19L ArtofWar1947 (L) vs AetV (X) BM3


  • @ArtofWar1947 , i rolled one hit above suggested average. I will Keep your AA-Gun for another round.
    Germany shouldn’t win, but the possibilty of gettig diced exist.
    If keeping the AA-gun is something you would have not considered, let me know.

    Will continue to roll Combat now.


  • TripleA Turn Summary: Germans round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 100 PUs; 
            Germans buy 3 armour, 2 bombers, 1 destroyer, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour and 1 mech_infantry moved from Yenisey to Buryatia
                  Germans take Yakut S.S.R. from ANZAC
            4 armour moved from Kansu to Central Mongolia
                  Germans take Tsagaan Olom from Russians
            19 armour and 5 mech_infantrys moved from Iraq to Egypt
            5 fighters moved from Southern Italy to Egypt
            2 tactical_bombers moved from Southern Italy to Egypt
            15 bombers moved from Southern Italy to Egypt
    
        Combat - Germans
            Battle in Buryatia
                Germans attack with 3 armour and 1 mech_infantry
                ANZAC defend with 1 bomber, 3 fighters and 1 mech_infantry
                    Germans roll dice for 3 armour and 1 mech_infantry in Buryatia, round 2 : 1/4 hits, 1,67 expected hits
                    ANZAC roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Buryatia, round 2 : 3/5 hits, 2,50 expected hits
                    2 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the ANZAC lost in Buryatia
                1 armour owned by the Germans retreated to Yakut S.S.R.
                ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is -12
                Casualties for Germans: 2 armour and 1 mech_infantry
                Casualties for ANZAC: 1 mech_infantry
            Battle in Egypt
                Germans attack with 19 armour, 15 bombers, 5 fighters, 5 mech_infantrys and 2 tactical_bombers
                British defend with 1 airfield, 6 armour, 1 factory_minor, 11 fighters, 1 harbour, 5 infantry, 12 mech_infantrys and 2 tactical_bombers; Americans defend with 2 aaGuns, 4 artilleries, 2 bombers, 25 fighters, 6 infantry and 5 tactical_bombers
                    AA fire in Egypt : 0/6 hits, 1,00 expected hits
                    Germans roll dice for 19 armour, 15 bombers, 5 fighters, 5 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 25/46 hits, 24,17 expected hits
                    British roll dice for 2 aaGuns, 6 armour, 4 artilleries, 2 bombers, 36 fighters, 11 infantry, 12 mech_infantrys and 7 tactical_bombers in Egypt, round 2 : 41/78 hits, 39,83 expected hits
                    12 mech_infantrys owned by the British, 10 bombers owned by the Germans, 5 fighters owned by the Germans, 19 armour owned by the Germans, 6 infantry owned by the Americans, 2 bombers owned by the Americans, 2 tactical_bombers owned by the Germans, 5 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Egypt
                 retreated to Egypt
                British win with 2 aaGuns, 6 armour, 4 artilleries, 36 fighters and 7 tactical_bombers remaining. Battle score for attacker is -221
                Casualties for Germans: 19 armour, 10 bombers, 5 fighters, 5 mech_infantrys and 2 tactical_bombers
                Casualties for Americans: 2 bombers and 6 infantry
                Casualties for British: 5 infantry and 12 mech_infantrys
    
        Non Combat Move - Germans
            5 bombers moved from Egypt to Greece
            2 aaGuns and 1 infantry moved from Northwest Persia to Iraq
            3 mech_infantrys moved from Baltic States to Karelia
            2 fighters and 1 tactical_bomber moved from Western Germany to Greece
            2 fighters moved from Western Germany to Southern Italy
            1 armour moved from Evenkiyskiy to Yenisey
    
        Place Units - Germans
            4 infantry placed in Germany
            6 infantry placed in Western Germany
            3 armour placed in Iraq
            1 destroyer placed in 97 Sea Zone
            2 fighters placed in Western Germany
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,3,1,4,1,3,6,4
            Germans collect 73 PUs (4 lost to blockades); end with 73 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    British : 1,17
    ANZAC : 0,50
    AA fire in Egypt : : -1,00
    

    Savegame


  • TripleA Turn Summary: Russians round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 fighters moved from Kwangtung to 36 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • If Japan conducts an amphibious assault on Egypt, I will scramble a UK Tac to SZ 81 to prevent a bombardment by the 3 Japanese BBs and CA.


  • TripleA Move Summary: Japanese round 25

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Combat Move - Japanese
            1 infantry moved from Trans-Jordan to Egypt
            3 armour and 3 mech_infantrys moved from Iraq to Egypt
            1 artillery moved from Iraq to 80 Sea Zone
            5 infantry moved from Iraq to 80 Sea Zone
            1 marine moved from Iraq to 80 Sea Zone
            11 fighters moved from Iraq to Egypt
            11 bombers moved from Iraq to Egypt
            1 artillery, 3 battleships, 6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 1 marine, 5 submarines, 3 tactical_bombers and 3 transports moved from 80 Sea Zone to 81 Sea Zone
            2 fighters moved from 81 Sea Zone to Egypt
            3 tactical_bombers moved from 81 Sea Zone to Egypt
            5 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            1 marine moved from 81 Sea Zone to Egypt
    

    Savegame


  • TripleA Turn Summary: Japanese round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Combat Move - Japanese
            1 infantry moved from Trans-Jordan to Egypt
            3 armour and 3 mech_infantrys moved from Iraq to Egypt
            1 artillery moved from Iraq to 80 Sea Zone
            5 infantry moved from Iraq to 80 Sea Zone
            1 marine moved from Iraq to 80 Sea Zone
            11 fighters moved from Iraq to Egypt
            11 bombers moved from Iraq to Egypt
            1 artillery, 3 battleships, 6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 1 marine, 5 submarines, 3 tactical_bombers and 3 transports moved from 80 Sea Zone to 81 Sea Zone
            2 fighters moved from 81 Sea Zone to Egypt
            3 tactical_bombers moved from 81 Sea Zone to Egypt
            5 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            1 marine moved from 81 Sea Zone to Egypt
    
        Combat - Japanese
            British scrambles 1 units out of Egypt to defend against the attack in 81 Sea Zone
            British scrambles to create a battle in territory 81 Sea Zone
            Battle in 81 Sea Zone
                Japanese attack with 3 battleships, 6 carriers, 1 cruiser, 2 destroyers, 5 submarines and 3 transports
                British defend with 1 tactical_bomber
                5 submarines owned by the Japanese Submerged
                    Japanese roll dice for 3 battleships, 6 carriers, 1 cruiser, 2 destroyers and 3 transports in 81 Sea Zone, round 2 : 1/6 hits, 3,17 expected hits
                    British roll dice for 1 tactical_bomber in 81 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the British lost in 81 Sea Zone
                Japanese win with 3 battleships, 6 carriers, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 11
                Casualties for British: 1 tactical_bomber
            Battle in Egypt
                Japanese attack with 3 armour, 1 artillery, 11 bombers, 13 fighters, 6 infantry, 1 marine, 3 mech_infantrys and 3 tactical_bombers
                British defend with 1 airfield, 6 armour, 1 factory_minor, 11 fighters, 1 harbour and 1 tactical_bomber; Americans defend with 2 aaGuns, 4 artilleries, 25 fighters and 5 tactical_bombers
                    AA fire in Egypt : 0/6 hits, 1,00 expected hits
                    Japanese roll dice for 3 armour, 1 artillery, 11 bombers, 13 fighters, 6 infantry, 1 marine, 3 mech_infantrys and 3 tactical_bombers in Egypt, round 2 : 25/41 hits, 19,67 expected hits
                    British roll dice for 2 aaGuns, 6 armour, 4 artilleries, 36 fighters and 6 tactical_bombers in Egypt, round 2 : 32/52 hits, 31,33 expected hits
                    3 tactical_bombers owned by the Japanese, 13 fighters owned by the Japanese, 1 artillery owned by the Japanese, 2 aaGuns owned by the Americans, 4 artilleries owned by the Americans, 6 armour owned by the British, 6 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 marine owned by the Japanese, 3 bombers owned by the Japanese, 1 tactical_bomber owned by the British, 5 tactical_bombers owned by the Americans, 2 armour owned by the Japanese and 7 fighters owned by the Americans lost in Egypt
                    Japanese roll dice for 1 armour and 8 bombers in Egypt, round 3 : 5/9 hits, 5,83 expected hits
                    British roll dice for 29 fighters in Egypt, round 3 : 20/29 hits, 19,33 expected hits
                    8 bombers owned by the Japanese, 1 armour owned by the Japanese and 5 fighters owned by the Americans lost in Egypt
                British win with 24 fighters remaining. Battle score for attacker is -104
                Casualties for Japanese: 3 armour, 1 artillery, 11 bombers, 13 fighters, 6 infantry, 1 marine, 3 mech_infantrys and 3 tactical_bombers
                Casualties for Americans: 2 aaGuns, 4 artilleries, 12 fighters and 5 tactical_bombers
                Casualties for British: 6 armour and 1 tactical_bomber
    
        Non Combat Move - Japanese
            1 infantry moved from Iraq to Trans-Jordan
    
        Turn Complete - Japanese
    

    Combat Hit Differential Summary :

    British : 0,83
    AA fire in Egypt : : -1,00
    Japanese : 2,33
    

    Savegame


  • @ArtofWar1947 a very good game here!
    I will concede.
    The Advantage was going back and forth, but you finally kept the upper Hand.
    It was my mistake to abandon the Pac and rush to Germanys help.
    You did an outstanding Job w. your Russians.

    Game will be posted shortly.


  • Thanks for a really interesting and challenging game. You had me sweating bullets with the successful Sea Lion, the capture of Russia and then the destruction of the Russian army, and the threat of a second Sea Lion–not to mention the constant threat to Egypt.


  • @ArtofWar1947 do you care for a rematch?
    Switch sides?

    Let me know if you do.


  • Sure. Your preference as to which sides we each take.


  • @ArtofWar1947, i would love to take Axis again, but to keep it just it is good to switch sides.

    You have Axis and may set up the next game.
    Good luck again!!


  • As you’d really like to take the Axis again, and I do not have a strong preference, you may take the Axis. Our last game was the first contact with Japan-1 strategy, and I found it challenging. If we play a third game, I can take the Axis. However, if you prefer, I’ll take the Axis this time.


  • @ArtofWar1947 then i choose Axis again and will set up the game tonight my time CET.
    I am looking forward to this.

    Best regards

    AetV

Suggested Topics

  • 19
  • 46
  • 127
  • 64
  • 37
  • 103
  • 114
  • 1.9k
Axis & Allies Boardgaming Custom Painted Miniatures

53

Online

17.0k

Users

39.3k

Topics

1.7m

Posts