Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Whackamatt Good -vs- dawgoneit Evil L.O.R.
-
TripleA Turn Summary: Haradrim round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Haradrim Haradrim buy 1 corsairs and 9 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 1 galleon and 6 rafts moved from S. E. Central Sea Zone to N. E. Central Sea Zone 1 spearInfantry moved from Tolfolas to Gilrain 7 caravels, 11 galleons, 8 rafts and 1 spearInfantry moved from Gilrain to N. E. Central Sea Zone 8 spearInfantrys moved from Minas Tirith to Anorien 2 spearInfantrys moved from Minas Tirith to Lossarnach 1 oliphant moved from E. Osg. to Anorien 1 oliphant moved from Debatable Land to E. Osg. 3 spearInfantrys moved from Umbar to Debatable Land 2 oliphants moved from City of Corsairs to Debatable Land Non Combat Move - Haradrim Place Units - Haradrim 1 corsairs and 9 spearInfantrys placed in Minas Tirith Turn Complete - Haradrim Haradrim collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Gondor round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Combat Move - Gondor 1 spearInfantry moved from Belfalas to Lebennin Gondor take Lebennin from Mordor 2 spearInfantrys moved from Lamedon to Anfalas 1 spearInfantry moved from Anfalas to Andrast 1 spearInfantry moved from E. Emnet to S. Brown Lands Gondor take S. Brown Lands from Mordor Combat - Gondor Non Combat Move - Gondor 1 spearInfantry moved from Lamedon to Anfalas 2 spearInfantrys moved from Lamedon to Anfalas Turn Complete - Gondor
Combat Hit Differential Summary :
-
TripleA Turn Summary: Rhun round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Rhun Rhun buy 5 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Rhun 1 warChariot moved from Rhovanion to N. Brown Lands Rhun take N. Brown Lands from Rohan 1 warChariot moved from N. Brown Lands to S. Brown Lands 1 spearInfantry and 1 warChariot moved from E. Rhovanion to Rhun Combat - Rhun Battle in S. Brown Lands Rhun attack with 1 warChariot Gondor defend with 1 spearInfantry Rhun roll dice for 1 warChariot in S. Brown Lands, round 2 : 0/1 hits, 0.67 expected hits Gondor roll dice for 1 spearInfantry in S. Brown Lands, round 2 : 0/1 hits, 0.33 expected hits Rhun roll dice for 1 warChariot in S. Brown Lands, round 3 : 0/1 hits, 0.67 expected hits Gondor roll dice for 1 spearInfantry in S. Brown Lands, round 3 : 0/1 hits, 0.33 expected hits Rhun roll dice for 1 warChariot in S. Brown Lands, round 4 : 0/1 hits, 0.67 expected hits Gondor roll dice for 1 spearInfantry in S. Brown Lands, round 4 : 1/1 hits, 0.33 expected hits 1 warChariot owned by the Rhun lost in S. Brown Lands Gondor win with 1 spearInfantry remaining. Battle score for attacker is -6 Casualties for Rhun: 1 warChariot Non Combat Move - Rhun Place Units - Rhun 5 spearInfantrys placed in Rhun Turn Complete - Rhun Rhun collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Gondor : 0.00 Rhun : -2.00
-
TripleA Turn Summary: Dale round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Dale Dale buy 2 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs; Combat Move - Dale 1 lightCavalry moved from Celduin to Rhovanion Dale take Rhovanion from Rhun 1 lightCavalry moved from Rhovanion to E. Rhovanion Dale take E. Rhovanion from Rhun 1 lightCavalry moved from E. Rhovanion to Celduin 1 archers and 1 spearInfantry moved from E. Mirkwood to Celduin 2 heavyCavalrys moved from E. Mirkwood to Celduin 2 heavyCavalrys moved from Lake Town to Celduin 1 archers moved from Lake Town to N. Dale Combat - Dale Non Combat Move - Dale Place Units - Dale 2 spearInfantrys and 2 trebuches placed in Lake Town Turn Complete - Dale Dale collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Khand round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Khand Khand buy 4 warWolvess; Remaining resources: 0 PUs; Combat Move - Khand 4 raiderCavalrys moved from S. Rhovanion to Dagorlad 2 raiderCavalrys moved from N. Ithilien to Dagorlad 2 raiderCavalrys and 1 warWolves moved from Khand to S. Ithilien 2 raiderCavalrys moved from S. Ithilien to N. Ithilien 1 raiderCavalry moved from S. Rhovanion to Dagorlad Combat - Khand Non Combat Move - Khand Place Units - Khand 4 warWolvess placed in Khand Turn Complete - Khand Khand collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Dwarves round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Dwarves Dwarves buy 2 cannons and 1 mortar; Remaining resources: 0 PUs; Combat Move - Dwarves 2 cannons and 1 mortar moved from Iron Hills to N. Rhun Non Combat Move - Dwarves Place Units - Dwarves 2 cannons and 1 mortar placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Saruman round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Saruman Saruman buy 2 towers; Remaining resources: 0 PUs; Place Units - Saruman 2 towers placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Freefolk round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Freefolk Freefolk buy 2 catapults, 1 galleon and 2 spearInfantrys; Remaining resources: 3 PUs; Combat Move - Freefolk 5 catapults, 5 hobbitss and 3 spearInfantrys moved from Enedwaith to S. Dunland 1 lightCavalry moved from N. Enedwaith to S. Dunland 1 catapult and 1 hobbits moved from Lond Daer to Enedwaith Coast 1 catapult and 1 hobbits moved from Tharbad to N. Enedwaith 2 lightCavalrys moved from Bree to N. Enedwaith 1 caravel moved from Druwaith Coast to Lefnui Non Combat Move - Freefolk Place Units - Freefolk 1 galleon placed in Gwathlo Mouth 1 catapult and 1 spearInfantry placed in Tharbad 1 catapult and 1 spearInfantry placed in Hobbiton Turn Complete - Freefolk Freefolk collect 22 PUs; end with 25 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Mordor round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Mordor Mordor buy 4 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs; Combat Move - Mordor 3 orcss moved from W. Osg. to Lossarnach 5 orcss moved from Minas Morgul to N. Ithilien 2 orcss moved from E. Osg. to N. Ithilien 1 orcs moved from Udun to Dagorlad 1 orcs and 1 siegeTower moved from Dagorlad to S. Brown Lands 1 orcs moved from Barad Dur to Gorgoroth Combat - Mordor Battle in S. Brown Lands Mordor attack with 1 orcs and 1 siegeTower Gondor defend with 1 spearInfantry Mordor roll dice for 1 orcs and 1 siegeTower in S. Brown Lands, round 2 : 0/2 hits, 0.67 expected hits Gondor roll dice for 1 spearInfantry in S. Brown Lands, round 2 : 1/1 hits, 0.33 expected hits 1 orcs owned by the Mordor lost in S. Brown Lands Mordor roll dice for 1 siegeTower in S. Brown Lands, round 3 : 0/1 hits, 0.33 expected hits Gondor roll dice for 1 spearInfantry in S. Brown Lands, round 3 : 1/1 hits, 0.33 expected hits 1 siegeTower owned by the Mordor lost in S. Brown Lands Gondor win with 1 spearInfantry remaining. Battle score for attacker is -7 Casualties for Mordor: 1 orcs and 1 siegeTower Non Combat Move - Mordor Place Units - Mordor 2 orcss placed in W. Osg. 1 trolls placed in Udun 2 orcss placed in E. Osg. 2 siegeTowers placed in Minas Morgul Turn Complete - Mordor Mordor collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Mordor : -1.00 Gondor : 1.33
-
TripleA Turn Summary: Rohan round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Rohan Rohan buy 2 fortificationss, 5 spearInfantrys and 1 tower; Remaining resources: 1 PUs; Combat Move - Rohan 1 heavyCavalry moved from Helms Deep to Isengard 6 heavyCavalrys and 9 spearInfantrys moved from Westfold to Isengard 4 spearInfantrys moved from Fangorn to Isengard 4 heavyCavalrys moved from Eastfold to Isengard Combat - Rohan Battle in Isengard Rohan attack with 11 heavyCavalrys and 13 spearInfantrys Saruman defend with 1 castle, 4 fortificationss, 4 orcss, 6 raiderss, 14 towers, 2 trollss, 5 urukhais and 1 wizard Rohan roll dice for 11 heavyCavalrys and 13 spearInfantrys in Isengard, round 2 : 6/24 hits, 7.67 expected hits Saruman roll dice for 4 fortificationss, 4 orcss, 6 raiderss, 14 towers, 2 trollss, 5 urukhais and 1 wizard in Isengard, round 2 : 15/36 hits, 15.00 expected hits 2 heavyCavalrys owned by the Rohan, 13 spearInfantrys owned by the Rohan, 2 orcss owned by the Saruman and 4 fortificationss owned by the Saruman lost in Isengard Rohan roll dice for 9 heavyCavalrys in Isengard, round 3 : 3/9 hits, 4.50 expected hits Saruman roll dice for 2 orcss, 6 raiderss, 14 towers, 2 trollss, 5 urukhais and 1 wizard in Isengard, round 3 : 12/30 hits, 14.00 expected hits 9 heavyCavalrys owned by the Rohan, 1 raiders owned by the Saruman and 2 orcss owned by the Saruman lost in Isengard Saruman win with 5 raiderss, 14 towers, 2 trollss, 5 urukhais and 1 wizard remaining. Battle score for attacker is -70 Casualties for Rohan: 11 heavyCavalrys and 13 spearInfantrys Casualties for Saruman: 4 fortificationss, 4 orcss and 1 raiders Non Combat Move - Rohan Place Units - Rohan 2 fortificationss, 1 spearInfantry and 1 tower placed in Eastfold 4 spearInfantrys placed in Helms Deep Turn Complete - Rohan Rohan collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Saruman : -2.00 Rohan : -3.17
-
TripleA Manual Gamesave Post: Elves round 11
TripleA Manual Gamesave Post for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Elves
Combat Hit Differential Summary :
-
TripleA Turn Summary: Elves round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Elves Elves buy 3 hobbitss and 9 hunterss; Remaining resources: 2 PUs; Combat Move - Elves 7 entss moved from Westfold to Isengard 2 hunterss and 3 wizards moved from Fangorn to Isengard 5 hunterss moved from Celebran to Isengard 3 griffins moved from Anduin East Bank to Isengard 1 eagles moved from Dol Goldur to Isengard 3 hobbitss moved from Withered Heath to N. Dale 3 hobbitss moved from N. Dale to S. Dale 1 ents moved from S. Mirkwood to N. Brown Lands Elves take N. Brown Lands from Rhun 6 wizards moved from Anduin East Bank to N. Brown Lands 4 hunterss moved from Lorien to N. Brown Lands 8 hobbitss moved from Moria to Celebran 11 hobbitss moved from Celebran to Wold Combat - Elves Battle in Isengard Elves attack with 1 eagles, 7 entss, 3 griffins, 7 hunterss and 3 wizards Saruman defend with 1 castle, 5 raiderss, 14 towers, 2 trollss, 5 urukhais and 1 wizard Elves roll dice for 1 eagles, 7 entss, 3 griffins, 7 hunterss and 3 wizards in Isengard, round 2 : 10/21 hits, 9.67 expected hits Saruman roll dice for 5 raiderss, 14 towers, 2 trollss, 5 urukhais and 1 wizard in Isengard, round 2 : 14/27 hits, 13.50 expected hits 7 hunterss owned by the Elves, 6 entss owned by the Elves, 5 raiderss owned by the Saruman, 1 eagles owned by the Elves and 5 urukhais owned by the Saruman lost in Isengard 1 ents and 3 wizards retreated to Fangorn Saruman win with 14 towers, 2 trollss and 1 wizard remaining. Battle score for attacker is -19 Casualties for Elves: 1 eagles, 6 entss and 7 hunterss Casualties for Saruman: 5 raiderss and 5 urukhais Non Combat Move - Elves 3 griffins moved from Isengard to Fangorn Place Units - Elves 3 hobbitss placed in High Mirkwood 4 hunterss placed in Dol Goldur 4 hunterss placed in Lorien 1 hunters placed in N. Caves Turn Complete - Elves Elves collect 41 PUs; end with 43 PUs
Combat Hit Differential Summary :
Saruman : 0.50 Elves : 0.33
-
TripleA Turn Summary: Haradrim round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Haradrim Haradrim buy 1 corsairs and 9 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 7 caravels, 12 galleons, 14 rafts and 1 spearInfantry moved from N. E. Central Sea Zone to Lefnui 1 spearInfantry moved from Lefnui to Pinnath Gelin 2 oliphants moved from Debatable Land to E. Osg. 3 spearInfantrys moved from Debatable Land to S. Ithilien 1 corsairs and 9 spearInfantrys moved from Minas Tirith to Anorien 2 spearInfantrys moved from Lossarnach to Anorien Combat - Haradrim Battle in Lefnui Haradrim attack with 7 caravels, 12 galleons and 14 rafts Freefolk defend with 2 caravels and 2 galleons; Gondor defend with 3 caravels, 9 galleons and 7 rafts Haradrim roll dice for 7 caravels, 12 galleons and 14 rafts in Lefnui, round 2 : 7/19 hits, 5.17 expected hits Gondor roll dice for 5 caravels, 11 galleons and 7 rafts in Lefnui, round 2 : 7/23 hits, 5.67 expected hits 7 rafts owned by the Haradrim and 7 rafts owned by the Gondor lost in Lefnui Haradrim roll dice for 7 caravels, 12 galleons and 7 rafts in Lefnui, round 3 : 5/19 hits, 5.17 expected hits Gondor roll dice for 5 caravels and 11 galleons in Lefnui, round 3 : 5/16 hits, 4.50 expected hits 3 caravels owned by the Gondor, 2 caravels owned by the Freefolk and 5 rafts owned by the Haradrim lost in Lefnui Haradrim roll dice for 7 caravels, 12 galleons and 2 rafts in Lefnui, round 4 : 6/19 hits, 5.17 expected hits Gondor roll dice for 11 galleons in Lefnui, round 4 : 3/11 hits, 3.67 expected hits 6 galleons owned by the Gondor, 1 caravel owned by the Haradrim and 2 rafts owned by the Haradrim lost in Lefnui Haradrim roll dice for 6 caravels and 12 galleons in Lefnui, round 5 : 5/18 hits, 5.00 expected hits Gondor roll dice for 5 galleons in Lefnui, round 5 : 1/5 hits, 1.67 expected hits 3 galleons owned by the Gondor, 2 galleons owned by the Freefolk and 1 caravel owned by the Haradrim lost in Lefnui Haradrim win with 5 caravels and 12 galleons remaining. Battle score for attacker is 89 Casualties for Haradrim: 2 caravels and 14 rafts Casualties for Gondor: 3 caravels, 9 galleons and 7 rafts Casualties for Freefolk: 2 caravels and 2 galleons Battle in Pinnath Gelin Non Combat Move - Haradrim Place Units - Haradrim 1 corsairs and 9 spearInfantrys placed in Minas Tirith Turn Complete - Haradrim Haradrim collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Haradrim : 2.50 Gondor : 0.50
-
TripleA Turn Summary: Gondor round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Combat Move - Gondor 2 spearInfantrys moved from Andrast to Pinnath Gelin 5 spearInfantrys moved from Anfalas to Pinnath Gelin 2 spearInfantrys and 1 towerGuard moved from E. Emnet to Eastfold Combat - Gondor Battle in Pinnath Gelin Gondor attack with 7 spearInfantrys Haradrim defend with 1 spearInfantry Gondor roll dice for 7 spearInfantrys in Pinnath Gelin, round 2 : 3/7 hits, 1.17 expected hits Haradrim roll dice for 1 spearInfantry in Pinnath Gelin, round 2 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Haradrim and 1 spearInfantry owned by the Gondor lost in Pinnath Gelin Gondor win, taking Pinnath Gelin from Haradrim with 6 spearInfantrys remaining. Battle score for attacker is 0 Casualties for Gondor: 1 spearInfantry Casualties for Haradrim: 1 spearInfantry Non Combat Move - Gondor Turn Complete - Gondor
Combat Hit Differential Summary :
Haradrim : 0.67 Gondor : 1.83
-
TripleA Turn Summary: Rhun round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Rhun Rhun buy 4 fortificationss and 2 spearInfantrys; Remaining resources: 0 PUs; Place Units - Rhun 4 fortificationss and 2 spearInfantrys placed in Rhun Turn Complete - Rhun Rhun collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Dale round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Dale Dale buy 2 spearInfantrys and 2 trebuches; Remaining resources: 2 PUs; Combat Move - Dale 2 spearInfantrys and 2 trebuches moved from Lake Town to N. Dale 1 lightCavalry moved from Celduin to S. Rhun Dale take S. E. Rhovanion from Rhun Dale take S. Rhun from Rhun 1 archers moved from Celduin to E. Rhovanion 1 archers moved from N. Dale to Celduin Combat - Dale Non Combat Move - Dale Place Units - Dale 2 spearInfantrys and 2 trebuches placed in Lake Town Turn Complete - Dale Dale collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Khand round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Khand Khand buy 1 raiderCavalry and 2 warWolvess; Remaining resources: 0 PUs; Combat Move - Khand 1 raiderCavalry moved from Dagorlad to S. E. Rhovanion Khand take S. E. Rhovanion from Dale 1 raiderCavalry moved from S. E. Rhovanion to Rhovanion Khand take Rhovanion from Dale 1 raiderCavalry and 1 warWolves moved from Dagorlad to S. Rhun 2 raiderCavalrys moved from N. Ithilien to E. Emnet 1 raiderCavalry moved from Dagorlad to S. Mirkwood Khand take S. Mirkwood from Elves 1 warWolves moved from S. Ithilien to Dagorlad 4 warWolvess moved from Khand to S. Ithilien Combat - Khand Battle in S. Rhun Khand attack with 1 raiderCavalry and 1 warWolves Dale defend with 1 lightCavalry Khand roll dice for 1 raiderCavalry and 1 warWolves in S. Rhun, round 2 : 0/2 hits, 0.67 expected hits Dale roll dice for 1 lightCavalry in S. Rhun, round 2 : 0/1 hits, 0.17 expected hits Khand roll dice for 1 raiderCavalry and 1 warWolves in S. Rhun, round 3 : 2/2 hits, 0.67 expected hits Dale roll dice for 1 lightCavalry in S. Rhun, round 3 : 1/1 hits, 0.17 expected hits 1 lightCavalry owned by the Dale and 1 warWolves owned by the Khand lost in S. Rhun Khand win, taking S. Rhun from Dale with 1 raiderCavalry remaining. Battle score for attacker is 1 Casualties for Khand: 1 warWolves Casualties for Dale: 1 lightCavalry Battle in E. Emnet Khand attack with 2 raiderCavalrys Gondor defend with 1 spearInfantry Khand roll dice for 2 raiderCavalrys in E. Emnet, round 2 : 1/2 hits, 1.00 expected hits Rohan roll dice for 1 spearInfantry in E. Emnet, round 2 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor and 1 raiderCavalry owned by the Khand lost in E. Emnet Khand win, taking E. Emnet from Rohan with 1 raiderCavalry remaining. Battle score for attacker is -2 Casualties for Khand: 1 raiderCavalry Casualties for Gondor: 1 spearInfantry Non Combat Move - Khand Place Units - Khand 1 raiderCavalry and 2 warWolvess placed in Khand Turn Complete - Khand Khand collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Dale : 0.67 Khand : 0.67 Rohan : 0.67
-
TripleA Turn Summary: Dwarves round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Dwarves Dwarves buy 2 cannons and 1 mortar; Remaining resources: 0 PUs; Non Combat Move - Dwarves 2 cannons and 1 mortar moved from Iron Hills to N. Rhun Place Units - Dwarves 2 cannons and 1 mortar placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Saruman round 12
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12 Purchase Units - Saruman Saruman buy 2 towers; Remaining resources: 0 PUs; Place Units - Saruman 2 towers placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Freefolk round 12
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12 Purchase Units - Freefolk Freefolk buy 1 caravel, 2 galleons and 1 lightCavalry; Remaining resources: 0 PUs; Combat Move - Freefolk 5 archerss, 13 catapults, 11 hobbitss, 8 lightCavalrys and 8 spearInfantrys moved from S. Dunland to Isengard 2 lightCavalrys moved from N. Enedwaith to Isengard 1 catapult and 1 hobbits moved from N. Enedwaith to Enedwaith 1 catapult and 1 hobbits moved from Enedwaith Coast to Druwaith Laur 1 catapult and 1 spearInfantry moved from Tharbad to N. Enedwaith 1 catapult and 1 spearInfantry moved from Hobbiton to Shire Combat - Freefolk Battle in Isengard Freefolk attack with 5 archerss, 13 catapults, 11 hobbitss, 10 lightCavalrys and 8 spearInfantrys Saruman defend with 1 castle, 16 towers, 2 trollss and 1 wizard Freefolk roll dice for 5 archerss, 13 catapults, 11 hobbitss, 10 lightCavalrys and 8 spearInfantrys in Isengard, round 2 : 10/47 hits, 12.83 expected hits Saruman roll dice for 16 towers, 2 trollss and 1 wizard in Isengard, round 2 : 15/19 hits, 12.33 expected hits 11 hobbitss owned by the Freefolk, 4 archerss owned by the Freefolk, 2 trollss owned by the Saruman and 8 towers owned by the Saruman lost in Isengard Freefolk roll dice for 1 archers, 13 catapults, 10 lightCavalrys and 8 spearInfantrys in Isengard, round 3 : 8/32 hits, 10.50 expected hits Saruman roll dice for 8 towers and 1 wizard in Isengard, round 3 : 8/9 hits, 6.00 expected hits 1 archers owned by the Freefolk, 7 spearInfantrys owned by the Freefolk and 8 towers owned by the Saruman lost in Isengard Freefolk roll dice for 13 catapults, 10 lightCavalrys and 1 spearInfantry in Isengard, round 4 : 8/24 hits, 8.00 expected hits Saruman roll dice for 1 wizard in Isengard, round 4 : 1/1 hits, 0.67 expected hits 1 spearInfantry owned by the Freefolk and 1 wizard owned by the Saruman lost in Isengard Freefolk captures 10PUs while taking Saruman capital Freefolk win, taking Isengard from Saruman with 13 catapults and 10 lightCavalrys remaining. Battle score for attacker is 39 Casualties for Freefolk: 5 archerss, 11 hobbitss and 8 spearInfantrys Casualties for Saruman: 16 towers, 2 trollss and 1 wizard Non Combat Move - Freefolk Place Units - Freefolk 1 caravel and 1 galleon placed in Gwathlo 1 galleon placed in Gwathlo Freefolk undo move 1. 1 caravel placed in Gwathlo 1 galleon placed in Gwathlo 1 lightCavalry placed in Lond Daer Turn Complete - Freefolk Freefolk collect 32 PUs; end with 42 PUs
Combat Hit Differential Summary :
Saruman : 5.00 Freefolk : -5.33