Thanks for agreeing with me Krieg. You refuted not a single point, you just reconfirmed them all.
Dunno if you were always talking about LHTR 2.0 or not, nothing I saw referenced it until you made mention. Perhaps ti was clarified there, perhaps not.
Anyway, as we’ve discussed before (Last October if I remember correctly) LHTR 2.0 is a set of HOUSE RULES and obviously is not the default on these boards because no where does it say that members have to use LHTR (1.3 or 2.0) when playing. I remember that discussion distinctly because Switch was saying that LHTR was NOT the default set of rules used here along with a member who was using the cop’s picture from Police Academy (you know, the evil geek one?) and I was attempting to argue that LHTR was because it was the rule set used in tournaments.
Anyway, as I pointed out in like a dozen areas, the rules very clearly point to fighters being present in the sea zone, not necessarily on a specific aircraft carrier. They do say they are landing on carriers, but no rule states that you MUST leave that SPECIFIC fighter on that SPECIFIC carrier either on combat or non-combat moves.
The ONLY mention of them being cargo is mentioned for a NCM movement of friendly carriers holding your fighters. Since in NCM all fighters are considered landed unless moving TOO land, it’s a moot issue. Just like in CM all fighters are considered airborne and thus when they land, they can land on any carrier they damn well please as long as space is available.
Fact is, no one really cares. You move the british carrier and grab two fighters to go with it. No one cares. Grab two American carriers and drag four fighters with them, no one cares. Same with transports, even though in that case, they really ARE cargo. You get attacked and you have 2 units per transport with some empty transports suddenly. You make your combat move, and you split the units up amongst the transports to attack multiple zones if you want too. No one ever really cares, it’s just assumed that the owner of the equipment can divvy up the casualties and locations of cargo as needed. It’s the way everyone has played the game since Classic, it’s also the way everyone will continue to play. And no, it makes no difference how Switch argues here. Give it a week, he’ll be back to shuffling equipment around to make his moves like everyone else.