Game between Simon33 and Pejon_88.
sovietishcat +17 Allies - VS - Dawgoneit Axis Play in play off Game
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 7 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany 2 bombers moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to France 1 bomber moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Southern France 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Battle in Western Germany Americans attack with 3 bombers, 1 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys Americans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Western Germany, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 2 mech_infantrys in Western Germany, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in 46 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 bomber and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 92 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 46 Sea Zone to Queensland 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 bomber moved from 92 Sea Zone to Gibraltar 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from France to United Kingdom 3 bombers moved from Western Germany to United Kingdom 8 infantry moved from Central United States to 101 Sea Zone 1 destroyer, 8 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Central United States to Eastern United States 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to British Guiana 1 artillery and 9 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 3 transports placed in 101 Sea Zone 7 infantry placed in Central United States Americans undo move 2. 6 infantry placed in Central United States 1 fighter and 1 infantry placed in Western United States 2 submarines placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese Combat - Chinese Non Combat Move - Chinese 9 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 2 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from India to Burma 1 bomber moved from Persia to Burma 3 infantry moved from India to Burma Combat - British Battle in Burma British attack with 1 bomber, 1 fighter and 3 infantry Japanese defend with 1 artillery and 2 infantry British roll dice for 1 bomber, 1 fighter and 3 infantry in Burma, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Burma British roll dice for 1 bomber, 1 fighter and 3 infantry in Burma, round 3 : 0/5 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 fighter and 3 infantry in Burma, round 4 : 3/5 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 1 bomber and 1 fighter moved from Burma to India 1 armour and 2 mech_infantrys moved from Persia to West India 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 2 fighters moved from Persia to Bryansk 1 armour and 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - British 2 destroyers placed in 110 Sea Zone 1 fighter placed in United Kingdom 3 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2 British collect 29 PUs (4 lost to blockades); end with 29 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artilleryCombat Hit Differential Summary :
Germans : -0.67 Italians : -0.67 British : -0.00 AA fire in France : : -0.17 Americans : -0.67 AA fire in Southern France : : 0.83 AA fire in Normandy Bordeaux : : -0.17 Japanese : -1.33 -
i thought my sub stopped you from picking up at sz91?
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sub can be ignored
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In that case.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 4 infantry moved from Northern Italy to Western Germany 1 bomber and 1 fighter moved from Romania to Belarus 1 fighter moved from Greece to Southern Italy 1 submarine moved from 91 Sea Zone to 92 Sea Zone Combat - Italians Americans scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in 92 Sea Zone Italians attack with 1 submarine British defend with 1 destroyer and 1 fighter; French defend with 1 fighter; Americans defend with 1 submarine Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Battle in Belarus Italians attack with 1 bomber and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 fighter in Belarus, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Belarus Italians win with 1 bomber remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for Russians: 1 infantry Battle in Western Germany Italians attack with 2 artilleries and 4 infantry Americans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Italians roll dice for 2 artilleries and 4 infantry in Western Germany, round 2 : 2/6 hits, 1.67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Western Germany, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Western Germany Italians win, taking Western Germany from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Non Combat Move - Italians 1 bomber moved from Belarus to Slovakia Hungary Place Units - Italians 2 submarines placed in 95 Sea Zone 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians : 0.83 Americans : -0.50 Russians : 0.67 -
TripleA Move Summary: ANZAC round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Move Summary: French round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Combat Move - French 1 infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 submarine moved from 125 Sea Zone to 110 Sea Zone 2 submarines moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 3 infantry moved from Western Ukraine to Ukraine 1 artillery moved from Western Ukraine to Ukraine 2 armour and 6 mech_infantrys moved from Baltic States to Western Ukraine 1 destroyer moved from 127 Sea Zone to 112 Sea Zone -
@Sovietishcat scramble in sz111?
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yes please.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 submarine moved from 125 Sea Zone to 110 Sea Zone 2 submarines moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 3 infantry moved from Western Ukraine to Ukraine 1 artillery moved from Western Ukraine to Ukraine 2 armour and 6 mech_infantrys moved from Baltic States to Western Ukraine 1 destroyer moved from 127 Sea Zone to 112 Sea Zone Combat - Germans Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 112 Sea Zone Germans attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 110 Sea Zone Germans attack with 1 fighter, 4 submarines and 1 tactical_bomber British defend with 2 destroyers and 1 fighter; Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 carrier, 3 destroyers and 2 fighters in 110 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits 1 destroyer owned by the Americans and 2 submarines owned by the Germans lost in 110 Sea Zone Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 110 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits 1 destroyer owned by the British, 2 submarines owned by the Germans and 1 fighter owned by the Germans lost in 110 Sea Zone retreated to 110 Sea Zone Americans win with 1 carrier, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is -18 Casualties for Germans: 1 fighter and 4 submarines Casualties for Americans: 1 destroyer Casualties for British: 1 destroyer Battle in Ukraine Germans attack with 1 artillery and 3 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom 1 fighter owned by the Americans forced to land in United Kingdom Non Combat Move - Germans 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 artilleries and 1 infantry moved from France to Holland Belgium 7 armour moved from Germany to Poland 2 aaGuns moved from Eastern Poland to Western Ukraine 2 aaGuns moved from Slovakia Hungary to Eastern Poland 2 aaGuns moved from Germany to Poland 1 artillery and 8 infantry moved from Karelia to Finland 1 infantry and 1 mech_infantry moved from Vyborg to Finland Place Units - Germans 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod 3 armour placed in Western Germany 2 armour, 5 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : -1.00 Americans : -0.33 Russians : 1.00 -
TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 1 artillery and 1 infantry moved from Russia to Vologda 2 infantry moved from Novosibirsk to Vologda -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 1 artillery and 1 infantry moved from Russia to Vologda 2 infantry moved from Novosibirsk to Vologda Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 2 armour, 1 artillery and 4 infantry moved from Russia to Bryansk 1 infantry moved from Novosibirsk to Kazakhstan 2 aaGuns and 15 infantry moved from Novosibirsk to Samara Place Units - Russians 3 armour and 2 mech_infantrys placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 1.67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 55 Sea Zone 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 armour, 3 artilleries and 5 mech_infantrys moved from Shensi to Kansu 2 bombers moved from Yunnan to Kansu 1 fighter and 3 tactical_bombers moved from Yunnan to Kansu 2 fighters and 2 tactical_bombers moved from Yunnan to Burma 3 infantry moved from Yunnan to Burma 1 mech_infantry moved from Kweichow to Burma 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 2 submarines moved from 33 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from 36 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone 1 armour moved from French Indo China to 36 Sea Zone 1 armour and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 3 infantry moved from Manchuria to Amur Japanese take Amur from Russians 2 infantry moved from Jehol to Manchuria 1 artillery and 1 infantry moved from Shantung to Jehol Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 3 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 3 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 4/8 hits, 3.00 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kansu Japanese attack with 1 armour, 3 artilleries, 2 bombers, 1 fighter, 1 infantry, 5 mech_infantrys and 3 tactical_bombers Chinese defend with 11 infantry Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 1 infantry, 5 mech_infantrys and 3 tactical_bombers in Kansu, round 2 : 6/16 hits, 6.67 expected hits Chinese roll dice for 11 infantry in Kansu, round 2 : 4/11 hits, 3.67 expected hits 1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Kansu, round 3 : 6/12 hits, 5.83 expected hits Chinese roll dice for 5 infantry in Kansu, round 3 : 1/5 hits, 1.67 expected hits 1 artillery owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 artillery, 1 infantry and 3 mech_infantrys Casualties for Chinese: 11 infantry Battle in Java Japanese attack with 1 armour, 1 artillery and 3 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Java, round 2 : 1/5 hits, 1.50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 3 : 3/4 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 2 bombers, 1 fighter and 3 tactical_bombers moved from Kansu to Shensi 2 bombers moved from Shensi to Kweichow 2 armour, 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Hunan to Yunnan 2 fighters and 2 tactical_bombers moved from Burma to Sumatra 1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 armour and 1 infantry moved from Anhwe to Hunan 1 armour moved from Shantung to Hunan 1 aaGun moved from Manchuria to Amur Place Units - Japanese 3 mech_infantrys placed in Kiangsu 1 infantry and 2 mech_infantrys placed in Shantung 1 carrier, 1 cruiser and 1 destroyer placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans : -0.17 ANZAC : 1.00 Chinese : -0.33 UK_Pacific : 0.00 Japanese : 1.00 -
TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 6 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 unit repaired. 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Western Germany 3 bombers moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 bomber moved from Gibraltar to Northern Italy 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 6 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 unit repaired. 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Western Germany 3 bombers moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 bomber moved from Gibraltar to Northern Italy 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Northern Italy causes 3 damage total. Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Western Germany causes 6 damage total. Battle in Normandy Bordeaux Battle in Philippines Battle in Celebes Battle in Southern France Battle in Holland Belgium Americans attack with 1 artillery, 3 bombers, 1 fighter and 1 infantry Germans defend with 2 artilleries, 1 infantry and 1 tactical_bomber Americans roll dice for 1 artillery, 3 bombers, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/6 hits, 3.17 expected hits Germans roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Americans roll dice for 3 bombers and 1 infantry in Holland Belgium, round 3 : 3/4 hits, 2.17 expected hits Germans roll dice for 1 artillery and 1 tactical_bomber in Holland Belgium, round 3 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Germans, 1 tactical_bomber owned by the Germans and 2 bombers owned by the Americans lost in Holland Belgium Americans win, taking Normandy Bordeaux from Germans, taking Philippines from Japanese, taking Celebes from Japanese, taking Southern France from Italians, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is -16 Casualties for Americans: 1 artillery, 2 bombers and 1 fighter Casualties for Germans: 2 artilleries, 1 infantry and 1 tactical_bomber Battle in 55 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 112 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 112 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 112 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from 112 Sea Zone to United Kingdom 1 bomber moved from Holland Belgium to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from Eastern United States to 110 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 6 infantry moved from Central United States to 101 Sea Zone 1 destroyer, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from Northern Italy to Malta 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland 6 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Western United States to Central United States Place Units - Americans 4 transports placed in 101 Sea Zone 6 infantry placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans : 1.33 AA fire in Western Germany : : -0.17 Americans : 0.17 AA fire in Northern Italy : : -0.17 Japanese : -0.33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 3 infantry moved from India to Burma 1 bomber and 1 fighter moved from India to Burma 1 artillery moved from India to Burma





