• TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 6 armour and 10 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 armour moved from French Indo China to Burma
            1 armour moved from Malaya to Burma
            1 armour moved from Yunnan to Burma
            1 armour moved from Szechwan to Burma
            3 armour moved from Hunan to Burma
            2 armour moved from Tsinghai to Kansu
            1 infantry moved from Timguska to Kansu
            1 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 armour moved from Anhwe to Kweichow
            1 mech_infantry moved from Anhwe to Kweichow
            3 tactical_bombers moved from Kiangsu to Kweichow
            1 tactical_bomber moved from Shensi to Kansu
            1 bomber moved from Kiangsu to Suiyuyan
            2 fighters moved from Kiangsu to Kweichow
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 : 4/7 hits, 3.67 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 2 infantry
            Battle in Kansu
                Japanese attack with 2 armour, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 armour, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Suiyuyan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Suiyuyan
                    Japanese roll dice for 1 bomber in Suiyuyan, round 3 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 1 bomber in Suiyuyan, round 4 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Burma
                Japanese attack with 9 armour
                British defend with 1 infantry
                    Japanese roll dice for 9 armour in Burma, round 2 : 3/9 hits, 4.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 8 armour remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Suiyuyan to Yunnan
            3 tactical_bombers moved from Kweichow to Yunnan
            1 armour moved from Sikang to Yunnan
            4 tactical_bombers moved from French Indo China to Yunnan
            4 fighters moved from French Indo China to Kiangsu
            2 fighters moved from Kweichow to Kiangsu
            3 armour moved from Kiangsu to Kwangsi
            1 tactical_bomber moved from Kansu to Yunnan
            1 infantry moved from Amur to Korea
            1 infantry moved from Amur to Siberia
            1 infantry moved from Yenisey to Yakut S.S.R.
    
        Place Units - Japanese
            3 armour placed in French Indo China
            3 armour placed in Kiangsu
            3 infantry placed in Manchuria
            7 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,6,3
            Japanese collect 52 PUs (4 lost to blockades); end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    UK_Pacific : 0.67
    Japanese : -1.33
    

    Savegame


  • Yeah I would’ve done it for sure


  • I apparently forgot to take the marine with my battleship from Hawaii to marianas last turn during noncombat. is it ok if I edit?


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 battleship, 1 destroyer, 7 infantry, 1 marine, 1 submarine and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Marianas: 1 marine
            EDIT: Removing units owned by Americans from Hawaiian Islands: 1 marine
            EDIT: Turning off Edit Mode
            1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
            1 bomber moved from Wake Island to Siberia
            1 infantry, 1 marine and 1 mech_infantry moved from Marianas to 22 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
            1 marine moved from Paulau Island to 34 Sea Zone
            1 armour moved from Sumatra to 41 Sea Zone
            1 marine moved from Sumatra to 41 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone
                  Americans take 35 Sea Zone from Japanese
                  Americans take 36 Sea Zone from Japanese
            1 battleship and 1 marine moved from 34 Sea Zone to 36 Sea Zone
            1 armour and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 36 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 armour, 1 infantry, 3 marines and 1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to French Indo China
            5 fighters moved from 35 Sea Zone to French Indo China
            1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
            1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Kwangtung
            Battle in Siberia
                Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Siberia, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
                Americans win, taking 6 Sea Zone from Japanese, taking Kwangtung from Japanese, taking Siberia from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in French Indo China
                Americans attack with 1 armour, 6 fighters, 1 infantry, 3 marines, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 3 armour and 1 factory_minor
                    Americans roll dice for 2 battleships and 1 cruiser in French Indo China, round 2 : 2/3 hits, 1.83 expected hits
                    Americans roll dice for 1 armour, 6 fighters, 1 infantry, 3 marines, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 6/13 hits, 5.50 expected hits
                    Japanese roll dice for 3 armour in French Indo China, round 2 : 2/3 hits, 1.50 expected hits
                    3 armour owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in French Indo China
                Americans win, taking French Indo China from Japanese with 1 armour, 6 fighters, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Japanese: 3 armour
    
        Non Combat Move - Americans
            1 carrier moved from 41 Sea Zone to 36 Sea Zone
            3 carriers moved from 35 Sea Zone to 36 Sea Zone
            6 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 battleship and 1 marine moved from 22 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Kwangtung
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 transport moved from 3 Sea Zone to 14 Sea Zone
            2 destroyers moved from 3 Sea Zone to 14 Sea Zone
            1 bomber moved from Siberia to Soviet Far East
            1 destroyer moved from 34 Sea Zone to 36 Sea Zone
            1 destroyer moved from 22 Sea Zone to 20 Sea Zone
            2 destroyers moved from 33 Sea Zone to 20 Sea Zone
            2 destroyers moved from 16 Sea Zone to 22 Sea Zone
            2 destroyers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 artillery, 3 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 battleship, 3 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 marine moved from 91 Sea Zone to Gibraltar
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 artillery and 2 infantry moved from Tunisia to Libya
            1 tactical_bomber moved from Wake Island to 20 Sea Zone
            1 fighter moved from 36 Sea Zone to 20 Sea Zone
            1 carrier moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Americans
            2 artilleries, 7 infantry and 1 marine placed in Eastern United States
            1 battleship, 1 destroyer, 1 submarine and 5 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Szechwan
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Sikang
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 4 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 artilleries, 1 fighter and 13 infantry moved from India to Burma
            2 fighters moved from Tobruk to 97 Sea Zone
            3 fighters and 1 tactical_bomber moved from Russia to Volgograd
            2 fighters moved from Persia to Volgograd
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 2 fighters
                Italians defend with 1 destroyer and 2 transports
                    British roll dice for 2 fighters in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                    2 transports owned by the Italians lost in 97 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 12
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer and 2 transports
            Battle in Volgograd
                British attack with 5 fighters and 1 tactical_bomber
                Germans defend with 2 armour and 1 factory_minor
                    British roll dice for 5 fighters and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 3.17 expected hits
                    Germans roll dice for 2 armour in Volgograd, round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Germans lost in Volgograd
                British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 2 armour
            Battle in Burma
                British attack with 5 artilleries, 1 fighter and 13 infantry
                Japanese defend with 8 armour
                    British roll dice for 5 artilleries, 1 fighter and 13 infantry in Burma, round 2 : 2/19 hits, 5.17 expected hits
                    Japanese roll dice for 8 armour in Burma, round 2 : 6/8 hits, 4.00 expected hits
                    2 armour owned by the Japanese and 6 infantry owned by the British lost in Burma
                    British roll dice for 5 artilleries, 1 fighter and 7 infantry in Burma, round 3 : 3/13 hits, 4.17 expected hits
                    Japanese roll dice for 6 armour in Burma, round 3 : 2/6 hits, 3.00 expected hits
                    3 armour owned by the Japanese and 2 infantry owned by the British lost in Burma
                    British roll dice for 5 artilleries, 1 fighter and 5 infantry in Burma, round 4 : 6/11 hits, 3.83 expected hits
                    Japanese roll dice for 3 armour in Burma, round 4 : 2/3 hits, 1.50 expected hits
                    3 armour owned by the Japanese and 2 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 5 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 18
                Casualties for British: 10 infantry
                Casualties for Japanese: 8 armour
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            4 aaGuns moved from India to Burma
            1 fighter moved from Persia to Russia
            3 fighters and 1 tactical_bomber moved from Volgograd to Russia
            2 fighters moved from Volgograd to Samara
            1 fighter moved from Egypt to Persia
            1 armour and 2 mech_infantrys moved from Libya to Tobruk
            1 armour and 2 mech_infantrys moved from Tobruk to Alexandria
            1 fighter moved from 97 Sea Zone to Malta
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 2 infantry moved from Algeria to Tunisia
            1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - British
            1 fighter and 1 infantry placed in United Kingdom
            3 fighters placed in Persia
            British undo move 2.
            2 fighters placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
            British collect 31 PUs (3 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -3.33
    Italians : 0.67
    Americans : 0.67
    Japanese : 2.67
    

    Savegame


  • The marine I referenced ended up in Kwangtung. if you are not ok with the edit. you can edit it back to Hawaii


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Caucasus to Northwest Persia
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 armour
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 artillery moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 artilleries and 4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 artilleries and 2 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in Shan State
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            4 destroyers moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from Philippines to French Indo China
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Tunisia to Libya
            2 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 factory_minors and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 armour moved from Ukraine to Tambov
            1 infantry moved from Archangel to Smolensk
            1 artillery moved from Archangel to Smolensk
            1 artillery moved from Archangel to Vologda
            1 armour moved from Archangel to Vologda
            1 tactical_bomber moved from Archangel to Vologda
            1 armour moved from Novosibirsk to Turkmenistan
                  Germans take Kazakhstan from Russians
                  Germans take Turkmenistan from Russians
            2 bombers moved from Novgorod to Bryansk
            1 armour moved from Novgorod to Bryansk
            1 armour moved from Ukraine to Tambov
            2 armour moved from Novgorod to Bryansk
            1 fighter moved from Novgorod to Smolensk
            1 tactical_bomber moved from Archangel to Smolensk
            1 tactical_bomber moved from Archangel to Vologda
            3 bombers moved from Novgorod to Tambov
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 3 armour and 2 bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 2 bombers in Bryansk, round 2 : 4/5 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 3 armour and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 3 armour and 3 bombers
                Russians defend with 2 infantry
                    Germans roll dice for 3 armour and 3 bombers in Tambov, round 2 : 3/6 hits, 3.50 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 2 armour and 3 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 armour
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Vologda
                Germans attack with 1 armour, 1 artillery and 2 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 2 tactical_bombers in Vologda, round 2 : 4/4 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Tambov to Novgorod
            2 bombers moved from Bryansk to Novgorod
            2 tactical_bombers moved from Vologda to Novgorod
            1 fighter moved from Smolensk to Novgorod
            1 tactical_bomber moved from Smolensk to Novgorod
            1 bomber moved from Novgorod to Norway
            1 bomber moved from Novgorod to Norway
            1 armour moved from Novosibirsk to Turkmenistan
            3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
            3 artilleries moved from 127 Sea Zone to Archangel
            3 infantry moved from 127 Sea Zone to Archangel
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 submarine moved from 112 Sea Zone to 118 Sea Zone
            1 submarine moved from 112 Sea Zone to 108 Sea Zone
            1 battleship moved from 112 Sea Zone to 119 Sea Zone
    
        Place Units - Germans
            1 factory_minor placed in Rostov
            1 factory_minor placed in Western Ukraine
            3 infantry placed in Volgograd
            3 armour placed in Ukraine
            3 armour placed in Novgorod
            4 infantry placed in Western Germany
            Germans undo move 6.
            3 infantry placed in France
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 4x airfield, 13x factory_major; Remaining resources: 11 PUs; 
            Russians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            2 fighters moved from Russia to Vologda
            3 infantry moved from Samara to Vologda
            1 artillery and 3 infantry moved from Samara to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 2 armour
                    Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 armour in Tambov, round 2 : 0/2 hits, 1.00 expected hits
                    1 armour owned by the Germans lost in Tambov
                    Russians roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Tambov, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 2 armour
            Battle in Vologda
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 1 armour and 1 artillery
                    Russians roll dice for 2 fighters and 3 infantry in Vologda, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Vologda, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 artillery
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Russia
            2 aaGuns moved from Samara to Russia
            3 armour moved from Samara to Russia
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 11 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    Russians : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 4 armour and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Kansu to Chahar
                  Japanese take Suiyuyan from Chinese
            1 armour moved from Kansu to Tsinghai
            3 armour moved from Kiangsu to Kwangtung
            3 fighters moved from Kiangsu to Kwangtung
            3 tactical_bombers moved from Yunnan to Kwangtung
            3 armour moved from Kwangsi to French Indo China
            1 armour moved from Yunnan to French Indo China
            5 tactical_bombers moved from Yunnan to French Indo China
            1 bomber moved from Yunnan to India
            1 armour moved from Kweichow to French Indo China
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 1 units heading to India
                UK_Pacific launches 1 interceptors out of India
                    Attackers Fire,  : 1/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                    1 fighter owned by the British lost in India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in India causes 4 damage total. 
            Battle in Kwangtung
                Japanese attack with 3 armour, 3 fighters and 3 tactical_bombers
                Americans defend with 1 infantry, 1 marine and 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 3 armour, 3 fighters and 3 tactical_bombers in Kwangtung, round 2 : 5/9 hits, 5.00 expected hits
                    UK_Pacific roll dice for 1 infantry, 1 marine and 1 mech_infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits
                    1 armour owned by the Japanese, 1 infantry owned by the Americans, 1 marine owned by the Americans and 1 mech_infantry owned by the Americans lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
                Casualties for Americans: 1 infantry, 1 marine and 1 mech_infantry
            Battle in Chahar
                Japanese attack with 1 armour
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 armour
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win with no units remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for Chinese: 1 infantry
            Battle in French Indo China
                Japanese attack with 5 armour and 5 tactical_bombers
                Americans defend with 1 armour, 1 factory_minor and 3 marines; ANZAC defend with 2 fighters
                    Japanese roll dice for 5 armour and 5 tactical_bombers in French Indo China, round 2 : 7/10 hits, 5.83 expected hits
                    Americans roll dice for 1 armour, 2 fighters and 3 marines in French Indo China, round 2 : 2/6 hits, 2.83 expected hits
                    2 fighters owned by the ANZAC, 2 armour owned by the Japanese, 1 armour owned by the Americans and 3 marines owned by the Americans lost in French Indo China
                Japanese win, taking French Indo China from Americans with 3 armour and 5 tactical_bombers remaining. Battle score for attacker is 29
                Casualties for Japanese: 2 armour
                Casualties for Americans: 1 armour and 3 marines
                Casualties for ANZAC: 2 fighters
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            5 tactical_bombers moved from French Indo China to Kiangsu
            3 tactical_bombers moved from Kwangtung to Kiangsu
            3 fighters moved from Kwangtung to Kiangsu
            3 infantry moved from Manchuria to Korea
            1 infantry moved from Yakut S.S.R. to Buryatia
            1 bomber moved from India to Turkmenistan
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            Japanese undo move 1.
            1 armour and 2 infantry placed in Kiangsu
            3 armour placed in Manchuria
            9 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,3,4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,5,1,1,4,2,6,3,1,4,3,5,6,6,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,1,2,6,1,4,4,5,1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,5
            Japanese collect 29 PUs (15 lost to blockades); end with 29 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0.33
    Americans : -0.83
    Chinese : 0.33
    Attackers Fire,  : : 0.83
    UK_Pacific : 0.00
    AA fire in India : : -0.17
    Japanese : 2.17
    

    Savegame


  • I scrambled in India because you had the better odds so I assumed you would choose to do that, and then I shot you down. If you wouldn’t have done that, we can work something out.


  • Yeah I would’ve scrambled. Id like at least one air battle to not go your way lol :


  • So apparently I didn’t place an artillery from last round. So I’m going to edit in an Artillery (to C USA). At the end of my turn I will place the one not placed and edit it out.


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 bombers, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Central United States: 1 artillery
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
            5 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 battleship moved from 20 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Americans creates battle in territory 22 Sea Zone
            Americans creates battle in territory 19 Sea Zone
            Battle in 98 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Italians defend with 1 submarine
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese, taking 22 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking 98 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in 104 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in French Indo China
                Americans attack with 6 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 3 armour and 1 factory_minor
                    Americans roll dice for 2 battleships in French Indo China, round 2 : 0/2 hits, 1.33 expected hits
                    Americans roll dice for 6 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in French Indo China, round 2 : 3/10 hits, 4.67 expected hits
                    Japanese roll dice for 3 armour in French Indo China, round 2 : 1/3 hits, 1.50 expected hits
                    3 armour owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
                Americans win, taking French Indo China from Japanese with 6 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 3 armour
    
        Non Combat Move - Americans
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 carrier moved from 20 Sea Zone to 35 Sea Zone
            6 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone
            2 fighters moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            2 destroyers and 1 transport moved from 14 Sea Zone to 26 Sea Zone
            1 artillery and 2 infantry moved from Libya to Tobruk
            2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
            1 marine moved from Gibraltar to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            1 battleship and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            2 artilleries and 7 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Soviet Far East to Central United States
            2 destroyers moved from 22 Sea Zone to 35 Sea Zone
            2 destroyers moved from 20 Sea Zone to 36 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
            2 bombers and 1 fighter placed in Eastern United States
            3 artilleries and 3 infantry placed in Central United States
            1 artillery placed in Western United States
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 artillery
            EDIT: Turning off Edit Mode
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Kansu
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            1 infantry placed in Hunan
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 bomber, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_major; Remaining resources: 13 PUs; 
            UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Northwest Persia
            1 tactical_bomber moved from Russia to Northwest Persia
            1 fighter moved from Persia to Northwest Persia
            1 fighter moved from Russia to 127 Sea Zone
            2 fighters moved from Samara to Urals
            1 fighter moved from Russia to Urals
            2 fighters moved from Russia to Smolensk
    
        Combat - British
            Germans scrambles 3 units out of Novgorod to defend against the attack in 127 Sea Zone
            Battle in 127 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 fighter, 2 tactical_bombers and 3 transports
                    British roll dice for 1 fighter in 127 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 fighter, 2 tactical_bombers and 3 transports in 127 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 127 Sea Zone
                Germans win with 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 1
                Casualties for British: 1 fighter
                Casualties for Germans: 1 tactical_bomber
            Battle in Urals
                British attack with 3 fighters
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters in Urals, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the British lost in Urals
                    British roll dice for 2 fighters in Urals, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Urals
                British win with 2 fighters remaining. Battle score for attacker is -7
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in Northwest Persia
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Smolensk
                British attack with 2 fighters
                Germans defend with 1 artillery
                    British roll dice for 2 fighters in Smolensk, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters in Smolensk, round 3 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 fighter owned by the British lost in Smolensk
                British win with 1 fighter remaining. Battle score for attacker is -6
                Casualties for British: 1 fighter
                Casualties for Germans: 1 artillery
            Moving scrambled unit from 127 Sea Zone back to originating territory: Novgorod
            Moving scrambled unit from 127 Sea Zone back to originating territory: Novgorod
    
        Non Combat Move - British
            1 fighter moved from Smolensk to Russia
            2 fighters moved from Urals to Russia
            2 fighters moved from Persia to Russia
            1 fighter moved from Malta to Iraq
            1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
            1 artillery and 2 infantry moved from Tunisia to Libya
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
            2 infantry moved from India to West India
            4 aaGuns, 5 artilleries and 3 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 bomber placed in Egypt
            1 factory_minor placed in Iraq
            2 armour and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 3 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
            EDIT: Adding units owned by British to Egypt: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -0.33
    Italians : 0.50
    Americans : -2.33
    Japanese : -0.17
    

    Savegame


  • lol totally forgot about your planes being able to scramble from Novgorod to protect the transports. thought I was getting free kills. at least I got a hit. but I would like to undo that move if its ok. we both get a plane back. putting the uk fighter in Russia


  • As long as you don’t roll for something you can take it back is my rule. If you already rolled for it, you are locked in and cannot take the move back.


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 bomber moved from Southern Italy to Volgograd
            6 infantry moved from Northern Italy to Southern Italy
            1 artillery moved from Northern Italy to Southern Italy
            5 infantry moved from Northern Italy to Southern Italy
            2 artilleries moved from Northern Italy to Southern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 17 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Shan State to Siam
                  ANZAC take Siam from Japanese
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Hainan
    
        Combat - ANZAC
            Battle in Hainan
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from Shan State to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            2 destroyers moved from 37 Sea Zone to 35 Sea Zone
            2 destroyers moved from 37 Sea Zone to 36 Sea Zone
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            1 bomber placed in Queensland
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Volgograd to Samara
            2 armour, 3 artilleries and 3 infantry moved from Archangel to Vologda
            3 armour moved from Bryansk to Tambov
            3 armour moved from Ukraine to Tambov
            3 bombers moved from Novgorod to Samara
            2 armour moved from Turkmenistan to Kazakhstan
            2 tactical_bombers moved from Novgorod to Tambov
            1 fighter moved from Novgorod to Tambov
            2 bombers moved from Norway to Samara
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 6 armour, 1 fighter and 2 tactical_bombers
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 6 armour, 1 fighter and 2 tactical_bombers in Tambov, round 2 : 4/9 hits, 4.83 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 4 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 2 armour
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Kazakhstan
                Germans attack with 2 armour
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 5 bombers and 3 infantry
                Russians defend with 6 infantry
                    Germans roll dice for 5 bombers and 3 infantry in Samara, round 2 : 3/8 hits, 3.83 expected hits
                    Russians roll dice for 6 infantry in Samara, round 2 : 1/6 hits, 2.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans roll dice for 5 bombers and 2 infantry in Samara, round 3 : 2/7 hits, 3.67 expected hits
                    Russians roll dice for 3 infantry in Samara, round 3 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans roll dice for 5 bombers and 1 infantry in Samara, round 4 : 3/6 hits, 3.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 5 bombers and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 2 infantry
                Casualties for Russians: 6 infantry
            Battle in Vologda
                Germans attack with 2 armour, 3 artilleries and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour, 3 artilleries and 3 infantry in Vologda, round 2 : 5/8 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Samara to Novgorod
            2 bombers moved from Samara to Volgograd
            1 fighter moved from Tambov to Volgograd
            2 tactical_bombers moved from Tambov to Volgograd
            1 aaGun moved from Archangel to Vologda
            1 armour moved from Novgorod to Smolensk
            1 armour moved from Novgorod to Bryansk
            1 armour moved from Novgorod to Belarus
            1 bomber moved from Western Germany to Novgorod
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 119 Sea Zone: 1 battleship
            EDIT: Adding units owned by Germans to 104 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            7 infantry placed in Western Germany
            3 armour placed in Rostov
            3 armour placed in Volgograd
            3 mech_infantrys placed in Western Ukraine
            1 armour and 2 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 14 PUs; 
            Russians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 fighters moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Japanese
            1 submarine moved from 105 Sea Zone to 104 Sea Zone
    
        Combat - Russians
            Battle in 104 Sea Zone
                Americans loiter and taunt; Russians attack with 1 submarine
                Germans defend with 1 battleship
                    Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Russians lost in 104 Sea Zone
                Germans win with 1 battleship remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Tambov
                Russians attack with 2 artilleries, 2 fighters and 2 infantry
                Germans defend with 4 armour
                    Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in Tambov, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 4 armour in Tambov, round 2 : 3/4 hits, 2.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Tambov
                    Russians roll dice for 1 artillery and 2 fighters in Tambov, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 3 armour in Tambov, round 3 : 2/3 hits, 1.50 expected hits
                    1 fighter owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Tambov
                    Russians roll dice for 1 fighter in Tambov, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 armour in Tambov, round 4 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Russians lost in Tambov
                Germans win with 2 armour remaining. Battle score for attacker is -22
                Casualties for Russians: 2 artilleries, 2 fighters and 2 infantry
                Casualties for Germans: 2 armour
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 7 PUs; end with 8 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    Russians : -2.50
    

    Savegame

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