19L ArtofWar1947 (L) vs AetV (X) BM3


  • Scramble to defend SZ 113?


  • Also, OOL for SZ 113?


  • Full scramble and Max Def. @ArtofWar1947


  • TripleA Turn Summary: UK_Pacific round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Purchase Units - Americans
            Americans buy 9 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 24 fighters moved from Egypt to Iraq
            5 fighters moved from United Kingdom to 113 Sea Zone
            6 fighters moved from 110 Sea Zone to 113 Sea Zone
    
        Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
            Air Battle in Iraq
                Americans attacks with 25 units heading to Iraq
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Iraq causes 3 damage total. 
            Battle in 113 Sea Zone
                Americans attack with 11 fighters
                Germans defend with 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 4 transports
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 11 fighters in 113 Sea Zone, round 2 : 3/11 hits, 5.50 expected hits
                    Germans roll dice for 1 carrier, 1 destroyer, 5 fighters and 4 transports in 113 Sea Zone, round 2 : 2/7 hits, 4.00 expected hits
                    1 destroyer owned by the Germans, 1 carrier owned by the Germans and 2 fighters owned by the Americans lost in 113 Sea Zone
                    Americans roll dice for 9 fighters in 113 Sea Zone, round 3 : 3/9 hits, 4.50 expected hits
                    Germans roll dice for 5 fighters and 4 transports in 113 Sea Zone, round 3 : 2/5 hits, 3.33 expected hits
                    3 fighters owned by the Germans and 2 fighters owned by the Americans lost in 113 Sea Zone
                    Americans roll dice for 7 fighters in 113 Sea Zone, round 4 : 4/7 hits, 3.50 expected hits
                    Germans roll dice for 2 fighters and 4 transports in 113 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the Germans, 2 fighters owned by the Americans and 2 transports owned by the Germans lost in 113 Sea Zone
                    2 transports owned by the Germans lost in 113 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 42
                Casualties for Americans: 6 fighters
                Casualties for Germans: 1 carrier, 1 destroyer, 5 fighters and 4 transports
            Cleaning up after air battles
    
        Non Combat Move - Americans
            5 fighters moved from 113 Sea Zone to 110 Sea Zone
            8 fighters moved from Eastern United States to 110 Sea Zone
            1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 bomber and 24 fighters moved from Iraq to Egypt
            1 bomber and 1 fighter moved from Gibraltar to Egypt
            1 bomber moved from Eastern United States to French West Africa
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 aaGun and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 carriers, 2 fighters, 2 tactical_bombers and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            1 battleship, 4 carriers, 3 cruisers, 13 destroyers and 5 submarines moved from 20 Sea Zone to 36 Sea Zone
            5 bombers moved from Manchuria to Kwangsi
    
        Place Units - Americans
            9 fighters and 1 tactical_bomber placed in Eastern United States
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Anhwe to Szechwan
            4 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Hunan from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Anhwe
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            3 infantry moved from Chahar to Hopei
            1 infantry moved from Kiangsi to Kwangsi
            1 infantry moved from Anhwe to Hopei
    
        Place Units - Chinese
            4 infantry placed in Hopei
            Chinese undo move 1.
            2 infantry placed in Hopei
            4 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Egypt to Belgian Congo
            11 fighters and 2 tactical_bombers moved from Egypt to Belgian Congo
    
        Combat - British
            Battle in Belgian Congo
                British attack with 11 fighters, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 1 mech_infantry
                    British roll dice for 11 fighters, 1 mech_infantry and 2 tactical_bombers in Belgian Congo, round 2 : 4/14 hits, 7.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Belgian Congo
                British win, taking Belgian Congo from Japanese with 11 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            11 fighters and 2 tactical_bombers moved from Belgian Congo to Egypt
            1 transport moved from 109 Sea Zone to 106 Sea Zone
    
        Place Units - British
            2 infantry and 1 mech_infantry placed in Egypt
            1 fighter and 2 infantry placed in United Kingdom
            1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 22 PUs; end with 22 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 25 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -2.67
    British : -3.00
    Americans : -3.50
    Chinese : 0.33
    AA fire in Iraq : : -0.17
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Purchase Units - Americans
            Americans buy 9 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 24 fighters moved from Egypt to Iraq
            5 fighters moved from United Kingdom to 113 Sea Zone
            6 fighters moved from 110 Sea Zone to 113 Sea Zone
    
        Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
            Air Battle in Iraq
                Americans attacks with 25 units heading to Iraq
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Iraq causes 3 damage total. 
            Battle in 113 Sea Zone
                Americans attack with 11 fighters
                Germans defend with 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 4 transports
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 11 fighters in 113 Sea Zone, round 2 : 3/11 hits, 5.50 expected hits
                    Germans roll dice for 1 carrier, 1 destroyer, 5 fighters and 4 transports in 113 Sea Zone, round 2 : 2/7 hits, 4.00 expected hits
                    1 destroyer owned by the Germans, 1 carrier owned by the Germans and 2 fighters owned by the Americans lost in 113 Sea Zone
                    Americans roll dice for 9 fighters in 113 Sea Zone, round 3 : 3/9 hits, 4.50 expected hits
                    Germans roll dice for 5 fighters and 4 transports in 113 Sea Zone, round 3 : 2/5 hits, 3.33 expected hits
                    3 fighters owned by the Germans and 2 fighters owned by the Americans lost in 113 Sea Zone
                    Americans roll dice for 7 fighters in 113 Sea Zone, round 4 : 4/7 hits, 3.50 expected hits
                    Germans roll dice for 2 fighters and 4 transports in 113 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the Germans, 2 fighters owned by the Americans and 2 transports owned by the Germans lost in 113 Sea Zone
                    2 transports owned by the Germans lost in 113 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 42
                Casualties for Americans: 6 fighters
                Casualties for Germans: 1 carrier, 1 destroyer, 5 fighters and 4 transports
            Cleaning up after air battles
    
        Non Combat Move - Americans
            5 fighters moved from 113 Sea Zone to 110 Sea Zone
            8 fighters moved from Eastern United States to 110 Sea Zone
            1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 bomber and 24 fighters moved from Iraq to Egypt
            1 bomber and 1 fighter moved from Gibraltar to Egypt
            1 bomber moved from Eastern United States to French West Africa
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 aaGun and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 carriers, 2 fighters, 2 tactical_bombers and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            1 battleship, 4 carriers, 3 cruisers, 13 destroyers and 5 submarines moved from 20 Sea Zone to 36 Sea Zone
            5 bombers moved from Manchuria to Kwangsi
    
        Place Units - Americans
            9 fighters and 1 tactical_bomber placed in Eastern United States
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Anhwe to Szechwan
            4 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Hunan from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Anhwe
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            3 infantry moved from Chahar to Hopei
            1 infantry moved from Kiangsi to Kwangsi
            1 infantry moved from Anhwe to Hopei
    
        Place Units - Chinese
            4 infantry placed in Hopei
            Chinese undo move 1.
            2 infantry placed in Hopei
            4 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Egypt to Belgian Congo
            11 fighters and 2 tactical_bombers moved from Egypt to Belgian Congo
    
        Combat - British
            Battle in Belgian Congo
                British attack with 11 fighters, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 1 mech_infantry
                    British roll dice for 11 fighters, 1 mech_infantry and 2 tactical_bombers in Belgian Congo, round 2 : 4/14 hits, 7.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Belgian Congo
                British win, taking Belgian Congo from Japanese with 11 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            11 fighters and 2 tactical_bombers moved from Belgian Congo to Egypt
            1 transport moved from 109 Sea Zone to 106 Sea Zone
    
        Place Units - British
            2 infantry and 1 mech_infantry placed in Egypt
            1 fighter and 2 infantry placed in United Kingdom
            1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 22 PUs; end with 22 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 25 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Chahar: 4 infantry
            EDIT: Adding units owned by Chinese to Manchuria: 2 infantry
            EDIT: Adding units owned by Chinese to Hopei: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -2.67
    British : -3.00
    Americans : -3.50
    Chinese : 0.33
    AA fire in Iraq : : -0.17
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,1,5,5,4,4,1,1
            Italians collect 6 PUs (6 lost to blockades); end with 6 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Purchase Units - ANZAC
            ANZAC repair damage of 5x factory_minor; Remaining resources: 78 PUs; 
            ANZAC buy 3 armour, 1 bomber, 3 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            5 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
            4 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Hainan
            3 bombers moved from Kwangtung to French Indo China
            1 bomber moved from Queensland to French Indo China
            2 bombers moved from Korea to French Indo China
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
    
        Combat - ANZAC
            Battle in Hainan
            Battle in French Indo China
                ANZAC attack with 4 artilleries, 6 bombers and 4 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 factory_minor and 9 infantry
                    AA fire in French Indo China : 0/3 hits, 0.50 expected hits
                    ANZAC roll dice for 1 cruiser in French Indo China, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 4 artilleries, 6 bombers and 4 infantry in French Indo China, round 2 : 11/14 hits, 6.67 expected hits
                    Japanese roll dice for 1 aaGun and 9 infantry in French Indo China, round 2 : 3/9 hits, 3.00 expected hits
                    9 infantry owned by the Japanese, 2 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 aaGun owned by the Japanese lost in French Indo China
                ANZAC win, taking Hainan from Japanese, taking French Indo China from Japanese with 3 artilleries, 6 bombers and 2 infantry remaining. Battle score for attacker is 22
                Casualties for ANZAC: 1 artillery and 2 infantry
                Casualties for Japanese: 1 aaGun and 9 infantry
    
        Non Combat Move - ANZAC
            2 destroyers and 3 submarines moved from 20 Sea Zone to 36 Sea Zone
            2 carriers moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Queensland to 36 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Korea to Buryatia
            3 fighters moved from 6 Sea Zone to Buryatia
            1 bomber moved from Korea to Buryatia
            1 armour moved from Japan to 6 Sea Zone
            1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour moved from 5 Sea Zone to Amur
            1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from French Indo China to Manchuria
            1 bomber moved from French Indo China to Manchuria
            4 bombers moved from French Indo China to Kwangsi
    
        Place Units - ANZAC
            3 armour placed in Korea
            3 mech_infantrys placed in Japan
            3 fighters placed in Queensland
            1 bomber placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 38 PUs; end with 38 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 41 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 4.83
    Japanese : 0.00
    AA fire in French Indo China : : -0.50
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 25

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 100 PUs; 
            Germans buy 3 armour, 2 bombers, 1 destroyer, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour and 1 mech_infantry moved from Yenisey to Buryatia
                  Germans take Yakut S.S.R. from ANZAC
            4 armour moved from Kansu to Central Mongolia
                  Germans take Tsagaan Olom from Russians
            19 armour and 5 mech_infantrys moved from Iraq to Egypt
            5 fighters moved from Southern Italy to Egypt
            2 tactical_bombers moved from Southern Italy to Egypt
            15 bombers moved from Southern Italy to Egypt
    
        Combat - Germans
            Battle in Buryatia
                Germans attack with 3 armour and 1 mech_infantry
                ANZAC defend with 1 bomber, 3 fighters and 1 mech_infantry
                    Germans roll dice for 3 armour and 1 mech_infantry in Buryatia, round 2 : 1/4 hits, 1,67 expected hits
                    ANZAC roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Buryatia, round 2 : 3/5 hits, 2,50 expected hits
                    2 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the ANZAC lost in Buryatia
                1 armour owned by the Germans retreated to Yakut S.S.R.
                ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is -12
                Casualties for Germans: 2 armour and 1 mech_infantry
                Casualties for ANZAC: 1 mech_infantry
            Battle in Egypt
                Germans attack with 19 armour, 15 bombers, 5 fighters, 5 mech_infantrys and 2 tactical_bombers
                British defend with 1 airfield, 6 armour, 1 factory_minor, 11 fighters, 1 harbour, 5 infantry, 12 mech_infantrys and 2 tactical_bombers; Americans defend with 2 aaGuns, 4 artilleries, 2 bombers, 25 fighters, 6 infantry and 5 tactical_bombers
                    AA fire in Egypt : 0/6 hits, 1,00 expected hits
                    Germans roll dice for 19 armour, 15 bombers, 5 fighters, 5 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 25/46 hits, 24,17 expected hits
    

    Combat Hit Differential Summary :

    Germans : 0,17
    ANZAC : 0,50
    AA fire in Egypt : : -1,00
    

    Savegame


  • @ArtofWar1947 , i rolled one hit above suggested average. I will Keep your AA-Gun for another round.
    Germany shouldn’t win, but the possibilty of gettig diced exist.
    If keeping the AA-gun is something you would have not considered, let me know.

    Will continue to roll Combat now.


  • TripleA Turn Summary: Germans round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 100 PUs; 
            Germans buy 3 armour, 2 bombers, 1 destroyer, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour and 1 mech_infantry moved from Yenisey to Buryatia
                  Germans take Yakut S.S.R. from ANZAC
            4 armour moved from Kansu to Central Mongolia
                  Germans take Tsagaan Olom from Russians
            19 armour and 5 mech_infantrys moved from Iraq to Egypt
            5 fighters moved from Southern Italy to Egypt
            2 tactical_bombers moved from Southern Italy to Egypt
            15 bombers moved from Southern Italy to Egypt
    
        Combat - Germans
            Battle in Buryatia
                Germans attack with 3 armour and 1 mech_infantry
                ANZAC defend with 1 bomber, 3 fighters and 1 mech_infantry
                    Germans roll dice for 3 armour and 1 mech_infantry in Buryatia, round 2 : 1/4 hits, 1,67 expected hits
                    ANZAC roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Buryatia, round 2 : 3/5 hits, 2,50 expected hits
                    2 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the ANZAC lost in Buryatia
                1 armour owned by the Germans retreated to Yakut S.S.R.
                ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is -12
                Casualties for Germans: 2 armour and 1 mech_infantry
                Casualties for ANZAC: 1 mech_infantry
            Battle in Egypt
                Germans attack with 19 armour, 15 bombers, 5 fighters, 5 mech_infantrys and 2 tactical_bombers
                British defend with 1 airfield, 6 armour, 1 factory_minor, 11 fighters, 1 harbour, 5 infantry, 12 mech_infantrys and 2 tactical_bombers; Americans defend with 2 aaGuns, 4 artilleries, 2 bombers, 25 fighters, 6 infantry and 5 tactical_bombers
                    AA fire in Egypt : 0/6 hits, 1,00 expected hits
                    Germans roll dice for 19 armour, 15 bombers, 5 fighters, 5 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 25/46 hits, 24,17 expected hits
                    British roll dice for 2 aaGuns, 6 armour, 4 artilleries, 2 bombers, 36 fighters, 11 infantry, 12 mech_infantrys and 7 tactical_bombers in Egypt, round 2 : 41/78 hits, 39,83 expected hits
                    12 mech_infantrys owned by the British, 10 bombers owned by the Germans, 5 fighters owned by the Germans, 19 armour owned by the Germans, 6 infantry owned by the Americans, 2 bombers owned by the Americans, 2 tactical_bombers owned by the Germans, 5 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Egypt
                 retreated to Egypt
                British win with 2 aaGuns, 6 armour, 4 artilleries, 36 fighters and 7 tactical_bombers remaining. Battle score for attacker is -221
                Casualties for Germans: 19 armour, 10 bombers, 5 fighters, 5 mech_infantrys and 2 tactical_bombers
                Casualties for Americans: 2 bombers and 6 infantry
                Casualties for British: 5 infantry and 12 mech_infantrys
    
        Non Combat Move - Germans
            5 bombers moved from Egypt to Greece
            2 aaGuns and 1 infantry moved from Northwest Persia to Iraq
            3 mech_infantrys moved from Baltic States to Karelia
            2 fighters and 1 tactical_bomber moved from Western Germany to Greece
            2 fighters moved from Western Germany to Southern Italy
            1 armour moved from Evenkiyskiy to Yenisey
    
        Place Units - Germans
            4 infantry placed in Germany
            6 infantry placed in Western Germany
            3 armour placed in Iraq
            1 destroyer placed in 97 Sea Zone
            2 fighters placed in Western Germany
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,3,1,4,1,3,6,4
            Germans collect 73 PUs (4 lost to blockades); end with 73 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    British : 1,17
    ANZAC : 0,50
    AA fire in Egypt : : -1,00
    

    Savegame


  • TripleA Turn Summary: Russians round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 fighters moved from Kwangtung to 36 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • If Japan conducts an amphibious assault on Egypt, I will scramble a UK Tac to SZ 81 to prevent a bombardment by the 3 Japanese BBs and CA.


  • TripleA Move Summary: Japanese round 25

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Combat Move - Japanese
            1 infantry moved from Trans-Jordan to Egypt
            3 armour and 3 mech_infantrys moved from Iraq to Egypt
            1 artillery moved from Iraq to 80 Sea Zone
            5 infantry moved from Iraq to 80 Sea Zone
            1 marine moved from Iraq to 80 Sea Zone
            11 fighters moved from Iraq to Egypt
            11 bombers moved from Iraq to Egypt
            1 artillery, 3 battleships, 6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 1 marine, 5 submarines, 3 tactical_bombers and 3 transports moved from 80 Sea Zone to 81 Sea Zone
            2 fighters moved from 81 Sea Zone to Egypt
            3 tactical_bombers moved from 81 Sea Zone to Egypt
            5 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            1 marine moved from 81 Sea Zone to Egypt
    

    Savegame


  • TripleA Turn Summary: Japanese round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Combat Move - Japanese
            1 infantry moved from Trans-Jordan to Egypt
            3 armour and 3 mech_infantrys moved from Iraq to Egypt
            1 artillery moved from Iraq to 80 Sea Zone
            5 infantry moved from Iraq to 80 Sea Zone
            1 marine moved from Iraq to 80 Sea Zone
            11 fighters moved from Iraq to Egypt
            11 bombers moved from Iraq to Egypt
            1 artillery, 3 battleships, 6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 1 marine, 5 submarines, 3 tactical_bombers and 3 transports moved from 80 Sea Zone to 81 Sea Zone
            2 fighters moved from 81 Sea Zone to Egypt
            3 tactical_bombers moved from 81 Sea Zone to Egypt
            5 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            1 marine moved from 81 Sea Zone to Egypt
    
        Combat - Japanese
            British scrambles 1 units out of Egypt to defend against the attack in 81 Sea Zone
            British scrambles to create a battle in territory 81 Sea Zone
            Battle in 81 Sea Zone
                Japanese attack with 3 battleships, 6 carriers, 1 cruiser, 2 destroyers, 5 submarines and 3 transports
                British defend with 1 tactical_bomber
                5 submarines owned by the Japanese Submerged
                    Japanese roll dice for 3 battleships, 6 carriers, 1 cruiser, 2 destroyers and 3 transports in 81 Sea Zone, round 2 : 1/6 hits, 3,17 expected hits
                    British roll dice for 1 tactical_bomber in 81 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the British lost in 81 Sea Zone
                Japanese win with 3 battleships, 6 carriers, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 11
                Casualties for British: 1 tactical_bomber
            Battle in Egypt
                Japanese attack with 3 armour, 1 artillery, 11 bombers, 13 fighters, 6 infantry, 1 marine, 3 mech_infantrys and 3 tactical_bombers
                British defend with 1 airfield, 6 armour, 1 factory_minor, 11 fighters, 1 harbour and 1 tactical_bomber; Americans defend with 2 aaGuns, 4 artilleries, 25 fighters and 5 tactical_bombers
                    AA fire in Egypt : 0/6 hits, 1,00 expected hits
                    Japanese roll dice for 3 armour, 1 artillery, 11 bombers, 13 fighters, 6 infantry, 1 marine, 3 mech_infantrys and 3 tactical_bombers in Egypt, round 2 : 25/41 hits, 19,67 expected hits
                    British roll dice for 2 aaGuns, 6 armour, 4 artilleries, 36 fighters and 6 tactical_bombers in Egypt, round 2 : 32/52 hits, 31,33 expected hits
                    3 tactical_bombers owned by the Japanese, 13 fighters owned by the Japanese, 1 artillery owned by the Japanese, 2 aaGuns owned by the Americans, 4 artilleries owned by the Americans, 6 armour owned by the British, 6 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 marine owned by the Japanese, 3 bombers owned by the Japanese, 1 tactical_bomber owned by the British, 5 tactical_bombers owned by the Americans, 2 armour owned by the Japanese and 7 fighters owned by the Americans lost in Egypt
                    Japanese roll dice for 1 armour and 8 bombers in Egypt, round 3 : 5/9 hits, 5,83 expected hits
                    British roll dice for 29 fighters in Egypt, round 3 : 20/29 hits, 19,33 expected hits
                    8 bombers owned by the Japanese, 1 armour owned by the Japanese and 5 fighters owned by the Americans lost in Egypt
                British win with 24 fighters remaining. Battle score for attacker is -104
                Casualties for Japanese: 3 armour, 1 artillery, 11 bombers, 13 fighters, 6 infantry, 1 marine, 3 mech_infantrys and 3 tactical_bombers
                Casualties for Americans: 2 aaGuns, 4 artilleries, 12 fighters and 5 tactical_bombers
                Casualties for British: 6 armour and 1 tactical_bomber
    
        Non Combat Move - Japanese
            1 infantry moved from Iraq to Trans-Jordan
    
        Turn Complete - Japanese
    

    Combat Hit Differential Summary :

    British : 0,83
    AA fire in Egypt : : -1,00
    Japanese : 2,33
    

    Savegame


  • @ArtofWar1947 a very good game here!
    I will concede.
    The Advantage was going back and forth, but you finally kept the upper Hand.
    It was my mistake to abandon the Pac and rush to Germanys help.
    You did an outstanding Job w. your Russians.

    Game will be posted shortly.


  • Thanks for a really interesting and challenging game. You had me sweating bullets with the successful Sea Lion, the capture of Russia and then the destruction of the Russian army, and the threat of a second Sea Lion–not to mention the constant threat to Egypt.


  • @ArtofWar1947 do you care for a rematch?
    Switch sides?

    Let me know if you do.


  • Sure. Your preference as to which sides we each take.


  • @ArtofWar1947, i would love to take Axis again, but to keep it just it is good to switch sides.

    You have Axis and may set up the next game.
    Good luck again!!


  • As you’d really like to take the Axis again, and I do not have a strong preference, you may take the Axis. Our last game was the first contact with Japan-1 strategy, and I found it challenging. If we play a third game, I can take the Axis. However, if you prefer, I’ll take the Axis this time.

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