Headline: J1 Sinks Peace Talks.
No scramble from the frying pan to the fire.
One of your planes (one of the 2 that attacked Suiyuyan) can’t land in Yunnan.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 carriers and 5 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
4 fighters moved from French Central Africa to Anglo Egyptian Sudan
2 fighters moved from Szechwan to Kweichow
2 fighters moved from Szechwan to Suiyuyan
1 fighter moved from Szechwan to Hopei
Combat - Americans
Battle in Kweichow
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters in Kweichow, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Suiyuyan, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Suiyuyan
Americans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Hopei
Americans attack with 1 fighter
Japanese defend with 1 mech_infantry
Americans roll dice for 1 fighter in Hopei, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in Hopei, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Americans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anglo Egyptian Sudan
Americans attack with 1 armour and 4 fighters
Italians defend with 2 infantry
Americans roll dice for 1 armour and 4 fighters in Anglo Egyptian Sudan, round 2 : 3/5 hits, 2,50 expected hits
Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0,67 expected hits
2 fighters owned by the Americans and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
Americans win, taking Anglo Egyptian Sudan from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is -14
Casualties for Americans: 2 fighters
Casualties for Italians: 2 infantry
Non Combat Move - Americans
2 fighters moved from Anglo Egyptian Sudan to Belgian Congo
1 transport moved from 83 Sea Zone to 88 Sea Zone
1 mech_infantry moved from Tunisia to Algeria
1 mech_infantry moved from Libya to Algeria
2 submarines moved from 92 Sea Zone to 88 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 7 carriers, 2 cruisers, 11 destroyers, 14 fighters, 9 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Urals to Russia
1 submarine moved from 127 Sea Zone to 124 Sea Zone
1 destroyer moved from 88 Sea Zone to 104 Sea Zone
2 fighters moved from Kweichow to Szechwan
1 fighter moved from Hopei to Szechwan
1 fighter moved from Suiyuyan to Szechwan
1 fighter moved from Gibraltar to French West Africa
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
2 carriers placed in 10 Sea Zone
5 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Turning on Edit Mode
EDIT: Removing units owned by Americans from Szechwan: 4 fighters
EDIT: Removing units owned by Americans from Russia: 3 fighters
EDIT: Adding units owned by Americans to Yunnan: 7 fighters
EDIT: Turning off Edit Mode
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hopei
Non Combat Move - Chinese
1 artillery and 3 infantry moved from Szechwan to Yunnan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from India to Shan State
1 fighter and 1 tactical_bomber moved from Szechwan to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 armour and 5 mech_infantrys moved from India to Yunnan
1 aaGun moved from Szechwan to Yunnan
1 fighter moved from Yunnan to Sikang
5 armour, 6 fighters and 11 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from French West Africa to Anglo Egyptian Sudan
1 destroyer and 1 submarine moved from 83 Sea Zone to 70 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Place Units - British
1 destroyer placed in 71 Sea Zone
2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,5
British collect 24 PUs (2 lost to blockades); end with 26 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Yunnan: 1 fighter
EDIT: Adding units owned by Americans to Timguska: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,33
British : -0,83
Americans : 0,50
Japanese : -0,67
Hi
Sorry for that.
Good catch. I moved it to a legal landing spot.
Best regards
MrCunego
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 bomber, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 fighter moved from Southern Italy to Crete
1 infantry moved from Smolensk to Vologda
1 bomber moved from Bryansk to Vologda
1 mech_infantry moved from Bryansk to Samara
Italians take Samara from Russians
1 submarine moved from 71 Sea Zone to 72 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
Combat - Italians
Battle in Vologda
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Italians win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 71 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 71 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 71 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 71 Sea Zone
British win with no units remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Crete
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 artillery in Crete, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Crete
Italians win, taking Crete from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Italians
1 fighter moved from Crete to Greece
1 fighter moved from Southern Italy to Egypt
2 destroyers moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Archangel
2 infantry moved from Baltic States to Belarus
1 bomber moved from Vologda to Bryansk
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 bomber placed in Southern Italy
3 infantry placed in Egypt
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians : -0.50
British : 1.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
1 cruiser, 2 destroyers, 2 infantry, 4 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from New South Wales to Queensland
2 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from 54 Sea Zone to Queensland
2 fighters moved from India to Novosibirsk
2 fighters moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 5 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Belarus to Novgorod
2 armour moved from Archangel to Novgorod
6 mech_infantrys moved from Archangel to Novgorod
2 fighters and 1 tactical_bomber moved from Archangel to Novgorod
1 bomber moved from Bryansk to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 destroyer moved from 112 Sea Zone to 124 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 124 Sea Zone
1 submarine moved from 126 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 bombers moved from Western Germany to 127 Sea Zone
1 fighter moved from Bryansk to Novgorod
2 bombers moved from Bryansk to Novgorod
2 bombers moved from Western Germany to 127 Sea Zone
1 tactical_bomber moved from Western Germany to Novgorod
1 bomber moved from Bryansk to 127 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
Combat - Germans
Battle in 124 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 124 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 124 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 127 Sea Zone
Germans attack with 7 bombers and 1 submarine
British defend with 1 battleship and 1 carrier; Americans defend with 2 transports
Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 7 bombers in 127 Sea Zone, round 2 : 4/7 hits, 4.67 expected hits
Americans roll dice for 1 battleship, 1 carrier and 2 transports in 127 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Germans, 1 battleship owned by the British and 1 carrier owned by the British lost in 127 Sea Zone
2 transports owned by the Americans lost in 127 Sea Zone
Germans win with 7 bombers remaining. Battle score for attacker is 44
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 carrier
Casualties for Americans: 2 transports
Battle in 104 Sea Zone
Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 3 armour, 2 bombers, 3 fighters, 1 infantry, 11 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
AA fire in Novgorod : 0/3 hits, 0.50 expected hits
Germans roll dice for 3 armour, 2 bombers, 3 fighters, 1 infantry, 11 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 6/22 hits, 7.67 expected hits
Russians roll dice for 1 aaGun, 1 armour, 2 artilleries and 7 infantry in Novgorod, round 2 : 9/10 hits, 3.50 expected hits
5 infantry owned by the Russians, 1 infantry owned by the Germans, 1 aaGun owned by the Russians and 8 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 3 armour, 2 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Novgorod, round 3 : 5/13 hits, 6.17 expected hits
Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Novgorod, round 3 : 2/5 hits, 1.83 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry and 10 mech_infantrys
Casualties for Russians: 1 aaGun, 1 armour, 2 artilleries and 7 infantry
Non Combat Move - Germans
3 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
2 bombers moved from Novgorod to Western Germany
7 bombers moved from 127 Sea Zone to Bryansk
1 mech_infantry moved from Finland to Novgorod
4 artilleries and 10 infantry moved from Finland to Karelia
1 tactical_bomber moved from Novgorod to Archangel
2 mech_infantrys moved from Bryansk to Archangel
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Rostov
1 bomber moved from Kazakhstan to Bryansk
2 armour and 4 mech_infantrys moved from Tobruk to Egypt
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 124 Sea Zone to 112 Sea Zone
1 bomber moved from 104 Sea Zone to Western Germany
1 aaGun, 6 artilleries and 7 infantry moved from Germany to Poland
1 armour and 2 mech_infantrys moved from Iraq to Egypt
1 tactical_bomber moved from Western Germany to Egypt
3 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine placed in 110 Sea Zone
1 submarine placed in 105 Sea Zone
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
2 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -4.50
Americans : 0.50
Russians : 5.33
AA fire in Novgorod : : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
2 infantry moved from Novosibirsk to Kazakhstan
2 fighters moved from Russia to Kazakhstan
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kazakhstan
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Kazakhstan, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 2 fighters and 1 infantry in Kazakhstan, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Kazakhstan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
retreated to Kazakhstan
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Samara, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
retreated to Samara
Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Tambov to Russia
1 armour moved from Novosibirsk to Timguska
1 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Novosibirsk to Timguska
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : 0,67
Italians : 0,33
Russians : -2,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 2 infantry, 3 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from Kwangsi to Shan State
1 fighter moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Shan State
1 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 bomber moved from Anhwe to Kweichow
Combat - Japanese
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 2/7 hits, 3.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Hunan to Kwangsi
1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Manchuria to Buyant-Uhaa
1 mech_infantry moved from Amur to Chahar
1 artillery moved from Dzavhan to Tsagaan Olom
1 artillery and 1 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone
2 battleships, 1 cruiser and 3 marines moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 3 marines moved from 37 Sea Zone to Malaya
1 fighter moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 fighter moved from Japan to Anhwe
8 carriers, 12 destroyers, 9 fighters, 12 submarines and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 72 Sea Zone to 80 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
1 mech_infantry moved from Anhwe to Kwangtung
1 fighter moved from Japan to Anhwe
1 fighter moved from Japan to 37 Sea Zone
Place Units - Japanese
1 carrier and 1 tactical_bomber placed in 37 Sea Zone
1 tactical_bomber placed in Malaya
1 infantry and 2 mech_infantrys placed in Kiangsu
1 infantry and 1 mech_infantry placed in Manchuria
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese : 1.00
UK_Pacific : 0.67
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 2 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Yunnan to Hunan
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
2 fighters moved from Yunnan to 20 Sea Zone
1 bomber moved from Russia to Hopei
Combat - Americans
Battle in Marianas
Battle in 20 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 fighters in 20 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in 20 Sea Zone
Americans roll dice for 1 fighter in 20 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win, taking Marianas from Japanese with 1 fighter remaining. Battle score for attacker is 5
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Hunan
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Hunan, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Hunan to India
1 bomber moved from Hopei to Yunnan
2 fighters moved from Yunnan to Timguska
1 fighter moved from Timguska to Russia
1 fighter moved from French West Africa to Anglo Egyptian Sudan
2 fighters moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
3 fighters moved from Gibraltar to French Central Africa
1 carrier moved from 101 Sea Zone to 88 Sea Zone
1 transport moved from 88 Sea Zone to 101 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 22 Sea Zone
1 fighter moved from Western United States to Midway
4 fighters moved from Western United States to Midway
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 22 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 20 Sea Zone to 21 Sea Zone
1 carrier moved from 54 Sea Zone to 21 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
8 carriers moved from 54 Sea Zone to 22 Sea Zone
11 fighters moved from 54 Sea Zone to 22 Sea Zone
6 destroyers moved from 54 Sea Zone to 22 Sea Zone
2 destroyers moved from 54 Sea Zone to 22 Sea Zone
1 cruiser, 2 destroyers and 5 submarines moved from 54 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 54 Sea Zone to 22 Sea Zone
5 submarines moved from 54 Sea Zone to 33 Sea Zone
Place Units - Americans
1 infantry and 1 mech_infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
4 fighters, 1 infantry and 1 mech_infantry placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : 0,83
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 artillery and 1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Hopei
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Hunan from Japanese, taking Hopei from Japanese, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 1,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 2 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Yunnan to Hunan
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
2 fighters moved from Yunnan to 20 Sea Zone
1 bomber moved from Russia to Hopei
Combat - Americans
Battle in Marianas
Battle in 20 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 fighters in 20 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in 20 Sea Zone
Americans roll dice for 1 fighter in 20 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win, taking Marianas from Japanese with 1 fighter remaining. Battle score for attacker is 5
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Hunan
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Hunan, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Hunan to India
1 bomber moved from Hopei to Yunnan
2 fighters moved from Yunnan to Timguska
1 fighter moved from Timguska to Russia
1 fighter moved from French West Africa to Anglo Egyptian Sudan
2 fighters moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
3 fighters moved from Gibraltar to French Central Africa
1 carrier moved from 101 Sea Zone to 88 Sea Zone
1 transport moved from 88 Sea Zone to 101 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 22 Sea Zone
1 fighter moved from Western United States to Midway
4 fighters moved from Western United States to Midway
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 22 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 20 Sea Zone to 21 Sea Zone
1 carrier moved from 54 Sea Zone to 21 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
8 carriers moved from 54 Sea Zone to 22 Sea Zone
11 fighters moved from 54 Sea Zone to 22 Sea Zone
6 destroyers moved from 54 Sea Zone to 22 Sea Zone
2 destroyers moved from 54 Sea Zone to 22 Sea Zone
1 cruiser, 2 destroyers and 5 submarines moved from 54 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 54 Sea Zone to 22 Sea Zone
5 submarines moved from 54 Sea Zone to 33 Sea Zone
Place Units - Americans
1 infantry and 1 mech_infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
4 fighters, 1 infantry and 1 mech_infantry placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 artillery and 1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Hopei
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Hunan from Japanese, taking Hopei from Japanese, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
Combat - British
Battle in Shan State
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
2 mech_infantrys moved from Yunnan to India
1 fighter moved from Sikang to Russia
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer and 1 submarine moved from 70 Sea Zone to 71 Sea Zone
2 submarines moved from 91 Sea Zone to 88 Sea Zone
1 mech_infantry moved from Yunnan to India
Place Units - British
1 fighter and 2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
British collect 25 PUs (1 lost to blockades); end with 25 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,1,3,2,6,3,1,6,2,1,2,5,4,3,4,1,2,6,4,4,1,3,6,1,2,5,1,3,4,4,4,4,4,3,6,4,2,4,1,1,6,2,4,4,2,4,5,3,3,4,4,4,1,3,6,3,2,4,2,4,6,1,5,4,2,3,5,6,4,2,6,4,1,4,6,6,4
UK_Pacific collect 8 PUs (1 lost to blockades); end with 9 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
British : -0,33
Americans : 0,83
Chinese : 1,33
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Crete to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 bomber moved from Southern Italy to Libya
1 fighter moved from Greece to Libya
1 bomber moved from Bryansk to Smolensk
2 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Samara to Urals
Italians take Urals from Russians
Combat - Italians
Battle in Libya
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Libya, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya
Italians win, taking Libya from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Smolensk
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Libya to Southern Italy
1 fighter moved from Southern Italy to Bryansk
1 bomber moved from Smolensk to Greece
1 fighter moved from Libya to Tobruk
1 infantry moved from Rostov to Volgograd
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Archangel to Vologda
1 aaGun moved from Bryansk to Tambov
1 infantry moved from France to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians : -0.83
British : 0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 4 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 33 Sea Zone to 22 Sea Zone
6 fighters moved from Queensland to 22 Sea Zone
2 aaGuns and 5 infantry moved from Queensland to New South Wales
1 infantry moved from Dutch New Guinea to New Guinea
2 fighters moved from Novosibirsk to Russia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Archangel to Novosibirsk
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 tactical_bomber moved from Archangel to Novosibirsk
1 bomber moved from Bryansk to Novosibirsk
1 submarine moved from 105 Sea Zone to 104 Sea Zone
Germans take 105 Sea Zone from Americans
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
Combat - Germans
Battle in Novosibirsk
Germans attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 1 infantry
AA fire in Novosibirsk : 1/2 hits, 0.33 expected hits
1 tactical_bomber owned by the Germans lost in Novosibirsk
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Russians lost in Novosibirsk
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Novosibirsk, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novosibirsk
Germans roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 4 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Germans win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Germans: 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 1 infantry
Battle in 104 Sea Zone
Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 124 Sea Zone to 112 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 bomber moved from Novosibirsk to Central Mongolia
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Tambov
6 artilleries and 7 infantry moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Poland to Western Ukraine
1 infantry moved from Vyborg to Novgorod
4 artilleries and 11 infantry moved from Karelia to Novgorod
1 bomber moved from Western Germany to Southern Italy
2 bombers moved from 104 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Novgorod
2 fighters moved from Bryansk to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
1 fighter moved from Bryansk to Greece
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
1 tactical_bomber moved from 112 Sea Zone to Greece
1 fighter moved from Western Germany to Greece
1 fighter moved from Western Germany to Greece
1 infantry moved from Eastern Persia to Persia
1 armour moved from Novgorod to Archangel
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
Place Units - Germans
2 bombers and 2 fighters placed in Western Germany
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
1 submarine placed in 110 Sea Zone
1 armour placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 0.83
AA fire in Novosibirsk : : 0.67
Americans : -0.33
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Urals
2 fighters moved from Russia to Urals
1 infantry moved from Russia to Samara
2 fighters moved from Russia to Samara
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to Vologda
1 armour moved from Timguska to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
Combat - Russians
Battle in Urals
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Urals, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Urals
Russians win, taking Urals from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Vologda
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
2 fighters moved from Samara to Russia
2 fighters moved from Urals to Russia
1 infantry moved from Timguska to Yenisey
1 infantry moved from Timguska to Kansu
1 aaGun moved from Timguska to Kansu
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 1,00
Russians : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 4 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 37 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Malaya to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Tsagaan Olom to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Kiangsi to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 infantry and 1 mech_infantry moved from Chahar to Hopei
1 bomber moved from Anhwe to Hopei
1 tactical_bomber moved from 37 Sea Zone to Hunan
10 fighters and 2 tactical_bombers moved from 37 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 10 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 carrier and 1 fighter
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 10 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 9/13 hits, 6.67 expected hits
Americans roll dice for 1 fighter in 21 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 carrier in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone
Japanese win with 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 carrier and 1 fighter
Battle in Hunan
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Hopei, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery and 1 tactical_bomber in Shan State, round 3 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
4 marines moved from Malaya to 37 Sea Zone
2 battleships, 9 carriers, 2 cruisers, 11 destroyers, 4 marines, 12 submarines and 3 transports moved from 37 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
4 marines moved from 19 Sea Zone to Manchuria
5 fighters and 3 tactical_bombers moved from Anhwe to Japan
1 bomber moved from Hopei to Japan
10 fighters and 2 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Shan State to Malaya
1 tactical_bomber moved from Hunan to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Buyant-Uhaa to Jehol
1 mech_infantry moved from Anhwe to Chahar
1 artillery moved from Tsagaan Olom to Central Mongolia
1 mech_infantry moved from Manchuria to Anhwe
1 artillery moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
Place Units - Japanese
4 fighters and 6 infantry placed in Japan
3 infantry placed in Malaya
1 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 2 marines
EDIT: Adding units owned by Japanese to Kiangsu: 2 marines
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 1.00
Chinese : -0.33
UK_Pacific : 0.33
Japanese : 2.83
Hi Adam
I’m calling this one. Prob should have done this some turns ago.
Just had this last maybe hit on japan if you slept on the possibilty or took it lightly.
But at this point anzac can take japan but loose crazy much doing it and you could just take it back.
But good game and as I wrote earlier a better allies player could have made some thing good out of the situation around turn 6-7. but I made mistakes in bunches there.
thanks for the game.
best regards
MrCunego
Great game! It was my toughest Axis match yet, you played well!
If I were you I would have still gone for Japan and hope for dice, but as you wish!
You should have set japan up different for a possible allies victory.
Either I take japan with first us then anzac attack and move the fleet away. than you can just take japan back because I’ll only end up with 1-2 anzac land troops. I could leave the fleet but I lose all american fighters and almost all the anzac so my navy cant stand yours and you have a 99% 230 TUF swing battle in sz 6 and still take Japan.
Or I take some money island and put all my fleet in sz 6. I survive there but japan will get fortified and it’s gone.
I can’t get it to end well.