@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Witt and PP play 1942 Anniversary
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers and 1 fighter; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 bomber moved from United Kingdom to Germany 1 battleship, 1 cruiser and 1 submarine moved from 56 Sea Zone to 53 Sea Zone 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 fighter moved from Western United States to 53 Sea Zone 1 bomber moved from Western United States to 53 Sea Zone 1 bomber moved from Eastern United States to 53 Sea Zone Combat - Americans Strategic bombing raid in Germany Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Battle in 53 Sea Zone Americans attack with 1 battleship, 2 bombers, 1 cruiser, 2 fighters and 1 submarine Japanese defend with 1 cruiser and 1 destroyer Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 bombers, 1 cruiser and 2 fighters in 53 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Japanese roll dice for 1 cruiser and 1 destroyer in 53 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 53 Sea Zone Americans win with 1 battleship, 2 bombers, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 20 Casualties for Japanese: 1 cruiser and 1 destroyer Non Combat Move - Americans 1 destroyer moved from 20 Sea Zone to 56 Sea Zone 2 infantry moved from Central United States to Eastern United States 2 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to United Kingdom 1 armour moved from 8 Sea Zone to United Kingdom 1 artillery moved from 8 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to 10 Sea Zone 1 fighter moved from 53 Sea Zone to 56 Sea Zone 1 fighter moved from 53 Sea Zone to 56 Sea Zone 2 bombers moved from 53 Sea Zone to Western United States 1 bomber moved from Germany to United Kingdom Place Units - Americans 1 carrier placed in 10 Sea Zone 1 carrier placed in 56 Sea Zone 1 fighter placed in 10 Sea Zone Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Suiyuan to Ningxia 1 infantry moved from Hupeh to Ningxia 1 infantry moved from Sikang to Ningxia 1 infantry moved from Chinghai to Ningxia Place Units - Chinese 2 infantry placed in Chinghai Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans : 0.17 Japanese : -0.83
Territory Summary for Americans and Chinese :
Alaska : 1 infantry Chinghai : 2 infantry Eastern United States : 1 aaGun, 1 factory and 2 infantry Hawaiian Islands : 2 infantry Midway : 1 infantry Ningxia : 6 infantry United Kingdom : 1 armour, 1 artillery, 1 bomber and 2 infantry Western United States : 1 aaGun, 2 bombers, 1 factory and 2 infantry 8 Sea Zone : 1 destroyer and 2 transports 10 Sea Zone : 1 carrier and 2 fighters 53 Sea Zone : 1 battleship, 1 cruiser and 1 submarine 56 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Production/PUs Summary :
Japanese : 31 / 46 Russians : 24 / 31 Germans : 37 / 52 British : 32 / 40 Italians : 11 / 16 Chinese : 5 / 0 Americans : 38 / 43
Dice Statistics:
Total 1 was rolled 27 times 2 was rolled 29 times 3 was rolled 27 times 4 was rolled 25 times 5 was rolled 31 times 6 was rolled 32 times Average roll : 3.585 Median : 4.000 Variance : 0.209 Standard Deviation : 0.457 Total rolls : 171 Null / Other 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 4 times Average roll : 4.250 Median : 4.500 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Germans Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.600 Median : 4.000 Variance : 1.035 Standard Deviation : 1.017 Total rolls : 25 British Combat 2 was rolled 8 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.176 Median : 3.000 Variance : 2.552 Standard Deviation : 1.598 Total rolls : 17 Italians Combat 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.429 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Americans Combat 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 4 times Average roll : 4.250 Median : 4.500 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.714 Median : 4.000 Variance : 0.139 Standard Deviation : 0.373 Total rolls : 7 Russians Combat 1 was rolled 15 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 3.024 Median : 3.000 Variance : 2.000 Standard Deviation : 1.414 Total rolls : 42 Japanese Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 7 times 4 was rolled 12 times 5 was rolled 9 times 6 was rolled 8 times Average roll : 3.735 Median : 4.000 Variance : 0.559 Standard Deviation : 0.748 Total rolls : 49
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Blimey! TUV and income are pretty even after one round of play! That feels heavily in favour of the Axis.:white_frowning_face:
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Japanese Purchase Units - Japanese Japanese buy 2 factories, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Japanese 2 fighters moved from 35 Sea Zone to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Fukien to Hupeh Japanese take Hupeh from Chinese 1 infantry moved from Kiangsu to Suiyuan Japanese take Suiyuan from Chinese 1 infantry moved from Manchuria to Buryatia S.S.R. Japanese take Buryatia S.S.R. from Russians 1 fighter moved from 51 Sea Zone to 53 Sea Zone 1 fighter moved from 51 Sea Zone to 53 Sea Zone 1 bomber moved from Japan to 53 Sea Zone 1 fighter moved from 62 Sea Zone to 53 Sea Zone Combat - Japanese Battle in 53 Sea Zone Japanese attack with 1 bomber and 3 fighters Americans defend with 1 battleship, 1 cruiser and 1 submarine 1 submarine owned by the Americans Submerged Japanese roll dice for 1 bomber and 3 fighters in 53 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship and 1 cruiser in 53 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 2 fighters owned by the Japanese and 1 cruiser owned by the Americans lost in 53 Sea Zone Japanese roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12 Casualties for Japanese: 2 fighters Casualties for Americans: 1 battleship and 1 cruiser Battle in Burma Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from Burma to 36 Sea Zone 1 fighter moved from Burma to 36 Sea Zone 1 fighter moved from French Indo-China Thailand to 51 Sea Zone 1 fighter moved from 53 Sea Zone to 51 Sea Zone 1 bomber moved from 53 Sea Zone to 51 Sea Zone 1 bomber moved from 51 Sea Zone to Caroline Islands 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 51 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 armour moved from 36 Sea Zone to French Indo-China Thailand Place Units - Japanese 1 factory placed in French Indo-China Thailand 1 factory placed in Manchuria 1 fighter placed in Japan 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : -0.50 Japanese : 0.17
Territory Summary for Japanese :
Borneo : 1 flag, 1 infantry Burma : 1 flag, 2 infantry Buryatia S.S.R. : 1 flag, 1 infantry Caroline Islands : 1 bomber and 1 infantry East Indies : 1 flag, 1 infantry Fukien : 1 flag Hupeh : 1 flag, 1 infantry French Indo-China Thailand : 1 armour, 1 factory and 1 infantry Iwo Jima : 1 infantry Japan : 1 aaGun, 1 factory, 1 fighter and 2 infantry Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag, 1 factory New Guinea : 1 flag, 1 infantry Okinawa : 1 infantry Philippine Islands : 1 flag, 2 infantry Solomon Islands : 1 flag, 1 infantry Suiyuan : 1 flag, 1 infantry Wake Island : 1 flag, 1 infantry Yunnan : 1 flag 36 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport 51 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 submarine 62 Sea Zone : 1 submarine
Production/PUs Summary :
Japanese : 36 / 46 Russians : 23 / 31 Germans : 37 / 52 British : 30 / 40 Italians : 11 / 16 Chinese : 3 / 0 Americans : 38 / 43
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Caucasus to Ukraine 1 fighter moved from Caucasus to Ukraine 2 infantry moved from Archangel to Karelia S.S.R. 1 bomber moved from Russia to Karelia S.S.R. 1 submarine moved from 2 Sea Zone to 12 Sea Zone Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia S.S.R. Russians attack with 1 bomber and 2 infantry Germans defend with 1 factory and 1 infantry Russians roll dice for 1 bomber and 2 infantry in Karelia S.S.R., round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 bomber and 2 infantry in Karelia S.S.R., round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 bomber and 2 infantry in Karelia S.S.R., round 4 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Russia 1 bomber moved from Karelia S.S.R. to Russia 1 infantry moved from Russia to Belorussia 2 infantry moved from Russia to Archangel 4 infantry moved from Caucasus to Eastern Ukraine 2 infantry moved from Russia to Eastern Ukraine 2 infantry moved from Kazakh S.S.R. to Russia 1 infantry moved from Novosibirsk to Russia 1 infantry moved from Evenki National Okrug to Novosibirsk 1 aaGun moved from Archangel to Russia Place Units - Russians 1 artillery and 5 infantry placed in Russia 4 infantry placed in Caucasus Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -1.67 Russians : -2.67
Territory Summary for Russians :
Archangel : 3 infantry Belorussia : 1 infantry Caucasus : 1 factory and 4 infantry Eastern Ukraine : 2 aaGuns, 4 armour, 2 artilleries and 9 infantry Karelia S.S.R. : 1 factory and 2 infantry Novosibirsk : 1 infantry Russia : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 1 fighter and 8 infantry Ukraine : 2 infantry Yakut S.S.R. : 4 infantry 12 Sea Zone : 1 submarine
Production/PUs Summary :
Japanese : 36 / 46 Russians : 27 / 32 Germans : 33 / 52 British : 30 / 40 Italians : 11 / 16 Chinese : 3 / 0 Americans : 38 / 43
Dice Statistics:
Total 1 was rolled 30 times 2 was rolled 31 times 3 was rolled 33 times 4 was rolled 27 times 5 was rolled 38 times 6 was rolled 36 times Average roll : 3.615 Median : 4.000 Variance : 0.420 Standard Deviation : 0.648 Total rolls : 195 Germans Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 7 times 6 was rolled 7 times Average roll : 3.700 Median : 4.000 Variance : 0.690 Standard Deviation : 0.830 Total rolls : 30 British Combat 2 was rolled 8 times 3 was rolled 5 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.167 Median : 3.000 Variance : 2.588 Standard Deviation : 1.609 Total rolls : 18 Italians Combat 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.429 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Americans Combat 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 4.067 Median : 4.000 Variance : 0.964 Standard Deviation : 0.982 Total rolls : 15 Chinese Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.714 Median : 4.000 Variance : 0.139 Standard Deviation : 0.373 Total rolls : 7 Russians Combat 1 was rolled 16 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 10 times 6 was rolled 10 times Average roll : 3.351 Median : 3.000 Variance : 1.134 Standard Deviation : 1.065 Total rolls : 57 Japanese Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 10 times 4 was rolled 12 times 5 was rolled 13 times 6 was rolled 10 times Average roll : 3.738 Median : 4.000 Variance : 0.381 Standard Deviation : 0.617 Total rolls : 61
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@Private-Panic I habebasked yoh for a Caucasus and sentba whataop .
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@Wittmann My Sub hit. Casualty, please.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Germans Germans repair damage of 6x factory; Remaining resources: 46 PUs; Germans buy 4 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Germany to 5 Sea Zone 1 artillery moved from Germany to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 artillery moved from East Poland to Ukraine 1 armour moved from Poland to East Poland 1 infantry moved from Poland to East Poland 1 fighter moved from Morocco Algeria to 8 Sea Zone 1 fighter moved from France to 8 Sea Zone 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 fighter moved from 5 Sea Zone to 8 Sea Zone 1 fighter moved from Norway to 8 Sea Zone 1 bomber moved from Norway to 8 Sea Zone 1 infantry moved from East Poland to Ukraine Combat - Germans Battle in Karelia S.S.R. Germans attack with 1 artillery and 4 infantry Russians defend with 1 factory and 2 infantry Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery and 4 infantry in Karelia S.S.R., round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 4 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 5 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 6 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 7 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 8 Sea Zone Germans attack with 1 bomber, 4 fighters and 1 submarine British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport; Americans defend with 1 destroyer and 2 transports Germans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 4 fighters in 8 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 8 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits 1 cruiser owned by the British, 2 fighters owned by the Germans and 1 carrier owned by the British lost in 8 Sea Zone Germans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 fighters in 8 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer, 2 fighters and 3 transports in 8 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 1 submarine owned by the Germans, 1 fighter owned by the Germans and 1 fighter owned by the British lost in 8 Sea Zone Germans roll dice for 1 bomber and 1 fighter in 8 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer, 1 fighter and 3 transports in 8 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 8 Sea Zone Germans roll dice for 1 bomber in 8 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits British roll dice for 1 fighter and 3 transports in 8 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 8 Sea Zone 1 transport owned by the British and 2 transports owned by the Americans lost in 8 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 29 Casualties for Germans: 4 fighters and 1 submarine Casualties for British: 1 carrier, 1 cruiser, 2 fighters and 1 transport Casualties for Americans: 1 destroyer and 2 transports Non Combat Move - Germans 1 bomber moved from 8 Sea Zone to Germany 1 armour moved from France to Poland 1 artillery and 4 infantry moved from Germany to Poland 1 aaGun and 3 infantry moved from Norway to Finland 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 aaGun moved from France to 13 Sea Zone 1 aaGun and 1 infantry moved from 13 Sea Zone to Morocco Algeria Place Units - Germans 4 armour, 1 artillery and 4 infantry placed in Germany 1 fighter placed in 5 Sea Zone Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -5.50 British : -0.83 Russians : -3.33
Territory Summary for Germans :
Baltic States : 1 flag, 2 infantry East Poland : 1 flag, 6 armour and 6 infantry France : 2 infantry Finland : 1 aaGun and 3 infantry Germany : 4 armour, 1 artillery, 1 bomber, 1 factory and 4 infantry Karelia S.S.R. : 1 flag, 1 artillery, 1 factory and 4 infantry Morocco Algeria : 1 aaGun, 1 armour, 1 artillery and 3 infantry Poland : 1 armour, 1 artillery and 4 infantry Ukraine : 1 flag, 1 artillery and 3 infantry 5 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport 13 Sea Zone : 1 transport
Production/PUs Summary :
Japanese : 36 / 46 Russians : 23 / 32 Germans : 37 / 52 British : 30 / 40 Italians : 11 / 16 Chinese : 3 / 0 Americans : 38 / 43
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Libya 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to Libya 3 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in Burma British attack with 1 fighter and 3 infantry Japanese defend with 2 infantry British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Libya British attack with 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Libya, round 2 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya British win, taking Libya from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Libya to Egypt 1 fighter moved from Trans-Jordan to Egypt 1 fighter moved from Burma to India 1 artillery moved from French Equatorial Africa to Anglo-Egypt Sudan 1 infantry moved from French Equatorial Africa to Anglo-Egypt Sudan 1 transport moved from 23 Sea Zone to 22 Sea Zone Place Units - British 1 destroyer and 1 transport placed in 8 Sea Zone 1 factory placed in Egypt 1 artillery and 2 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to India: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 34 PUs; end with 34 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
British : 2.50 Italians : -0.67 Japanese : -0.67
Territory Summary for British :
Anglo-Egypt Sudan : 1 artillery and 1 infantry Australia : 1 aaGun and 3 infantry Burma : 3 infantry Eastern Canada : 2 infantry Egypt : 1 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry India : 1 aaGun, 1 artillery, 1 factory, 2 fighters and 2 infantry Libya : 1 flag, 1 infantry New Zealand : 1 infantry Trans-Jordan : 1 infantry United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 3 infantry 8 Sea Zone : 1 destroyer and 1 transport 22 Sea Zone : 1 transport
Production/PUs Summary :
Japanese : 34 / 46 Russians : 23 / 32 Germans : 37 / 52 British : 34 / 39 Italians : 9 / 16 Chinese : 3 / 0 Americans : 38 / 43
Dice Statistics:
Total 1 was rolled 40 times 2 was rolled 36 times 3 was rolled 49 times 4 was rolled 36 times 5 was rolled 57 times 6 was rolled 53 times Average roll : 3.712 Median : 4.000 Variance : 1.522 Standard Deviation : 1.234 Total rolls : 271 Germans Combat 1 was rolled 9 times 2 was rolled 8 times 3 was rolled 11 times 4 was rolled 9 times 5 was rolled 18 times 6 was rolled 18 times Average roll : 4.000 Median : 4.000 Variance : 1.484 Standard Deviation : 1.218 Total rolls : 73 British Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 10 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.081 Median : 3.000 Variance : 1.468 Standard Deviation : 1.211 Total rolls : 37 Italians Combat 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.333 Median : 4.000 Variance : 1.438 Standard Deviation : 1.199 Total rolls : 9 Americans Combat 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 4.067 Median : 4.000 Variance : 0.964 Standard Deviation : 0.982 Total rolls : 15 Chinese Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.714 Median : 4.000 Variance : 0.139 Standard Deviation : 0.373 Total rolls : 7 Russians Combat 1 was rolled 16 times 2 was rolled 6 times 3 was rolled 11 times 4 was rolled 8 times 5 was rolled 14 times 6 was rolled 12 times Average roll : 3.507 Median : 4.000 Variance : 1.043 Standard Deviation : 1.021 Total rolls : 67 Japanese Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 10 times 4 was rolled 12 times 5 was rolled 14 times 6 was rolled 11 times Average roll : 3.794 Median : 4.000 Variance : 0.476 Standard Deviation : 0.690 Total rolls : 63
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Leo - did you and Panther manage to sort your dice problem?
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@Wittmann
Just give me this info first. -
@Panther I am afraid I don’t kmow ho to paste to this thread.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 2 PUs; Combat Move - Italians 1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 fighter moved from Italy to Libya 1 infantry moved from Balkans to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 infantry moved from 14 Sea Zone to Libya 1 armour moved from Bulgaria Romania to East Poland 1 armour moved from Bulgaria Romania to East Poland 1 armour moved from Italy to Bulgaria Romania 1 armour moved from Italy to Bulgaria Romania 1 infantry moved from Bulgaria Romania to Balkans Combat - Italians Battle in Libya Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya Italians win, taking Libya from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Libya to 14 Sea Zone Place Units - Italians 1 carrier placed in 14 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : 0.67
Territory Summary for Italians :
Balkans : 1 artillery and 1 infantry East Poland : 3 armour Italy : 1 aaGun and 1 factory Libya : 1 infantry Bulgaria Romania : 2 armour 14 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 transport
Production/PUs Summary :
Japanese : 34 / 46 Russians : 23 / 32 Germans : 37 / 52 British : 33 / 39 Italians : 10 / 17 Chinese : 3 / 0 Americans : 38 / 43
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@Wittmann said in Witt and PP play 1942 Anniversary:
@Panther I am afraid I don’t kmow ho to paste to this thread.
Ah ok, no problem.
When you have hit “Copy to Clipboard” in TripleA just move to the forum, enter this thread and klick “Reply”. Now instead of typing something into the box you simply press “Ctrl”+“V”. It is pressing “V” while “Ctrl” is already pressed.
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@Panther when I press Reply, it says please post a shorter reply. Must be fewer than 32000 characters .
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@Wittmann
Please exit / shut TripleA down completely.
Then restart TripleA and retry. -
@Panther okay. Gibe me a minute.
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@Wittmann Be sure to hit the button “Properties” only once.
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@Wittmann Jan 27, 2019 8:22:30 AM games.strategy.engine.framework.startup.mc.GameSelectorModel load
SEVERE: Error loading game file: C:\Users\Alice\triplea\savedGames\43.tsvg, Incompatible engine versions. We are: 1.9 . Trying to load game created with: 1.8.0.1
To download the latest version of TripleA, Please visit http://www.triplea-game.org/download/
java.io.IOException: Incompatible engine versions. We are: 1.9 . Trying to load game created with: 1.8.0.1
To download the latest version of TripleA, Please visit http://www.triplea-game.org/download/
at games.strategy.engine.framework.GameDataManager.loadGame(GameDataManager.java:92)
at games.strategy.engine.framework.GameDataManager.loadGame(GameDataManager.java:58)
at games.strategy.engine.framework.startup.mc.GameSelectorModel.load(GameSelectorModel.java:81)
at games.strategy.engine.framework.startup.ui.panels.main.game.selector.GameSelectorPanel.lambda$selectSavedGameFile$4(GameSelectorPanel.java:258)
at games.strategy.engine.framework.ui.background.BackgroundTaskRunner.lambda$runInBackground$0(BackgroundTaskRunner.java:50)
at games.strategy.engine.framework.ui.background.BackgroundTaskRunner$1.doInBackground(BackgroundTaskRunner.java:121)
at javax.swing.SwingWorker$1.call(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at javax.swing.SwingWorker.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source) -
@Wittmann
Great!
This is an old totally outdated savegame… -
@Wittmann
Again please
-Exit TripleA (shut down)
-Start TripleA
-Start a new Local Game (any will do)
-When the game has started find the Menu Debug and then click Show Console
-When the Console has opened, click the button Properties
-Then click Copy to Clipboard
-Paste in this threadPlease don’t start an old savegame but start a complete new, blank game. And do all of it again.