18L Giallo (x) vs JWW (l) BM3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 7 Sea Zone
                2 fighters moved from Hawaiian Islands to 7 Sea Zone
                1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 destroyer moved from 89 Sea Zone to 101 Sea Zone
                1 infantry moved from Western United States to Central United States

    Place Units - Americans
                1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
                2 submarines placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
        Midway : 1 airfield
        7 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 2 transports
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor, 1 infantry and 3 mech_infantrys
        Southeast Mexico : 1 armour, 1 artillery and 2 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 1 marine
        89 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 5 submarines and 1 transport

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 36 / 43
        Japanese : 32 / 42
        Americans : 52 / 83
        Chinese : 9 / 10
        British : 28 / 32
        UK_Pacific : 21 / 24
        Italians : 19 / 26
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_43707_Ame3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hopei
                1 fighter moved from Szechwan to Hopei
                12 infantry moved from Szechwan to Shensi

    triplea_43707_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hopei
                1 fighter moved from Szechwan to Hopei
                12 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                    retreated to Hopei
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Chinese attack with 12 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 12 infantry in Shensi, round 2 : 3/12 hits, 2.00 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Tsinghai

    Place Units - Chinese
                3 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs

    Combat Hit Differential Summary :

    Chinese : 0.33
        Japanese : 0.33

    Territory Summary for Chinese :

    Manchuria : 3 infantry
        Shensi : 12 infantry
        Tsinghai : 1 fighter

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 36 / 43
        Japanese : 31 / 42
        Americans : 52 / 83
        Chinese : 10 / 11
        British : 28 / 32
        UK_Pacific : 21 / 24
        Italians : 19 / 26
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_43707_Chi3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Combat Move - British
                1 fighter moved from India to 38 Sea Zone
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 mech_infantry moved from Egypt to Belgian Congo
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from Persia to Iraq
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
                1 fighter moved from Egypt to Iraq
                1 battleship and 1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt

    triplea_43707_Bri3.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 7 Sea Zone
                2 fighters moved from Hawaiian Islands to 7 Sea Zone
                1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 destroyer moved from 89 Sea Zone to 101 Sea Zone
                1 infantry moved from Western United States to Central United States

    Place Units - Americans
                1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
                2 submarines placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hopei
                1 fighter moved from Szechwan to Hopei
                12 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                    retreated to Hopei
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Chinese attack with 12 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 12 infantry in Shensi, round 2 : 3/12 hits, 2.00 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Tsinghai

    Place Units - Chinese
                3 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from India to 38 Sea Zone
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 mech_infantry moved from Egypt to Belgian Congo
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from Persia to Iraq
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
                1 fighter moved from Egypt to Iraq
                1 battleship and 1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt

    Combat - British
                Battle in 38 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 38 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1.17 expected hits
                        British roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 2 : 0/5 hits, 1.50 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 3 : 3/4 hits, 1.33 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 0/3 hits, 1.00 expected hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Belgian Congo
                    British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 2 : 2/4 hits, 1.50 expected hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
                1 fighter moved from Iraq to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 2 fighters, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 106 Sea Zone to 101 Sea Zone
                1 fighter moved from 38 Sea Zone to India

    Place Units - British
                3 fighters placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 34 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
                UK_Pacific collect 21 PUs; end with 21 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                Some Units in India change ownership: 8 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by British to Shan State: 1 mech_infantry
                EDIT: Adding units owned by British to Burma: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    British : -0.50
        Italians : -0.33
        Chinese : 0.33
        Neutral_Axis : -1.00
        Japanese : 0.33

    triplea_43707_UK_3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 marine and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour and 1 mech_infantry moved from Libya to Alexandria
                1 artillery moved from Algeria to Morocco
                      Italians take Morocco from French
                1 armour moved from Yugoslavia to Bessarabia
                2 infantry moved from Romania to Bessarabia
                1 armour moved from Poland to Belarus
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Italians attack with 1 armour
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits
                        Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                        Italians roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0,50 expected hits
                        Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
                        1 armour owned by the Italians lost in Belarus
                    Russians win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 artilleries and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
                1 aaGun moved from Northern Italy to Southern Italy
                2 fighters moved from Tunisia to Southern Italy

    Place Units - Italians
                1 artillery, 1 marine and 1 tactical_bomber placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 20 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    Italians : -0,83
        Russians : 0,33

    triplea_43707_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      ANZAC take Ethiopia from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 cruiser, 2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry and 1 marine moved from New South Wales to Queensland
                2 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 marine
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        New Guinea : 2 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        36 Sea Zone : 1 destroyer
        54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        Gibraltar : 1 fighter
        Egypt : 2 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Ethiopia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 36 / 43
        Japanese : 31 / 42
        Americans : 52 / 83
        Chinese : 10 / 11
        British : 32 / 40
        UK_Pacific : 21 / 24
        Italians : 17 / 25
        ANZAC : 15 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_43707_Fre3.tsvg


  • I might not get a move into until Monday due to work and travel…FYI…

  • '21 '20 '19 '18 '17 '16


  • @Giallo sorry for the delay, getting to this right now



  • @JWWII so is this the new way of sharing files? save, copy & paste?


  • '21 '20 '19 '18 '17 '16

    You can d/l the latest version it should work, I will do so soon

    https://www.axisandallies.org/forums/topic/32464/triplea-new-stable-release-working-with-the-forum

  • '21 '20 '19 '18 '17 '16


  • @Giallo did you post this from triplea? I can’t seem to, and I downloaded the newest version of triplea? advice?

  • '21 '20 '19 '18 '17 '16

    @JWWII No I uploaded it still need to dl the latest version


  • @Giallo, for some reason triple A is showing the USA complex’s as all minor when they are at wa with all the axis in the politics panel…I will edit


  • @JWWII I am attacking sz6 w ss & 4 fgt, jpn has a DD and one fighter in jpn, scramble?


  • @Giallo, I am attacking sz6 w ss & 4 fgt, jpn has a DD and one fighter in jpn, scramble?

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