Giallo (Allies+8) vs simon33 (Axis) BM3 Game II

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - ANZAC
            ANZAC buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 2 fighters and 2 tactical_bombers moved from Queensland to New South Wales
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:

    You can’t mobilise units in SZ109 because London has no production capacity.
    … sorry about that

  • '19 '17 '16

    TripleA Turn Summary: Germans round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier, 5 infantry and 18 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 fighters moved from 109 Sea Zone to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
            20 armour, 12 artilleries, 14 infantry and 65 mech_infantrys moved from Iraq to Trans-Jordan
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 8 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: airfield
                Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in United Kingdom causes 12 damage total.  Damaged units is as follows: airfield = 6, factory_major = 6
            Battle in Trans-Jordan
                Germans attack with 20 armour, 12 artilleries, 14 infantry and 65 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 20 armour, 12 artilleries, 14 infantry and 65 mech_infantrys in Trans-Jordan, round 2 : 24/111 hits, 29.17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 20 armour, 12 artilleries, 13 infantry and 65 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Russia to Volgograd
            6 mech_infantrys moved from Volgograd to Northwest Persia
            3 mech_infantrys moved from Ukraine to Caucasus
            14 artilleries, 9 infantry and 6 mech_infantrys moved from Caucasus to Northwest Persia
            1 aaGun, 7 artilleries, 8 infantry and 12 mech_infantrys moved from Northwest Persia to Iraq
            6 mech_infantrys moved from Iraq to Trans-Jordan
            3 mech_infantrys moved from Persia to Trans-Jordan
            2 fighters moved from Southern Italy to 112 Sea Zone
            3 fighters moved from Southern Italy to Western Germany
            2 fighters moved from Southern Italy to 109 Sea Zone
            6 fighters moved from United Kingdom to 109 Sea Zone
            2 bombers moved from United Kingdom to Western Germany
            3 transports moved from 109 Sea Zone to 110 Sea Zone
            3 artilleries moved from Holland Belgium to 110 Sea Zone
            3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 109 Sea Zone
            3 artilleries and 3 infantry moved from 109 Sea Zone to Eire
            2 transports moved from 109 Sea Zone to 112 Sea Zone
            3 artilleries and 1 infantry moved from Germany to Western Germany
            5 artilleries and 4 infantry moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            3 infantry placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in Western Germany
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Caucasus
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,1,6,6,1,2
            Germans collect 76 PUs (4 lost to blockades); end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Germans : -5.17
    British : 0.67
    AA fire in United Kingdom : : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 7 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            4 bombers moved from Japan to Iwo Jima
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            1 infantry moved from 17 Sea Zone to Iwo Jima
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
            3 submarines moved from 6 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Wake Island
            Battle in Iwo Jima
                Japanese attack with 4 bombers and 1 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 4 bombers and 1 infantry in Iwo Jima, round 2 : 1/5 hits, 2.83 expected hits
                    Americans roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Iwo Jima
                Japanese win, taking Dutch New Guinea from ANZAC, taking Wake Island from Americans with 4 bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in 26 Sea Zone
                Japanese attack with 3 fighters, 3 submarines and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Americans with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
            2 carriers and 1 transport moved from 33 Sea Zone to 31 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer moved from 6 Sea Zone to 31 Sea Zone
            4 bombers moved from Iwo Jima to Japan
            1 carrier moved from 35 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            3 artilleries and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.33
    Japanese : -1.83
    

    Savegame

  • '19 '17 '16

    The race is on. Will I get Europe victory before Pacific victory?

  • '21 '20 '19 '18 '17 '16

    I give up, well played simon!

  • '19 '17 '16

    Let me know when/if you want another game.

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:

    Let me know when/if you want another game.

    ok lets do one more, I would like to try allies again, ill just have to come up with a plan.

  • '19 '17 '16

    Ok. Same bid or something different?

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:

    Ok. Same bid or something different?

    you know best what is fair I think

  • '19 '17 '16

    What I mean is do you want to place the 8 bid the same?

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:

    What I mean is do you want to place the 8 bid the same?

    yes, just give us the 2 pu

  • '19 '17 '16

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