Whackamatt Good -vs- dawgoneit Evil L.O.R.

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 14
    
        Purchase Units - Rohan
            Rohan buy 5 trebuches; Remaining resources: 1 PUs; 
    
        Combat Move - Rohan
            6 spearInfantrys moved from Helms Deep to Eastfold
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            4 trebuches placed in Eastfold
            1 trebuche placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 24 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Goblins round 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 14
    
        Turn Complete - Goblins
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 14
    
        Purchase Units - Elves
            Elves buy 3 hobbitss and 10 hunterss; Remaining resources: 2 PUs; 
    
        Combat Move - Elves
            Turning on Edit Mode
            EDIT: Removing units owned by Freefolk from N. Dale: 3 hobbitss
            EDIT: Adding units owned by Elves to S. Dale: 3 hobbitss
            EDIT: Turning off Edit Mode
            2 hunterss moved from N. Brown Lands to S. Brown Lands
            1 griffin moved from N. Brown Lands to S. Brown Lands
            1 wizard moved from N. Brown Lands to E. Emnet
            1 hobbits moved from Lorien to Anduin East Bank
            2 hunterss moved from Lorien to S. Mirkwood
            1 wizard moved from Lorien to S. Mirkwood
            4 hunterss moved from Dol Goldur to S. Mirkwood
            1 hunters moved from N. Brown Lands to Rhovanion
            1 hobbits moved from Moria to Celebran
            1 clipper moved from Celduin River to Forest River
            3 hobbitss moved from High Mirkwood to Forest River
            1 clipper and 3 hobbitss moved from Forest River to Celduin River
            3 hobbitss moved from Celduin River to Celduin
            3 hobbitss moved from S. Dale to Celduin
            3 hobbitss moved from S. Dale to Celduin
            4 hunterss moved from N. Brown Lands to Celduin
    
        Combat - Elves
            Battle in S. Brown Lands
                Elves attack with 1 griffin and 2 hunterss
                Khand defend with 1 raiderCavalry
                    Elves roll dice for 1 griffin and 2 hunterss in S. Brown Lands, round 2 : 0/3 hits, 1.17 expected hits
                    Khand roll dice for 1 raiderCavalry in S. Brown Lands, round 2 : 0/1 hits, 0.17 expected hits
                    Elves roll dice for 1 griffin and 2 hunterss in S. Brown Lands, round 3 : 2/3 hits, 1.17 expected hits
                    Khand roll dice for 1 raiderCavalry in S. Brown Lands, round 3 : 0/1 hits, 0.17 expected hits
                    1 raiderCavalry owned by the Khand lost in S. Brown Lands
                Elves win, taking S. Brown Lands from Khand with 1 griffin and 2 hunterss remaining. Battle score for attacker is 5
                Casualties for Khand: 1 raiderCavalry
    
        Non Combat Move - Elves
            1 griffin moved from S. Brown Lands to S. Mirkwood
    
        Place Units - Elves
            3 hobbitss and 1 hunters placed in Dol Goldur
            3 hunterss placed in High Mirkwood
            4 hunterss placed in Lorien
            2 hunterss placed in Moria
    
        Turn Complete - Elves
            Elves collect 41 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Elves : -0.33
    Khand : -0.33
    

    Savegame


  • TripleA Turn Summary: Haradrim round 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 14
    
        Purchase Units - Haradrim
            Haradrim buy 10 spearInfantrys and 1 tower; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            3 spearInfantrys moved from W. Osg. to Anorien
            5 corsairss and 5 spearInfantrys moved from Minas Tirith to Anorien
            5 caravels and 12 galleons moved from Gwathlo Mouth to Gwathlo
    
        Combat - Haradrim
            Battle in Gwathlo
                Haradrim attack with 5 caravels and 12 galleons
                Freefolk defend with 1 caravel and 11 galleons
                    Haradrim roll dice for 5 caravels and 12 galleons in Gwathlo, round 2 : 7/17 hits, 4.83 expected hits
                    Freefolk roll dice for 1 caravel and 11 galleons in Gwathlo, round 2 : 5/12 hits, 3.83 expected hits
                    6 galleons owned by the Freefolk, 1 caravel owned by the Freefolk and 5 caravels owned by the Haradrim lost in Gwathlo
                    Haradrim roll dice for 12 galleons in Gwathlo, round 3 : 3/12 hits, 4.00 expected hits
                    Freefolk roll dice for 5 galleons in Gwathlo, round 3 : 3/5 hits, 1.67 expected hits
                    3 galleons owned by the Haradrim and 3 galleons owned by the Freefolk lost in Gwathlo
                    Haradrim roll dice for 9 galleons in Gwathlo, round 4 : 3/9 hits, 3.00 expected hits
                    Freefolk roll dice for 2 galleons in Gwathlo, round 4 : 0/2 hits, 0.67 expected hits
                    2 galleons owned by the Freefolk lost in Gwathlo
                Haradrim win with 9 galleons remaining. Battle score for attacker is 44
                Casualties for Haradrim: 5 caravels and 3 galleons
                Casualties for Freefolk: 1 caravel and 11 galleons
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            9 spearInfantrys and 1 tower placed in Minas Tirith
            1 spearInfantry placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Haradrim : 1.17
    Freefolk : 1.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 14
    
        Turn Complete - Gondor
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Rhun round 14

    TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 14
    
        Purchase Units - Rhun
            Rhun buy 6 fortificationss; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
    

    Savegame


  • TripleA Turn Summary: Rhun round 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 14
    
        Purchase Units - Rhun
            Rhun buy 6 fortificationss; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
    
        Place Units - Rhun
            6 fortificationss placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 14
    
        Purchase Units - Dale
            Dale buy 1 raft, 2 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            2 spearInfantrys and 3 trebuches moved from Lake Town to N. Dale
    
        Non Combat Move - Dale
    
        Place Units - Dale
            2 spearInfantrys and 2 trebuches placed in Lake Town
            1 raft placed in Forest River
    
        Turn Complete - Dale
            Dale collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Khand round 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 14
    
        Purchase Units - Khand
            Khand buy 4 warWolvess; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            1 raiderCavalry moved from S. E. Rhovanion to E. Rhovanion
            1 raiderCavalry moved from S. Rhovanion to Rhovanion
            1 warWolves moved from S. Rhovanion to N. Brown Lands
            1 raiderCavalry moved from N. Ithilien to S. Brown Lands
            1 warWolves moved from N. Ithilien to S. Brown Lands
            1 raiderCavalry moved from N. Ithilien to N. Brown Lands
            3 raiderCavalrys and 3 warWolvess moved from N. Ithilien to S. Rhovanion
            1 warWolves moved from S. Ithilien to Anorien
            2 raiderCavalrys moved from Khand to S. Ithilien
            2 raiderCavalrys moved from S. Ithilien to N. Ithilien
    
        Combat - Khand
            Battle in S. Brown Lands
                Khand attack with 1 raiderCavalry and 1 warWolves
                Elves defend with 2 hunterss
                    Khand roll dice for 1 raiderCavalry and 1 warWolves in S. Brown Lands, round 2 : 0/2 hits, 0.67 expected hits
                    Elves roll dice for 2 hunterss in S. Brown Lands, round 2 : 1/2 hits, 1.00 expected hits
                    1 warWolves owned by the Khand lost in S. Brown Lands
                    Khand roll dice for 1 raiderCavalry in S. Brown Lands, round 3 : 0/1 hits, 0.50 expected hits
                    Elves roll dice for 2 hunterss in S. Brown Lands, round 3 : 0/2 hits, 1.00 expected hits
                    Khand roll dice for 1 raiderCavalry in S. Brown Lands, round 4 : 1/1 hits, 0.50 expected hits
                    Elves roll dice for 2 hunterss in S. Brown Lands, round 4 : 2/2 hits, 1.00 expected hits
                    1 hunters owned by the Elves and 1 raiderCavalry owned by the Khand lost in S. Brown Lands
                Elves win with 1 hunters remaining. Battle score for attacker is -4
                Casualties for Khand: 1 raiderCavalry and 1 warWolves
                Casualties for Elves: 1 hunters
            Battle in N. Brown Lands
                Khand attack with 1 raiderCavalry and 1 warWolves
                Elves defend with 1 hunters
                    Khand roll dice for 1 raiderCavalry and 1 warWolves in N. Brown Lands, round 2 : 0/2 hits, 0.67 expected hits
                    Elves roll dice for 1 hunters in N. Brown Lands, round 2 : 0/1 hits, 0.50 expected hits
                    Khand roll dice for 1 raiderCavalry and 1 warWolves in N. Brown Lands, round 3 : 1/2 hits, 0.67 expected hits
                    Elves roll dice for 1 hunters in N. Brown Lands, round 3 : 1/1 hits, 0.50 expected hits
                    1 hunters owned by the Elves and 1 warWolves owned by the Khand lost in N. Brown Lands
                Khand win, taking N. Brown Lands from Elves with 1 raiderCavalry remaining. Battle score for attacker is 1
                Casualties for Khand: 1 warWolves
                Casualties for Elves: 1 hunters
            Battle in Rhovanion
                Khand attack with 1 raiderCavalry
                Elves defend with 1 hunters
                    Khand roll dice for 1 raiderCavalry in Rhovanion, round 2 : 0/1 hits, 0.50 expected hits
                    Dale roll dice for 1 hunters in Rhovanion, round 2 : 1/1 hits, 0.50 expected hits
                    1 raiderCavalry owned by the Khand lost in Rhovanion
                Dale win with 1 hunters remaining. Battle score for attacker is -5
                Casualties for Khand: 1 raiderCavalry
            Battle in E. Rhovanion
                Khand attack with 1 raiderCavalry
                Dale defend with 1 archers
                    Khand roll dice for 1 raiderCavalry in E. Rhovanion, round 2 : 1/1 hits, 0.50 expected hits
                    Dale roll dice for 1 archers in E. Rhovanion, round 2 : 1/1 hits, 0.33 expected hits
                    1 archers owned by the Dale and 1 raiderCavalry owned by the Khand lost in E. Rhovanion
                Dale win with no units remaining. Battle score for attacker is -2
                Casualties for Khand: 1 raiderCavalry
                Casualties for Dale: 1 archers
    
        Non Combat Move - Khand
    
        Place Units - Khand
            4 warWolvess placed in Khand
    
        Turn Complete - Khand
            Khand collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Elves : 0.00
    Dale : 1.17
    Khand : -1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dwarves round 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 14
    
        Purchase Units - Dwarves
            Dwarves buy 2 axeInfantrys and 1 cannon; Remaining resources: 3 PUs; 
    
        Combat Move - Dwarves
            9 axeInfantrys, 2 berzerkerss, 8 cannons and 5 mortars moved from N. Rhun to Rhun
            1 zepplin moved from Iron Hills to Rhun
            2 axeInfantrys moved from Iron Hills to N. Rhun
    
        Combat - Dwarves
            Battle in Rhun
                Dwarves attack with 9 axeInfantrys, 2 berzerkerss, 8 cannons, 5 mortars and 1 zepplin
                Rhun defend with 1 castle, 4 chariotArcherss, 18 fortificationss, 14 spearInfantrys, 4 towers, 1 warChariot and 1 warWagon
                    Dwarves roll dice for 9 axeInfantrys, 2 berzerkerss, 8 cannons, 5 mortars and 1 zepplin in Rhun, round 2 : 13/25 hits, 12.17 expected hits
                    Rhun roll dice for 4 chariotArcherss, 18 fortificationss, 14 spearInfantrys, 4 towers, 1 warChariot and 1 warWagon in Rhun, round 2 : 12/42 hits, 12.50 expected hits
                    3 cannons owned by the Dwarves, 13 fortificationss owned by the Rhun and 9 axeInfantrys owned by the Dwarves lost in Rhun
                2 berzerkerss, 5 cannons and 5 mortars retreated to N. Rhun
                Rhun win with 4 chariotArcherss, 5 fortificationss, 14 spearInfantrys, 4 towers, 1 warChariot and 1 warWagon remaining. Battle score for attacker is -25
                Casualties for Dwarves: 9 axeInfantrys and 3 cannons
                Casualties for Rhun: 13 fortificationss
    
        Non Combat Move - Dwarves
            1 zepplin moved from Rhun to N. Rhun
    
        Place Units - Dwarves
            2 axeInfantrys and 1 cannon placed in Iron Hills
    
        Turn Complete - Dwarves
            Dwarves collect 16 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Dwarves : 0.83
    Rhun : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 15
    
        Purchase Units - Freefolk
            Freefolk buy 3 archerss, 2 catapults and 5 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            8 catapults and 9 lightCavalrys moved from E. Emnet to Anorien
            5 hobbitss moved from Westfold to Eastfold
            1 catapult and 1 hobbits moved from Isengard to Westfold
            1 catapult and 1 hobbits moved from Pinnath Gelin to Anfalas
            1 lightCavalry moved from Angren Bank to Anfalas
            1 catapult and 1 spearInfantry moved from Angren Bank to Pinnath Gelin
    
        Combat - Freefolk
            Battle in Anorien
                Freefolk attack with 8 catapults and 9 lightCavalrys
                Haradrim defend with 8 corsairss and 15 spearInfantrys; Khand defend with 1 warWolves
                    Freefolk roll dice for 8 catapults and 9 lightCavalrys in Anorien, round 2 : 4/17 hits, 5.67 expected hits
                    Haradrim roll dice for 8 corsairss, 15 spearInfantrys and 1 warWolves in Anorien, round 2 : 5/24 hits, 6.50 expected hits
                    3 corsairss owned by the Haradrim, 1 warWolves owned by the Khand and 5 catapults owned by the Freefolk lost in Anorien
                    Freefolk roll dice for 3 catapults and 9 lightCavalrys in Anorien, round 3 : 4/12 hits, 4.00 expected hits
                    Haradrim roll dice for 5 corsairss and 15 spearInfantrys in Anorien, round 3 : 4/20 hits, 5.83 expected hits
                    4 corsairss owned by the Haradrim, 1 lightCavalry owned by the Freefolk and 3 catapults owned by the Freefolk lost in Anorien
                    Freefolk roll dice for 8 lightCavalrys in Anorien, round 4 : 0/8 hits, 2.67 expected hits
                    Haradrim roll dice for 1 corsairs and 15 spearInfantrys in Anorien, round 4 : 2/16 hits, 5.17 expected hits
                    2 lightCavalrys owned by the Freefolk lost in Anorien
                    Freefolk roll dice for 6 lightCavalrys in Anorien, round 5 : 1/6 hits, 2.00 expected hits
                    Haradrim roll dice for 1 corsairs and 15 spearInfantrys in Anorien, round 5 : 6/16 hits, 5.17 expected hits
                    1 corsairs owned by the Haradrim and 6 lightCavalrys owned by the Freefolk lost in Anorien
                Haradrim win with 15 spearInfantrys remaining. Battle score for attacker is -33
                Casualties for Freefolk: 8 catapults and 9 lightCavalrys
                Casualties for Haradrim: 8 corsairss
                Casualties for Khand: 1 warWolves
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            3 archerss, 2 catapults and 5 spearInfantrys placed in Isengard
    
        Turn Complete - Freefolk
            Freefolk collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Freefolk : -5.33
    Haradrim : -5.67
    

    Savegame


  • TripleA Turn Summary: Mordor round 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 15
    
        Purchase Units - Mordor
            Mordor buy 5 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            1 orcs and 1 siegeTower moved from S. Rhovanion to Rhovanion
            1 orcs and 1 siegeTower moved from S. Rhovanion to S. Brown Lands
            1 orcs moved from S. Rhovanion to S. Brown Lands
            1 orcs moved from S. Rhovanion to Rhovanion
            4 orcss and 1 siegeTower moved from Dagorlad to S. Rhovanion
            1 orcs moved from Udun to Dagorlad
            4 orcss and 1 siegeTower moved from N. Ithilien to Dagorlad
            2 orcss moved from Lebennin to Lamedon
            2 orcss moved from Lossarnach to Lebennin
            2 orcss moved from W. Osg. to Lossarnach
            2 orcss moved from E. Osg. to N. Ithilien
            2 trollss moved from Minas Morgul to Dagorlad
    
        Combat - Mordor
            Battle in S. Brown Lands
                Mordor attack with 2 orcss and 1 siegeTower
                Elves defend with 1 hunters
                    Mordor roll dice for 2 orcss and 1 siegeTower in S. Brown Lands, round 2 : 1/3 hits, 0.83 expected hits
                    Elves roll dice for 1 hunters in S. Brown Lands, round 2 : 0/1 hits, 0.50 expected hits
                    1 hunters owned by the Elves lost in S. Brown Lands
                Mordor win, taking S. Brown Lands from Elves with 2 orcss and 1 siegeTower remaining. Battle score for attacker is 4
                Casualties for Elves: 1 hunters
            Battle in Rhovanion
                Mordor attack with 2 orcss and 1 siegeTower
                Elves defend with 1 hunters
                    Mordor roll dice for 2 orcss and 1 siegeTower in Rhovanion, round 2 : 1/3 hits, 0.83 expected hits
                    Dale roll dice for 1 hunters in Rhovanion, round 2 : 1/1 hits, 0.50 expected hits
                    1 hunters owned by the Elves and 1 orcs owned by the Mordor lost in Rhovanion
                Mordor win, taking Rhovanion from Dale with 1 orcs and 1 siegeTower remaining. Battle score for attacker is 1
                Casualties for Mordor: 1 orcs
                Casualties for Elves: 1 hunters
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            2 orcss placed in W. Osg.
            1 siegeTower placed in Udun
            1 orcs and 1 siegeTower placed in E. Osg.
            2 orcss and 1 trolls placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Mordor : 0.33
    Elves : -0.50
    Dale : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 15
    
        Purchase Units - Rohan
            Rohan buy 6 trebuches; Remaining resources: 1 PUs; 
    
        Combat Move - Rohan
            11 spearInfantrys and 4 trebuches moved from Eastfold to Anorien
    
        Combat - Rohan
            Battle in Anorien
                Rohan attack with 11 spearInfantrys and 4 trebuches
                Haradrim defend with 15 spearInfantrys
                    Rohan roll dice for 11 spearInfantrys and 4 trebuches in Anorien, round 2 : 4/15 hits, 4.50 expected hits
                    Haradrim roll dice for 15 spearInfantrys in Anorien, round 2 : 5/15 hits, 5.00 expected hits
                    4 spearInfantrys owned by the Haradrim and 5 spearInfantrys owned by the Rohan lost in Anorien
                    Rohan roll dice for 6 spearInfantrys and 4 trebuches in Anorien, round 3 : 2/10 hits, 3.67 expected hits
                    Haradrim roll dice for 11 spearInfantrys in Anorien, round 3 : 4/11 hits, 3.67 expected hits
                    2 spearInfantrys owned by the Haradrim and 4 spearInfantrys owned by the Rohan lost in Anorien
                2 spearInfantrys and 4 trebuches retreated to Eastfold
                Haradrim win with 9 spearInfantrys remaining. Battle score for attacker is -9
                Casualties for Rohan: 9 spearInfantrys
                Casualties for Haradrim: 6 spearInfantrys
    
        Non Combat Move - Rohan
            1 trebuche moved from Helms Deep to Eastfold
    
        Place Units - Rohan
            4 trebuches placed in Eastfold
            2 trebuches placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 24 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Haradrim : 0.33
    Rohan : -2.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 15
    
        Purchase Units - Elves
            Elves buy 5 hobbitss, 6 hunterss and 1 wizard; Remaining resources: 1 PUs; 
    
        Combat Move - Elves
            1 clipper moved from Celduin River to Forest River
            3 hunterss moved from High Mirkwood to Forest River
            1 clipper and 3 hunterss moved from Forest River to Celduin River
            3 hunterss moved from Celduin River to Celduin
            1 hobbits moved from Celduin to E. Rhovanion
            4 hunterss moved from S. Mirkwood to Rhovanion
            1 wizard moved from E. Emnet to S. Brown Lands
            1 griffin moved from S. Mirkwood to S. Brown Lands
            1 hobbits moved from Anduin East Bank to N. Brown Lands
            2 hunterss and 1 wizard moved from S. Mirkwood to N. Brown Lands
            1 hobbits moved from Celebran to Anduin East Bank
            4 hunterss moved from Lorien to N. Brown Lands
            3 hobbitss moved from Dol Goldur to S. Mirkwood
            1 hunters moved from Dol Goldur to Rhovanion
            2 hunterss moved from Moria to Anduin East Bank
    
        Combat - Elves
            Battle in S. Brown Lands
                Elves attack with 1 griffin and 1 wizard
                Mordor defend with 2 orcss and 1 siegeTower
                    Elves roll dice for 1 griffin and 1 wizard in S. Brown Lands, round 2 : 1/2 hits, 1.17 expected hits
                    Mordor roll dice for 2 orcss and 1 siegeTower in S. Brown Lands, round 2 : 1/3 hits, 0.50 expected hits
                    1 griffin owned by the Elves and 1 orcs owned by the Mordor lost in S. Brown Lands
                    Elves roll dice for 1 wizard in S. Brown Lands, round 3 : 1/1 hits, 0.67 expected hits
                    Mordor roll dice for 1 orcs and 1 siegeTower in S. Brown Lands, round 3 : 1/2 hits, 0.33 expected hits
                    1 wizard owned by the Elves and 1 orcs owned by the Mordor lost in S. Brown Lands
                Mordor win with 1 siegeTower remaining. Battle score for attacker is -9
                Casualties for Elves: 1 griffin and 1 wizard
                Casualties for Mordor: 2 orcss
            Battle in N. Brown Lands
                Elves attack with 1 hobbits, 6 hunterss and 1 wizard
                Khand defend with 1 raiderCavalry
                    Elves roll dice for 1 hobbits, 6 hunterss and 1 wizard in N. Brown Lands, round 2 : 4/8 hits, 2.83 expected hits
                    Khand roll dice for 1 raiderCavalry in N. Brown Lands, round 2 : 0/1 hits, 0.17 expected hits
                    1 raiderCavalry owned by the Khand lost in N. Brown Lands
                Elves win, taking N. Brown Lands from Khand with 1 hobbits, 6 hunterss and 1 wizard remaining. Battle score for attacker is 5
                Casualties for Khand: 1 raiderCavalry
            Battle in Rhovanion
                Elves attack with 5 hunterss
                Mordor defend with 1 orcs and 1 siegeTower
                    Elves roll dice for 5 hunterss in Rhovanion, round 2 : 1/5 hits, 1.67 expected hits
                    Mordor roll dice for 1 orcs and 1 siegeTower in Rhovanion, round 2 : 2/2 hits, 0.33 expected hits
                    2 hunterss owned by the Elves and 1 orcs owned by the Mordor lost in Rhovanion
                    Elves roll dice for 3 hunterss in Rhovanion, round 3 : 1/3 hits, 1.00 expected hits
                    Mordor roll dice for 1 siegeTower in Rhovanion, round 3 : 0/1 hits, 0.17 expected hits
                    1 siegeTower owned by the Mordor lost in Rhovanion
                Elves win, taking Rhovanion from Mordor with 3 hunterss remaining. Battle score for attacker is -1
                Casualties for Elves: 2 hunterss
                Casualties for Mordor: 1 orcs and 1 siegeTower
    
        Non Combat Move - Elves
    
        Place Units - Elves
            4 hunterss placed in Lorien
            1 hobbits, 2 hunterss and 1 wizard placed in Dol Goldur
            3 hobbitss placed in High Mirkwood
            1 hobbits placed in Moria
    
        Turn Complete - Elves
            Elves collect 42 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Mordor : 2.67
    Elves : 0.67
    Khand : -0.17
    

    Savegame


  • TripleA Turn Summary: Goblins round 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 15
    
        Turn Complete - Goblins
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 15
    
        Purchase Units - Elves
            Elves buy 1 griffin, 3 hobbitss, 3 hunterss and 2 wizards; Remaining resources: 2 PUs; 
    
        Combat Move - Elves
            1 hobbits moved from Anduin East Bank to N. Brown Lands
            1 hunters moved from Dol Goldur to N. Brown Lands
            1 griffin moved from S. Mirkwood to N. Brown Lands
            6 hunterss and 1 wizard moved from S. Mirkwood to Rhovanion
            9 hobbitss and 4 hunterss moved from Celduin to Rhovanion
            1 clipper moved from Celduin River to Forest River
            3 hunterss moved from High Mirkwood to Forest River
            1 clipper and 3 hunterss moved from Forest River to Celduin River
            3 hunterss moved from Celduin River to S. Dale
            1 hobbits moved from Celebran to Wold
            1 wizard moved from E. Emnet to N. Brown Lands
            4 hunterss moved from Lorien to Wold
            3 hobbitss moved from Dol Goldur to S. Mirkwood
            2 hunterss moved from Moria to Anduin East Bank
    
        Combat - Elves
            Battle in N. Brown Lands
                Elves attack with 1 griffin, 1 hobbits, 1 hunters and 1 wizard
                Khand defend with 1 raiderCavalry
                    Elves roll dice for 1 griffin, 1 hobbits, 1 hunters and 1 wizard in N. Brown Lands, round 2 : 3/4 hits, 1.67 expected hits
                    Khand roll dice for 1 raiderCavalry in N. Brown Lands, round 2 : 0/1 hits, 0.17 expected hits
                    1 raiderCavalry owned by the Khand lost in N. Brown Lands
                Elves win, taking N. Brown Lands from Khand with 1 griffin, 1 hobbits, 1 hunters and 1 wizard remaining. Battle score for attacker is 5
                Casualties for Khand: 1 raiderCavalry
            Battle in Rhovanion
                Elves attack with 9 hobbitss, 10 hunterss and 1 wizard
                Mordor defend with 1 orcs and 1 siegeTower
                    Elves roll dice for 9 hobbitss, 10 hunterss and 1 wizard in Rhovanion, round 2 : 3/20 hits, 5.50 expected hits
                    Mordor roll dice for 1 orcs and 1 siegeTower in Rhovanion, round 2 : 1/2 hits, 0.33 expected hits
                    1 hobbits owned by the Elves, 1 siegeTower owned by the Mordor and 1 orcs owned by the Mordor lost in Rhovanion
                Elves win, taking Rhovanion from Mordor with 8 hobbitss, 10 hunterss and 1 wizard remaining. Battle score for attacker is 5
                Casualties for Elves: 1 hobbits
                Casualties for Mordor: 1 orcs and 1 siegeTower
    
        Non Combat Move - Elves
            1 griffin moved from N. Brown Lands to S. Mirkwood
    
        Place Units - Elves
            3 hobbitss and 1 hunters placed in Dol Goldur
            2 hunterss and 2 wizards placed in Lorien
            1 griffin placed in High Mirkwood
    
        Turn Complete - Elves
            Elves collect 42 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Mordor : 0.67
    Elves : -1.17
    Khand : -0.17
    

    Savegame


  • TripleA Turn Summary: Haradrim round 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 15
    
        Purchase Units - Haradrim
            Haradrim buy 1 corsairs and 9 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            1 spearInfantry moved from Anorien to E. Emnet
                  Haradrim take E. Emnet from Rohan
            9 spearInfantrys moved from Minas Tirith to Anorien
    
        Combat - Haradrim
    
        Non Combat Move - Haradrim
            4 galleons moved from Gwathlo to Isen
            3 galleons moved from Gwathlo to Gwathlo Mouth
    
        Place Units - Haradrim
            1 corsairs and 9 spearInfantrys placed in Minas Tirith
    
        Turn Complete - Haradrim
            Haradrim collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 15
    
        Turn Complete - Gondor
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Rhun round 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 15
    
        Purchase Units - Rhun
            Rhun buy 6 fortificationss; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
            1 chariotArchers moved from Rhun to E. Rhovanion
                  Rhun take E. Rhovanion from Dale
            1 chariotArchers moved from E. Rhovanion to Rhun
    
        Combat - Rhun
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            6 fortificationss placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 15
    
        Purchase Units - Dale
            Dale buy 4 lightCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 heavyCavalry moved from Celduin to E. Rhovanion
                  Dale take E. Rhovanion from Rhun
            1 heavyCavalry moved from E. Rhovanion to S. E. Rhovanion
                  Dale take S. E. Rhovanion from Khand
            1 spearInfantry moved from Celduin to E. Rhovanion
            2 spearInfantrys and 3 trebuches moved from N. Dale to S. Dale
            1 spearInfantry moved from Lake Town to Forest River
            1 raft and 1 spearInfantry moved from Forest River to Celduin River
            1 spearInfantry moved from Celduin River to Celduin
            1 heavyCavalry, 2 spearInfantrys and 3 trebuches moved from S. Dale to Celduin
            1 spearInfantry moved from S. Dale to Celduin
            1 spearInfantry and 2 trebuches moved from Lake Town to N. Dale
            1 spearInfantry moved from S. Dale to N. Rhun
    
        Combat - Dale
    
        Non Combat Move - Dale
    
        Place Units - Dale
            4 lightCavalrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 24
  • 7
  • 44
  • 17
  • 39
  • 43
  • 102
  • 170
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

17.0k

Users

39.3k

Topics

1.7m

Posts