Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from West India to Caucasus
1 bomber moved from Kansu to Volgograd
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
3 fighters moved from United Kingdom to 125 Sea Zone
Combat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits, 0,17 expected hits
Bombing raid in Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 4 fighters and 4 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 artilleries, 4 fighters and 4 infantry in Normandy Bordeaux, round 2 : 4/10 hits, 3,67 expected hits
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,83 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 2 artilleries, 4 fighters and 3 infantry in Normandy Bordeaux, round 3 : 5/9 hits, 3,50 expected hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 4 fighters and 3 infantry remaining. Battle score for attacker is 17
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in 46 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer and 1 submarine
Battle in 55 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 92 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 92 Sea Zone
Americans roll dice for 2 fighters in 92 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 106 Sea Zone to 101 Sea Zone
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 54 Sea Zone to Hawaiian Islands
1 bomber moved from 45 Sea Zone to Queensland
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from Caucasus to Iraq
1 bomber moved from Volgograd to Iraq
2 transports moved from 110 Sea Zone to 107 Sea Zone
Place Units - Americans
3 artilleries and 5 infantry placed in Eastern United States
2 submarines placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
2 fighters moved from India to Burma
1 fighter moved from India to Burma
1 artillery and 3 mech_infantrys moved from West India to Eastern Persia
1 infantry moved from Iraq to Persia
British take Persia from Germans
1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 fighters moved from India to Eastern Persia
1 fighter moved from India to Northwest Persia
1 fighter moved from Egypt to Tunisia
1 artillery and 1 infantry moved from Algeria to Tunisia
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 3 infantry
Italians defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantry
Battle in Eastern Persia
British attack with 1 artillery, 2 fighters and 3 mech_infantrys
Germans defend with 4 infantry
British roll dice for 1 artillery, 2 fighters and 3 mech_infantrys in Eastern Persia, round 2 : 1/6 hits, 2,00 expected hits
Germans roll dice for 4 infantry in Eastern Persia, round 2 : 3/4 hits, 1,33 expected hits
3 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Eastern Persia
1 artillery owned by the British retreated to West India
Germans win with 3 infantry remaining. Battle score for attacker is -9
Casualties for British: 3 mech_infantrys
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/7 hits, 2,67 expected hits
Japanese roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Japanese lost in Burma
British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 3 : 2/7 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Northwest Persia, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwest Persia
British roll dice for 1 artillery and 1 fighter in Northwest Persia, round 3 : 2/2 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tunisia
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Tunisia, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia
British roll dice for 1 artillery and 1 fighter in Tunisia, round 3 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Tunisia
retreated to Tunisia
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Northwest Persia to Iraq
2 armour and 3 mech_infantrys moved from Iraq to Persia
2 fighters moved from Eastern Persia to India
3 fighters and 1 tactical_bomber moved from Burma to India
1 aaGun moved from India to West India
2 fighters moved from India to West India
1 destroyer moved from 77 Sea Zone to 80 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
3 armour and 2 mech_infantrys moved from Iraq to Persia
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 fighter and 2 infantry placed in Egypt
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,4,6
British collect 38 PUs (3 lost to blockades); end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 artillery and 2 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,17
Italians : 2,33
British : -3,00
AA fire in Volgograd : : -0,17
Americans : 2,33
Japanese : 0,00
AA fire in Caucasus : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tunisia to Algeria
2 fighters moved from 94 Sea Zone to Algeria
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
2 fighters and 3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 3 fighters and 3 infantry
British defend with 2 infantry
Italians roll dice for 3 fighters and 3 infantry in Holland Belgium, round 2 : 3/6 hits, 2,00 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Algeria
Italians attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 fighter and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Algeria, round 2 : 3/5 hits, 1,83 expected hits
Americans roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 2/2 hits, 1,00 expected hits
1 infantry owned by the British, 1 fighter owned by the British and 2 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 2 infantry
Casualties for British: 1 fighter and 1 infantry
Non Combat Move - Italians
1 carrier, 1 destroyer and 1 transport moved from 94 Sea Zone to 95 Sea Zone
2 fighters moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
4 aaGuns, 1 artillery and 3 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Algeria to 95 Sea Zone
Place Units - Italians
2 destroyers and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 2,17
British : 0,33
Americans : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 11 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Queensland to Dutch New Guinea
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Egypt to 94 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 94 Sea Zone
ANZAC attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 armour, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC roll dice for 1 armour and 1 fighter in Dutch New Guinea, round 3 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC lost in Dutch New Guinea
ANZAC roll dice for 1 armour in Dutch New Guinea, round 4 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Dutch New Guinea
Japanese win with no units remaining. Battle score for attacker is -13
Casualties for ANZAC: 1 armour, 1 fighter and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
1 bomber moved from Southeast Mexico to Gibraltar
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : 0,00
Japanese : 1,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Germans buy 4 artilleries, 1 bomber, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Yugoslavia to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Eastern Poland to Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 artillery and 2 infantry moved from Volgograd to Rostov
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Western Germany to France
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour in Ukraine, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries, 1 bomber and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries, 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 artilleries and 1 bomber in Western Ukraine, round 3 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 4 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Northwest Persia
Germans attack with 1 artillery and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 artillery in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys
British defend with 1 aaGun; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 2/8 hits, 2,00 expected hits
Americans roll dice for 1 aaGun, 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,67 expected hits
1 aaGun owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Normandy Bordeaux, round 3 : 2/7 hits, 1,83 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Normandy Bordeaux, round 4 : 2/5 hits, 1,50 expected hits
Americans roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 1/2 hits, 0,67 expected hits
2 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Americans: 2 artilleries and 3 infantry
Casualties for British: 1 aaGun
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Turkmenistan from Russians to Germans
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 infantry moved from Vyborg to Novgorod
1 artillery and 3 infantry moved from Baltic States to Belarus
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to Southern Italy
4 aaGuns, 1 artillery and 4 infantry moved from Volgograd to Caucasus
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Western Ukraine to Novgorod
3 infantry moved from Eastern Persia to Turkmenistan
Place Units - Germans
1 artillery and 2 infantry placed in Caucasus
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 artillery, 1 bomber, 1 fighter and 3 infantry placed in Western Germany
1 fighter placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3,1,3
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -1,17
British : 0,33
Americans : 0,33
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Kansu to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
3 infantry moved from Buryatia to Sakha
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
3 infantry moved from Tambov to Rostov
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Rostov
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2,17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Rostov
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 3 : 0/6 hits, 2,17 expected hits
Germans roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 4 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Sakha
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Sakha, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns and 15 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Olgiy to Kansu
1 infantry moved from Central Mongolia to Tsagaan Olom
1 fighter moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Tambov
1 armour and 2 mech_infantrys moved from Tambov to Novosibirsk
1 armour and 3 mech_infantrys moved from Tambov to Vologda
2 infantry moved from Russia to Vologda
6 infantry moved from Russia to Tambov
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -1,00
Russians : -1,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 armour moved from Siberia to Amur
1 artillery and 2 infantry moved from Manchuria to Amur
1 infantry moved from Ulaanbaatar to Amur
3 artilleries and 11 infantry moved from Ulaanbaatar to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
2 artilleries and 3 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Suiyuyan to Kansu
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
1 fighter moved from French Indo China to Burma
1 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter moved from 42 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in Alaska
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Alaska from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 7/9 hits, 5,00 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kansu
Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 5 infantry; Russians defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Kansu, round 2 : 3/11 hits, 4,33 expected hits
Chinese roll dice for 1 fighter and 7 infantry in Kansu, round 2 : 4/8 hits, 3,00 expected hits
4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 3 : 2/7 hits, 3,50 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 3 : 2/5 hits, 2,00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Kansu, round 4 : 3/5 hits, 2,83 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 1/3 hits, 1,33 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 5 infantry
Casualties for Chinese: 1 fighter and 5 infantry
Casualties for Russians: 2 infantry
Battle in Amur
Japanese attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Amur, round 2 : 2/5 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 0/4 hits, 1,33 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 2/3 hits, 1,17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
3 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Kweichow to Shensi
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Burma to Shan State
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 3 fighters, 10 submarines and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
4 fighters and 4 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kansu to Shensi
2 bombers moved from Kansu to Yunnan
1 aaGun moved from Ulaanbaatar to Buryatia
Place Units - Japanese
2 destroyers and 1 transport placed in 37 Sea Zone
1 destroyer and 1 submarine placed in 36 Sea Zone
1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 armour and 2 infantry placed in Manchuria
Japanese undo move 2.
1 submarine placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
1 infantry placed in French Indo China
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : -0,17
Chinese : 0,67
UK_Pacific : 0,67
Russians : -0,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 4 infantry, 2 mech_infantrys, 5 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Western United States to 2 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 bomber moved from Iraq to Caucasus
Combat - Americans
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits, 0,17 expected hits
Bombing raid in Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.
Battle in Marshall Islands
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 5 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 5 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/9 hits, 3,50 expected hits
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/4 hits, 1,50 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 5 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour, 1 artillery and 2 mech_infantrys
Battle in Holland Belgium
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2,17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 fighter moved from Iwo Jima to 32 Sea Zone
1 carrier moved from 26 Sea Zone to 32 Sea Zone
1 destroyer moved from 54 Sea Zone to 32 Sea Zone
4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 bomber moved from Caucasus to Egypt
5 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
3 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
2 submarines moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 110 Sea Zone to 107 Sea Zone
3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 107 Sea Zone to 101 Sea Zone
1 bomber moved from Iraq to Gibraltar
1 fighter moved from 2 Sea Zone to British Columbia
1 fighter moved from Western United States to British Columbia
1 tactical_bomber moved from Western United States to British Columbia
1 carrier moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
2 mech_infantrys placed in Western United States
1 transport placed in 101 Sea Zone
2 artilleries, 1 bomber and 4 infantry placed in Eastern United States
2 submarines placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
Americans undo move 5.
1 submarine placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 1 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,17
Americans : 0,83
Japanese : 0,33
AA fire in Caucasus : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 4 infantry, 2 mech_infantrys, 5 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Western United States to 2 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 bomber moved from Iraq to Caucasus
Combat - Americans
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits, 0,17 expected hits
Bombing raid in Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.
Battle in Marshall Islands
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 5 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 5 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/9 hits, 3,50 expected hits
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/4 hits, 1,50 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 5 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour, 1 artillery and 2 mech_infantrys
Battle in Holland Belgium
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2,17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 fighter moved from Iwo Jima to 32 Sea Zone
1 carrier moved from 26 Sea Zone to 32 Sea Zone
1 destroyer moved from 54 Sea Zone to 32 Sea Zone
4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 bomber moved from Caucasus to Egypt
5 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
3 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
2 submarines moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 110 Sea Zone to 107 Sea Zone
3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 107 Sea Zone to 101 Sea Zone
1 bomber moved from Iraq to Gibraltar
1 fighter moved from 2 Sea Zone to British Columbia
1 fighter moved from Western United States to British Columbia
1 tactical_bomber moved from Western United States to British Columbia
1 carrier moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
2 mech_infantrys placed in Western United States
1 transport placed in 101 Sea Zone
2 artilleries, 1 bomber and 4 infantry placed in Eastern United States
2 submarines placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
Americans undo move 5.
1 submarine placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 1 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
1 armour moved from Persia to Eastern Persia
British take Eastern Persia from Germans
2 fighters moved from West India to Northwest Persia
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Northwest Persia
British attack with 3 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 3 fighters and 3 infantry in Northwest Persia, round 2 : 1/6 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Northwest Persia
British roll dice for 3 fighters and 3 infantry in Northwest Persia, round 3 : 4/6 hits, 2,00 expected hits
Germans roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2,00 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 aaGun and 1 artillery moved from West India to India
1 fighter moved from Northwest Persia to Egypt
1 fighter moved from Northwest Persia to Iraq
1 fighter moved from Northwest Persia to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
2 fighters and 1 tactical_bomber moved from Burma to India
1 fighter moved from India to Iraq
1 destroyer and 2 submarines moved from 80 Sea Zone to 76 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Gibraltar
1 submarine moved from 105 Sea Zone to 110 Sea Zone
Place Units - British
1 destroyer placed in 98 Sea Zone
2 mech_infantrys placed in Egypt
3 infantry placed in Persia
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,2,6
British collect 35 PUs (3 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 armour
EDIT: Adding units owned by British to Persia: 1 armour
EDIT: Removing units owned by British from Trans-Jordan: 1 aaGun
EDIT: Adding units owned by British to Egypt: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,17
British : 0,00
Americans : 0,83
Japanese : 0,00
AA fire in Caucasus : : -0,17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 98 Sea Zone
2 fighters moved from 95 Sea Zone to 98 Sea Zone
1 fighter and 3 infantry moved from Western Germany to Holland Belgium
wanna Scramble?
no thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 98 Sea Zone
2 fighters moved from 95 Sea Zone to 98 Sea Zone
1 fighter and 3 infantry moved from Western Germany to Holland Belgium
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 4 fighters and 2 submarines
British defend with 1 destroyer
Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 4 fighters in 98 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 4 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Holland Belgium
Italians attack with 1 fighter and 3 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 fighter and 3 infantry in Holland Belgium, round 3 : 2/4 hits, 1,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
1 carrier, 3 destroyers and 2 transports moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to Greece
1 fighter moved from Holland Belgium to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Southern France
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0,33
British : -0,33
Americans : -0,33
sorry for the delay. I will get a move or two in this week, more normal pace from Monday (march18)
No worries mate, I’m in no hurry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Gibraltar: 1 fighter
EDIT: Adding units owned by ANZAC to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Gibraltar: 1 fighter
EDIT: Adding units owned by ANZAC to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
no worries
just a reminder you are up!
sorry for taking so long. Have been super busy
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs;
Germans buy 8 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Archangel to Smolensk
1 bomber moved from Novgorod to Bryansk
1 artillery moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
1 bomber moved from Novgorod to Smolensk
1 infantry moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from British
2 infantry moved from Turkmenistan to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
1 artillery, 4 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Caucasus to Volgograd
40 armour and 6 mech_infantrys moved from Caucasus to Rostov
2 armour moved from Ukraine to Rostov
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 3 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 aaGun and 3 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
AA fire in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
Germans roll dice for 2 artilleries, 3 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/12 hits, 5,33 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 5 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,00 expected hits
1 aaGun owned by the British, 1 infantry owned by the Germans, 2 infantry owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 3 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/11 hits, 5,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans, 1 artillery owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 3 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery and 2 infantry
Casualties for British: 1 aaGun and 3 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 : 0/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 3 : 1/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 bomber in Bryansk, round 4 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Bryansk
retreated to Bryansk
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 42 armour and 6 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 42 armour and 6 mech_infantrys in Rostov, round 2 : 21/48 hits, 22,00 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 42 armour and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 1 artillery, 4 infantry and 1 mech_infantry
British defend with 3 infantry
Germans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/6 hits, 1,33 expected hits
British roll dice for 3 infantry in Northwest Persia, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the British lost in Northwest Persia
Germans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Northwest Persia, round 3 : 2/6 hits, 1,33 expected hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 2 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 2 armour, 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/5 hits, 1,50 expected hits
Russians roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
4 aaGuns moved from Caucasus to Rostov
1 artillery moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Novgorod to Belarus
1 bomber moved from Bryansk to Western Germany
1 bomber moved from Smolensk to Western Germany
3 bombers, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Western Germany to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 artillery and 3 infantry moved from Western Germany to France
Place Units - Germans
1 artillery and 2 infantry placed in Caucasus
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
Germans undo move 2.
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in France
4 artilleries and 6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3,2,3
Germans collect 54 PUs (5 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -2,83
British : -1,33
Americans : 0,33
AA fire in Normandy Bordeaux : : -0,50
Russians : 1,67