me know if you would like a rematch in a few weeks (I’ll be much less busy then) and we will play that 3rd game (sames sides if you like).
Thanks again!