Is it too early to comment on the moves in the first round?
Farmboy (Axis +1) vs Mr. Roboto (Allies) BM
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 fighters, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to 33 Sea Zone
1 battleship, 2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 33 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Korea to Sakha
Japanese take Sakha from Russians
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Siam -
will need scramble orders for Caroline Islands. With the scramble my odds are 80+% so not a sure thing at all but I’m wondering if you missed some of the air I could bring?
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Note that there will be one change to that move. I won’t send a destroyer into 46
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Scramble the fighter
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 fighters, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to 33 Sea Zone
1 battleship, 2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 33 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Korea to Sakha
Japanese take Sakha from Russians
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from French Indo China to SiamCombat - Japanese
Japanese creates battle in territory 44 Sea Zone
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Siam
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Siam, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
Japanese win, taking 44 Sea Zone from ANZAC, taking Siam from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 7 fighters, 1 submarine and 7 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transports; ANZAC defend with 1 destroyer and 3 submarines
Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 7 fighters and 7 tactical_bombers in 33 Sea Zone, round 2 : 9/16 hits, 9.50 expected hitsCombat Hit Differential Summary :
Americans : -0.50
UK_Pacific : 0.33
Japanese : 0.50 -
I assume subs did not submerge and casualty order will be max defense but thought I should make sure.
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yes you’re right
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 fighters, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to 33 Sea Zone
1 battleship, 2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 33 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Korea to Sakha
Japanese take Sakha from Russians
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from French Indo China to SiamCombat - Japanese
Japanese creates battle in territory 44 Sea Zone
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Siam
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Siam, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
Japanese win, taking 44 Sea Zone from ANZAC, taking Siam from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 7 fighters, 1 submarine and 7 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transports; ANZAC defend with 1 destroyer and 3 submarines
Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 7 fighters and 7 tactical_bombers in 33 Sea Zone, round 2 : 9/16 hits, 9.50 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 1 battleship and 2 carriers in 33 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 5/16 hits, 8.17 expected hits
Units damaged: 1 battleship owned by the Japanese
2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese, 2 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 7 fighters and 7 tactical_bombers in 33 Sea Zone, round 3 : 8/16 hits, 9.50 expected hits
Japanese roll dice for 1 battleship in 33 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 6 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 3 : 8/11 hits, 6.50 expected hits
3 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 1 battleship owned by the Japanese, 1 submarine owned by the Japanese and 4 fighters owned by the Americans lost in 33 Sea Zone
2 submarines owned by the ANZAC Submerged
Japanese roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 33 Sea Zone, round 4 : 5/9 hits, 5.33 expected hits
Americans roll dice for 1 battleship, 2 fighters and 2 transports in 33 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits
1 fighter owned by the Japanese, 2 fighters owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
Japanese win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Japanese: 1 battleship, 2 carriers, 5 fighters, 1 submarine and 3 tactical_bombers
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transportsNon Combat Move - Japanese
Combat Hit Differential Summary :
Americans : -2.50
UK_Pacific : 0.33
Japanese : -2.00 -
Will finish the turn tomorrow. Its late for me. Also, as noted above the combat, I’ll edit the destroyer in 46 back to 37.
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Strong attack.
Must have miscalculated something
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 fighters, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to 33 Sea Zone
1 battleship, 2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 33 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Korea to Sakha
Japanese take Sakha from Russians
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from French Indo China to SiamCombat - Japanese
Japanese creates battle in territory 44 Sea Zone
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Siam
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Siam, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
Japanese win, taking 44 Sea Zone from ANZAC, taking Siam from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 7 fighters, 1 submarine and 7 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transports; ANZAC defend with 1 destroyer and 3 submarines
Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 7 fighters and 7 tactical_bombers in 33 Sea Zone, round 2 : 9/16 hits, 9.50 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 1 battleship and 2 carriers in 33 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 5/16 hits, 8.17 expected hits
Units damaged: 1 battleship owned by the Japanese
2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese, 2 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 7 fighters and 7 tactical_bombers in 33 Sea Zone, round 3 : 8/16 hits, 9.50 expected hits
Japanese roll dice for 1 battleship in 33 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 6 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 3 : 8/11 hits, 6.50 expected hits
3 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 1 battleship owned by the Japanese, 1 submarine owned by the Japanese and 4 fighters owned by the Americans lost in 33 Sea Zone
2 submarines owned by the ANZAC Submerged
Japanese roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 33 Sea Zone, round 4 : 5/9 hits, 5.33 expected hits
Americans roll dice for 1 battleship, 2 fighters and 2 transports in 33 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits
1 fighter owned by the Japanese, 2 fighters owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
Japanese win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Japanese: 1 battleship, 2 carriers, 5 fighters, 1 submarine and 3 tactical_bombers
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transportsNon Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
2 infantry moved from Jehol to Shantung
2 marines moved from Celebes to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 carrier moved from 37 Sea Zone to 34 Sea Zone
1 submarine moved from 19 Sea Zone to 34 Sea Zone
2 fighters and 4 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
2 carriers moved from 44 Sea Zone to 34 Sea Zone
2 bombers moved from 33 Sea Zone to Philippines
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 44 Sea Zone to 36 Sea Zone
1 artillery, 2 infantry and 2 marines moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Shantung
2 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,4
Japanese collect 45 PUs (3 lost to blockades); end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -2.50
UK_Pacific : 0.33
Japanese : -2.00 -
Strong attack.
Must have miscalculated something
Decided I was able to finish the turn.
Probably the placement of air and carriers made it appear that less air had a landing spot than it did. Still, this move may have given me some breathing room, but Japan is in trouble. And had I lost it, it would almost certainly be game over for me.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 armour, 1 artillery, 1 cruiser, 6 destroyers, 3 infantry, 1 mech_infantry, 4 submarines and 3 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 109 Sea Zone to EireCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win, taking 6 Sea Zone from Japanese, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 109 Sea Zone
Americans attack with 1 cruiser, 6 destroyers, 4 submarines and 3 transports
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 4 submarines in 109 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 cruiser, 6 destroyers and 3 transports in 109 Sea Zone, round 2 : 1/7 hits, 2,50 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 cruiser, 6 destroyers, 4 submarines and 3 transports remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in EireNon Combat Move - Americans
2 mech_infantrys moved from Central United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 4 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 45 Sea Zone to 37 Sea ZonePlace Units - Americans
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier and 4 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Yunnan to KwangsiPlace Units - Chinese
2 artilleries and 4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUsPurchase Units - British
British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 22 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 31 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Egypt to 96 Sea Zone
2 fighters moved from Egypt to 96 Sea Zone
1 fighter moved from 98 Sea Zone to 96 Sea Zone
3 infantry moved from Burma to Shan State
1 artillery moved from Yunnan to Shan State
1 armour, 3 artilleries, 8 infantry and 3 mech_infantrys moved from Yunnan to Shan State
4 infantry moved from Burma to Shan StateCombat - British
Battle in 96 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 cruiser
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Germans roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Germans lost in 96 Sea Zone
British win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Shan State
British attack with 1 armour, 4 artilleries, 15 infantry and 3 mech_infantrys
Japanese defend with 2 infantry
British roll dice for 1 armour, 4 artilleries, 15 infantry and 3 mech_infantrys in Shan State, round 2 : 7/23 hits, 5,50 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 4 artilleries, 14 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 aaGun moved from Burma to Shan State
2 aaGuns moved from Yunnan to Shan State
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from French West Africa to French Central Africa
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery and 5 infantry moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 mech_infantry moved from Syria to Egypt
3 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Syria to Trans-Jordan
3 infantry moved from India to Burma
1 transport moved from 83 Sea Zone to 70 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from Scotland to United KingdomPlace Units - British
1 carrier, 1 destroyer and 1 fighter placed in 98 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 37 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 mech_infantrysCombat Hit Differential Summary :
Germans : -1,00
British : 2,00
Americans : -1,17
Japanese : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 artillery moved from Belarus to Smolensk
1 armour and 2 mech_infantrys moved from Belarus to Archangel
1 armour and 1 mech_infantry moved from Belarus to Smolensk
1 bomber moved from Poland to SmolenskCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Archangel
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Smolensk, round 2 : 0/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Smolensk, round 3 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Belarus to Smolensk
1 bomber moved from Smolensk to Slovakia Hungary
1 artillery, 1 infantry and 1 marine moved from Northern Italy to Southern Italy
1 aaGun and 1 infantry moved from Southern France to Northern Italy
2 fighters moved from 96 Sea Zone to Southern Italy
1 transport moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : -0.83
British : -0.33
Russians : -1.00 -
Okay, I’ll get to it later, now on the new forum :v:
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Fre6 file
0_1542183800988_Fre6.tsvg -
Ger7 file0_1542213141918_RobotoGame2Ger7.tsvg
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Russia
0_1542223288000_Rus7.tsvg -
I’m having trouble figuring out what to do with japan and have another game that I am obsessing with a bit too much right now. But I should have time to think this through and post by Saturday.
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