Whackamatt Good -vs- dawgoneit Evil L.O.R.


  • TripleA Turn Summary: Haradrim round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Haradrim
            Haradrim buy 1 corsairs and 9 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            1 galleon and 6 rafts moved from S. E. Central Sea Zone to N. E. Central Sea Zone
            1 spearInfantry moved from Tolfolas to Gilrain
            7 caravels, 11 galleons, 8 rafts and 1 spearInfantry moved from Gilrain to N. E. Central Sea Zone
            8 spearInfantrys moved from Minas Tirith to Anorien
            2 spearInfantrys moved from Minas Tirith to Lossarnach
            1 oliphant moved from E. Osg. to Anorien
            1 oliphant moved from Debatable Land to E. Osg.
            3 spearInfantrys moved from Umbar to Debatable Land
            2 oliphants moved from City of Corsairs to Debatable Land
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 corsairs and 9 spearInfantrys placed in Minas Tirith
    
        Turn Complete - Haradrim
            Haradrim collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Combat Move - Gondor
            1 spearInfantry moved from Belfalas to Lebennin
                  Gondor take Lebennin from Mordor
            2 spearInfantrys moved from Lamedon to Anfalas
            1 spearInfantry moved from Anfalas to Andrast
            1 spearInfantry moved from E. Emnet to S. Brown Lands
                  Gondor take S. Brown Lands from Mordor
    
        Combat - Gondor
    
        Non Combat Move - Gondor
            1 spearInfantry moved from Lamedon to Anfalas
            2 spearInfantrys moved from Lamedon to Anfalas
    
        Turn Complete - Gondor
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Rhun round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Rhun
            Rhun buy 5 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
            1 warChariot moved from Rhovanion to N. Brown Lands
                  Rhun take N. Brown Lands from Rohan
            1 warChariot moved from N. Brown Lands to S. Brown Lands
            1 spearInfantry and 1 warChariot moved from E. Rhovanion to Rhun
    
        Combat - Rhun
            Battle in S. Brown Lands
                Rhun attack with 1 warChariot
                Gondor defend with 1 spearInfantry
                    Rhun roll dice for 1 warChariot in S. Brown Lands, round 2 : 0/1 hits, 0.67 expected hits
                    Gondor roll dice for 1 spearInfantry in S. Brown Lands, round 2 : 0/1 hits, 0.33 expected hits
                    Rhun roll dice for 1 warChariot in S. Brown Lands, round 3 : 0/1 hits, 0.67 expected hits
                    Gondor roll dice for 1 spearInfantry in S. Brown Lands, round 3 : 0/1 hits, 0.33 expected hits
                    Rhun roll dice for 1 warChariot in S. Brown Lands, round 4 : 0/1 hits, 0.67 expected hits
                    Gondor roll dice for 1 spearInfantry in S. Brown Lands, round 4 : 1/1 hits, 0.33 expected hits
                    1 warChariot owned by the Rhun lost in S. Brown Lands
                Gondor win with 1 spearInfantry remaining. Battle score for attacker is -6
                Casualties for Rhun: 1 warChariot
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            5 spearInfantrys placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Gondor : 0.00
    Rhun : -2.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Dale
            Dale buy 2 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 lightCavalry moved from Celduin to Rhovanion
                  Dale take Rhovanion from Rhun
            1 lightCavalry moved from Rhovanion to E. Rhovanion
                  Dale take E. Rhovanion from Rhun
            1 lightCavalry moved from E. Rhovanion to Celduin
            1 archers and 1 spearInfantry moved from E. Mirkwood to Celduin
            2 heavyCavalrys moved from E. Mirkwood to Celduin
            2 heavyCavalrys moved from Lake Town to Celduin
            1 archers moved from Lake Town to N. Dale
    
        Combat - Dale
    
        Non Combat Move - Dale
    
        Place Units - Dale
            2 spearInfantrys and 2 trebuches placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Khand round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Khand
            Khand buy 4 warWolvess; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            4 raiderCavalrys moved from S. Rhovanion to Dagorlad
            2 raiderCavalrys moved from N. Ithilien to Dagorlad
            2 raiderCavalrys and 1 warWolves moved from Khand to S. Ithilien
            2 raiderCavalrys moved from S. Ithilien to N. Ithilien
            1 raiderCavalry moved from S. Rhovanion to Dagorlad
    
        Combat - Khand
    
        Non Combat Move - Khand
    
        Place Units - Khand
            4 warWolvess placed in Khand
    
        Turn Complete - Khand
            Khand collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dwarves round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Dwarves
            Dwarves buy 2 cannons and 1 mortar; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
            2 cannons and 1 mortar moved from Iron Hills to N. Rhun
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            2 cannons and 1 mortar placed in Iron Hills
    
        Turn Complete - Dwarves
            Dwarves collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Saruman round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Saruman
            Saruman buy 2 towers; Remaining resources: 0 PUs; 
    
        Place Units - Saruman
            2 towers placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Freefolk
            Freefolk buy 2 catapults, 1 galleon and 2 spearInfantrys; Remaining resources: 3 PUs; 
    
        Combat Move - Freefolk
            5 catapults, 5 hobbitss and 3 spearInfantrys moved from Enedwaith to S. Dunland
            1 lightCavalry moved from N. Enedwaith to S. Dunland
            1 catapult and 1 hobbits moved from Lond Daer to Enedwaith Coast
            1 catapult and 1 hobbits moved from Tharbad to N. Enedwaith
            2 lightCavalrys moved from Bree to N. Enedwaith
            1 caravel moved from Druwaith Coast to Lefnui
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 galleon placed in Gwathlo Mouth
            1 catapult and 1 spearInfantry placed in Tharbad
            1 catapult and 1 spearInfantry placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 22 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Mordor round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Mordor
            Mordor buy 4 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            3 orcss moved from W. Osg. to Lossarnach
            5 orcss moved from Minas Morgul to N. Ithilien
            2 orcss moved from E. Osg. to N. Ithilien
            1 orcs moved from Udun to Dagorlad
            1 orcs and 1 siegeTower moved from Dagorlad to S. Brown Lands
            1 orcs moved from Barad Dur to Gorgoroth
    
        Combat - Mordor
            Battle in S. Brown Lands
                Mordor attack with 1 orcs and 1 siegeTower
                Gondor defend with 1 spearInfantry
                    Mordor roll dice for 1 orcs and 1 siegeTower in S. Brown Lands, round 2 : 0/2 hits, 0.67 expected hits
                    Gondor roll dice for 1 spearInfantry in S. Brown Lands, round 2 : 1/1 hits, 0.33 expected hits
                    1 orcs owned by the Mordor lost in S. Brown Lands
                    Mordor roll dice for 1 siegeTower in S. Brown Lands, round 3 : 0/1 hits, 0.33 expected hits
                    Gondor roll dice for 1 spearInfantry in S. Brown Lands, round 3 : 1/1 hits, 0.33 expected hits
                    1 siegeTower owned by the Mordor lost in S. Brown Lands
                Gondor win with 1 spearInfantry remaining. Battle score for attacker is -7
                Casualties for Mordor: 1 orcs and 1 siegeTower
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            2 orcss placed in W. Osg.
            1 trolls placed in Udun
            2 orcss placed in E. Osg.
            2 siegeTowers placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Mordor : -1.00
    Gondor : 1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Rohan
            Rohan buy 2 fortificationss, 5 spearInfantrys and 1 tower; Remaining resources: 1 PUs; 
    
        Combat Move - Rohan
            1 heavyCavalry moved from Helms Deep to Isengard
            6 heavyCavalrys and 9 spearInfantrys moved from Westfold to Isengard
            4 spearInfantrys moved from Fangorn to Isengard
            4 heavyCavalrys moved from Eastfold to Isengard
    
        Combat - Rohan
            Battle in Isengard
                Rohan attack with 11 heavyCavalrys and 13 spearInfantrys
                Saruman defend with 1 castle, 4 fortificationss, 4 orcss, 6 raiderss, 14 towers, 2 trollss, 5 urukhais and 1 wizard
                    Rohan roll dice for 11 heavyCavalrys and 13 spearInfantrys in Isengard, round 2 : 6/24 hits, 7.67 expected hits
                    Saruman roll dice for 4 fortificationss, 4 orcss, 6 raiderss, 14 towers, 2 trollss, 5 urukhais and 1 wizard in Isengard, round 2 : 15/36 hits, 15.00 expected hits
                    2 heavyCavalrys owned by the Rohan, 13 spearInfantrys owned by the Rohan, 2 orcss owned by the Saruman and 4 fortificationss owned by the Saruman lost in Isengard
                    Rohan roll dice for 9 heavyCavalrys in Isengard, round 3 : 3/9 hits, 4.50 expected hits
                    Saruman roll dice for 2 orcss, 6 raiderss, 14 towers, 2 trollss, 5 urukhais and 1 wizard in Isengard, round 3 : 12/30 hits, 14.00 expected hits
                    9 heavyCavalrys owned by the Rohan, 1 raiders owned by the Saruman and 2 orcss owned by the Saruman lost in Isengard
                Saruman win with 5 raiderss, 14 towers, 2 trollss, 5 urukhais and 1 wizard remaining. Battle score for attacker is -70
                Casualties for Rohan: 11 heavyCavalrys and 13 spearInfantrys
                Casualties for Saruman: 4 fortificationss, 4 orcss and 1 raiders
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            2 fortificationss, 1 spearInfantry and 1 tower placed in Eastfold
            4 spearInfantrys placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 24 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Saruman : -2.00
    Rohan : -3.17
    

    Savegame


  • TripleA Manual Gamesave Post: Elves round 11

    TripleA Manual Gamesave Post for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Elves
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Elves
            Elves buy 3 hobbitss and 9 hunterss; Remaining resources: 2 PUs; 
    
        Combat Move - Elves
            7 entss moved from Westfold to Isengard
            2 hunterss and 3 wizards moved from Fangorn to Isengard
            5 hunterss moved from Celebran to Isengard
            3 griffins moved from Anduin East Bank to Isengard
            1 eagles moved from Dol Goldur to Isengard
            3 hobbitss moved from Withered Heath to N. Dale
            3 hobbitss moved from N. Dale to S. Dale
            1 ents moved from S. Mirkwood to N. Brown Lands
                  Elves take N. Brown Lands from Rhun
            6 wizards moved from Anduin East Bank to N. Brown Lands
            4 hunterss moved from Lorien to N. Brown Lands
            8 hobbitss moved from Moria to Celebran
            11 hobbitss moved from Celebran to Wold
    
        Combat - Elves
            Battle in Isengard
                Elves attack with 1 eagles, 7 entss, 3 griffins, 7 hunterss and 3 wizards
                Saruman defend with 1 castle, 5 raiderss, 14 towers, 2 trollss, 5 urukhais and 1 wizard
                    Elves roll dice for 1 eagles, 7 entss, 3 griffins, 7 hunterss and 3 wizards in Isengard, round 2 : 10/21 hits, 9.67 expected hits
                    Saruman roll dice for 5 raiderss, 14 towers, 2 trollss, 5 urukhais and 1 wizard in Isengard, round 2 : 14/27 hits, 13.50 expected hits
                    7 hunterss owned by the Elves, 6 entss owned by the Elves, 5 raiderss owned by the Saruman, 1 eagles owned by the Elves and 5 urukhais owned by the Saruman lost in Isengard
                1 ents and 3 wizards retreated to Fangorn
                Saruman win with 14 towers, 2 trollss and 1 wizard remaining. Battle score for attacker is -19
                Casualties for Elves: 1 eagles, 6 entss and 7 hunterss
                Casualties for Saruman: 5 raiderss and 5 urukhais
    
        Non Combat Move - Elves
            3 griffins moved from Isengard to Fangorn
    
        Place Units - Elves
            3 hobbitss placed in High Mirkwood
            4 hunterss placed in Dol Goldur
            4 hunterss placed in Lorien
            1 hunters placed in N. Caves
    
        Turn Complete - Elves
            Elves collect 41 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Saruman : 0.50
    Elves : 0.33
    

    Savegame


  • TripleA Turn Summary: Haradrim round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Haradrim
            Haradrim buy 1 corsairs and 9 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            7 caravels, 12 galleons, 14 rafts and 1 spearInfantry moved from N. E. Central Sea Zone to Lefnui
            1 spearInfantry moved from Lefnui to Pinnath Gelin
            2 oliphants moved from Debatable Land to E. Osg.
            3 spearInfantrys moved from Debatable Land to S. Ithilien
            1 corsairs and 9 spearInfantrys moved from Minas Tirith to Anorien
            2 spearInfantrys moved from Lossarnach to Anorien
    
        Combat - Haradrim
            Battle in Lefnui
                Haradrim attack with 7 caravels, 12 galleons and 14 rafts
                Freefolk defend with 2 caravels and 2 galleons; Gondor defend with 3 caravels, 9 galleons and 7 rafts
                    Haradrim roll dice for 7 caravels, 12 galleons and 14 rafts in Lefnui, round 2 : 7/19 hits, 5.17 expected hits
                    Gondor roll dice for 5 caravels, 11 galleons and 7 rafts in Lefnui, round 2 : 7/23 hits, 5.67 expected hits
                    7 rafts owned by the Haradrim and 7 rafts owned by the Gondor lost in Lefnui
                    Haradrim roll dice for 7 caravels, 12 galleons and 7 rafts in Lefnui, round 3 : 5/19 hits, 5.17 expected hits
                    Gondor roll dice for 5 caravels and 11 galleons in Lefnui, round 3 : 5/16 hits, 4.50 expected hits
                    3 caravels owned by the Gondor, 2 caravels owned by the Freefolk and 5 rafts owned by the Haradrim lost in Lefnui
                    Haradrim roll dice for 7 caravels, 12 galleons and 2 rafts in Lefnui, round 4 : 6/19 hits, 5.17 expected hits
                    Gondor roll dice for 11 galleons in Lefnui, round 4 : 3/11 hits, 3.67 expected hits
                    6 galleons owned by the Gondor, 1 caravel owned by the Haradrim and 2 rafts owned by the Haradrim lost in Lefnui
                    Haradrim roll dice for 6 caravels and 12 galleons in Lefnui, round 5 : 5/18 hits, 5.00 expected hits
                    Gondor roll dice for 5 galleons in Lefnui, round 5 : 1/5 hits, 1.67 expected hits
                    3 galleons owned by the Gondor, 2 galleons owned by the Freefolk and 1 caravel owned by the Haradrim lost in Lefnui
                Haradrim win with 5 caravels and 12 galleons remaining. Battle score for attacker is 89
                Casualties for Haradrim: 2 caravels and 14 rafts
                Casualties for Gondor: 3 caravels, 9 galleons and 7 rafts
                Casualties for Freefolk: 2 caravels and 2 galleons
            Battle in Pinnath Gelin
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 corsairs and 9 spearInfantrys placed in Minas Tirith
    
        Turn Complete - Haradrim
            Haradrim collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Haradrim : 2.50
    Gondor : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Combat Move - Gondor
            2 spearInfantrys moved from Andrast to Pinnath Gelin
            5 spearInfantrys moved from Anfalas to Pinnath Gelin
            2 spearInfantrys and 1 towerGuard moved from E. Emnet to Eastfold
    
        Combat - Gondor
            Battle in Pinnath Gelin
                Gondor attack with 7 spearInfantrys
                Haradrim defend with 1 spearInfantry
                    Gondor roll dice for 7 spearInfantrys in Pinnath Gelin, round 2 : 3/7 hits, 1.17 expected hits
                    Haradrim roll dice for 1 spearInfantry in Pinnath Gelin, round 2 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Haradrim and 1 spearInfantry owned by the Gondor lost in Pinnath Gelin
                Gondor win, taking Pinnath Gelin from Haradrim with 6 spearInfantrys remaining. Battle score for attacker is 0
                Casualties for Gondor: 1 spearInfantry
                Casualties for Haradrim: 1 spearInfantry
    
        Non Combat Move - Gondor
    
        Turn Complete - Gondor
    

    Combat Hit Differential Summary :

    Haradrim : 0.67
    Gondor : 1.83
    

    Savegame


  • TripleA Turn Summary: Rhun round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Rhun
            Rhun buy 4 fortificationss and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Rhun
            4 fortificationss and 2 spearInfantrys placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Dale
            Dale buy 2 spearInfantrys and 2 trebuches; Remaining resources: 2 PUs; 
    
        Combat Move - Dale
            2 spearInfantrys and 2 trebuches moved from Lake Town to N. Dale
            1 lightCavalry moved from Celduin to S. Rhun
                  Dale take S. E. Rhovanion from Rhun
                  Dale take S. Rhun from Rhun
            1 archers moved from Celduin to E. Rhovanion
            1 archers moved from N. Dale to Celduin
    
        Combat - Dale
    
        Non Combat Move - Dale
    
        Place Units - Dale
            2 spearInfantrys and 2 trebuches placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 20 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Khand round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Khand
            Khand buy 1 raiderCavalry and 2 warWolvess; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            1 raiderCavalry moved from Dagorlad to S. E. Rhovanion
                  Khand take S. E. Rhovanion from Dale
            1 raiderCavalry moved from S. E. Rhovanion to Rhovanion
                  Khand take Rhovanion from Dale
            1 raiderCavalry and 1 warWolves moved from Dagorlad to S. Rhun
            2 raiderCavalrys moved from N. Ithilien to E. Emnet
            1 raiderCavalry moved from Dagorlad to S. Mirkwood
                  Khand take S. Mirkwood from Elves
            1 warWolves moved from S. Ithilien to Dagorlad
            4 warWolvess moved from Khand to S. Ithilien
    
        Combat - Khand
            Battle in S. Rhun
                Khand attack with 1 raiderCavalry and 1 warWolves
                Dale defend with 1 lightCavalry
                    Khand roll dice for 1 raiderCavalry and 1 warWolves in S. Rhun, round 2 : 0/2 hits, 0.67 expected hits
                    Dale roll dice for 1 lightCavalry in S. Rhun, round 2 : 0/1 hits, 0.17 expected hits
                    Khand roll dice for 1 raiderCavalry and 1 warWolves in S. Rhun, round 3 : 2/2 hits, 0.67 expected hits
                    Dale roll dice for 1 lightCavalry in S. Rhun, round 3 : 1/1 hits, 0.17 expected hits
                    1 lightCavalry owned by the Dale and 1 warWolves owned by the Khand lost in S. Rhun
                Khand win, taking S. Rhun from Dale with 1 raiderCavalry remaining. Battle score for attacker is 1
                Casualties for Khand: 1 warWolves
                Casualties for Dale: 1 lightCavalry
            Battle in E. Emnet
                Khand attack with 2 raiderCavalrys
                Gondor defend with 1 spearInfantry
                    Khand roll dice for 2 raiderCavalrys in E. Emnet, round 2 : 1/2 hits, 1.00 expected hits
                    Rohan roll dice for 1 spearInfantry in E. Emnet, round 2 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor and 1 raiderCavalry owned by the Khand lost in E. Emnet
                Khand win, taking E. Emnet from Rohan with 1 raiderCavalry remaining. Battle score for attacker is -2
                Casualties for Khand: 1 raiderCavalry
                Casualties for Gondor: 1 spearInfantry
    
        Non Combat Move - Khand
    
        Place Units - Khand
            1 raiderCavalry and 2 warWolvess placed in Khand
    
        Turn Complete - Khand
            Khand collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Dale : 0.67
    Khand : 0.67
    Rohan : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dwarves round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Dwarves
            Dwarves buy 2 cannons and 1 mortar; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dwarves
            2 cannons and 1 mortar moved from Iron Hills to N. Rhun
    
        Place Units - Dwarves
            2 cannons and 1 mortar placed in Iron Hills
    
        Turn Complete - Dwarves
            Dwarves collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Saruman round 12

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 12
    
        Purchase Units - Saruman
            Saruman buy 2 towers; Remaining resources: 0 PUs; 
    
        Place Units - Saruman
            2 towers placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 12

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 12
    
        Purchase Units - Freefolk
            Freefolk buy 1 caravel, 2 galleons and 1 lightCavalry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            5 archerss, 13 catapults, 11 hobbitss, 8 lightCavalrys and 8 spearInfantrys moved from S. Dunland to Isengard
            2 lightCavalrys moved from N. Enedwaith to Isengard
            1 catapult and 1 hobbits moved from N. Enedwaith to Enedwaith
            1 catapult and 1 hobbits moved from Enedwaith Coast to Druwaith Laur
            1 catapult and 1 spearInfantry moved from Tharbad to N. Enedwaith
            1 catapult and 1 spearInfantry moved from Hobbiton to Shire
    
        Combat - Freefolk
            Battle in Isengard
                Freefolk attack with 5 archerss, 13 catapults, 11 hobbitss, 10 lightCavalrys and 8 spearInfantrys
                Saruman defend with 1 castle, 16 towers, 2 trollss and 1 wizard
                    Freefolk roll dice for 5 archerss, 13 catapults, 11 hobbitss, 10 lightCavalrys and 8 spearInfantrys in Isengard, round 2 : 10/47 hits, 12.83 expected hits
                    Saruman roll dice for 16 towers, 2 trollss and 1 wizard in Isengard, round 2 : 15/19 hits, 12.33 expected hits
                    11 hobbitss owned by the Freefolk, 4 archerss owned by the Freefolk, 2 trollss owned by the Saruman and 8 towers owned by the Saruman lost in Isengard
                    Freefolk roll dice for 1 archers, 13 catapults, 10 lightCavalrys and 8 spearInfantrys in Isengard, round 3 : 8/32 hits, 10.50 expected hits
                    Saruman roll dice for 8 towers and 1 wizard in Isengard, round 3 : 8/9 hits, 6.00 expected hits
                    1 archers owned by the Freefolk, 7 spearInfantrys owned by the Freefolk and 8 towers owned by the Saruman lost in Isengard
                    Freefolk roll dice for 13 catapults, 10 lightCavalrys and 1 spearInfantry in Isengard, round 4 : 8/24 hits, 8.00 expected hits
                    Saruman roll dice for 1 wizard in Isengard, round 4 : 1/1 hits, 0.67 expected hits
                    1 spearInfantry owned by the Freefolk and 1 wizard owned by the Saruman lost in Isengard
                Freefolk captures 10PUs while taking Saruman capital
                Freefolk win, taking Isengard from Saruman with 13 catapults and 10 lightCavalrys remaining. Battle score for attacker is 39
                Casualties for Freefolk: 5 archerss, 11 hobbitss and 8 spearInfantrys
                Casualties for Saruman: 16 towers, 2 trollss and 1 wizard
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 caravel and 1 galleon placed in Gwathlo
            1 galleon placed in Gwathlo
            Freefolk undo move 1.
            1 caravel placed in Gwathlo
            1 galleon placed in Gwathlo
            1 lightCavalry placed in Lond Daer
    
        Turn Complete - Freefolk
            Freefolk collect 32 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Saruman : 5.00
    Freefolk : -5.33
    

    Savegame

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