L19 Giallo(x) vs AeV Game II BM

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 armour, 1 artillery and 1 infantry moved from Ukraine to Rostov
            1 fighter moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Rostov
                Italians attack with 2 armour, 1 artillery and 1 infantry
                Russians defend with 4 infantry
                    Italians roll dice for 2 armour, 1 artillery and 1 infantry in Rostov, round 2 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 4 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Italians roll dice for 2 armour, 1 artillery and 1 infantry in Rostov, round 3 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 3 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov
                    Italians roll dice for 2 armour in Rostov, round 4 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Italians roll dice for 2 armour in Rostov, round 5 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 5
                Casualties for Russians: 4 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
            Italians collect 15 PUs (1 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,33
    Russians : -1,33
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 bomber moved from Caroline Islands to 35 Sea Zone
            1 cruiser and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
            2 fighters moved from 42 Sea Zone to Sumatra
            2 fighters moved from 42 Sea Zone to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 bomber and 2 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 cruiser in 35 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Japanese lost in 35 Sea Zone
                ANZAC win, taking 35 Sea Zone from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in Sumatra
                ANZAC attack with 2 fighters
                Japanese defend with 1 bomber
                    ANZAC roll dice for 2 fighters in Sumatra, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 bomber in Sumatra, round 2 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Japanese lost in Sumatra
                ANZAC win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 bomber
            Battle in 42 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 cruiser and 2 submarines
                Japanese defend with 1 submarine and 1 transport
    

    Combat Hit Differential Summary :

    ANZAC : -0,00
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 bomber moved from Caroline Islands to 35 Sea Zone
            1 cruiser and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
            2 fighters moved from 42 Sea Zone to Sumatra
            2 fighters moved from 42 Sea Zone to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 bomber and 2 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 cruiser in 35 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Japanese lost in 35 Sea Zone
                ANZAC win, taking 35 Sea Zone from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in Sumatra
                ANZAC attack with 2 fighters
                Japanese defend with 1 bomber
                    ANZAC roll dice for 2 fighters in Sumatra, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 bomber in Sumatra, round 2 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Japanese lost in Sumatra
                ANZAC win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 bomber
            Battle in 42 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 cruiser and 2 submarines
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 2 submarines remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from Sumatra to 42 Sea Zone
            2 fighters moved from 35 Sea Zone to 42 Sea Zone
            1 bomber moved from 35 Sea Zone to Java
            1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 aaGun and 1 infantry moved from South Australia to 61 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            1 aaGun moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Belarus to Archangel
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            6 mech_infantrys moved from Bryansk to Volgograd
            1 bomber moved from Germany to Archangel
            1 bomber moved from Germany to Tambov
            1 infantry moved from Bryansk to Tambov
            3 bombers moved from Ukraine to Volgograd
            1 mech_infantry moved from Novgorod to Bryansk
            3 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            10 mech_infantrys moved from Eastern Poland to Bryansk
            3 artilleries and 1 mech_infantry moved from Ukraine to Bryansk
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            1 armour moved from Bryansk to Volgograd
            1 submarine moved from 110 Sea Zone to 114 Sea Zone
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 114 Sea Zone
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Tambov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 2 armour, 3 bombers and 7 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 2 armour, 3 bombers and 7 mech_infantrys in Volgograd, round 2 : 3/12 hits, 4,17 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 armour, 3 bombers and 6 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            3 bombers moved from Volgograd to Bryansk
            1 aaGun moved from Ukraine to Bryansk
            1 bomber moved from Tambov to Bryansk
            1 bomber moved from Archangel to Bryansk
            1 fighter moved from Western Germany to Bryansk
            1 artillery moved from Holland Belgium to France
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 transport moved from 110 Sea Zone to 114 Sea Zone
            1 mech_infantry moved from Germany to Western Germany
            1 mech_infantry moved from Germany to Western Germany
            2 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
            EDIT: Adding units owned by Germans to Rostov: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 aaGun, 1 armour and 1 fighter
            EDIT: Adding units owned by Germans to Ukraine: 1 aaGun, 1 armour and 1 fighter
            EDIT: Turning off Edit Mode
            3 fighters placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 infantry placed in France
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
            EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,83
    Russians : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Belarus to Archangel
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            6 mech_infantrys moved from Bryansk to Volgograd
            1 bomber moved from Germany to Archangel
            1 bomber moved from Germany to Tambov
            1 infantry moved from Bryansk to Tambov
            3 bombers moved from Ukraine to Volgograd
            1 mech_infantry moved from Novgorod to Bryansk
            3 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            10 mech_infantrys moved from Eastern Poland to Bryansk
            3 artilleries and 1 mech_infantry moved from Ukraine to Bryansk
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            1 armour moved from Bryansk to Volgograd
            1 submarine moved from 110 Sea Zone to 114 Sea Zone
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 114 Sea Zone
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Tambov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 2 armour, 3 bombers and 7 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 2 armour, 3 bombers and 7 mech_infantrys in Volgograd, round 2 : 3/12 hits, 4,17 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 armour, 3 bombers and 6 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            3 bombers moved from Volgograd to Bryansk
            1 aaGun moved from Ukraine to Bryansk
            1 bomber moved from Tambov to Bryansk
            1 bomber moved from Archangel to Bryansk
            1 fighter moved from Western Germany to Bryansk
            1 artillery moved from Holland Belgium to France
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 transport moved from 110 Sea Zone to 114 Sea Zone
            1 mech_infantry moved from Germany to Western Germany
            1 mech_infantry moved from Germany to Western Germany
            2 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
            EDIT: Adding units owned by Germans to Rostov: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 aaGun, 1 armour and 1 fighter
            EDIT: Adding units owned by Germans to Ukraine: 1 aaGun, 1 armour and 1 fighter
            EDIT: Turning off Edit Mode
            3 fighters placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 infantry placed in France
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
            EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Caucasus: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,83
    Russians : -0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            3 fighters and 1 tactical_bomber moved from Russia to Rostov
            1 artillery and 1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            17 infantry moved from Amur to Manchuria
            1 infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 3 fighters and 1 tactical_bomber
                Germans defend with 1 aaGun; Italians defend with 2 armour
                    AA fire in Rostov : 2/3 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians lost in Rostov
                    Russians roll dice for 2 fighters in Rostov, round 2 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 aaGun and 2 armour in Rostov, round 2 : 1/2 hits, 1,00 expected hits
                    1 fighter owned by the Russians and 1 aaGun owned by the Germans lost in Rostov
                    Russians roll dice for 1 fighter in Rostov, round 3 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 2 armour in Rostov, round 3 : 1/2 hits, 1,00 expected hits
                    1 fighter owned by the Russians lost in Rostov
                Italians win with 2 armour remaining. Battle score for attacker is -36
                Casualties for Russians: 3 fighters and 1 tactical_bomber
                Casualties for Germans: 1 aaGun
            Battle in Manchuria
                Russians attack with 17 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 17 infantry in Manchuria, round 2 : 2/17 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Russians win, taking Manchuria from Japanese with 16 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Manchuria
            1 fighter moved from Tambov to Russia
    
        Place Units - Russians
            1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
            Russians collect 19 PUs (2 lost to blockades); end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    AA fire in Rostov : : 1,50
    Italians : 0,00
    Russians : -1,00
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 4 destroyers, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Shensi to Szechwan
            1 mech_infantry moved from Suiyuyan to Szechwan
            1 tactical_bomber moved from Shantung to Szechwan
            1 tactical_bomber moved from Kiangsu to Szechwan
            1 fighter moved from 36 Sea Zone to Szechwan
            1 fighter moved from French Indo China to Szechwan
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 34 Sea Zone
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 5/6 hits, 2,67 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Yunnan
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 1 artillery and 3 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3,83 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 3/4 hits, 1,33 expected hits
                    1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                 retreated to Yunnan
                Chinese win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 2 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 artillery and 7 infantry moved from India to Burma
            1 infantry moved from Timguska to Kansu
            1 mech_infantry moved from Kansu to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kiangsu to Kweichow
            1 armour moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            4 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Kiangsu to Anhwe
            2 battleships, 7 carriers, 1 destroyer, 2 fighters and 3 submarines moved from 36 Sea Zone to 6 Sea Zone
            2 fighters and 4 tactical_bombers moved from Japan to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Szechwan to Anhwe
            2 fighters and 3 tactical_bombers moved from Yunnan to Hunan
            1 aaGun, 2 artilleries and 4 infantry moved from Shantung to Anhwe
            1 fighter and 2 tactical_bombers moved from Szechwan to Kweichow
    
        Place Units - Japanese
            4 destroyers and 2 transports placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Shantung
            3 mech_infantrys placed in Kiangsu
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,17
    Chinese : 0,67
    Japanese : 2,50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Sumatra
    
        Non Combat Move - Americans
            2 carriers moved from 92 Sea Zone to 110 Sea Zone
            4 fighters moved from Gibraltar to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 armour and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 carrier moved from 26 Sea Zone to 30 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            2 bombers moved from Caroline Islands to Western United States
            9 bombers moved from Caroline Islands to Hawaiian Islands
            1 carrier and 2 fighters moved from 42 Sea Zone to 41 Sea Zone
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
    
        Place Units - Americans
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            1 artillery, 2 infantry and 1 marine placed in Central United States
            2 fighters placed in Eastern United States
            Americans undo move 4.
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese retreated to Tsinghai
            Battle in Szechwan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese winJapanese win with 1 infantry remaining, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Northwest Persia to Caucasus
            2 fighters moved from Iraq to Caucasus
            1 bomber moved from Egypt to Caucasus
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 fighter and 1 tactical_bomber moved from Egypt to Crete
            1 armour and 2 mech_infantrys moved from Eastern Persia to India
                  UK_Pacific take India from Japanese
            4 armour, 4 infantry and 2 mech_infantrys moved from West India to India
    
        Combat - British
            Battle in Crete
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 2 : 1/4 hits, 1,83 expected hits
                    Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Crete
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 3 : 3/4 hits, 1,83 expected hits
                    Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Caucasus
                British attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 3 mech_infantrys
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Caucasus, round 2 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 3 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1,00 expected hits
                    3 mech_infantrys owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - British
            1 bomber and 2 fighters moved from Caucasus to Iraq
            1 mech_infantry moved from Egypt to Syria
            1 fighter and 1 tactical_bomber moved from Crete to Syria
            4 infantry moved from Egypt to Trans-Jordan
            4 aaGuns moved from West India to India
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            1 destroyer placed in 110 Sea Zone
            2 infantry placed in Iraq
            2 mech_infantrys placed in Egypt
            1 fighter placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
            British collect 35 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    British : 1,33
    Italians : -1,00
    Chinese : 0,17
    Japanese : -1,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 11 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Libya
                Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 1/7 hits, 2,17 expected hits
                    British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Libya
                Italians win, taking Libya from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
            Italians collect 11 PUs (5 lost to blockades); end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,17
    British : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 bomber moved from Java to 35 Sea Zone
    
        Combat - ANZAC
            Battle in Dutch New Guinea
            Battle in Malaya
            Battle in 35 Sea Zone
                ANZAC attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 bomber in 35 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 bomber in 35 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                ANZAC win, taking Dutch New Guinea from Japanese, taking Malaya from Japanese, taking 35 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 45 Sea Zone
            1 cruiser moved from 42 Sea Zone to 41 Sea Zone
            2 fighters moved from 41 Sea Zone to India
            1 fighter moved from New South Wales to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to 41 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 aaGun and 1 mech_infantry moved from New South Wales to Queensland
            1 bomber moved from 35 Sea Zone to Java
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to Algeria
    
        Combat - French
            Battle in Algeria
                French attack with 1 fighter
                Italians defend with 1 infantry
                    French roll dice for 1 fighter in Algeria, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the French lost in Algeria
                Italians win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for French: 1 fighter
    
        Non Combat Move - French
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0,67
    French : -0,50
    ANZAC : -1,00
    Japanese : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 4 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Archangel to Vologda
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            2 fighters moved from Ukraine to Russia
            2 bombers moved from Bryansk to Vologda
            2 mech_infantrys moved from Volgograd to Caucasus
            1 mech_infantry moved from Volgograd to Caucasus
            1 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
            2 fighters moved from Ukraine to Tambov
            1 bomber moved from Western Germany to Russia
            1 bomber moved from Bryansk to Vologda
            2 bombers moved from Bryansk to Russia
            3 infantry moved from France to Normandy Bordeaux
            2 infantry moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
            1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 114 Sea Zone to 115 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/3 hits, 0,50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
                Bombing raid in Russia causes 11 damage total. 
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 1,67 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Tambov
                Germans attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 115 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Vologda
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Vologda, round 2 : 2/5 hits, 2,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
                 retreated to Vologda
                Russians win with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
            3 bombers moved from Vologda to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            2 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour and 1 mech_infantry moved from Ukraine to Bryansk
            2 fighters moved from Tambov to Bryansk
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 submarine moved from 125 Sea Zone to 124 Sea Zone
            1 submarine moved from 119 Sea Zone to 111 Sea Zone
            2 bombers and 2 fighters moved from Russia to Bryansk
    
        Place Units - Germans
            3 tactical_bombers placed in Novgorod
            3 armour placed in Ukraine
            2 infantry and 1 mech_infantry placed in Volgograd
            1 bomber and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0,50
    Germans : 0,33
    Americans : 0,00
    Russians : 0,00
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 7x factory_major; Remaining resources: 18 PUs; 
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Samara
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Samara
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                 retreated to Smolensk
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 artillery moved from Vologda to Russia
            2 aaGuns and 16 infantry moved from Manchuria to Amur
            1 fighter moved from Samara to Russia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,6,2,3,4,3,2,3,4,4,1,5,3,3,1,6,2,4,6,6,6,5,4,2,1,4,2,2,6,4,2,6,6,3,1
            Russians collect 16 PUs (3 lost to blockades); end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : -1,00
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 7x factory_major; Remaining resources: 18 PUs; 
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Samara
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Samara
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                 retreated to Smolensk
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 artillery moved from Vologda to Russia
            2 aaGuns and 16 infantry moved from Manchuria to Amur
            1 fighter moved from Samara to Russia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,6,2,3,4,3,2,3,4,4,1,5,3,3,1,6,2,4,6,6,6,5,4,2,1,4,2,2,6,4,2,6,6,3,1
            Russians collect 16 PUs (3 lost to blockades); end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : -1,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 3 artilleries, 1 carrier, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 34 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Hunan to 37 Sea Zone
            1 artillery and 2 infantry moved from Burma to Yunnan
            1 mech_infantry moved from Kweichow to Sikang
                  Japanese take Sikang from Chinese
            1 mech_infantry moved from Hunan to Szechwan
            1 infantry moved from Shensi to Tsinghai
            1 fighter and 1 tactical_bomber moved from Hunan to Tsinghai
            1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Szechwan
                Japanese win, taking Korea from Russians, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Tsinghai
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    

    Combat Hit Differential Summary :

    ANZAC : -0,17
    Americans : -0,33
    Chinese : -0,33
    Japanese : -1,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    will your sub fight?


  • @Giallo said in L19 Giallo(x) vs AeV Game II BM:

    will your sub fight?

    @Giallo ,Yes it will fight.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 3 artilleries, 1 carrier, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 34 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Hunan to 37 Sea Zone
            1 artillery and 2 infantry moved from Burma to Yunnan
            1 mech_infantry moved from Kweichow to Sikang
                  Japanese take Sikang from Chinese
            1 mech_infantry moved from Hunan to Szechwan
            1 infantry moved from Shensi to Tsinghai
            1 fighter and 1 tactical_bomber moved from Hunan to Tsinghai
            1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Szechwan
                Japanese win, taking Korea from Russians, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Tsinghai
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 45 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 45 Sea Zone
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 37 Sea Zone to Shan State
            4 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Hopei
            1 armour moved from Hopei to Shensi
            1 fighter moved from Anhwe to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
            3 mech_infantrys moved from Kiangsu to Kweichow
            2 infantry moved from Shantung to Jehol
            1 artillery moved from Shantung to Anhwe
            1 aaGun, 2 artilleries and 6 infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 aaGun placed in French Indo China
            2 artilleries placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 artillery and 2 infantry placed in Shantung
            1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shan State: 1 infantry
            EDIT: Adding units owned by Japanese to Burma: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Americans : -0,33
    Chinese : -0,33
    Japanese : 0,17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            1 infantry moved from Morocco to Algeria
            2 fighters moved from Gibraltar to Algeria
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 fighters moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            9 bombers moved from Hawaiian Islands to 25 Sea Zone
            1 battleship moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in Tunisia
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 4 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2,67 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Borneo from Japanese, taking Tunisia from Italians, taking Normandy Bordeaux from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Algeria
                Americans attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Algeria, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 25 Sea Zone
                Americans attack with 9 bombers, 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 9 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            9 bombers moved from 25 Sea Zone to Hawaiian Islands
            1 carrier moved from 30 Sea Zone to 26 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
            1 carrier and 2 fighters moved from 54 Sea Zone to 43 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 41 Sea Zone to 43 Sea Zone
            4 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 bombers moved from Western United States to Hawaiian Islands
            1 marine moved from Central United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Algeria to Gibraltar
            4 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 artillery and 1 infantry placed in Western United States
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 infantry moved from India to Burma
            1 bomber and 3 fighters moved from Iraq to Caucasus
            1 infantry moved from Morocco to Algeria
                  British take Algeria from Italians
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
    
        Combat - British
            Battle in Burma
                British attack with 1 armour and 1 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 armour and 1 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in Burma
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for British: 1 armour and 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Caucasus
                British attack with 1 bomber and 3 fighters
                Germans defend with 3 mech_infantrys
                    British roll dice for 1 bomber and 3 fighters in Caucasus, round 2 : 3/4 hits, 2,17 expected hits
                    Germans roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
                    3 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Caucasus
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                Casualties for British: 1 fighter
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - British
            1 bomber and 2 fighters moved from Caucasus to Iraq
            1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Syria to Iraq
            1 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            1 artillery and 1 infantry placed in Egypt
            3 armour placed in Iraq
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 1 artillery and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Italians : 0,67
    British : 2,17
    Americans : 1,17
    Japanese : 1,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Rostov to Bryansk
            1 armour moved from Rostov to Volgograd
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 94 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Tunisia
                Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                Americans defend with 2 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 1/7 hits, 2,17 expected hits
                    Americans roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 3 : 4/7 hits, 2,17 expected hits
                    Americans roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 94 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,3
            Italians collect 11 PUs (4 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Americans : 0,00
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Java to Shan State
            3 fighters moved from 43 Sea Zone to Shan State
            1 infantry moved from Malaya to Shan State
            2 fighters moved from India to Shan State
    
        Combat - ANZAC
            Battle in Shan State
                ANZAC attack with 1 bomber, 5 fighters and 1 infantry
                Japanese defend with 3 infantry and 1 tactical_bomber
                    ANZAC roll dice for 1 bomber, 5 fighters and 1 infantry in Shan State, round 2 : 1/7 hits, 3,33 expected hits
                    Japanese roll dice for 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
                    ANZAC roll dice for 1 bomber and 5 fighters in Shan State, round 3 : 3/6 hits, 3,17 expected hits
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/3 hits, 1,17 expected hits
                    1 tactical_bomber owned by the Japanese and 2 infantry owned by the Japanese lost in Shan State
                ANZAC win with 1 bomber and 5 fighters remaining. Battle score for attacker is 17
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 3 infantry and 1 tactical_bomber
    
        Non Combat Move - ANZAC
            3 fighters moved from Shan State to 43 Sea Zone
            2 fighters moved from Shan State to India
            1 bomber moved from Shan State to India
            1 cruiser moved from 41 Sea Zone to 43 Sea Zone
            1 fighter moved from Queensland to 43 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -2,50
    Japanese : -1,67
    

    Savegame

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