VonAlba (Allies+3) vs Simon33 (Axis) BM3 Game I

  • '17

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 12 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 5 infantry, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 1 destroyer and 5 submarines moved from 33 Sea Zone to 26 Sea Zone
            2 transports moved from 26 Sea Zone to 31 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 transports moved from 31 Sea Zone to 26 Sea Zone
            3 fighters moved from Caroline Islands to Hawaiian Islands
            2 bombers moved from Wake Island to Java
            2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
            2 submarines moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Sardinia to 95 Sea Zone
            1 marine moved from Sicily to 95 Sea Zone
            1 mech_infantry moved from Sicily to 95 Sea Zone
            1 infantry moved from Sicily to 95 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 mech_infantry moved from 99 Sea Zone to Cyprus
            1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 cruiser and 1 marine moved from 95 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            4 fighters moved from 95 Sea Zone to Malta
            1 bomber moved from Tobruk to Cyprus
            1 fighter moved from Tobruk to Malta
            2 carriers and 2 destroyers moved from 95 Sea Zone to 94 Sea Zone
            1 bomber moved from Persia to India
            1 armour, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
            1 fighter moved from Trans-Jordan to Northwest Persia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 armour moved from French Equatorial Africa to Egypt
            2 infantry moved from French Central Africa to French Equatorial Africa
            2 bombers moved from Eastern United States to United Kingdom
    
        Combat - Americans
            Strategic bombing raid in India
                    AA fire in India : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in India causes 0 damage total. 
            Battle in Crete
            Battle in Cyprus
                Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Cyprus, round 2 : 1/3 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Cyprus
                Americans win, taking Crete from Italians, taking Cyprus from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Malta
                Americans attack with 5 fighters and 1 marine
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 5 fighters and 1 marine in Malta, round 2 : 3/6 hits, 2,83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta
                Americans win, taking Malta from Italians with 4 fighters and 1 marine remaining. Battle score for attacker is -3
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Malta to 94 Sea Zone
            1 bomber moved from Cyprus to Iraq
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to Central United States
            1 infantry moved from Eastern United States to Central United States
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 87 Sea Zone
            1 aaGun, 4 infantry and 3 mech_infantrys moved from 87 Sea Zone to French West Africa
            1 infantry moved from 54 Sea Zone to Queensland
            1 armour moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 carrier, 2 submarines and 1 transport placed in 101 Sea Zone
            4 fighters placed in Eastern United States
            5 infantry and 4 mech_infantrys placed in Central United States
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 12 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_minor; Remaining resources: 40 PUs; 
            British buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 destroyers moved from 95 Sea Zone to 94 Sea Zone
            3 infantry moved from Persia to Eastern Persia
            3 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Eastern Persia
            3 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Eastern Persia
            1 artillery and 6 infantry moved from Iraq to Northwest Persia
            1 artillery and 5 infantry moved from Trans-Jordan to Iraq
            1 armour, 3 artilleries, 13 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Trans-Jordan to Iraq
            1 armour moved from Trans-Jordan to Iraq
            3 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 artillery moved from French Central Africa to French Equatorial Africa
            2 infantry moved from French West Africa to French Central Africa
            2 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            2 infantry moved from Eastern United States to Central United States
            1 transport moved from 87 Sea Zone to 89 Sea Zone
    
        Combat - British
            Battle in Eastern Persia
                British attack with 3 armour, 3 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                Japanese defend with 5 artilleries and 7 infantry
                    British roll dice for 3 armour, 3 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 6/16 hits, 5,17 expected hits
                    Japanese roll dice for 5 artilleries and 7 infantry in Eastern Persia, round 2 : 5/12 hits, 4,00 expected hits
                    6 infantry owned by the Japanese and 5 infantry owned by the British lost in Eastern Persia
                    British roll dice for 3 armour, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 3 : 2/11 hits, 4,33 expected hits
                    Japanese roll dice for 5 artilleries and 1 infantry in Eastern Persia, round 3 : 4/6 hits, 2,00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 mech_infantrys owned by the British lost in Eastern Persia
                    British roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Eastern Persia, round 4 : 4/7 hits, 3,67 expected hits
                    Japanese roll dice for 4 artilleries in Eastern Persia, round 4 : 1/4 hits, 1,33 expected hits
                    4 artilleries owned by the Japanese and 1 armour owned by the British lost in Eastern Persia
                British win, taking Eastern Persia from Japanese with 2 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 armour, 5 infantry and 4 mech_infantrys
                Casualties for Japanese: 5 artilleries and 7 infantry
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Eastern Persia to Northwest Persia
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,2,4
            British collect 35 PUs (3 lost to blockades); end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : 1,00
    British : -1,17
    Americans : 0,67
    AA fire in India : : 0,83
    Japanese : 2,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 99 Sea Zone
            2 bombers and 1 fighter moved from Southern Italy to 96 Sea Zone
            1 mech_infantry moved from Volgograd to Turkmenistan
                  Italians take Turkmenistan from Russians
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 submarine and 2 transports
                1 submarine owned by the Americans Submerged
                    Italians roll dice for 1 fighter in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the Americans lost in 99 Sea Zone
                    1 transport owned by the Americans lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in 96 Sea Zone
                Italians attack with 2 bombers and 1 fighter
                Americans defend with 1 cruiser
                    Italians roll dice for 2 bombers and 1 fighter in 96 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Americans roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans and 1 fighter owned by the Italians lost in 96 Sea Zone
                Italians win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 cruiser
    
        Non Combat Move - Italians
            2 bombers moved from 96 Sea Zone to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 armour moved from Evenkiyskiy to Novosibirsk
            1 aaGun moved from Tambov to Volgograd
            1 aaGun moved from Volgograd to Caucasus
    
        Place Units - Italians
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,3
            Italians collect 7 PUs (10 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Americans : 0.50
    

    Savegame

  • '19 '17 '16

    You didn’t pick up my edit, moving the German sub from SZ124 to SZ109. Can I apply it and roll for convoy disruption on Germany’s turn?

  • '17

    @simon33 said in VonAlba (Allies+3) vs Simon33 (Axis) BM3 Game I:

    pick up

    ok, is better if you do your edit

  • '19 '17 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 99 Sea Zone
            2 bombers and 1 fighter moved from Southern Italy to 96 Sea Zone
            1 mech_infantry moved from Volgograd to Turkmenistan
                  Italians take Turkmenistan from Russians
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 submarine and 2 transports
                1 submarine owned by the Americans Submerged
                    Italians roll dice for 1 fighter in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the Americans lost in 99 Sea Zone
                    1 transport owned by the Americans lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in 96 Sea Zone
                Italians attack with 2 bombers and 1 fighter
                Americans defend with 1 cruiser
                    Italians roll dice for 2 bombers and 1 fighter in 96 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Americans roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans and 1 fighter owned by the Italians lost in 96 Sea Zone
                Italians win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 cruiser
    
        Non Combat Move - Italians
            2 bombers moved from 96 Sea Zone to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 armour moved from Evenkiyskiy to Novosibirsk
            1 aaGun moved from Tambov to Volgograd
            1 aaGun moved from Volgograd to Caucasus
    
        Place Units - Italians
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,3
            Italians collect 7 PUs (10 lost to blockades); end with 8 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
            EDIT: Changing PUs for British from 44 to 43
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Americans : 0.50
    

    Savegame

  • '17

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from New South Wales to Queensland
            1 carrier moved from 33 Sea Zone to 26 Sea Zone
            1 transport moved from 33 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 bomber moved from Sumatra to India
            1 infantry moved from Northwest Persia to Caucasus
    
        Combat - ANZAC
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0,17 expected hits
                Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in India causes 5 damage total. 
            Battle in Caucasus
                ANZAC attack with 1 infantry
                Italians defend with 1 aaGun
                    1 aaGun owned by the Italians lost in Caucasus
                ANZAC win, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
    
        Non Combat Move - ANZAC
            1 bomber moved from India to Persia
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    AA fire in India : : -0,17
    

    Savegame

  • '19 '17 '16

    Nothing for france?

  • '19 '17 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 destroyer, 6 infantry, 6 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Caucasus: 1 infantry
            EDIT: Turning off Edit Mode
            15 armour, 3 artilleries and 6 mech_infantrys moved from Volgograd to Caucasus
                  Germans take Caucasus from ANZAC
            3 armour moved from Ukraine to Caucasus
            1 bomber moved from Norway to United Kingdom
            1 bomber moved from Norway to United Kingdom
            3 bombers moved from Western Germany to United Kingdom
            1 bomber moved from Volgograd to Persia
    
        Combat - Germans
            Strategic bombing raid in Persia
                    AA fire in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                    AA fire in United Kingdom : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour
                Bombing raid in United Kingdom rolls: 7,3 and causes: 10 damage to unit: factory_major
                Bombing raid in United Kingdom causes 17 damage total.  Damaged units is as follows: airfield = 3, harbour = 4, factory_major = 10
    
        Non Combat Move - Germans
            4 bombers moved from United Kingdom to Western Germany
            1 infantry moved from Norway to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Eire
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Eire
            1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 tactical_bomber moved from Poland to Western Germany
            2 artilleries and 3 infantry moved from Western Germany to Holland Belgium
            2 artilleries moved from Northern Italy to France
            2 aaGuns moved from Volgograd to Caucasus
            3 mech_infantrys moved from Russia to Volgograd
            5 infantry moved from Bryansk to Rostov
            1 bomber moved from Persia to Volgograd
            1 destroyer moved from 127 Sea Zone to 112 Sea Zone
            1 armour moved from Nenetsia to Samara
            1 armour moved from Urals to Kazakhstan
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            3 artilleries and 5 infantry placed in Western Germany
            1 destroyer and 3 transports placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,5
            Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    AA fire in Persia : : -0.17
    AA fire in United Kingdom : : 0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 43 PUs; 2 SuicideAttackTokens; 
            Japanese buy 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from West India to Eastern Persia
            2 bombers moved from French Indo China to Eastern Persia
            1 armour moved from Kweichow to Sikang
                  Japanese take Szechwan from Chinese
                  Japanese take Sikang from Chinese
            1 infantry moved from Yunnan to Szechwan
            4 armour, 4 artilleries and 3 mech_infantrys moved from Kweichow to Hopei
                  Japanese take Hopei from Chinese
            1 artillery and 1 infantry moved from Anhwe to Hopei
            2 bombers moved from Kiangsu to 5 Sea Zone
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Timguska to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                  Japanese take 35 Sea Zone from Americans
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in Philippines
            Battle in 5 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 5 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 5 Sea Zone
                Japanese win, taking Philippines from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Eastern Persia
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                British defend with 2 armour
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Eastern Persia, round 2 : 3/4 hits, 2.00 expected hits
                    British roll dice for 2 armour in Eastern Persia, round 2 : 2/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 armour owned by the British lost in Eastern Persia
                Japanese win with 2 bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 2 armour
    
        Non Combat Move - Japanese
            1 artillery and 2 infantry moved from India to West India
            2 bombers moved from Eastern Persia to West India
            1 artillery moved from Yunnan to Kweichow
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            2 fighters moved from Japan to 35 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            2 bombers moved from 5 Sea Zone to Japan
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in India
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
            Japanese collect 54 PUs (4 lost to blockades); end with 56 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    British : 1.00
    Americans : -0.17
    Japanese : 1.33
    

    Savegame

  • '17

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 8 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 carriers, 2 destroyers and 4 fighters moved from 94 Sea Zone to 91 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 carrier, 2 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            3 fighters moved from Eastern United States to Morocco
            4 infantry and 3 mech_infantrys moved from French West Africa to 87 Sea Zone
            4 infantry, 3 mech_infantrys and 4 transports moved from 87 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to France
            1 bomber moved from Iraq to Tsinghai
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 bomber moved from Java to Persia
            1 bomber moved from Java to Persia
            1 armour moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 3 destroyers, 2 fighters, 1 infantry, 5 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            3 fighters moved from Hawaiian Islands to Caroline Islands
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Battle in Tsinghai
                Americans attack with 1 bomber
                Japanese defend with 1 armour
                    Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Tsinghai
                Japanese win with no units remaining. Battle score for attacker is -6
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Americans
            1 aaGun moved from French West Africa to French Central Africa
            6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            2 artilleries moved from 33 Sea Zone to Caroline Islands
            1 armour moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from France to United Kingdom
    
        Place Units - Americans
            1 carrier and 2 submarines placed in 101 Sea Zone
            8 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    AA fire in France : : -0,17
    Americans : 0,33
    Japanese : 0,50
    

    Savegame

  • '17

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Tsinghai from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : -0,33
    

    Savegame

  • '17

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 8 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 carriers, 2 destroyers and 4 fighters moved from 94 Sea Zone to 91 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 carrier, 2 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            3 fighters moved from Eastern United States to Morocco
            4 infantry and 3 mech_infantrys moved from French West Africa to 87 Sea Zone
            4 infantry, 3 mech_infantrys and 4 transports moved from 87 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to France
            1 bomber moved from Iraq to Tsinghai
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 bomber moved from Java to Persia
            1 bomber moved from Java to Persia
            1 armour moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 3 destroyers, 2 fighters, 1 infantry, 5 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            3 fighters moved from Hawaiian Islands to Caroline Islands
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Battle in Tsinghai
                Americans attack with 1 bomber
                Japanese defend with 1 armour
                    Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Tsinghai
                Japanese win with no units remaining. Battle score for attacker is -6
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Americans
            1 aaGun moved from French West Africa to French Central Africa
            6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            2 artilleries moved from 33 Sea Zone to Caroline Islands
            1 armour moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from France to United Kingdom
    
        Place Units - Americans
            1 carrier and 2 submarines placed in 101 Sea Zone
            8 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Tsinghai from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 8x factory_major; Remaining resources: 35 PUs; 
            British buy 1 armour and 7 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 destroyers moved from 94 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            2 infantry moved from Persia to Northwest Persia
            3 artilleries and 13 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            6 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 infantry moved from French Central Africa to French Equatorial Africa
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            3 fighters moved from Northwest Persia to Kazakhstan
            1 tactical_bomber moved from Northwest Persia to Kazakhstan
    
        Combat - British
            Battle in Kazakhstan
                British attack with 3 fighters and 1 tactical_bomber
                Germans defend with 1 armour
                    British roll dice for 3 fighters and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 2,17 expected hits
                    Germans roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Kazakhstan
                British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
    
        Place Units - British
            1 armour and 7 artilleries placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,4,4,2,6,6,3,6,5,4
            British collect 33 PUs (5 lost to blockades); end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,50
    British : -1,17
    AA fire in France : : -0,17
    Americans : 0,33
    Chinese : 0,33
    Japanese : 0,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 bombers and 3 fighters moved from Southern Italy to 94 Sea Zone
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 2 bombers and 3 fighters
                French defend with 1 destroyer
                    Italians roll dice for 2 bombers and 3 fighters in 94 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 94 Sea Zone
                Italians win with 2 bombers and 3 fighters remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            2 bombers and 3 fighters moved from 94 Sea Zone to Southern Italy
            1 mech_infantry moved from Turkmenistan to Caucasus
            1 armour moved from Novosibirsk to Caucasus
            1 aaGun moved from Volgograd to Caucasus
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,1
            Italians collect 11 PUs (6 lost to blockades); end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    French : -0.33
    

    Savegame

  • '17

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
            1 carrier moved from 62 Sea Zone to 33 Sea Zone
            3 infantry moved from New South Wales to Queensland
            1 bomber moved from Persia to India
    
        Combat - ANZAC
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0,17 expected hits
                Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in India causes 4 damage total. 
    
        Non Combat Move - ANZAC
            1 bomber moved from India to Persia
            2 aaGuns moved from New South Wales to Queensland
            2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    AA fire in India : : -0,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 carrier, 2 fighters, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            4 bombers moved from Western Germany to United Kingdom
            1 infantry moved from Eire to Scotland
                  Germans take Scotland from British
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/4 hits, 0.67 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 3,6,3 and causes: 12 damage to unit: factory_major
                Bombing raid in United Kingdom causes 12 damage total. 
    
        Non Combat Move - Germans
            3 bombers moved from United Kingdom to Western Germany
            2 artilleries and 2 infantry moved from Eire to 109 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 109 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
            2 artilleries and 3 infantry moved from Holland Belgium to France
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            1 destroyer and 3 transports moved from 113 Sea Zone to 112 Sea Zone
            2 artilleries, 1 infantry and 3 mech_infantrys moved from Volgograd to Caucasus
            1 tactical_bomber moved from Volgograd to Slovakia Hungary
            5 infantry moved from Rostov to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            1 armour moved from Samara to Caucasus
            3 mech_infantrys moved from Russia to Volgograd
    
        Place Units - Germans
            1 carrier, 2 fighters and 1 submarine placed in 112 Sea Zone
            3 artilleries placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            2 artilleries placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,6
            Germans collect 65 PUs (1 lost to blockades); end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    AA fire in United Kingdom : : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 5 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 armour, 5 artilleries, 1 infantry and 3 mech_infantrys moved from Hopei to Chahar
            1 artillery and 2 infantry moved from Anhwe to Chahar
            2 bombers moved from West India to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Chahar
                Japanese attack with 4 armour, 6 artilleries, 3 infantry and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 armour, 6 artilleries, 3 infantry and 3 mech_infantrys in Chahar, round 2 : 7/16 hits, 6.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 4 armour, 6 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 bombers moved from 37 Sea Zone to French Indo China
            1 carrier and 2 fighters moved from 35 Sea Zone to 37 Sea Zone
            1 armour moved from Sikang to Kweichow
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 artillery and 2 infantry moved from India to West India
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            2 battleships, 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Kweichow to Anhwe
            2 bombers moved from Japan to Kiangsu
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            1 marine placed in Japan
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
            Japanese collect 55 PUs (2 lost to blockades); end with 55 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Chinese : -0.33
    Japanese : 1.33
    

    Savegame

  • '19 '17 '16

    You forgot france again.

  • '17

    TripleA Move Summary: Americans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 cruiser, 4 infantry, 1 marine, 4 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Eastern United States to 91 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            2 bombers moved from Persia to 97 Sea Zone
    

    Savegame

  • '17

    @VonAlba scramble from italy?

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