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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 46 Sea Zone to 63 Sea Zone
3 submarines moved from 33 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
2 fighters moved from Caroline Islands to 47 Sea Zone
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Novosibirsk
2 mech_infantrys moved from Evenkiyskiy to Novosibirsk
1 artillery and 2 infantry moved from Timguska to Novosibirsk
1 armour, 1 artillery and 2 mech_infantrys moved from Kansu to Novosibirsk
1 artillery moved from Kansu to Novosibirsk
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 bomber moved from Ukraine to Archangel
Combat - Japanese
Battle in 63 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 63 Sea Zone
Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 47 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 47 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 47 Sea Zone
1 transport owned by the Americans lost in 47 Sea Zone
Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine and 1 transport
Battle in 62 Sea Zone
Japanese attack with 3 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 3 submarines in 62 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 submarines in 62 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from ANZAC with 3 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in New Britain
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in New Britain
ANZAC win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Novosibirsk
Japanese attack with 2 armour, 3 artilleries, 3 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in Novosibirsk, round 2 : 5/12 hits, 3,67 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 armour, 3 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Japanese attack with 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber in Archangel, round 2 : 0/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Japanese lost in Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Non Combat Move - Japanese
3 mech_infantrys moved from Yunnan to Sikang
2 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from Central Mongolia to Kansu
1 infantry moved from Yenisey to Timguska
1 artillery and 1 infantry moved from Evenkiyskiy to Timguska
3 mech_infantrys moved from Manchuria to Central Mongolia
1 infantry moved from Buryatia to Yakut S.S.R.
3 mech_infantrys moved from French Indo China to Szechwan
2 infantry moved from Ceylon to 39 Sea Zone
3 artilleries and 3 infantry moved from India to 39 Sea Zone
3 mech_infantrys moved from Malaya to Yunnan
7 armour, 6 artilleries, 6 infantry and 1 mech_infantry moved from India to West India
3 artilleries, 5 infantry and 4 transports moved from 39 Sea Zone to 36 Sea Zone
3 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi
1 carrier moved from 20 Sea Zone to 6 Sea Zone
2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 submarines and 7 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 47 Sea Zone to 34 Sea Zone
2 fighters moved from 34 Sea Zone to Paulau Island
1 submarine moved from 42 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 armour placed in India
1 armour and 2 mech_infantrys placed in French Indo China
1 carrier, 1 destroyer, 5 submarines and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
1 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans : 0,83
ANZAC : 0,67
Russians : 0,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 5 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 47 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Battle in 47 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 2 : 3/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
3 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to Central United States
2 artilleries moved from 91 Sea Zone to Gibraltar
8 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Holland Belgium to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Belgian Congo to Gibraltar
8 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from 47 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
1 bomber moved from Normandy Bordeaux to United Kingdom
Place Units - Americans
2 destroyers, 6 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 artillery and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0.00
Italians : -0.33
Americans : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 5 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 47 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Battle in 47 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 2 : 3/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
3 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to Central United States
2 artilleries moved from 91 Sea Zone to Gibraltar
8 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Holland Belgium to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Belgian Congo to Gibraltar
8 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from 47 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
1 bomber moved from Normandy Bordeaux to United Kingdom
Place Units - Americans
2 destroyers, 6 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 artillery and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 31 PUs;
British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 4 PUs;
Combat Move - British
2 bombers moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 armour and 1 mech_infantry moved from Nigeria to French West Africa
Combat - British
Battle in 125 Sea Zone
British attack with 2 bombers and 1 destroyer
Germans defend with 1 submarine
British roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in French West Africa
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in French West Africa, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in French West Africa, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in French West Africa
British win, taking French West Africa from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Tobruk to Alexandria
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
3 artilleries and 9 infantry moved from Norway to Finland
2 bombers moved from 125 Sea Zone to United Kingdom
3 aaGuns, 5 artilleries and 15 infantry moved from Eastern Persia to Persia
Place Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,2
British collect 31 PUs (2 lost to blockades); end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.17
Italians : -1.00
British : -1.00
Americans : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern France to Gibraltar
2 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter and 1 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Gibraltar causes 0 damage total.
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,33 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Trans-Jordan
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
retreated to Trans-Jordan
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Southern Italy
1 aaGun, 1 artillery and 5 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Normandy Bordeaux to Southern Italy
Place Units - Italians
1 bomber placed in Southern Italy
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
AA fire in Gibraltar : : 0,83
Italians : -2,00
British : 0,33
Americans : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 12 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Western Australia to Queensland
1 fighter moved from Western Australia to Queensland
1 bomber moved from Western Australia to Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2,1,1,1,1
ANZAC collect 7 PUs (3 lost to blockades); end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 bomber, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Belarus to Archangel
1 infantry moved from Novgorod to Archangel
2 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
2 artilleries and 4 infantry moved from France to Holland Belgium
2 submarines moved from 113 Sea Zone to 110 Sea Zone
4 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
Will you scramble? And if yes, the French fighter or only British ones?
@MrRoboto Yes max scramble, 1 french and rest british.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 bomber, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Belarus to Archangel
1 infantry moved from Novgorod to Archangel
2 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
2 artilleries and 4 infantry moved from France to Holland Belgium
2 submarines moved from 113 Sea Zone to 110 Sea Zone
4 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Archangel, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 4 bombers, 2 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer, 2 fighters and 3 transports; French defend with 1 fighter; Americans defend with 1 carrier, 2 fighters and 3 transports
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/7 hits, 4,33 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 5 fighters and 6 transports in 110 Sea Zone, round 2 : 6/7 hits, 4,00 expected hits
1 destroyer owned by the British, 2 submarines owned by the Germans, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
Germans roll dice for 3 bombers in 110 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits
Americans roll dice for 5 fighters and 6 transports in 110 Sea Zone, round 3 : 3/5 hits, 3,33 expected hits
3 bombers owned by the Germans, 2 fighters owned by the Americans and 1 fighter owned by the British lost in 110 Sea Zone
Americans win with 2 fighters and 6 transports remaining. Battle score for attacker is -37
Casualties for Germans: 4 bombers, 2 fighters, 2 submarines and 1 tactical_bomber
Casualties for Americans: 1 carrier and 2 fighters
Casualties for British: 1 destroyer and 1 fighter
Battle in Holland Belgium
Germans attack with 2 artilleries and 4 infantry
Americans defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 2/6 hits, 1,67 expected hits
Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 3 : 2/6 hits, 1,67 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Southern France to France
4 infantry moved from Northern Italy to Western Germany
2 armour and 3 mech_infantrys moved from Western Germany to Germany
3 infantry moved from Western Germany to Germany
3 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from Novgorod to Karelia
11 armour, 4 artilleries, 13 infantry and 3 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Ukraine
3 armour and 2 mech_infantrys moved from Caucasus to Rostov
1 armour moved from Belarus to Rostov
4 armour and 1 mech_infantry moved from Belarus to Karelia
6 armour moved from Novgorod to Karelia
Place Units - Germans
2 submarines placed in 113 Sea Zone
1 bomber and 1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western Ukraine
2 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 114 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,33
British : 0,33
Americans : 0,33
Russians : -0,33
@MrRoboto said in 18L MrRoboto (Axis) vs Patryn(Allies) BM3 Game 2:
Battle in 110 Sea Zone Germans attack with 4 bombers, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 destroyer, 2 fighters and 3 transports; French defend with 1 fighter; Americans defend with 1 carrier, 2 fighters and 3 transports Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/7 hits, 4,33 expected hits Americans roll dice for 1 carrier, 1 destroyer, 5 fighters and 6 transports in 110 Sea Zone, round 2 : 6/7 hits, 4,00 expected hits 1 destroyer owned by the British, 2 submarines owned by the Germans, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone Germans roll dice for 3 bombers in 110 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits Americans roll dice for 5 fighters and 6 transports in 110 Sea Zone, round 3 : 3/5 hits, 3,33 expected hits 3 bombers owned by the Germans, 2 fighters owned by the Americans and 1 fighter owned by the British lost in 110 Sea Zone Americans win with 2 fighters and 6 transports remaining. Battle score for attacker is -37 Casualties for Germans: 4 bombers, 2 fighters, 2 submarines and 1 tactical_bomber Casualties for Americans: 1 carrier and 2 fighters Casualties for British: 1 destroyer and 1 fighter
Wow.
-37 instead of +55 on average. What a huge swing…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
1 infantry moved from Syria to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
4 artilleries and 14 infantry moved from Iraq to Northwest Persia
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
4 infantry moved from Russia to Bryansk
3 infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Tambov to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 bomber moved from Norway to Bryansk
1 fighter moved from Russia to Bryansk
2 infantry moved from Persia to Northwest Persia
Combat - Russians
Battle in Bryansk
Russians attack with 1 bomber, 1 fighter and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 bomber, 1 fighter and 4 infantry in Bryansk, round 2 : 2/6 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Bryansk, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Northwest Persia
Russians attack with 4 artilleries and 16 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 4 artilleries and 16 infantry in Northwest Persia, round 2 : 3/20 hits, 4.67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
Russians win, taking Northwest Persia from Germans with 4 artilleries and 15 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Trans-Jordan
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Trans-Jordan
Russians win, taking Trans-Jordan from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Vologda to Smolensk
2 infantry moved from Russia to Smolensk
1 artillery moved from Finland to Norway
1 bomber and 1 fighter moved from Bryansk to Russia
1 armour moved from Samara to Russia
1 infantry moved from Vologda to Samara
1 infantry moved from Russia to Vologda
1 armour moved from Russia to Tambov
2 artilleries moved from Russia to Tambov
10 infantry moved from Russia to Tambov
2 aaGuns moved from Tambov to Russia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in Iraq
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
Russians collect 21 PUs (2 lost to blockades); end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : -0.33
@MrRoboto said in 18L MrRoboto (Axis) vs Patryn(Allies) BM3 Game 2:
@MrRoboto said in 18L MrRoboto (Axis) vs Patryn(Allies) BM3 Game 2:
Battle in 110 Sea Zone Germans attack with 4 bombers, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 destroyer, 2 fighters and 3 transports; French defend with 1 fighter; Americans defend with 1 carrier, 2 fighters and 3 transports Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/7 hits, 4,33 expected hits Americans roll dice for 1 carrier, 1 destroyer, 5 fighters and 6 transports in 110 Sea Zone, round 2 : 6/7 hits, 4,00 expected hits 1 destroyer owned by the British, 2 submarines owned by the Germans, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone Germans roll dice for 3 bombers in 110 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits Americans roll dice for 5 fighters and 6 transports in 110 Sea Zone, round 3 : 3/5 hits, 3,33 expected hits 3 bombers owned by the Germans, 2 fighters owned by the Americans and 1 fighter owned by the British lost in 110 Sea Zone Americans win with 2 fighters and 6 transports remaining. Battle score for attacker is -37 Casualties for Germans: 4 bombers, 2 fighters, 2 submarines and 1 tactical_bomber Casualties for Americans: 1 carrier and 2 fighters Casualties for British: 1 destroyer and 1 fighter
Wow.
-37 instead of +55 on average. What a huge swing…
Yes dice are crazy sometimes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 6 armour, 2 destroyers, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Timguska to Urals
1 artillery and 2 infantry moved from Novosibirsk to Samara
1 artillery, 1 infantry and 1 mech_infantry moved from Novosibirsk to Vologda
3 armour moved from India to West India
10 armour, 6 artilleries, 7 infantry and 1 mech_infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
Combat - Japanese
Battle in Urals
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Urals, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Urals
Japanese roll dice for 1 artillery and 1 infantry in Urals, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Urals
Japanese roll dice for 1 artillery in Urals, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Urals, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Urals, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Urals, round 6 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Urals, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Urals, round 7 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Urals, round 7 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Urals
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Samara
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Japanese win, taking Vologda from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 mech_infantrys moved from Kansu to Kazakhstan
2 armour, 1 artillery and 3 mech_infantrys moved from Novosibirsk to Kazakhstan
2 armour and 3 mech_infantrys moved from Kazakhstan to Turkmenistan
3 mech_infantrys moved from Sikang to Turkmenistan
3 mech_infantrys moved from Szechwan to Kazakhstan
5 mech_infantrys moved from Yunnan to Sikang
1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
3 artilleries and 5 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
3 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
3 artilleries and 5 infantry moved from 39 Sea Zone to India
1 submarine moved from 70 Sea Zone to 82 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Paulau Island to 6 Sea Zone
3 mech_infantrys moved from Central Mongolia to Kansu
1 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Japanese
3 armour placed in India
3 armour placed in French Indo China
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Kwangtung
2 destroyers and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Russians : 0,33
Japanese : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 91 Sea Zone to Holland Belgium
1 bomber moved from Gibraltar to Holland Belgium
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Battle in Caroline Islands
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Caroline Islands from Japanese, taking Normandy Bordeaux from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Holland Belgium
Americans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 artilleries and 4 infantry
Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/7 hits, 3.00 expected hits
Germans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 3/6 hits, 2.00 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
2 fighters owned by the Americans and 1 bomber owned by the Americans retreated
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 3 : 2/5 hits, 1.67 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -11
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 5 infantry moved from Central United States to Eastern United States
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
2 destroyers and 6 submarines moved from 10 Sea Zone to 30 Sea Zone
3 bombers moved from Hawaiian Islands to Queensland
1 battleship, 8 carriers, 2 cruisers, 1 destroyer, 14 fighters, 14 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 aaGuns moved from Central United States to Eastern United States
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 carrier and 6 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 1.33
Italians : -0.67
Americans : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 91 Sea Zone to Holland Belgium
1 bomber moved from Gibraltar to Holland Belgium
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Battle in Caroline Islands
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Caroline Islands from Japanese, taking Normandy Bordeaux from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Holland Belgium
Americans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 artilleries and 4 infantry
Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/7 hits, 3.00 expected hits
Germans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 3/6 hits, 2.00 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
2 fighters owned by the Americans and 1 bomber owned by the Americans retreated
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 3 : 2/5 hits, 1.67 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -11
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 5 infantry moved from Central United States to Eastern United States
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
2 destroyers and 6 submarines moved from 10 Sea Zone to 30 Sea Zone
3 bombers moved from Hawaiian Islands to Queensland
1 battleship, 8 carriers, 2 cruisers, 1 destroyer, 14 fighters, 14 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 aaGuns moved from Central United States to Eastern United States
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 carrier and 6 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 2x harbour; Remaining resources: 33 PUs;
British buy 2 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Holland Belgium
1 armour and 1 mech_infantry moved from French West Africa to Gold Coast
British take Gold Coast from Italians
1 armour and 1 mech_infantry moved from Gold Coast to French West Africa
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 2 bombers, 3 fighters and 6 infantry
Germans defend with 2 artilleries and 3 infantry
British roll dice for 2 bombers, 3 fighters and 6 infantry in Holland Belgium, round 2 : 5/11 hits, 3.83 expected hits
Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits
2 artilleries owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 bombers, 3 fighters and 4 infantry remaining. Battle score for attacker is 11
Casualties for British: 2 infantry
Casualties for Germans: 2 artilleries and 3 infantry
Non Combat Move - British
3 fighters moved from Holland Belgium to United Kingdom
2 bombers moved from Holland Belgium to United Kingdom
3 artilleries and 9 infantry moved from Finland to Norway
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 transport placed in 106 Sea Zone
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5
British collect 37 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.67
Italians : -0.67
British : 1.17
Americans : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
4 fighters moved from Southern Italy to 92 Sea Zone
Combat - Italians
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Gibraltar causes 0 damage total.
Battle in 92 Sea Zone
Italians attack with 4 fighters
Americans defend with 1 destroyer
Italians roll dice for 4 fighters in 92 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern France
3 fighters moved from 92 Sea Zone to Southern France
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
1 carrier placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 2 fighters
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
AA fire in Gibraltar : : 0,83
Italians : 1,00
Americans : 0,67
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 7 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,3,1
ANZAC collect 4 PUs (6 lost to blockades); end with 11 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Norway
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 bomber, 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Belarus
10 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Karelia to Finland
Germans take Finland from Russians
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
5 infantry moved from France to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 armour moved from Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
4 armour, 1 artillery and 6 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 artillery and 3 infantry moved from Rostov to Volgograd
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 1 bomber and 6 infantry
British defend with 4 infantry
Germans roll dice for 1 armour, 1 bomber and 6 infantry in Holland Belgium, round 2 : 1/8 hits, 2,17 expected hits
British roll dice for 4 infantry in Holland Belgium, round 2 : 0/4 hits, 1,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 armour, 1 bomber and 6 infantry in Holland Belgium, round 3 : 3/8 hits, 2,17 expected hits
British roll dice for 3 infantry in Holland Belgium, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 armour, 1 bomber and 5 infantry remaining. Battle score for attacker is 9
Casualties for British: 4 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 3/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 4 armour, 2 artilleries and 6 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 4 armour, 2 artilleries and 6 infantry in Trans-Jordan, round 2 : 4/12 hits, 4,00 expected hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 4 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
15 armour, 4 artilleries, 10 infantry and 5 mech_infantrys moved from Rostov to Ukraine
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Southern Italy
2 artilleries moved from Germany to Western Germany
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 aaGuns moved from Western Germany to Germany
3 infantry moved from Southern Italy to Northern Italy
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western Ukraine
1 artillery and 2 infantry placed in France
1 artillery placed in Western Germany
2 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 3,50
British : -1,33
Americans : 0,33
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Urals to Novosibirsk
Russians take Novosibirsk from Japanese
1 artillery moved from Russia to Vologda
2 infantry moved from Russia to Vologda
4 artilleries and 14 infantry moved from Northwest Persia to Persia
1 infantry moved from Archangel to Belarus
2 infantry moved from Tambov to Rostov
1 bomber moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
3 infantry moved from Tambov to Bryansk
3 infantry moved from Tambov to Volgograd
1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Tambov to Vologda
3 armour moved from Tambov to Vologda
1 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Belarus
1 infantry moved from Smolensk to Belarus
4 infantry moved from Tambov to Samara
1 artillery moved from Tambov to Samara
1 infantry moved from Russia to Vologda
1 armour moved from Tambov to Vologda
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Volgograd
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 3 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
retreated to Volgograd
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 4 infantry
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter and 4 infantry in Belarus, round 2 : 0/5 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 fighter and 4 infantry in Belarus, round 3 : 2/5 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Belarus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Belarus, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Russians: 4 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Samara
Russians attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Samara, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Samara
Russians roll dice for 1 artillery and 4 infantry in Samara, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 artillery and 3 infantry in Samara, round 4 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Samara, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 4 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 4 armour, 1 artillery, 3 infantry and 1 mech_infantry in Vologda, round 2 : 2/9 hits, 3.17 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
Russians roll dice for 4 armour, 1 artillery, 2 infantry and 1 mech_infantry in Vologda, round 3 : 3/8 hits, 3.00 expected hits
Japanese roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 4 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 bomber moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
1 infantry placed in Persia
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
Russians collect 19 PUs (4 lost to blockades); end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 3.00
Russians : -3.83
Japanese : -1.33