@GeneralDisarray I kill a destroyer and a sub
axis-dominion (allies) vs Lebowsky (axis) bm3
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Italy to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Northern Italy to Normandy Bordeaux 1 armour and 2 infantry moved from Albania to Greece 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Battle in Greece Italians attack with 1 armour, 2 artilleries and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Greece, round 2 : 1/7 hits, 2,17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Greece, round 3 : 1/6 hits, 2,00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in Normandy Bordeaux Italians attack with 1 armour, 1 bomber and 2 fighters British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 armour, 1 bomber and 2 fighters in Normandy Bordeaux, round 2 : 3/4 hits, 2,17 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 2 fighters moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Southern Italy 2 aaGuns and 2 infantry moved from Northern Italy to Yugoslavia 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Libya to Tobruk 1 artillery and 1 infantry moved from Ethiopia to Kenya Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -1,00 British : -0,67 Neutral_Allies : -0,67
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Thank you for that, im still learning how to play BM3 properly
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@lebowsky no problem
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 aaGuns moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 infantry moved from Queensland to Northern Territory Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Politics - French Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer and 13 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
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Scramble?
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@lebowsky no
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer and 13 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 3 bombers, 2 fighters and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 transport Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/7 hits, 4,33 expected hits British roll dice for 1 battleship, 1 cruiser and 1 transport in 110 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits 1 transport owned by the British, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser and 1 transport Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 3 bombers and 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from Southern Italy to Alexandria 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 2 tactical_bombers moved from Western Germany to Alexandria 2 aaGuns moved from Slovakia Hungary to Romania 2 aaGuns moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 5 infantry moved from Bulgaria to Romania 3 armour moved from Yugoslavia to Poland 2 artilleries and 8 infantry moved from Yugoslavia to Romania 2 infantry moved from Norway to Finland 1 mech_infantry moved from France to Yugoslavia 5 armour moved from France to Germany 2 submarines moved from 106 Sea Zone to 118 Sea Zone Place Units - Germans 1 bomber and 3 mech_infantrys placed in Western Germany 1 destroyer placed in 112 Sea Zone 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 1,67 British : -0,17
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer and 13 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 3 bombers, 2 fighters and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 transport Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/7 hits, 4,33 expected hits British roll dice for 1 battleship, 1 cruiser and 1 transport in 110 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits 1 transport owned by the British, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser and 1 transport Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 3 bombers and 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from Southern Italy to Alexandria 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 2 tactical_bombers moved from Western Germany to Alexandria 2 aaGuns moved from Slovakia Hungary to Romania 2 aaGuns moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 5 infantry moved from Bulgaria to Romania 3 armour moved from Yugoslavia to Poland 2 artilleries and 8 infantry moved from Yugoslavia to Romania 2 infantry moved from Norway to Finland 1 mech_infantry moved from France to Yugoslavia 5 armour moved from France to Germany 2 submarines moved from 106 Sea Zone to 118 Sea Zone Place Units - Germans 1 bomber and 3 mech_infantrys placed in Western Germany 1 destroyer placed in 112 Sea Zone 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Finland: 1 infantry EDIT: Adding units owned by Germans to Norway: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,67 British : -0,17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan 2 fighters moved from Russia to Szechwan 2 aaGuns and 14 infantry moved from Buryatia to Amur 4 infantry moved from Yakut S.S.R. to Buryatia 8 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to Russia 1 artillery and 1 infantry moved from Bryansk to Belarus 3 infantry moved from Ukraine to Western Ukraine 1 aaGun moved from Bryansk to Western Ukraine 2 infantry moved from Rostov to Bryansk 6 infantry moved from Russia to Bryansk 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Belarus to Baltic States 1 submarine moved from 124 Sea Zone to 117 Sea Zone Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor and 2 marines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 8/14 hits, 7,50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 3 fighters moved from Kwangsi to Manchuria 1 mech_infantry moved from Chahar to Manchuria 1 infantry moved from Jehol to Chahar 3 artilleries and 6 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Anhwe 1 aaGun and 2 infantry moved from Jehol to Manchuria 1 artillery and 1 infantry moved from Hunan to Kweichow 2 infantry moved from Kiangsi to Kwangsi 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Paulau Island 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 carrier and 3 destroyers moved from 33 Sea Zone to 34 Sea Zone 1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 34 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi Place Units - Japanese 2 marines placed in Japan 1 factory_minor placed in Manchuria 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 35 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese : -1,00 Japanese : 0,50
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Sorry for the long wait
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@lebowsky ok no problem. I’ll try to make my move tonight or maybe tomorrow morning.
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - British
Combat Hit Differential Summary :
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have to wrap up uk later tonight
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier moved from 101 Sea Zone to 102 Sea Zone 1 tactical_bomber moved from Eastern United States to 102 Sea Zone 1 cruiser moved from 89 Sea Zone to 101 Sea Zone 2 mech_infantrys moved from Central United States to Western United States 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Guam to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 56 Sea Zone Place Units - Americans 1 submarine placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 marine placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Szechwan to Sikang 1 fighter moved from Yunnan to Tsinghai 2 infantry moved from Shensi to Tsinghai Place Units - Chinese 4 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Kenya 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Kenya 1 battleship and 1 cruiser moved from 39 Sea Zone to 72 Sea Zone 1 bomber moved from United Kingdom to France Combat - British Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in Kenya British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kenya, round 2 : 0/4 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kenya to Egypt 2 infantry moved from Rhodesia to Tanganyika Territory 2 fighters moved from 92 Sea Zone to Egypt 2 fighters moved from Gibraltar to Egypt 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 aaGun moved from Algeria to 92 Sea Zone 1 aaGun and 1 transport moved from 92 Sea Zone to 86 Sea Zone 1 aaGun moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 107 Sea Zone 1 bomber moved from France to United Kingdom 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 3 artilleries and 7 infantry moved from India to Burma 2 aaGuns moved from India to Burma 2 infantry moved from Shan State to Burma 1 fighter moved from India to Eastern Persia Place Units - British 1 factory_minor placed in Egypt 1 fighter placed in Union of South Africa 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : 0.00 Italians : -0.33 AA fire in France : : -0.17 Chinese : -0.33 Japanese : 0.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 1 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from Western Germany to 95 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 94 Sea Zone 4 infantry moved from Southern Italy to 97 Sea Zone 1 battleship, 2 cruisers, 4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French Combat - Italians Battle in Trans-Jordan Battle in 95 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 1 destroyer Italians roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 95 Sea Zone Italians win, taking Trans-Jordan from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 94 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 2 infantry moved from 98 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 artillery and 1 infantry moved from Tobruk to Alexandria 2 aaGuns and 2 infantry moved from Yugoslavia to Bulgaria 1 armour moved from Normandy Bordeaux to Northern Italy 2 aaGuns moved from Southern Italy to Northern Italy 2 fighters moved from 95 Sea Zone to Alexandria 1 fighter moved from 94 Sea Zone to Alexandria 1 bomber moved from 94 Sea Zone to Southern Italy Place Units - Italians 1 airfield placed in Alexandria Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0,17 British : -0,67
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 marine and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 infantry moved from Northern Territory to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Malaya to Shan State Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 4 bombers moved from Western Germany to Novgorod 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Norway to 112 Sea Zone 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from Finland to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Novgorod 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 5 armour and 10 mech_infantrys moved from Germany to Baltic States 3 armour moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States Combat - Germans Battle in Baltic States Germans attack with 8 armour, 1 infantry and 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 1 infantry and 10 mech_infantrys in Baltic States, round 2 : 6/19 hits, 5,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 8 armour and 10 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 4 bombers and 2 infantry Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry AA fire in Novgorod : 1/3 hits, 0,50 expected hits 1 bomber owned by the Germans lost in Novgorod Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 3 bombers and 2 infantry in Novgorod, round 2 : 3/5 hits, 2,33 expected hits Russians roll dice for 1 aaGun and 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 bomber and 1 infantry Casualties for Russians: 1 aaGun and 3 infantry Non Combat Move - Germans 3 bombers moved from Novgorod to Germany 2 aaGuns and 1 infantry moved from Poland to Baltic States 3 artilleries and 11 infantry moved from Poland to Eastern Poland 2 aaGuns moved from Slovakia Hungary to Eastern Poland 2 aaGuns, 2 artilleries and 13 infantry moved from Romania to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria Place Units - Germans 3 infantry placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 1,67 Russians : 0,67 AA fire in Novgorod : : 0,50
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your German subs?