19L FMErwinRommel (Axis) vs Wizmark (Allies) BM3 no bid

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 4 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 fighter moved from Ukraine to Bryansk
            1 bomber moved from Egypt to 72 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - Italians
            Battle in 72 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 72 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Bryansk
                Italians attack with 1 artillery and 1 fighter
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 fighter in Bryansk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bryansk
                Italians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Bryansk to Ukraine
            1 bomber moved from 72 Sea Zone to Egypt
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Ukraine
            2 artilleries placed in Egypt
            1 submarine placed in 81 Sea Zone
            1 submarine placed in 97 Sea Zone
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Russians : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    As I stated when Ger sank the U.S. fleet but took higher than expected casualties, including most planes; that having to rebuild my air force negated the victory. The axis are stalled and the U.S. has so much cash to spread around wherever it wants. Ger has to defend Europe from potential amphib invasion and support Italy in the Med. So despite greater income than Russia, Ger can’t produce more troops than Russia. On the other hand, the U.S. hasn’t sent fighters to Moscow and UK hasn’t sent more than 1 infantry. The trick is making U.S. builds usable quickly. Bombers seem to work, under current circumstances. If Ger was about to take Moscow, then fighters would have been better.

  • '20 '19

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Persia to Russia
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Persia to Russia
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    @FMErwinRommel Yes it’s all about the long game as allies…if the German advance can be stalled or distracted and the japs kept from getting too much money, allies should eventually grind the axis down.
    I believe somebody worked out the axis will win if they get to 140 ipcs before N.O.s added in.
    I was surprised to see the Italians didn’t attack Rostov allowing the German blitz to caucuses.
    Allied planes (albeit 1!) starting to move to Russia.
    Must deal with that Japanese fleet soon but felt US money was best spent in Europe for a few turns to help the feeble brits. Taranto is going back to my move…saving the uk fleet hasn’t helped and left Italy a free hand in the med

  • '20 '19

    @FMErwinRommel letting the Italians have Ukraine stops the Germans having a front line factory as well

  • 2024 2023 '22 '21 '20 '19

    The Italians were depleted from the prior turn and the Germans would have to send 2 troops to Caucasus to ensure getting it. The cash would be nice, but Russia could just retake it. Bomber support is going elsewhere. Ukraine was contested and now secured for building, so Italy took it, so it wouldn’t have to send new mech from Italy. Germany hasn’t had enough cash to exceed current capacity in W. Ger. Altho, could have built artillery in Ukr.

  • 2024 2023 '22 '21 '20 '19

    TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 2 infantry, 4 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 111 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            1 bomber moved from Novgorod to 110 Sea Zone
            1 bomber moved from Novgorod to 111 Sea Zone
            1 submarine moved from 98 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Rostov
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Belarus to Bryansk
                  Germans take Bryansk from Russians
            2 bombers and 1 fighter moved from Novgorod to Russia
            2 fighters moved from Belarus to Russia
            1 bomber moved from Novgorod to Volgograd
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Belarus
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Intercept with 4 fighters in Moscow?
    Germans bombing with 2 bombers & 3 fighter escorts.

    The ANZ fighter evens the odds, but I’m willing to gamble and it won’t stop the bombing raid.
    My other bomber is bombing Volg

  • '20 '19

    @FMErwinRommel yes all 4 fighters up please. ANZAC fighter first for casualties. LOts of lovely 2’s for me I hope!

  • 2024 2023 '22 '21 '20 '19

    Forgot scramble fighter in Scotland?
    Attacking UK sub with Ger sub, fighter and bomber

  • '20 '19

    @FMErwinRommel no scramble thanks

  • 2024 2023 '22 '21 '20 '19

    No air combat hits, but AA fire hit 1 bomber & the other only did 4 damage. Last turn, my 5 bombers gave 32 or 33 damage, limited to 20. Bombing in Volg did max damage. Both your ships around UK gave hits, which hurts my fleet. But transport in sz80 was sunk

  • '20 '19

    @FMErwinRommel you need to post the save file please

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 2 infantry, 4 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 111 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            1 bomber moved from Novgorod to 110 Sea Zone
            1 bomber moved from Novgorod to 111 Sea Zone
            1 submarine moved from 98 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Rostov
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Belarus to Bryansk
                  Germans take Bryansk from Russians
            2 bombers and 1 fighter moved from Novgorod to Russia
            2 fighters moved from Belarus to Russia
            1 bomber moved from Novgorod to Volgograd
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Belarus
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Russians launches 4 interceptors out of Russia
                    Attackers Fire,  : 0/5 hits, 1.33 expected hits
                    Defenders Fire,  : 0/4 hits, 1.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Russia causes 4 damage total. 
            Battle in 80 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 80 Sea Zone
                    Germans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 111 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 fighter in 111 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 1 destroyer and 1 fighter
                Americans defend with 1 destroyer
                    Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 110 Sea Zone
                Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is -2
                Casualties for Germans: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Rostov
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
            1 bomber moved from Volgograd to Belarus
            1 bomber moved from 110 Sea Zone to Western Germany
            1 fighter moved from 111 Sea Zone to Western Germany
            1 bomber moved from 111 Sea Zone to Western Germany
            1 artillery moved from Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Egypt
            1 armour and 2 infantry moved from Western Germany to Northern Italy
            1 armour and 1 mech_infantry moved from Germany to Northern Italy
            2 artilleries moved from Novgorod to Belarus
            1 infantry moved from Greater Southern Germany to Northern Italy
            1 fighter moved from Egypt to Northern Italy
            3 fighters moved from Russia to Belarus
            1 bomber moved from Russia to Belarus
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            2 artilleries and 1 infantry placed in France
            1 submarine placed in 105 Sea Zone
            1 submarine placed in 112 Sea Zone
            1 artillery, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
            Germans undo move 5.
            1 artillery, 1 infantry and 1 tactical_bomber placed in Western Germany
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.67
    Germans : 0.33
    Defenders Fire,  : : -1.33
    British : 0.67
    AA fire in Volgograd : : -0.17
    Americans : 0.67
    Attackers Fire,  : : -1.33
    Russians : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 7x factory_major; Remaining resources: 21 PUs; 
            Russians buy 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 fighter moved from Russia to Rostov
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 7x factory_major; Remaining resources: 21 PUs; 
            Russians buy 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 fighter moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Rostov to Russia
            1 tactical_bomber moved from Rostov to Russia
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            2 infantry moved from Russia to Tambov
    
        Place Units - Russians
            2 artilleries, 3 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 0.50
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 4 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 mech_infantrys moved from Kwangtung to French Indo China
            1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            1 submarine moved from 45 Sea Zone to 54 Sea Zone
            2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
            1 bomber and 1 tactical_bomber moved from Philippines to 54 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 armour moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Tsinghai
            1 armour moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Sikang
            1 infantry moved from Sakha to Siberia
            1 infantry moved from Shensi to Szechwan
            1 mech_infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Shantung to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kweichow to Yunnan
            2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Hunan to Yunnan
            1 bomber moved from Hunan to Yunnan
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Scramble 3 ANZ fighers Queens > sz54?
    Phil fleet & subs attacking Allied fleet sz54

    Submerge U.S. sus sz25?
    Japan attack destroyer with bomber & sub

    Be thinking of OOL
    Now I know why you had blockers last turn. Couldn’t believe I had such an advantage. You can counterattack with planes, but that will cost you too.

  • '20 '19

    @FMErwinRommel yes 3 plane scramble please…1 hit on each capital, subs, 2nd hit on carriers, us dd, anz dd, cruisers, t bomber, anz fighter, us fighters.

    Keep the sub in the battle please. if you only score 1 hit, take the dd and submerge please

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