Scramble to 113? (I suspect not but sometimes an opponent has a reason inscrutable to me.)
Odonis (Allies +24) vs. StuckTojo (Axis) GL.2, No Victory Cities
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Here goes:
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Test summary from TripleA, engine version: 1.9, time: 4:59:32 PM
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 armour
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Adding units owned by UK_Pacific to India: 1 infantry
EDIT: Adding units owned by British to Alexandria: 1 artillery
EDIT: Turning off Edit Mode
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
2 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
2 armour moved from Greater Southern Germany to France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 tactical_bomber moved from Poland to France
1 fighter moved from Slovakia Hungary to Yugoslavia -
OK, sir.
Scramble orders.
Good luck and have fun. :-)
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scramble in 111 please!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 armour
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Adding units owned by UK_Pacific to India: 1 infantry
EDIT: Adding units owned by British to Alexandria: 1 artillery
EDIT: Turning off Edit Mode
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
2 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
2 armour moved from Greater Southern Germany to France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 tactical_bomber moved from Poland to France
1 fighter moved from Slovakia Hungary to YugoslaviaCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits
1 battleship owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 110 Sea Zone
Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for French: 1 cruiser
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Germans, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
1 battleship owned by the Germans retreated to 112 Sea Zone
British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser and 1 destroyer
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 4 : 1/2 hits
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries, 1 fighter and 6 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 2 : 3/10 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
5 infantry owned by the Germans, 1 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 3 infantry
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA fire in France : 0/1 hits
Germans roll dice for 5 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/18 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits
1 aaGun owned by the French, 6 infantry owned by the French and 6 infantry owned by the Germans lost in France
Germans roll dice for 5 armour, 3 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 3 : 6/12 hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 4/5 hits
1 fighter owned by the French, 1 armour owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British, 1 artillery owned by the French, 3 artilleries owned by the Germans and 1 armour owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans win, taking France from French with 5 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for Germans: 3 artilleries and 7 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Southern France
Germans attack with 1 armour and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 : 2/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits
2 mech_infantrys owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour remaining. Battle score for attacker is -1
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 2 mech_infantrys
Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 fighter moved from Yugoslavia to Tobruk
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 armour moved from Slovakia Hungary to Poland
2 infantry moved from Slovakia Hungary to Romania
1 artillery and 3 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
2 aaGuns moved from Germany to Slovakia Hungary
1 aaGun, 2 artilleries and 6 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 tactical_bomber moved from France to Western Germany
1 bomber, 3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 111 Sea Zone to Western Germany
1 bomber moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 fighter moved from Western Germany to 112 Sea ZonePlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Germans collect 40 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Archangel to Belarus
2 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
1 artillery and 1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
4 infantry moved from Novgorod to Belarus
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Sikang
1 infantry moved from Caucasus to Rostov
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Novgorod to Belarus
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to BuryatiaPlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 fighter and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter moved from Formosa to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 4/7 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi
1 carrier and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Manchuria to Kwangsi
1 fighter moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
4 infantry moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Anhwe
3 infantry moved from Manchuria to Jehol
1 fighter moved from Okinawa to Kwangsi
1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Yunnan to KwangsiPlace Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 2 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
2 infantry moved from Kweichow to Shensi
3 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to Shensi
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 transport
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Tobruk
British attack with 2 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 2 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/10 hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/7 hits
2 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk
British roll dice for 2 armour, 3 artilleries, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 4/7 hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 3/5 hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 2 artilleries owned by the British, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Tobruk
British roll dice for 2 armour, 1 artillery and 1 tactical_bomber in Tobruk, round 4 : 4/4 hits
Italians roll dice for 1 fighter in Tobruk, round 4 : 0/1 hits
1 fighter owned by the Germans lost in Tobruk
British win, taking Tobruk from Italians with 2 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 fighter
Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in 106 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 destroyer
Germans defend with 2 submarines
British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the British and 2 submarines owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 bomber and 1 cruiser remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Battle in Ethiopia
British attack with 2 artilleries and 4 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits
British roll dice for 2 artilleries and 4 infantry in Ethiopia, round 2 : 1/6 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British roll dice for 2 artilleries and 3 infantry in Ethiopia, round 3 : 4/5 hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British win, taking Ethiopia from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 carrier moved from 98 Sea Zone to 76 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 fighter and 2 infantry moved from Burma to India
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 tactical_bomber moved from Tobruk to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to Malta
1 bomber moved from 106 Sea Zone to New Brunswick Nova Scotia
1 artillery and 1 infantry moved from Ontario to Quebec
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United KingdomPlace Units - British
1 factory_minor placed in Egypt
1 armour and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 4 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Albania to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 armour moved from Albania to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Northern Italy to MaltaCombat - Italians
Battle in Gibraltar
Battle in 99 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British lost in 99 Sea Zone
Italians win, taking Gibraltar from British, taking 99 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 96 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Malta
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 aaGun, 1 fighter and 1 infantry
AA fire in Malta : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 2/3 hits
British roll dice for 1 aaGun, 1 fighter and 1 infantry in Malta, round 2 : 1/2 hits
1 aaGun owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta
Italians roll dice for 1 artillery and 1 bomber in Malta, round 3 : 1/2 hits
British roll dice for 1 fighter in Malta, round 3 : 1/1 hits
1 fighter owned by the British and 1 artillery owned by the Italians lost in Malta
Italians win with 1 bomber remaining. Battle score for attacker is 11
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 aaGun, 1 fighter and 1 infantry
Battle in Yugoslavia
Italians attack with 2 armour, 1 artillery and 1 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/4 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 2 armour and 1 artillery in Yugoslavia, round 3 : 0/3 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits
1 artillery owned by the Italians lost in Yugoslavia
Italians roll dice for 2 armour in Yugoslavia, round 4 : 2/2 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Neutral_Allies: 2 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
EDIT: Adding units owned by Italians to Kenya: 1 infantry
EDIT: Changing ownership of Kenya from British to Italians
EDIT: Turning off Edit Mode
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
2 fighters moved from 99 Sea Zone to Southern Italy
1 bomber moved from Malta to Southern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 13 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Southern FranceCombat - French
Battle in 92 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern France
French attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
French roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits
Germans roll dice for 1 armour in Southern France, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the French lost in Southern France
French win, taking Southern France from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Southern France to Normandy Bordeaux
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
6 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 mech_infantry moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from France to Southern France
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Southern France
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to Greece -
Scramble in sz 110?
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nah
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
6 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 mech_infantry moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from France to Southern France
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Southern France
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to GreeceCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 battleship
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 5/9 hits
British roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship
Battle in Greece
Germans attack with 1 armour, 6 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 1 armour, 6 infantry and 1 tactical_bomber in Greece, round 2 : 3/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
Germans roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Greece, round 3 : 3/6 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Southern France
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Southern France, round 2 : 2/3 hits
French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
French defend with 1 factory_minor, 1 fighter and 1 harbour
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/3 hits
French roll dice for 1 fighter in Normandy Bordeaux, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 fighter owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for French: 1 fighter
Casualties for Germans: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Southern France to Western Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to Finland
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
3 armour moved from France to Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Greece to Southern Italy
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Germany to Slovakia Hungary
1 submarine moved from 112 Sea Zone to 109 Sea ZonePlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 armour and 9 mech_infantrys placed in Germany
1 artillery, 1 bomber and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 artilleries and 3 infantry moved from Novgorod to Belarus
2 infantry moved from Russia to Bryansk
1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 aaGun moved from Novgorod to Belarus
5 infantry moved from Novgorod to Belarus
1 infantry moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Sikang to Shensi
1 fighter moved from Russia to Shensi
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 tactical_bomber moved from Novgorod to Shensi
2 fighters moved from Novgorod to RussiaPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 fighter and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/11 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 artillery moved from Chahar to Anhwe
3 infantry moved from Jehol to Chahar
1 armour moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from Kwangsi to Manchuria
1 fighter moved from Kwangsi to Manchuria
5 fighters and 3 tactical_bombers moved from Kwangsi to Hunan
2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
2 bombers moved from Hunan to Anhwe
1 fighter moved from Hunan to Anhwe
1 fighter moved from Hunan to AnhwePlace Units - Japanese
1 harbour placed in Hainan
1 destroyer placed in 6 Sea Zone
1 infantry placed in Japan
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to HopeiCombat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Shensi
1 infantry moved from Shensi to Kansu
1 fighter moved from Shensi to Tsinghai
7 infantry moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Szechwan
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
2 armour moved from Tobruk to Tunisia
British take Libya from Italians
1 bomber moved from New Brunswick Nova Scotia to 110 Sea Zone
3 fighters moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 cruiser moved from 76 Sea Zone to 72 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 99 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Tunisia
British attack with 2 armour
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 armour in Tunisia, round 2 : 1/2 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Tunisia
British roll dice for 2 armour in Tunisia, round 3 : 0/2 hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits
British roll dice for 2 armour in Tunisia, round 4 : 0/2 hits
Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits
British roll dice for 2 armour in Tunisia, round 5 : 2/2 hits
Italians roll dice for 1 artillery in Tunisia, round 5 : 0/1 hits
1 artillery owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 2 armour remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 110 Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 1 destroyer
British roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 2 : 0/4 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 3 : 3/4 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Kenya
British attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 carrier and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from Eastern Persia to Persia
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 artillery moved from Tobruk to Alexandria
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 bomber and 3 fighters moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 cruiser moved from 106 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to EgyptPlace Units - British
1 transport placed in 106 Sea Zone
2 infantry and 1 mech_infantry placed in Egypt
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
British collect 30 PUs (3 lost to blockades); end with 31 PUsPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry