18L MrRoboto (Axis) vs Patryn(Allies) BM3 Game 2

  • '19 '18

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 46 Sea Zone to 63 Sea Zone
            3 submarines moved from 33 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
            2 fighters moved from Caroline Islands to 47 Sea Zone
            1 armour moved from Timguska to Urals
                  Japanese take Urals from Russians
            1 armour moved from Urals to Novosibirsk
            2 mech_infantrys moved from Evenkiyskiy to Novosibirsk
            1 artillery and 2 infantry moved from Timguska to Novosibirsk
            1 armour, 1 artillery and 2 mech_infantrys moved from Kansu to Novosibirsk
            1 artillery moved from Kansu to Novosibirsk
            1 infantry moved from Tsinghai to Novosibirsk
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 bomber moved from Ukraine to Archangel
    
        Combat - Japanese
            Battle in 63 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 63 Sea Zone
                    Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 47 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 transport
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 47 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 47 Sea Zone
                    1 transport owned by the Americans lost in 47 Sea Zone
                Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine and 1 transport
            Battle in 62 Sea Zone
                Japanese attack with 3 submarines
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 submarines in 62 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 submarines in 62 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 62 Sea Zone
                Japanese win, taking 62 Sea Zone from ANZAC with 3 submarines remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in New Britain
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in New Britain
                ANZAC win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 2 armour, 3 artilleries, 3 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in Novosibirsk, round 2 : 5/12 hits, 3,67 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 2 armour, 3 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Japanese attack with 1 bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber in Archangel, round 2 : 0/1 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Japanese lost in Archangel
                Russians win with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 bomber
    
        Non Combat Move - Japanese
            3 mech_infantrys moved from Yunnan to Sikang
            2 mech_infantrys moved from Kwangtung to Yunnan
            3 mech_infantrys moved from Central Mongolia to Kansu
            1 infantry moved from Yenisey to Timguska
            1 artillery and 1 infantry moved from Evenkiyskiy to Timguska
            3 mech_infantrys moved from Manchuria to Central Mongolia
            1 infantry moved from Buryatia to Yakut S.S.R.
            3 mech_infantrys moved from French Indo China to Szechwan
            2 infantry moved from Ceylon to 39 Sea Zone
            3 artilleries and 3 infantry moved from India to 39 Sea Zone
            3 mech_infantrys moved from Malaya to Yunnan
            7 armour, 6 artilleries, 6 infantry and 1 mech_infantry moved from India to West India
            3 artilleries, 5 infantry and 4 transports moved from 39 Sea Zone to 36 Sea Zone
            3 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi
            1 carrier moved from 20 Sea Zone to 6 Sea Zone
            2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 submarines and 7 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            2 fighters moved from 47 Sea Zone to 34 Sea Zone
            2 fighters moved from 34 Sea Zone to Paulau Island
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            3 armour placed in India
            1 armour and 2 mech_infantrys placed in French Indo China
            1 carrier, 1 destroyer, 5 submarines and 1 transport placed in 6 Sea Zone
            1 artillery placed in Japan
            1 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 81 PUs; end with 81 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,83
    ANZAC : 0,67
    Russians : 0,33
    Japanese : -0,67
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 5 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Queensland to 47 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Battle in 47 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 artillery and 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 2 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Italians defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from Normandy Bordeaux to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Eastern United States to Central United States
            2 artilleries moved from 91 Sea Zone to Gibraltar
            8 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from Belgian Congo to Gibraltar
            8 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
            1 bomber moved from 47 Sea Zone to Hawaiian Islands
            1 fighter moved from Queensland to Hawaiian Islands
            1 bomber moved from Normandy Bordeaux to United Kingdom
    
        Place Units - Americans
            2 destroyers, 6 submarines and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 artillery and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -0.33
    Americans : 1.50
    

    Savegame

  • '18 '16

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 5 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Queensland to 47 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Battle in 47 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 artillery and 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 2 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Italians defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from Normandy Bordeaux to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Eastern United States to Central United States
            2 artilleries moved from 91 Sea Zone to Gibraltar
            8 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from Belgian Congo to Gibraltar
            8 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
            1 bomber moved from 47 Sea Zone to Hawaiian Islands
            1 fighter moved from Queensland to Hawaiian Islands
            1 bomber moved from Normandy Bordeaux to United Kingdom
    
        Place Units - Americans
            2 destroyers, 6 submarines and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 artillery and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British repair damage of 4x harbour; Remaining resources: 31 PUs; 
            British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - British
            2 bombers moved from United Kingdom to 125 Sea Zone
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 armour and 1 mech_infantry moved from Nigeria to French West Africa
    
        Combat - British
            Battle in 125 Sea Zone
                British attack with 2 bombers and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in French West Africa
                British attack with 1 armour and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 mech_infantry in French West Africa, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in French West Africa, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in French West Africa
                British win, taking French West Africa from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
            1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Tobruk to Alexandria
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
            3 artilleries and 9 infantry moved from Norway to Finland
            2 bombers moved from 125 Sea Zone to United Kingdom
            3 aaGuns, 5 artilleries and 15 infantry moved from Eastern Persia to Persia
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            3 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,2
            British collect 31 PUs (2 lost to blockades); end with 35 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Italians : -1.00
    British : -1.00
    Americans : 1.50
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern France to Gibraltar
            2 infantry moved from Southern France to Normandy Bordeaux
            2 fighters moved from Western Germany to Normandy Bordeaux
            1 fighter and 1 infantry moved from Egypt to Trans-Jordan
    
        Combat - Italians
            Strategic bombing raid in Gibraltar
                    AA fire in Gibraltar : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Gibraltar causes 0 damage total. 
            Battle in Normandy Bordeaux
                Italians attack with 2 fighters and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,33 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Trans-Jordan
                Italians attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                 retreated to Trans-Jordan
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Trans-Jordan to Southern Italy
            1 aaGun, 1 artillery and 5 infantry moved from Northern Italy to Southern Italy
            2 fighters moved from Normandy Bordeaux to Southern Italy
    
        Place Units - Italians
            1 bomber placed in Southern Italy
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    AA fire in Gibraltar : : 0,83
    Italians : -2,00
    British : 0,33
    Americans : -0,67
    

    Savegame

  • '18 '16

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 12 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Western Australia to Queensland
            1 fighter moved from Western Australia to Queensland
            1 bomber moved from Western Australia to Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2,1,1,1,1
            ANZAC collect 7 PUs (3 lost to blockades); end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Move Summary: Germans round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 bomber, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Belarus to Archangel
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Western Ukraine to Bryansk
            1 artillery moved from Ukraine to Bryansk
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 armour and 1 mech_infantry moved from Caucasus to Volgograd
            1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
            2 artilleries and 4 infantry moved from France to Holland Belgium
            2 submarines moved from 113 Sea Zone to 110 Sea Zone
            4 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
    

    Savegame

  • '19 '18

    Will you scramble? And if yes, the French fighter or only British ones?

  • '18 '16

    @MrRoboto Yes max scramble, 1 french and rest british.

  • '19 '18

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 bomber, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Belarus to Archangel
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Western Ukraine to Bryansk
            1 artillery moved from Ukraine to Bryansk
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 armour and 1 mech_infantry moved from Caucasus to Volgograd
            1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
            2 artilleries and 4 infantry moved from France to Holland Belgium
            2 submarines moved from 113 Sea Zone to 110 Sea Zone
            4 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
    
        Combat - Germans
            Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Bryansk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Archangel
                Russians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Trans-Jordan
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 4 bombers, 2 fighters, 2 submarines and 1 tactical_bomber
                British defend with 1 destroyer, 2 fighters and 3 transports; French defend with 1 fighter; Americans defend with 1 carrier, 2 fighters and 3 transports
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/7 hits, 4,33 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer, 5 fighters and 6 transports in 110 Sea Zone, round 2 : 6/7 hits, 4,00 expected hits
                    1 destroyer owned by the British, 2 submarines owned by the Germans, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 3 bombers in 110 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits
                    Americans roll dice for 5 fighters and 6 transports in 110 Sea Zone, round 3 : 3/5 hits, 3,33 expected hits
                    3 bombers owned by the Germans, 2 fighters owned by the Americans and 1 fighter owned by the British lost in 110 Sea Zone
                Americans win with 2 fighters and 6 transports remaining. Battle score for attacker is -37
                Casualties for Germans: 4 bombers, 2 fighters, 2 submarines and 1 tactical_bomber
                Casualties for Americans: 1 carrier and 2 fighters
                Casualties for British: 1 destroyer and 1 fighter
            Battle in Holland Belgium
                Germans attack with 2 artilleries and 4 infantry
                Americans defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 2/6 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 3 : 2/6 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 1 artillery and 2 infantry
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
    
        Non Combat Move - Germans
            2 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            3 infantry moved from Southern France to France
            4 infantry moved from Northern Italy to Western Germany
            2 armour and 3 mech_infantrys moved from Western Germany to Germany
            3 infantry moved from Western Germany to Germany
            3 infantry moved from France to Western Germany
            1 artillery and 1 infantry moved from Novgorod to Karelia
            11 armour, 4 artilleries, 13 infantry and 3 mech_infantrys moved from Ukraine to Rostov
            1 infantry moved from Western Ukraine to Ukraine
            3 armour and 2 mech_infantrys moved from Caucasus to Rostov
            1 armour moved from Belarus to Rostov
            4 armour and 1 mech_infantry moved from Belarus to Karelia
            6 armour moved from Novgorod to Karelia
    
        Place Units - Germans
            2 submarines placed in 113 Sea Zone
            1 bomber and 1 fighter placed in Western Germany
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Western Ukraine
            2 artilleries and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 114 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,33
    British : 0,33
    Americans : 0,33
    Russians : -0,33
    

    Savegame

  • '19 '18

    @MrRoboto said in 18L MrRoboto (Axis) vs Patryn(Allies) BM3 Game 2:

            Battle in 110 Sea Zone
                Germans attack with 4 bombers, 2 fighters, 2 submarines and 1 tactical_bomber
                British defend with 1 destroyer, 2 fighters and 3 transports; French defend with 1 fighter; Americans defend with 1 carrier, 2 fighters and 3 transports
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/7 hits, 4,33 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer, 5 fighters and 6 transports in 110 Sea Zone, round 2 : 6/7 hits, 4,00 expected hits
                    1 destroyer owned by the British, 2 submarines owned by the Germans, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 3 bombers in 110 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits
                    Americans roll dice for 5 fighters and 6 transports in 110 Sea Zone, round 3 : 3/5 hits, 3,33 expected hits
                    3 bombers owned by the Germans, 2 fighters owned by the Americans and 1 fighter owned by the British lost in 110 Sea Zone
                Americans win with 2 fighters and 6 transports remaining. Battle score for attacker is -37
                Casualties for Germans: 4 bombers, 2 fighters, 2 submarines and 1 tactical_bomber
                Casualties for Americans: 1 carrier and 2 fighters
                Casualties for British: 1 destroyer and 1 fighter
    

    Wow.
    -37 instead of +55 on average. What a huge swing…

  • '18 '16

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Japanese
            1 infantry moved from Syria to Trans-Jordan
            1 artillery moved from Iraq to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            4 artilleries and 14 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            4 infantry moved from Russia to Bryansk
            3 infantry moved from Tambov to Volgograd
            2 mech_infantrys moved from Tambov to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 bomber moved from Norway to Bryansk
            1 fighter moved from Russia to Bryansk
            2 infantry moved from Persia to Northwest Persia
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 bomber, 1 fighter and 4 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 bomber, 1 fighter and 4 infantry in Bryansk, round 2 : 2/6 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Bryansk, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Northwest Persia
                Russians attack with 4 artilleries and 16 infantry
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 4 artilleries and 16 infantry in Northwest Persia, round 2 : 3/20 hits, 4.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                Russians win, taking Northwest Persia from Germans with 4 artilleries and 15 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Trans-Jordan
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Trans-Jordan
                Russians win, taking Trans-Jordan from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 infantry moved from Vologda to Smolensk
            2 infantry moved from Russia to Smolensk
            1 artillery moved from Finland to Norway
            1 bomber and 1 fighter moved from Bryansk to Russia
            1 armour moved from Samara to Russia
            1 infantry moved from Vologda to Samara
            1 infantry moved from Russia to Vologda
            1 armour moved from Russia to Tambov
            2 artilleries moved from Russia to Tambov
            10 infantry moved from Russia to Tambov
            2 aaGuns moved from Tambov to Russia
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            1 infantry placed in Iraq
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
            Russians collect 21 PUs (2 lost to blockades); end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -0.33
    

    Savegame

  • '18 '16

    @MrRoboto said in 18L MrRoboto (Axis) vs Patryn(Allies) BM3 Game 2:

    @MrRoboto said in 18L MrRoboto (Axis) vs Patryn(Allies) BM3 Game 2:

            Battle in 110 Sea Zone
                Germans attack with 4 bombers, 2 fighters, 2 submarines and 1 tactical_bomber
                British defend with 1 destroyer, 2 fighters and 3 transports; French defend with 1 fighter; Americans defend with 1 carrier, 2 fighters and 3 transports
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/7 hits, 4,33 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer, 5 fighters and 6 transports in 110 Sea Zone, round 2 : 6/7 hits, 4,00 expected hits
                    1 destroyer owned by the British, 2 submarines owned by the Germans, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 3 bombers in 110 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits
                    Americans roll dice for 5 fighters and 6 transports in 110 Sea Zone, round 3 : 3/5 hits, 3,33 expected hits
                    3 bombers owned by the Germans, 2 fighters owned by the Americans and 1 fighter owned by the British lost in 110 Sea Zone
                Americans win with 2 fighters and 6 transports remaining. Battle score for attacker is -37
                Casualties for Germans: 4 bombers, 2 fighters, 2 submarines and 1 tactical_bomber
                Casualties for Americans: 1 carrier and 2 fighters
                Casualties for British: 1 destroyer and 1 fighter
    

    Wow.
    -37 instead of +55 on average. What a huge swing…

    Yes dice are crazy sometimes

  • '19 '18

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 2 destroyers, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Timguska to Urals
            1 artillery and 2 infantry moved from Novosibirsk to Samara
            1 artillery, 1 infantry and 1 mech_infantry moved from Novosibirsk to Vologda
            3 armour moved from India to West India
            10 armour, 6 artilleries, 7 infantry and 1 mech_infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
    
        Combat - Japanese
            Battle in Urals
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Urals, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Urals
                    Japanese roll dice for 1 artillery and 1 infantry in Urals, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Urals
                    Japanese roll dice for 1 artillery in Urals, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Urals, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Urals, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Urals, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Urals, round 6 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Urals, round 7 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Urals, round 7 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Urals
                Russians win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Samara
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Japanese win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Japanese win, taking Vologda from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            3 mech_infantrys moved from Kansu to Kazakhstan
            2 armour, 1 artillery and 3 mech_infantrys moved from Novosibirsk to Kazakhstan
            2 armour and 3 mech_infantrys moved from Kazakhstan to Turkmenistan
            3 mech_infantrys moved from Sikang to Turkmenistan
            3 mech_infantrys moved from Szechwan to Kazakhstan
            5 mech_infantrys moved from Yunnan to Sikang
            1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
            3 artilleries and 5 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
            3 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
            3 artilleries and 5 infantry moved from 39 Sea Zone to India
            1 submarine moved from 70 Sea Zone to 82 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from Paulau Island to 6 Sea Zone
            3 mech_infantrys moved from Central Mongolia to Kansu
            1 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Japanese
            3 armour placed in India
            3 armour placed in French Indo China
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in Kwangtung
            2 destroyers and 3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 82 PUs; end with 82 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Russians : 0,33
    Japanese : -1,50
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 91 Sea Zone to Holland Belgium
            1 bomber moved from Gibraltar to Holland Belgium
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 transports moved from 110 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Battle in Caroline Islands
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Caroline Islands from Japanese, taking Normandy Bordeaux from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Holland Belgium
                Americans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                Germans defend with 2 artilleries and 4 infantry
                    Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/7 hits, 3.00 expected hits
                    Germans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 3/6 hits, 2.00 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                2 fighters owned by the Americans and 1 bomber owned by the Americans retreated
                    Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 3 : 2/5 hits, 1.67 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Germans win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -11
                Casualties for Americans: 2 artilleries and 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Holland Belgium to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            3 transports moved from 89 Sea Zone to 101 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery and 5 infantry moved from Central United States to Eastern United States
            1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            2 destroyers and 6 submarines moved from 10 Sea Zone to 30 Sea Zone
            3 bombers moved from Hawaiian Islands to Queensland
            1 battleship, 8 carriers, 2 cruisers, 1 destroyer, 14 fighters, 14 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            2 aaGuns moved from Central United States to Eastern United States
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            1 carrier and 6 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Italians : -0.67
    Americans : -1.33
    

    Savegame

  • '18 '16

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 91 Sea Zone to Holland Belgium
            1 bomber moved from Gibraltar to Holland Belgium
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 transports moved from 110 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Battle in Caroline Islands
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Caroline Islands from Japanese, taking Normandy Bordeaux from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Holland Belgium
                Americans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                Germans defend with 2 artilleries and 4 infantry
                    Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/7 hits, 3.00 expected hits
                    Germans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 3/6 hits, 2.00 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                2 fighters owned by the Americans and 1 bomber owned by the Americans retreated
                    Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 3 : 2/5 hits, 1.67 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Germans win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -11
                Casualties for Americans: 2 artilleries and 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Holland Belgium to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            3 transports moved from 89 Sea Zone to 101 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery and 5 infantry moved from Central United States to Eastern United States
            1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            2 destroyers and 6 submarines moved from 10 Sea Zone to 30 Sea Zone
            3 bombers moved from Hawaiian Islands to Queensland
            1 battleship, 8 carriers, 2 cruisers, 1 destroyer, 14 fighters, 14 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            2 aaGuns moved from Central United States to Eastern United States
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            1 carrier and 6 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British repair damage of 2x harbour; Remaining resources: 33 PUs; 
            British buy 2 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters moved from United Kingdom to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            6 infantry moved from United Kingdom to 110 Sea Zone
            6 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour and 1 mech_infantry moved from French West Africa to Gold Coast
                  British take Gold Coast from Italians
            1 armour and 1 mech_infantry moved from Gold Coast to French West Africa
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            1 bomber moved from United Kingdom to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
                British attack with 2 bombers, 3 fighters and 6 infantry
                Germans defend with 2 artilleries and 3 infantry
                    British roll dice for 2 bombers, 3 fighters and 6 infantry in Holland Belgium, round 2 : 5/11 hits, 3.83 expected hits
                    Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits
                    2 artilleries owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 bombers, 3 fighters and 4 infantry remaining. Battle score for attacker is 11
                Casualties for British: 2 infantry
                Casualties for Germans: 2 artilleries and 3 infantry
    
        Non Combat Move - British
            3 fighters moved from Holland Belgium to United Kingdom
            2 bombers moved from Holland Belgium to United Kingdom
            3 artilleries and 9 infantry moved from Finland to Norway
            1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
            3 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            1 artillery and 2 infantry placed in Union of South Africa
            1 artillery and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5
            British collect 37 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Italians : -0.67
    British : 1.17
    Americans : -1.33
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 carrier and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Gibraltar
            4 fighters moved from Southern Italy to 92 Sea Zone
    
        Combat - Italians
            Strategic bombing raid in Gibraltar
                    AA fire in Gibraltar : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Gibraltar causes 0 damage total. 
            Battle in 92 Sea Zone
                Italians attack with 4 fighters
                Americans defend with 1 destroyer
                    Italians roll dice for 4 fighters in 92 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
                Italians win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 artillery and 2 infantry moved from Northern Italy to Southern France
            3 fighters moved from 92 Sea Zone to Southern France
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Egypt
            1 carrier placed in 95 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern France: 2 fighters
            EDIT: Adding units owned by Italians to 95 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    AA fire in Gibraltar : : 0,83
    Italians : 1,00
    Americans : 0,67
    

    Savegame

  • '18 '16

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,3,1
            ANZAC collect 4 PUs (6 lost to blockades); end with 11 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Norway
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    mr.tsvg

  • '19 '18

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 bomber, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Novgorod to Belarus
            10 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Karelia to Finland
                  Germans take Finland from Russians
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            5 infantry moved from France to Holland Belgium
            1 bomber moved from Western Germany to Holland Belgium
            1 armour moved from Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            4 armour, 1 artillery and 6 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 artillery and 2 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 artillery and 3 infantry moved from Rostov to Volgograd
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 armour, 1 bomber and 6 infantry
                British defend with 4 infantry
                    Germans roll dice for 1 armour, 1 bomber and 6 infantry in Holland Belgium, round 2 : 1/8 hits, 2,17 expected hits
                    British roll dice for 4 infantry in Holland Belgium, round 2 : 0/4 hits, 1,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 1 armour, 1 bomber and 6 infantry in Holland Belgium, round 3 : 3/8 hits, 2,17 expected hits
                    British roll dice for 3 infantry in Holland Belgium, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 armour, 1 bomber and 5 infantry remaining. Battle score for attacker is 9
                Casualties for British: 4 infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 3/4 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Trans-Jordan
                Germans attack with 4 armour, 2 artilleries and 6 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 4 armour, 2 artilleries and 6 infantry in Trans-Jordan, round 2 : 4/12 hits, 4,00 expected hits
                    British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 4 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            15 armour, 4 artilleries, 10 infantry and 5 mech_infantrys moved from Rostov to Ukraine
            1 bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Normandy Bordeaux to Southern Italy
            2 artilleries moved from Germany to Western Germany
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            2 aaGuns moved from Western Germany to Germany
            3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Western Ukraine
            1 artillery and 2 infantry placed in France
            1 artillery placed in Western Germany
            2 infantry placed in Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,50
    British : -1,33
    Americans : 0,33
    Russians : -0,67
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Urals to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 artillery moved from Russia to Vologda
            2 infantry moved from Russia to Vologda
            4 artilleries and 14 infantry moved from Northwest Persia to Persia
            1 infantry moved from Archangel to Belarus
            2 infantry moved from Tambov to Rostov
            1 bomber moved from Russia to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            3 infantry moved from Tambov to Bryansk
            3 infantry moved from Tambov to Volgograd
            1 infantry moved from Smolensk to Belarus
            1 mech_infantry moved from Tambov to Vologda
            3 armour moved from Tambov to Vologda
            1 infantry moved from Smolensk to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Tambov to Volgograd
            1 fighter moved from Russia to Belarus
            1 infantry moved from Smolensk to Belarus
            4 infantry moved from Tambov to Samara
            1 artillery moved from Tambov to Samara
            1 infantry moved from Russia to Vologda
            1 armour moved from Tambov to Vologda
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor and 3 infantry
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                 retreated to Volgograd
                Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 4 infantry
                Casualties for Germans: 2 infantry
            Battle in Rostov
                Russians attack with 1 bomber and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 4 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 fighter and 4 infantry in Belarus, round 2 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 fighter and 4 infantry in Belarus, round 3 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                Russians win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 4 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Samara
                Russians attack with 1 artillery and 4 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Samara, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Samara
                    Russians roll dice for 1 artillery and 4 infantry in Samara, round 3 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 artillery and 3 infantry in Samara, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Samara, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Samara
                Russians win, taking Samara from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Russians attack with 4 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians roll dice for 4 armour, 1 artillery, 3 infantry and 1 mech_infantry in Vologda, round 2 : 2/9 hits, 3.17 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 4 armour, 1 artillery, 2 infantry and 1 mech_infantry in Vologda, round 3 : 3/8 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Vologda
                Russians win, taking Vologda from Japanese with 4 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            2 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 bomber moved from Rostov to Russia
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
    
        Place Units - Russians
            1 infantry placed in Persia
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
            Russians collect 19 PUs (4 lost to blockades); end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.00
    Russians : -3.83
    Japanese : -1.33
    

    Savegame

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