TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Anhwe
2 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Hopei to Anhwe
1 mech_infantry moved from Kweichow to Anhwe
1 armour moved from Szechwan to Anhwe
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
2 fighters and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
2 bombers moved from Shan State to Eastern Persia
1 fighter moved from Japan to 19 Sea Zone
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Kiangsu to Jehol
1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 20 Sea Zone
2 bombers moved from Japan to Jehol
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 battleship moved from 36 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 19 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Manchuria
Battle in Jehol
Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 2/5 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Jehol
Japanese win, taking Manchuria from Chinese, taking Jehol from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 20 Sea Zone
Japanese attack with 1 battleship, 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 1 battleship, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Anhwe
Japanese attack with 3 armour, 4 artilleries, 9 infantry and 5 mech_infantrys
Russians defend with 2 aaGuns and 14 infantry
Japanese roll dice for 3 armour, 4 artilleries, 9 infantry and 5 mech_infantrys in Anhwe, round 2 : 5/21 hits, 5.83 expected hits
Chinese roll dice for 2 aaGuns and 14 infantry in Anhwe, round 2 : 7/14 hits, 4.67 expected hits
7 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Anhwe
2 infantry owned by the Japanese, 5 mech_infantrys owned by the Japanese, 4 artilleries owned by the Japanese and 3 armour owned by the Japanese retreated to Kiangsu
Chinese win with 11 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 7 infantry
Casualties for Russians: 2 aaGuns and 3 infantry
Battle in Eastern Persia
Japanese attack with 1 armour and 2 bombers
British defend with 1 armour
Japanese roll dice for 1 armour and 2 bombers in Eastern Persia, round 2 : 1/3 hits, 1.83 expected hits
UK_Pacific roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 armour owned by the British lost in Eastern Persia
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Non Combat Move - Japanese
2 bombers moved from Eastern Persia to India
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 aaGun moved from Hopei to Kweichow
2 bombers moved from Jehol to Japan
2 transports moved from 36 Sea Zone to 6 Sea Zone
3 carriers moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Philippines to 20 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to French Indo China
2 fighters moved from 19 Sea Zone to Japan
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,1,1,1
Japanese collect 49 PUs (3 lost to blockades); end with 49 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans : -0.67
ANZAC : 0.50
Chinese : 1.67
UK_Pacific : 0.50
Japanese : -2.33
Savegame