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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 4 carriers, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
4 mech_infantrys moved from Rostov to Samara
2 armour moved from Volgograd to Samara
2 mech_infantrys moved from Vologda to Samara
6 mech_infantrys moved from Caucasus to Samara
7 bombers moved from Bryansk to Russia
3 armour and 6 mech_infantrys moved from Western Ukraine to Russia
20 armour and 16 mech_infantrys moved from Bryansk to Samara
Combat - Germans
Battle in Samara
Germans attack with 22 armour and 28 mech_infantrys
Russians defend with 3 aaGuns, 1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys
Germans roll dice for 22 armour and 28 mech_infantrys in Samara, round 2 : 14/50 hits, 15.67 expected hits
Russians roll dice for 3 aaGuns, 1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys in Samara, round 2 : 12/31 hits, 10.50 expected hits
11 infantry owned by the Russians, 3 aaGuns owned by the Russians and 12 mech_infantrys owned by the Germans lost in Samara
Germans roll dice for 22 armour and 16 mech_infantrys in Samara, round 3 : 10/38 hits, 13.67 expected hits
Russians roll dice for 1 armour, 10 artilleries, 4 infantry and 5 mech_infantrys in Samara, round 3 : 5/20 hits, 6.83 expected hits
5 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 1 artillery owned by the Russians and 5 mech_infantrys owned by the Germans lost in Samara
Germans roll dice for 22 armour and 11 mech_infantrys in Samara, round 4 : 13/33 hits, 12.83 expected hits
Russians roll dice for 1 armour and 9 artilleries in Samara, round 4 : 4/10 hits, 3.50 expected hits
1 armour owned by the Russians, 9 artilleries owned by the Russians and 4 mech_infantrys owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 22 armour and 7 mech_infantrys remaining. Battle score for attacker is 42
Casualties for Germans: 21 mech_infantrys
Casualties for Russians: 3 aaGuns, 1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys
Battle in Russia
Germans attack with 3 armour, 7 bombers and 6 mech_infantrys
Russians defend with 1 airfield, 1 factory_major, 2 infantry and 2 mech_infantrys
Germans roll dice for 3 armour, 7 bombers and 6 mech_infantrys in Russia, round 2 : 4/16 hits, 7.17 expected hits
Russians roll dice for 2 infantry and 2 mech_infantrys in Russia, round 2 : 1/4 hits, 1.33 expected hits
2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 7 bombers and 5 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry and 2 mech_infantrys
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 armour and 7 mech_infantrys moved from Ukraine to Volgograd
7 bombers moved from Russia to Southern Italy
4 fighters and 2 tactical_bombers moved from Bryansk to Southern Italy
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from Novgorod to Western Germany
3 artilleries and 7 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Western Germany to Southern Italy
2 bombers moved from Western Germany to Southern Italy
Place Units - Germans
4 carriers and 1 submarine placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Volgograd
Turn Complete - Germans
Germans collect 57 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -8.33
Russians : -0.17
@JWWII said in G40 BM JWW (allies) v Bobbarosa Game 2:
@BobbaRossa I am going on vacation for a week, hopefully when I return my play will speed up. Have a great new year!
No worries. Just got back from vacation myself. Hope you have fun!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Combat Move - Russians
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Persia to Egypt
1 bomber moved from Algeria to Egypt
Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Egypt : 1 bomber, 5 fighters and 1 tactical_bomber
Production/PUs Summary :
Germans : 57 / 91
Russians : 0 / 0
Japanese : 80 / 93
Americans : 61 / 86
Chinese : 0 / 2
British : 29 / 34
UK_Pacific : 0 / 0
Italians : 22 / 23
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 6 destroyers, 3 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 70 Sea Zone to 83 Sea Zone
1 armour moved from Volgograd to Turkmenistan
1 mech_infantry moved from Tsinghai to Turkmenistan
1 destroyer moved from 5 Sea Zone to 17 Sea Zone
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 80 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 83 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 83 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 83 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 83 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Turkmenistan
Japanese attack with 1 armour and 1 mech_infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Turkmenistan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Turkmenistan, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Turkmenistan
Japanese win, taking Turkmenistan from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Yunnan to India
5 bombers and 3 fighters moved from Kwangsi to India
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 marines moved from Philippines to 35 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 35 Sea Zone to 37 Sea Zone
3 marines moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Hunan to Shan State
1 mech_infantry moved from Urals to Tsinghai
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Manchuria to Chahar
1 armour and 9 mech_infantrys moved from Manchuria to Anhwe
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
7 carriers moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
18 fighters moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 35 Sea Zone
3 submarines moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
2 destroyers and 1 transport placed in 37 Sea Zone
3 destroyers placed in 36 Sea Zone
1 destroyer placed in 19 Sea Zone
2 mech_infantrys placed in Shantung
3 fighters placed in India
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : -1.50
Russians : 0.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 6 destroyers, 3 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 70 Sea Zone to 83 Sea Zone
1 armour moved from Volgograd to Turkmenistan
1 mech_infantry moved from Tsinghai to Turkmenistan
1 destroyer moved from 5 Sea Zone to 17 Sea Zone
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 80 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 83 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 83 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 83 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 83 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Turkmenistan
Japanese attack with 1 armour and 1 mech_infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Turkmenistan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Turkmenistan, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Turkmenistan
Japanese win, taking Turkmenistan from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Yunnan to India
5 bombers and 3 fighters moved from Kwangsi to India
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 marines moved from Philippines to 35 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 35 Sea Zone to 37 Sea Zone
3 marines moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Hunan to Shan State
1 mech_infantry moved from Urals to Tsinghai
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Manchuria to Chahar
1 armour and 9 mech_infantrys moved from Manchuria to Anhwe
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
7 carriers moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
18 fighters moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 35 Sea Zone
3 submarines moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
2 destroyers and 1 transport placed in 37 Sea Zone
3 destroyers placed in 36 Sea Zone
1 destroyer placed in 19 Sea Zone
2 mech_infantrys placed in Shantung
3 fighters placed in India
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 mech_infantry
EDIT: Adding units owned by Japanese to Shan State: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.33
Americans : -1.50
Russians : 0.00
Japanese : 0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Purchase Units - Americans
Americans buy 3 artilleries, 2 fighters, 8 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
Americans take 54 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 55 Sea Zone
5 fighters moved from 54 Sea Zone to 46 Sea Zone
5 fighters moved from 54 Sea Zone to 46 Sea Zone
10 fighters moved from 54 Sea Zone to 55 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Purchase Units - Americans
Americans buy 3 artilleries, 2 fighters, 8 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
Americans take 54 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 55 Sea Zone
5 fighters moved from 54 Sea Zone to 46 Sea Zone
5 fighters moved from 54 Sea Zone to 46 Sea Zone
10 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 10 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
10 fighters moved from 46 Sea Zone to 54 Sea Zone
10 fighters moved from 55 Sea Zone to 54 Sea Zone
10 submarines moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
10 infantry moved from Central United States to Southeast Mexico
1 aaGun and 1 infantry moved from Algeria to Morocco
1 infantry moved from Libya to Tobruk
1 fighter moved from Gibraltar to United Kingdom
5 fighters moved from 92 Sea Zone to United Kingdom
4 carriers, 1 destroyer, 2 fighters, 2 infantry and 12 transports moved from 92 Sea Zone to 89 Sea Zone
8 infantry moved from Iraq to Northwest Persia
1 artillery and 5 infantry moved from Persia to Eastern Persia
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Western United States to Central United States
Place Units - Americans
3 infantry placed in Iraq
3 infantry placed in Persia
Americans undo move 2.
Americans undo move 1.
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in West India
2 fighters and 2 infantry placed in Eastern United States
5 submarines placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans : 1.33
Japanese : 0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag
Queensland : 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
22 Sea Zone : 1 flag
54 Sea Zone : 1 flag, 1 battleship, 13 carriers, 2 cruisers, 7 destroyers, 21 fighters, 18 submarines and 3 transports
55 Sea Zone : 1 submarine
Central United States : 1 factory_major and 1 infantry
Southeast Mexico : 10 infantry
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
West India : 1 flag, 1 airfield, 4 armour, 4 artilleries, 12 bombers, 1 factory_minor, 8 fighters, 21 infantry and 3 mech_infantrys
United Kingdom : 6 fighters
Morocco : 1 aaGun and 1 infantry
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 1 infantry
Libya : 1 flag
89 Sea Zone : 4 carriers, 1 destroyer, 2 infantry and 12 transports
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
Eastern Persia : 1 artillery and 5 infantry
101 Sea Zone : 5 submarines and 4 transports
Brazil : 1 flag
Northwest Persia : 8 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 57 / 91
Russians : 0 / 0
Japanese : 80 / 93
Americans : 61 / 86
Chinese : 0 / 2
British : 29 / 34
UK_Pacific : 0 / 0
Italians : 22 / 23
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Purchase Units - British
British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from Iraq to Turkmenistan
1 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Germans
3 fighters moved from West India to 80 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Purchase Units - Americans
Americans buy 3 artilleries, 2 fighters, 8 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
Americans take 54 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 55 Sea Zone
5 fighters moved from 54 Sea Zone to 46 Sea Zone
5 fighters moved from 54 Sea Zone to 46 Sea Zone
10 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 10 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
10 fighters moved from 46 Sea Zone to 54 Sea Zone
10 fighters moved from 55 Sea Zone to 54 Sea Zone
10 submarines moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
10 infantry moved from Central United States to Southeast Mexico
1 aaGun and 1 infantry moved from Algeria to Morocco
1 infantry moved from Libya to Tobruk
1 fighter moved from Gibraltar to United Kingdom
5 fighters moved from 92 Sea Zone to United Kingdom
4 carriers, 1 destroyer, 2 fighters, 2 infantry and 12 transports moved from 92 Sea Zone to 89 Sea Zone
8 infantry moved from Iraq to Northwest Persia
1 artillery and 5 infantry moved from Persia to Eastern Persia
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Western United States to Central United States
Place Units - Americans
3 infantry placed in Iraq
3 infantry placed in Persia
Americans undo move 2.
Americans undo move 1.
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in West India
2 fighters and 2 infantry placed in Eastern United States
5 submarines placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from Iraq to Turkmenistan
1 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Germans
3 fighters moved from West India to 80 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 80 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Turkmenistan
British attack with 1 bomber and 1 infantry
Japanese defend with 1 armour
British roll dice for 1 bomber and 1 infantry in Turkmenistan, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Turkmenistan, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Turkmenistan
British win with 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
1 bomber moved from Turkmenistan to West India
2 aaGuns, 4 armour and 12 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Persia to Northwest Persia
2 infantry moved from West India to Eastern Persia
2 artilleries and 10 infantry moved from Trans-Jordan to Iraq
1 carrier, 1 fighter and 2 transports moved from 81 Sea Zone to 71 Sea Zone
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
3 fighters moved from 80 Sea Zone to West India
1 fighter moved from 81 Sea Zone to Egypt
1 armour moved from Tobruk to Egypt
1 battleship and 1 cruiser moved from 92 Sea Zone to 89 Sea Zone
3 infantry moved from Scotland to United Kingdom
Place Units - British
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
2 infantry placed in Scotland
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0.33
Americans : 1.33
Japanese : 0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag
Queensland : 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
22 Sea Zone : 1 flag
54 Sea Zone : 1 flag, 1 battleship, 13 carriers, 2 cruisers, 7 destroyers, 21 fighters, 18 submarines and 3 transports
55 Sea Zone : 1 submarine
Central United States : 1 factory_major and 1 infantry
Southeast Mexico : 10 infantry
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
West India : 5 aaGuns, 1 airfield, 4 armour, 9 artilleries, 13 bombers, 1 factory_minor, 11 fighters, 27 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield, 1 factory_minor and 2 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 factory_minor, 7 fighters, 1 harbour and 13 infantry
Morocco : 1 aaGun and 1 infantry
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 flag, 1 infantry
80 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
89 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 12 transports
93 Sea Zone : 1 flag
Crete : 1 flag, 1 infantry
Iraq : 1 flag, 3 artilleries, 1 factory_minor and 14 infantry
Eastern Persia : 1 flag, 1 artillery and 7 infantry
72 Sea Zone : 1 flag
101 Sea Zone : 5 submarines and 4 transports
71 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
Brazil : 1 flag
Northwest Persia : 1 flag, 2 aaGuns, 4 armour, 20 infantry and 3 mech_infantrys
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 55 / 91
Russians : 0 / 0
Japanese : 80 / 93
Americans : 61 / 86
Chinese : 0 / 2
British : 31 / 37
UK_Pacific : 0 / 0
Italians : 22 / 23
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Purchase Units - Italians
Italians buy 1 armour, 2 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour and 2 mech_infantrys moved from Tambov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 armour and 3 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery moved from Tambov to Volgograd
1 artillery and 5 infantry moved from Bulgaria to Yugoslavia
1 artillery and 3 infantry moved from Northern Italy to France
Place Units - Italians
1 submarine placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Ukraine
Turn Complete - Italians
Italians collect 24 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Borneo
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Java
Battle in Borneo
Non Combat Move - ANZAC
4 aaGuns, 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry moved from Northern Territory to Queensland
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Caroline Islands : 1 artillery
Marianas : 1 flag
Borneo : 1 flag, 1 infantry
Queensland : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 transport
43 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 2 destroyers, 5 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 55 / 91
Russians : 0 / 0
Japanese : 72 / 93
Americans : 61 / 86
Chinese : 0 / 2
British : 29 / 37
UK_Pacific : 0 / 0
Italians : 24 / 32
ANZAC : 18 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Java
Battle in Borneo
Non Combat Move - ANZAC
4 aaGuns, 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry moved from Northern Territory to Queensland
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 artillery
Marianas : 1 flag
Borneo : 1 flag, 1 infantry
Queensland : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 transport
43 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 2 destroyers, 5 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 55 / 91
Russians : 0 / 0
Japanese : 72 / 93
Americans : 61 / 86
Chinese : 0 / 2
British : 29 / 37
UK_Pacific : 0 / 0
Italians : 24 / 32
ANZAC : 18 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 infantry, 3 mech_infantrys and 9 transports; Remaining resources: 1 PUs;
Combat Move - Germans
Non Combat Move - Germans
3 armour, 2 artilleries, 1 infantry and 7 mech_infantrys moved from Volgograd to Caucasus
22 armour and 7 mech_infantrys moved from Samara to Caucasus
3 armour and 5 mech_infantrys moved from Russia to Volgograd
3 artilleries and 7 infantry moved from Belarus to Bryansk
6 artilleries and 8 infantry moved from France to Western Germany
9 bombers, 5 fighters and 4 tactical_bombers moved from Southern Italy to Western Germany
1 submarine moved from 112 Sea Zone to 109 Sea Zone
5 armour and 22 mech_infantrys moved from Yugoslavia to Western Germany
Place Units - Germans
9 transports placed in 112 Sea Zone
1 infantry placed in Western Germany
3 mech_infantrys placed in Russia
3 artilleries placed in Volgograd
Turn Complete - Germans
Germans collect 55 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26
Combat Move - Russians
Non Combat Move - Russians
1 bomber, 5 fighters and 1 tactical_bomber moved from Egypt to Gibraltar
Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Gibraltar : 1 bomber, 5 fighters and 1 tactical_bomber
Production/PUs Summary :
Germans : 55 / 81
Russians : 0 / 0
Japanese : 72 / 93
Americans : 61 / 86
Chinese : 0 / 2
British : 29 / 37
UK_Pacific : 0 / 0
Italians : 24 / 32
ANZAC : 18 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
8 fighters moved from 37 Sea Zone to Java
8 fighters moved from 37 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
2 fighters and 5 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Borneo
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 8 fighters, 1 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese roll dice for 8 fighters, 1 infantry and 1 mech_infantry in Java, round 2 : 5/10 hits, 4.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 8 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 8 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 8 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 8/12 hits, 6.00 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 5 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 5 tactical_bombers in 55 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 37 Sea Zone
8 fighters moved from Java to 37 Sea Zone
2 fighters and 5 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from India to 37 Sea Zone
3 mech_infantrys moved from Yunnan to India
1 mech_infantry moved from Shan State to India
1 mech_infantry moved from Hunan to Shan State
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Kweichow to Shan State
1 mech_infantry moved from Shantung to Kweichow
4 mech_infantrys moved from Anhwe to Yunnan
3 submarines moved from 37 Sea Zone to 39 Sea Zone
2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
8 fighters moved from Borneo to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Borneo to 37 Sea Zone
1 tactical_bomber moved from Borneo to 35 Sea Zone
Place Units - Japanese
1 infantry placed in Malaya
1 carrier and 1 transport placed in 37 Sea Zone
3 mech_infantrys placed in Shantung
2 fighters and 1 infantry placed in India
1 transport placed in 6 Sea Zone
3 destroyers placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 83 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 85 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 80 PUs; end with 81 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Americans : -0.17
Japanese : 3.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26
Purchase Units - Americans
Americans buy 1 artillery, 4 bombers, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 54 Sea Zone to 42 Sea Zone
10 fighters moved from 54 Sea Zone to 55 Sea Zone
10 fighters moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26
Purchase Units - Americans
Americans buy 1 artillery, 4 bombers, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 54 Sea Zone to 42 Sea Zone
10 fighters moved from 54 Sea Zone to 55 Sea Zone
10 fighters moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 10 fighters in 55 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 10 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 10 fighters in 46 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
10 fighters moved from 55 Sea Zone to 54 Sea Zone
10 fighters moved from 46 Sea Zone to 54 Sea Zone
10 infantry moved from Southeast Mexico to 89 Sea Zone
4 carriers, 1 destroyer, 2 fighters, 12 infantry and 12 transports moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 artilleries and 10 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 carriers, 1 destroyer, 2 fighters, 23 infantry, 5 submarines and 16 transports moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
12 bombers moved from West India to Tobruk
1 artillery and 5 infantry moved from Eastern Persia to West India
1 fighter moved from 42 Sea Zone to 54 Sea Zone
8 infantry moved from Northwest Persia to Persia
1 artillery and 4 infantry moved from Iraq to Persia
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
3 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
3 infantry placed in West India
4 bombers and 1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,1
Americans collect 60 PUs (1 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans : -3.67
Japanese : 0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag
Queensland : 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
46 Sea Zone : 1 submarine
26 Sea Zone : 1 destroyer and 1 submarine
22 Sea Zone : 1 flag
54 Sea Zone : 1 flag, 1 battleship, 13 carriers, 2 cruisers, 6 destroyers, 21 fighters, 15 submarines and 3 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 4 bombers, 1 factory_major, 1 fighter and 1 harbour
West India : 1 flag, 1 airfield, 4 armour, 5 artilleries, 1 factory_minor, 8 fighters, 29 infantry and 3 mech_infantrys
United Kingdom : 6 fighters
Morocco : 1 aaGun and 1 infantry
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 12 bombers and 1 infantry
Libya : 1 flag
106 Sea Zone : 2 artilleries, 4 carriers, 1 destroyer, 2 fighters, 23 infantry, 5 submarines and 16 transports
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor and 3 infantry
Brazil : 1 flag
Persia : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 16 infantry
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 55 / 81
Russians : 0 / 0
Japanese : 80 / 94
Americans : 61 / 85
Chinese : 0 / 2
British : 29 / 37
UK_Pacific : 0 / 0
Italians : 24 / 32
ANZAC : 10 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26
Purchase Units - Americans
Americans buy 1 artillery, 4 bombers, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 54 Sea Zone to 42 Sea Zone
10 fighters moved from 54 Sea Zone to 55 Sea Zone
10 fighters moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 10 fighters in 55 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 10 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 10 fighters in 46 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
10 fighters moved from 55 Sea Zone to 54 Sea Zone
10 fighters moved from 46 Sea Zone to 54 Sea Zone
10 infantry moved from Southeast Mexico to 89 Sea Zone
4 carriers, 1 destroyer, 2 fighters, 12 infantry and 12 transports moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 artilleries and 10 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 carriers, 1 destroyer, 2 fighters, 23 infantry, 5 submarines and 16 transports moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
12 bombers moved from West India to Tobruk
1 artillery and 5 infantry moved from Eastern Persia to West India
1 fighter moved from 42 Sea Zone to 54 Sea Zone
8 infantry moved from Northwest Persia to Persia
1 artillery and 4 infantry moved from Iraq to Persia
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
3 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
3 infantry placed in West India
4 bombers and 1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,1
Americans collect 60 PUs (1 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 aaGun, 1 airfield, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Eastern Persia to West India
Non Combat Move - British
1 bomber moved from West India to Tobruk
1 armour and 4 infantry moved from Egypt to Trans-Jordan
6 infantry moved from Northwest Persia to Persia
1 aaGun, 4 armour and 3 mech_infantrys moved from Northwest Persia to Iraq
3 infantry moved from Northwest Persia to Iraq
1 armour moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from 81 Sea Zone to Trans-Jordan
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Scotland to Eire
British take Eire from Neutral_Allies
1 infantry moved from Scotland to United Kingdom
2 fighters moved from 106 Sea Zone to United Kingdom
1 battleship and 1 cruiser moved from 89 Sea Zone to 106 Sea Zone
Place Units - British
1 destroyer placed in 110 Sea Zone
1 airfield placed in Tobruk
1 aaGun and 1 infantry placed in United Kingdom
2 infantry placed in Scotland
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
British collect 29 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -3.67
Japanese : 0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag
Queensland : 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
46 Sea Zone : 1 submarine
26 Sea Zone : 1 destroyer and 1 submarine
22 Sea Zone : 1 flag
54 Sea Zone : 1 flag, 1 battleship, 13 carriers, 2 cruisers, 6 destroyers, 21 fighters, 15 submarines and 3 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 4 bombers, 1 factory_major, 1 fighter and 1 harbour
West India : 5 aaGuns, 1 airfield, 4 armour, 10 artilleries, 1 factory_minor, 11 fighters, 37 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 6 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield, 1 factory_minor and 2 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_minor, 9 fighters, 1 harbour and 15 infantry
Morocco : 1 aaGun and 1 infantry
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag, 1 airfield, 13 bombers and 1 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag
106 Sea Zone : 1 flag, 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 23 infantry, 5 submarines and 16 transports
93 Sea Zone : 1 flag
Eire : 1 flag, 1 infantry
Crete : 1 flag, 1 infantry
Iraq : 1 flag, 1 aaGun, 5 armour, 2 artilleries, 1 factory_minor, 1 fighter, 16 infantry and 3 mech_infantrys
Eastern Persia : 1 flag
72 Sea Zone : 1 flag
81 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transports
Brazil : 1 flag
Northwest Persia : 1 flag, 1 aaGun and 3 infantry
Persia : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 22 infantry
98 Sea Zone : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 55 / 81
Russians : 0 / 0
Japanese : 80 / 94
Americans : 61 / 85
Chinese : 0 / 2
British : 29 / 35
UK_Pacific : 0 / 0
Italians : 24 / 32
ANZAC : 10 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0