JWW (Allies) vs Simon33 (Axis) BM3


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 3 fighters, 7 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            2 fighters moved from 110 Sea Zone to Norway
            1 artillery and 1 infantry moved from 125 Sea Zone to Norway
            1 mech_infantry moved from Greece to Romania
            1 fighter moved from 97 Sea Zone to Romania
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Battle in Borneo
            Battle in Norway
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 artillery and 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 0/4 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Norway, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
                Germans win, taking Borneo from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
                2 fighters owned by the Americans retreated
            Battle in Romania
                Americans attack with 1 fighter and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 fighter and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 mech_infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Romania
                Americans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Americans
            3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to Gibraltar
            2 fighters moved from Norway to 110 Sea Zone
            2 marines moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer, 2 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            2 infantry and 2 marines moved from 54 Sea Zone to Queensland
            3 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Romania to Bulgaria
            1 marine moved from Albania to Bulgaria
    
        Place Units - Americans
            2 infantry placed in Greece
            1 fighter placed in 97 Sea Zone
            2 fighters and 4 infantry placed in Eastern United States
            Americans undo move 1.
            1 infantry and 1 mech_infantry placed in Greece
            1 destroyer and 2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 10 infantry moved from Anhwe to Hunan
            2 infantry moved from Anhwe to Hunan
            1 fighter moved from Hopei to Shantung
            3 infantry moved from Anhwe to Shantung
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 marine
                    Chinese roll dice for 1 fighter and 3 infantry in Shantung, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 marine in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
            Battle in Hunan
                Chinese attack with 1 artillery and 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 12 infantry in Hunan, round 2 : 2/13 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shantung to Kweichow
            7 infantry moved from Anhwe to Kweichow
            4 infantry moved from Hopei to Kweichow
    
        Place Units - Chinese
            3 infantry placed in Chahar
            1 infantry placed in Shensi
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 2 fighters, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 bomber and 1 infantry moved from Eastern Persia to West India
            1 fighter moved from Eastern Persia to West India
    
        Combat - British
            Battle in Holland Belgium
                British attack with 4 fighters and 2 infantry
                Germans defend with 1 artillery
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in West India
                British attack with 1 bomber, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter and 1 infantry in West India, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from West India to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
            4 infantry moved from Trans-Jordan to Syria
            1 infantry moved from Trans-Jordan to Iraq
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 artillery moved from Albania to Bulgaria
            1 marine moved from Albania to Bulgaria
            1 fighter moved from 97 Sea Zone to Bulgaria
            1 fighter moved from Holland Belgium to 97 Sea Zone
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            2 fighters placed in United Kingdom
            1 infantry and 2 mech_infantrys placed in Egypt
            2 infantry placed in Union of South Africa
            British undo move 3.
            2 infantry and 1 mech_infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 2.00
    British : 1.17
    Americans : -2.00
    Chinese : -0.50
    Japanese : 0.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Shantung : 3 infantry
    Shensi : 1 infantry
    Kweichow : 1 fighter and 11 infantry
    Hunan : 1 artillery and 12 infantry
    Tsinghai : 1 infantry
    Chahar : 1 artillery and 4 infantry
    Anhwe : 1 infantry
    Borneo : 1 infantry
    Queensland : 2 infantry, 2 marines and 1 mech_infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    43 Sea Zone : 1 transport
    26 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 destroyer and 2 transports
    54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 6 submarines and 2 transports
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 2 fighters and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
    Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
    Morocco : 3 infantry and 2 mech_infantrys
    Syria : 4 infantry
    Tunisia : 1 flag, 1 aaGun
    Holland Belgium : 1 flag, 1 infantry
    Tobruk : 1 flag
    Albania : 1 flag
    Libya : 1 flag
    Italian Somaliland : 1 flag
    125 Sea Zone : 1 transport
    106 Sea Zone : 1 flag
    Crete : 1 flag
    Bulgaria : 1 flag, 1 artillery, 2 fighters and 2 marines
    Greece : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
    97 Sea Zone : 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 5 submarines and 4 transports
    Iraq : 1 flag, 1 infantry
    Eastern Persia : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 fighter, 9 infantry and 2 mech_infantrys
    101 Sea Zone : 2 transports
    71 Sea Zone : 1 transport
    Brazil : 1 flag
    Persia : 1 flag
    Yugoslavia : 1 flag
    91 Sea Zone : 1 destroyer and 2 transports
    110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
    

    Production/PUs Summary :

    Germans : 51 / 105
    Russians : 10 / 0
    Japanese : 55 / 76
    Americans : 62 / 92
    Chinese : 12 / 13
    British : 37 / 47
    UK_Pacific : 0 / 0
    Italians : 18 / 11
    ANZAC : 11 / 17
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Caucasus to Northwest Persia
            1 bomber moved from Southern Italy to Northwest Persia
            1 mech_infantry moved from Urals to Evenkiyskiy
                  Italians take Evenkiyskiy from Russians
            1 armour moved from Samara to Timguska
                  Italians take Novosibirsk from Russians
                  Italians take Timguska from Russians
            1 mech_infantry moved from Northern Italy to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 2 fighters and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 mech_infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Holland Belgium
                 retreated to Holland Belgium
                British win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 mech_infantry
            Battle in Northwest Persia
                Italians attack with 1 armour and 1 bomber
                French defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Northwest Persia, round 2 : 2/2 hits, 1.17 expected hits
                    French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Northwest Persia
                Italians win, taking Northwest Persia from French with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Northwest Persia to Caucasus
            1 armour moved from Bessarabia to Slovakia Hungary
            1 fighter moved from Holland Belgium to Southern Italy
            1 fighter moved from Holland Belgium to Western Germany
    
        Place Units - Italians
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,4,3,4,3,3,5,4,4,3,5,2,3,3,2,3,5,1,2,6,6,3
            Italians collect 14 PUs (7 lost to blockades); end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : 0.67
    French : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 1 infantry and 1 marine
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                    ANZAC roll dice for 1 artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Sumatra, round 8 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 8 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Sumatra
                Japanese win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Northwest Persia
                ANZAC attack with 2 infantry
                Italians defend with 1 armour
                    ANZAC roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 2 infantry in Northwest Persia, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the ANZAC lost in Northwest Persia
                1 infantry owned by the ANZAC retreated to Persia
                Italians win with 1 armour remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    ANZAC : -4.17
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 1 infantry and 1 marine
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                    ANZAC roll dice for 1 artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Sumatra, round 8 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 8 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Sumatra
                Japanese win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Northwest Persia
                ANZAC attack with 2 infantry
                Italians defend with 1 armour
                    ANZAC roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 2 infantry in Northwest Persia, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the ANZAC lost in Northwest Persia
                1 infantry owned by the ANZAC retreated to Persia
                Italians win with 1 armour remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0.00
    ANZAC : -4.17
    Japanese : 0.00
    

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    New Guinea : 1 infantry
    Java : 1 flag, 1 artillery and 1 marine
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 cruiser and 1 transport
    41 Sea Zone : 1 transport
    44 Sea Zone : 1 flag
    54 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
    Morocco : 2 infantry
    Normandy Bordeaux : 1 factory_minor, 1 harbour and 2 infantry
    Ethiopia : 1 flag
    97 Sea Zone : 1 destroyer
    Iraq : 1 infantry
    Persia : 1 infantry
    

    Production/PUs Summary :

    Germans : 51 / 105
    Russians : 7 / 0
    Japanese : 51 / 76
    Americans : 62 / 92
    Chinese : 12 / 13
    British : 37 / 47
    UK_Pacific : 0 / 0
    Italians : 21 / 18
    ANZAC : 15 / 21
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 carrier, 2 fighters, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Bryansk to Persia
            1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Caucasus to Persia
            3 bombers moved from Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Western Germany to 125 Sea Zone
            16 armour and 3 mech_infantrys moved from Russia to Kazakhstan
                  Germans take Kazakhstan from Russians
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 2 fighters
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 125 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Persia
                Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 4/5 hits, 2.67 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Persia
                Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
            Battle in Holland Belgium
                Germans attack with 3 bombers and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 3 bombers and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win with 3 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Holland Belgium to Western Germany
            2 fighters moved from 125 Sea Zone to 112 Sea Zone
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            5 infantry moved from Germany to Slovakia Hungary
            3 artilleries moved from Volgograd to Caucasus
            2 aaGuns moved from Rostov to Caucasus
            1 aaGun and 1 infantry moved from Bryansk to Rostov
            3 mech_infantrys moved from Ukraine to Caucasus
            3 fighters moved from Ukraine to Caucasus
            2 artilleries moved from Russia to Samara
            2 bombers, 1 fighter and 1 tactical_bomber moved from Persia to Caucasus
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            3 mech_infantrys placed in Volgograd
            3 artilleries placed in Ukraine
            3 infantry placed in France
            1 artillery and 8 infantry placed in Western Germany
            Germans undo move 5.
            3 artilleries, 2 fighters and 4 infantry placed in Western Germany
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : 1.33
    

    Savegame

  • '19 '17 '16

    Your turn.


  • @simon33 sorry for the delay, December is a crazy busy time for work and life, with the holidays, and there has been a death in the family. My play will be slow for the remainder of the year. I am sorry.

  • '19 '17 '16

    Sorry for your loss.


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 16 infantry and 1 tactical_bomber moved from Anhwe to Hunan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Kiangsi : 1 infantry
    Hunan : 2 aaGuns, 16 infantry and 1 tactical_bomber
    

    Production/PUs Summary :

    Germans : 52 / 77
    Russians : 6 / 0
    Japanese : 50 / 76
    Americans : 62 / 92
    Chinese : 13 / 13
    British : 37 / 47
    UK_Pacific : 0 / 0
    Italians : 21 / 18
    ANZAC : 15 / 21
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 7 artilleries, 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            2 fighters moved from Kiangsu to Shantung
            1 bomber and 1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            2 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            1 bomber moved from Shan State to 41 Sea Zone
            1 bomber moved from Shan State to Shensi
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Kiangsu to Kiangsi
            2 armour, 6 artilleries, 9 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
    
        Airborne Attack Move - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shantung
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shantung, round 2 : 0/4 hits, 1.67 expected hits
                    Chinese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    Japanese roll dice for 1 artillery and 2 fighters in Shantung, round 3 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 3 infantry in Shantung, round 3 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 2 fighters in Shantung, round 4 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 3 infantry in Shantung, round 4 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Chinese win with 2 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
                2 fighters owned by the Japanese retreated
            Battle in 42 Sea Zone
                Japanese attack with 5 fighters and 5 tactical_bombers
                ANZAC defend with 1 cruiser and 1 transport
                    Japanese roll dice for 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 5/10 hits, 5.83 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for ANZAC: 1 cruiser and 1 transport
            Battle in Kiangsi
                Japanese attack with 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry in Kiangsi, round 2 : 6/19 hits, 5.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 3 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 4 : 2/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Shensi to French Indo China
            1 infantry moved from Yunnan to Szechwan
            3 artilleries moved from Yunnan to French Indo China
            1 fighter moved from 43 Sea Zone to Philippines
            5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 bomber moved from 41 Sea Zone to French Indo China
            1 bomber moved from Anhwe to Kiangsu
            1 artillery and 1 infantry moved from Korea to Manchuria
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Shantung to Kiangsu
            1 fighter moved from Shantung to 6 Sea Zone
            1 battleship, 1 destroyer and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 6 Sea Zone
            3 artilleries and 3 infantry moved from India to Burma
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 artilleries placed in Kiangsu
            Japanese undo move 2.
            2 artilleries and 1 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in India
            1 artillery and 2 infantry placed in French Indo China
            3 artilleries and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Chinese : -1.67
    Japanese : -4.33
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 airfield, 1 artillery, 3 destroyers, 1 harbour, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Greece to Romania
                  Americans take Romania from Germans
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 mech_infantrys moved from Morocco to Tunisia
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Gibraltar to 97 Sea Zone
            2 fighters moved from 97 Sea Zone to Greece
            1 infantry moved from Greece to Albania
            1 fighter and 1 marine moved from Bulgaria to Greece
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to United Kingdom
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 airfield and 1 harbour placed in Greece
            1 aaGun, 1 infantry and 1 mech_infantry placed in Greece
            1 transport placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
            2 destroyers and 1 submarine placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Borneo : 1 flag, 1 infantry
    Queensland : 2 infantry, 2 marines and 1 mech_infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
    Midway : 1 airfield
    26 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 2 transports
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 2 destroyers and 1 submarine
    54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 6 submarines and 2 transports
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
    United Kingdom : 2 fighters
    Morocco : 1 infantry
    Normandy Bordeaux : 2 infantry
    Tunisia : 1 flag, 2 mech_infantrys
    Romania : 1 flag, 1 mech_infantry
    Albania : 1 flag, 1 infantry
    Libya : 1 flag
    108 Sea Zone : 4 infantry and 2 transports
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Greece : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry
    97 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transports
    101 Sea Zone : 1 destroyer and 2 transports
    Brazil : 1 flag
    110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
    

    Production/PUs Summary :

    Germans : 49 / 77
    Russians : 4 / 0
    Japanese : 54 / 62
    Americans : 65 / 100
    Chinese : 11 / 13
    British : 37 / 47
    UK_Pacific : 0 / 0
    Italians : 21 / 18
    ANZAC : 15 / 21
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shantung to Anhwe
            1 artillery moved from Chahar to Anhwe
            1 fighter moved from Kweichow to Sikang
            1 infantry moved from Tsinghai to Sikang
            3 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 artillery and 11 infantry moved from Hunan to Yunnan
            4 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Szechwan
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                 retreated to Sikang
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 15 infantry in Yunnan, round 2 : 5/16 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Hopei
            1 infantry moved from Chahar to Jehol
            3 infantry moved from Chahar to Hopei
            3 infantry moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
            1 infantry placed in Hunan
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.00
    Japanese : 0.67
    

    Territory Summary for Chinese :

    Shantung : 1 infantry
    Kwangsi : 1 infantry
    Jehol : 1 infantry
    Yunnan : 1 artillery and 19 infantry
    Hunan : 1 infantry
    Kansu : 1 infantry
    Hopei : 1 fighter and 3 infantry
    Tsinghai : 1 infantry
    Szechwan : 4 infantry
    Anhwe : 1 artillery
    

    Production/PUs Summary :

    Germans : 49 / 77
    Russians : 4 / 0
    Japanese : 50 / 62
    Americans : 65 / 100
    Chinese : 15 / 16
    British : 37 / 47
    UK_Pacific : 0 / 0
    Italians : 21 / 18
    ANZAC : 15 / 21
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 airfield, 1 artillery, 3 destroyers, 1 harbour, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Greece to Romania
                  Americans take Romania from Germans
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 mech_infantrys moved from Morocco to Tunisia
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Gibraltar to 97 Sea Zone
            2 fighters moved from 97 Sea Zone to Greece
            1 infantry moved from Greece to Albania
            1 fighter and 1 marine moved from Bulgaria to Greece
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to United Kingdom
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 airfield and 1 harbour placed in Greece
            1 aaGun, 1 infantry and 1 mech_infantry placed in Greece
            1 transport placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
            2 destroyers and 1 submarine placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shantung to Anhwe
            1 artillery moved from Chahar to Anhwe
            1 fighter moved from Kweichow to Sikang
            1 infantry moved from Tsinghai to Sikang
            3 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 artillery and 11 infantry moved from Hunan to Yunnan
            4 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Szechwan
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                 retreated to Sikang
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 15 infantry in Yunnan, round 2 : 5/16 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Hopei
            1 infantry moved from Chahar to Jehol
            3 infantry moved from Chahar to Hopei
            3 infantry moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
            1 infantry placed in Hunan
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Eastern Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            1 bomber moved from Eastern Persia to Northwest Persia
            1 armour moved from Eastern Persia to West India
                  UK_Pacific take West India from Japanese
            1 armour moved from West India to Eastern Persia
            1 infantry moved from Eastern Persia to Turkmenistan
            1 fighter moved from Eastern Persia to Northwest Persia
    
        Combat - British
            Battle in Northwest Persia
                British attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 armour
                    British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 3/4 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            1 fighter moved from Northwest Persia to Eastern Persia
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from Syria to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Albania
            1 infantry moved from Greece to Bulgaria
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Yugoslavia
            1 fighter moved from Bulgaria to Greece
            1 marine moved from Bulgaria to Greece
            2 infantry moved from Syria to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 carrier and 2 fighters moved from 97 Sea Zone to 81 Sea Zone
            1 fighter moved from Greece to 97 Sea Zone
            1 fighter moved from 110 Sea Zone to 97 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Northwest Persia to Greece
    
        Place Units - British
            1 carrier and 1 destroyer placed in 110 Sea Zone
            2 infantry and 1 mech_infantry placed in Egypt
            2 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 1.50
    Italians : 0.50
    Chinese : 2.00
    Japanese : 0.67
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Shantung : 1 infantry
    Kwangsi : 1 infantry
    Jehol : 1 infantry
    Yunnan : 1 artillery and 19 infantry
    Hunan : 1 infantry
    Kansu : 1 infantry
    Hopei : 1 fighter and 3 infantry
    Tsinghai : 1 infantry
    Szechwan : 4 infantry
    Anhwe : 1 artillery
    Borneo : 1 infantry
    Queensland : 2 infantry, 2 marines and 1 mech_infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
    Midway : 1 airfield
    26 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 2 transports
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 2 destroyers and 1 submarine
    54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 6 submarines and 2 transports
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
    Belgian Congo : 1 mech_infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 4 infantry and 1 mech_infantry
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
    Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
    Scotland : 1 airfield
    United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
    Morocco : 1 infantry
    Normandy Bordeaux : 1 aaGun and 3 infantry
    Tunisia : 1 flag, 1 aaGun and 2 mech_infantrys
    Romania : 1 flag, 1 mech_infantry
    Holland Belgium : 1 flag
    Tobruk : 1 flag
    Albania : 1 flag, 3 infantry
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Turkmenistan : 1 infantry
    108 Sea Zone : 4 infantry and 2 transports
    106 Sea Zone : 1 flag
    Crete : 1 flag
    Bulgaria : 1 flag, 1 artillery and 1 infantry
    Greece : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 2 marines and 1 mech_infantry
    97 Sea Zone : 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 5 submarines and 4 transports
    Iraq : 1 flag, 2 infantry
    Eastern Persia : 1 flag, 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry
    101 Sea Zone : 1 destroyer and 2 transports
    71 Sea Zone : 1 transport
    81 Sea Zone : 1 carrier, 2 fighters and 1 transport
    Brazil : 1 flag
    Northwest Persia : 1 flag, 1 mech_infantry
    Persia : 1 flag
    Yugoslavia : 1 flag, 1 infantry
    110 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 5 transports
    

    Production/PUs Summary :

    Germans : 49 / 77
    Russians : 4 / 0
    Japanese : 48 / 62
    Americans : 65 / 100
    Chinese : 15 / 16
    British : 37 / 46
    UK_Pacific : 2 / 0
    Italians : 21 / 18
    ANZAC : 15 / 21
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Timguska to Yakut S.S.R.
                  Italians take Yenisey from Russians
                  Italians take Yakut S.S.R. from Russians
            1 bomber moved from Caucasus to Greece
            3 fighters moved from Southern Italy to Greece
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Romania
            1 artillery and 5 infantry moved from Northern Italy to Yugoslavia
            1 fighter moved from Western Germany to Greece
            2 infantry moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Air Battle in Greece
                Italians attacks with 5 units heading to Greece
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Greece
                    AA fire in Greece : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Greece causes 0 damage total. 
            Battle in Yugoslavia
                Italians attack with 1 artillery and 7 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 7 infantry in Yugoslavia, round 2 : 3/8 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yugoslavia
                Italians win, taking Yugoslavia from British with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Romania
                Italians attack with 1 armour and 1 mech_infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Romania
                Italians win, taking Romania from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 fighter moved from Greece to Western Germany
            3 fighters moved from Greece to Southern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,2,2,6,2,5,1,5,2,6,2,6,1,5,4,6,2,5,5,1,1,6
            Italians collect 16 PUs (9 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    AA fire in Greece : : 0.83
    Italians : 2.67
    British : -0.33
    Americans : -0.33
    

    Savegame

  • '19 '17 '16

    Nice AA hit! That changes things.


  • @simon33 you were intending to send the luftwaffe at the allies med fleet?


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : -1.00
    

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    New Guinea : 1 infantry
    Java : 1 flag, 1 marine
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag, 1 artillery and 1 infantry
    41 Sea Zone : 1 transport
    44 Sea Zone : 1 flag
    54 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport
    Ethiopia : 1 flag
    

    Production/PUs Summary :

    Germans : 52 / 77
    Russians : 2 / 0
    Japanese : 44 / 62
    Americans : 62 / 100
    Chinese : 15 / 16
    British : 35 / 46
    UK_Pacific : 2 / 0
    Italians : 25 / 17
    ANZAC : 19 / 25
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : -1.00
    

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    New Guinea : 1 infantry
    Java : 1 flag, 1 marine
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag, 1 artillery and 1 infantry
    41 Sea Zone : 1 transport
    44 Sea Zone : 1 flag
    54 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport
    Morocco : 2 infantry
    Normandy Bordeaux : 1 factory_minor, 1 harbour and 2 infantry
    Ethiopia : 1 flag
    97 Sea Zone : 1 destroyer
    Persia : 1 infantry
    

    Production/PUs Summary :

    Germans : 52 / 77
    Russians : 2 / 0
    Japanese : 44 / 62
    Americans : 62 / 100
    Chinese : 15 / 16
    British : 35 / 46
    UK_Pacific : 2 / 0
    Italians : 25 / 17
    ANZAC : 19 / 25
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 fighters and 11 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            1 armour moved from Holland Belgium to Western Germany
            3 bombers moved from Western Germany to Bulgaria
            2 bombers and 1 mech_infantry moved from Caucasus to Turkmenistan
            16 armour and 3 mech_infantrys moved from Kazakhstan to Northwest Persia
            4 fighters and 1 tactical_bomber moved from Caucasus to Bulgaria
            3 artilleries and 2 mech_infantrys moved from Caucasus to Northwest Persia
            3 mech_infantrys moved from Volgograd to Northwest Persia
    
        Combat - Germans
            Battle in Northwest Persia
                Germans attack with 16 armour, 3 artilleries and 8 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 16 armour, 3 artilleries and 8 mech_infantrys in Northwest Persia, round 2 : 14/27 hits, 10.83 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 16 armour, 3 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Bulgaria
                Germans attack with 3 bombers, 4 fighters and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in Bulgaria, round 2 : 3/8 hits, 4.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Bulgaria
                Germans win with 3 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Turkmenistan
                Germans attack with 2 bombers and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Turkmenistan, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Turkmenistan
                Germans win, taking Turkmenistan from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Caucasus to Northwest Persia
            1 aaGun and 1 infantry moved from Rostov to Caucasus
            2 bombers moved from Turkmenistan to Volgograd
            2 artilleries moved from Samara to Volgograd
            3 artilleries moved from Ukraine to Bessarabia
            2 infantry moved from Slovakia Hungary to Romania
            3 bombers moved from Bulgaria to Western Germany
            3 infantry moved from Slovakia Hungary to Yugoslavia
            3 fighters moved from Bulgaria to Romania
            1 fighter and 1 tactical_bomber moved from Bulgaria to Yugoslavia
            5 artilleries moved from Western Germany to France
            4 infantry moved from Western Germany to Germany
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 artillery and 2 infantry moved from Norway to Finland
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
    
        Place Units - Germans
            3 artilleries placed in France
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Volgograd
            2 fighters and 5 mech_infantrys placed in Western Germany
            Germans undo move 1.
            1 artillery placed in Western Germany
            2 artilleries placed in France
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    British : -0.33
    Americans : -0.67
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 16 infantry and 1 tactical_bomber moved from Hunan to Yunnan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Yunnan : 2 aaGuns, 16 infantry and 1 tactical_bomber
    

    Production/PUs Summary :

    Germans : 55 / 83
    Russians : 2 / 0
    Japanese : 44 / 62
    Americans : 62 / 100
    Chinese : 15 / 16
    British : 32 / 46
    UK_Pacific : 2 / 0
    Italians : 25 / 17
    ANZAC : 19 / 25
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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