• Scramble?

  • '16

    Ja tak, full scramble


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Baltic States
                      Italians take Baltic States from Russians
                1 battleship, 1 cruiser and 1 submarine moved from 99 Sea Zone to 98 Sea Zone
                1 cruiser moved from 99 Sea Zone to 98 Sea Zone
                1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                British scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone
                Battle in Gibraltar
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 fighter and 1 harbour
                        Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                        British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits, 0,67 expected hits
                        1 fighter owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 armour remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 fighter
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                    British defend with 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
                        British roll dice for 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 : 4/8 hits, 3,50 expected hits
                    Units damaged: 1 battleship owned by the Italians
                        1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 cruiser owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 fighters in 98 Sea Zone, round 3 : 4/5 hits, 2,83 expected hits
                        British roll dice for 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits
                        1 tactical_bomber owned by the British, 1 destroyer owned by the British, 2 cruisers owned by the British, 1 bomber owned by the Italians and 2 fighters owned by the Italians lost in 98 Sea Zone
                        Italians roll dice for 1 battleship and 1 cruiser in 98 Sea Zone, round 4 : 2/2 hits, 1,17 expected hits
                        British roll dice for 1 fighter and 1 transport in 98 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                        1 transport owned by the British, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 22
                    Casualties for Italians: 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                    Casualties for British: 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport

    Non Combat Move - Italians
                1 artillery moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Syria to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from Neutral_Axis
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Tobruk

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 96 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 transport
                EDIT: Removing units owned by Italians from Tobruk: 2 infantry
                EDIT: Adding units owned by Italians to Alexandria: 2 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Italians : 2,33
        British : 1,67

    triplea_42572_Ita2.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from New Zealand to Queensland
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    triplea_42572_ANZ2.tsvg

  • '16

    Jeg fik lige trykket videre lidt for hurtigt med ANZAC, glemte et angreb, men tænker jeg bare tager turen om eftersom der ikke var noget combat. Håber det er ok.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from New Zealand to Queensland
                2 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in Trans-Jordan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,33 expected hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in Trans-Jordan
                        ANZAC roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,17 expected hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0,17 expected hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    ANZAC win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Italians : 0,00
        ANZAC : 0,33

    triplea_42572_ANZ2.tsvg

  • '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Research Technology - Germans

    Combat Hit Differential Summary :

    triplea_42572_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 bombers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                3 bombers moved from Western Germany to 76 Sea Zone
                1 fighter and 1 tactical_bomber moved from Alexandria to Ethiopia
                1 bomber moved from Western Germany to 76 Sea Zone
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians

    Combat - Germans
                Battle in 76 Sea Zone
                    Germans attack with 4 bombers
                    British defend with 1 battleship
                        Germans roll dice for 4 bombers in 76 Sea Zone, round 2 : 3/4 hits, 2,67 expected hits
                        British roll dice for 1 battleship in 76 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                        1 battleship owned by the British lost in 76 Sea Zone
                    Germans win with 4 bombers remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in Ethiopia
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 fighter
                        Germans roll dice for 1 fighter and 1 tactical_bomber in Ethiopia, round 2 : 2/2 hits, 1,17 expected hits
                        British roll dice for 1 fighter in Ethiopia, round 2 : 0/1 hits, 0,67 expected hits
                        1 fighter owned by the British lost in Ethiopia
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 fighter

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Ethiopia to Italian Somaliland
                4 bombers moved from 76 Sea Zone to Italian Somaliland
                1 infantry moved from Romania to Eastern Poland
                3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Baltic States
                6 armour and 4 mech_infantrys moved from Germany to Baltic States
                10 infantry moved from Germany to Poland
                3 armour, 2 artilleries and 5 infantry moved from Slovakia Hungary to Poland
                3 tactical_bombers moved from Western Germany to Baltic States
                2 artilleries moved from Western Germany to 112 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                2 artilleries, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                3 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 91 Sea Zone
                3 artilleries moved from 91 Sea Zone to Morocco
                      Germans take Morocco from Neutral_Axis
                2 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from Western Germany to Germany
                1 infantry moved from Normandy Bordeaux to France
                4 infantry moved from Romania to Slovakia Hungary

    Place Units - Germans
                2 bombers placed in Western Germany
                2 armour, 1 infantry and 3 mech_infantrys placed in Germany
                Germans undo move 2.
                1 infantry placed in Western Germany
                2 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                Germans collect 40 PUs (3 lost to blockades); end with 40 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs

    Combat Hit Differential Summary :

    Germans : 1,17
        British : -1,33

    triplea_42572_Ger3.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Belarus to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia
                1 fighter moved from Belarus to Eastern Poland
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/5 hits, 2,00 expected hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/4 hits, 1,50 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/4 hits, 1,50 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 artillery moved from Bryansk to Western Ukraine
                2 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                3 mech_infantrys moved from Russia to Western Ukraine
                4 infantry moved from Russia to Bryansk
                2 aaGuns, 1 artillery, 14 infantry and 1 mech_infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                3 infantry placed in Ukraine
                1 fighter and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs

    Combat Hit Differential Summary :

    Germans : -0,67
        Italians : -0,33
        Russians : -1,00

    triplea_42572_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_minor and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Hopei to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 destroyer moved from 38 Sea Zone to 42 Sea Zone
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 artillery and 4 infantry moved from Hunan to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
                2 bombers moved from Kwangsi to Philippines
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Malaya
                Battle in Kweichow
                    Japanese attack with 2 artilleries, 5 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 5 infantry and 3 mech_infantrys in Kweichow, round 2 : 3/10 hits, 2,33 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 2 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1,17 expected hits
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 5/8 hits, 4,33 expected hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 3/3 hits, 1,33 expected hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,83 expected hits
                        UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 3 : 1/2 hits, 1,17 expected hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British lost in Shan State
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                2 bombers moved from Philippines to Kwangsi
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 21 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 aaGun and 3 infantry moved from Jehol to Manchuria
                2 fighters and 2 tactical_bombers moved from Kwangsi to Manchuria
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi

    Place Units - Japanese
                1 carrier and 2 transports placed in 19 Sea Zone
                3 infantry placed in Japan
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 46 PUs

    Combat Hit Differential Summary :

    Americans : 1,83
        Chinese : 0,67
        UK_Pacific : 1,00
        Japanese : 1,17

    triplea_42572_Jap3.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier and 1 cruiser moved from 86 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 bomber moved from United Kingdom to 91 Sea Zone
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                    Germans defend with 1 carrier, 2 fighters, 2 submarines and 3 transports
                        Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 1 carrier, 2 fighters and 3 transports in 91 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                        1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 1/2 hits, 0,33 expected hits
                        1 cruiser owned by the Americans lost in 91 Sea Zone
                        Americans roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                        Germans roll dice for 1 carrier, 2 fighters and 3 transports in 91 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                        1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 fighter, 2 submarines and 3 transports remaining. Battle score for attacker is -32
                    Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                    Casualties for Germans: 1 carrier and 1 fighter
                Battle in 21 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                    1 fighter owned by the Germans forced to land in Gibraltar

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 carrier and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Germans : 2,00
        Americans : 0,50
        Japanese : 0,67

    triplea_42572_Ame3.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 artillery and 10 infantry moved from Szechwan to Yunnan
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Szechwan to Shensi

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Anhwe
                Battle in Yunnan
                    Chinese attack with 1 artillery and 10 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 10 infantry in Yunnan, round 2 : 2/11 hits, 2,17 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Suiyuyan from Japanese, taking Hunan from Japanese, taking Anhwe from Japanese, taking Yunnan from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                    retreated to Shensi
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Burma

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Combat Hit Differential Summary :

    Chinese : -0,83
        Japanese : 0,33

    triplea_42572_Chi3.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 92 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                3 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 fighter moved from India to 37 Sea Zone
                1 tactical_bomber moved from India to Yunnan
                3 infantry moved from India to Burma
                2 artilleries moved from India to Burma
                1 transport moved from 72 Sea Zone to 70 Sea Zone
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Tanganyika Territory to Kenya
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 92 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 91 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 2 submarines and 3 transports
                    2 submarines owned by the Germans Submerged
                        British roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                        1 transport owned by the Germans lost in 91 Sea Zone
                        2 transports owned by the Germans lost in 91 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 transports

    Non Combat Move - British
                1 fighter moved from 91 Sea Zone to British Guiana
                1 bomber moved from 92 Sea Zone to British Guiana
                1 fighter moved from 37 Sea Zone to Yunnan
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                1 destroyer placed in 109 Sea Zone
                1 armour and 1 fighter placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                British collect 25 PUs (6 lost to blockades); end with 26 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry

    Combat Hit Differential Summary :

    British : 0,50

    triplea_42572_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 bomber moved from Southern Italy to Persia
                1 artillery and 2 infantry moved from Iraq to Persia
                1 infantry moved from Iraq to Persia
                1 armour moved from Baltic States to Belarus
                1 infantry moved from Alexandria to Egypt
                      Italians take Egypt from British
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Persia
                    Italians attack with 1 artillery, 1 bomber and 3 infantry
                    British defend with 3 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Persia, round 2 : 2/5 hits, 1,67 expected hits
                        British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1,00 expected hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Persia
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Persia, round 3 : 1/4 hits, 1,50 expected hits
                        British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Persia
                    Italians win, taking Persia from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Belarus
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0,50 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0,67 expected hits
                        British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Neutral_Axis
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                1 bomber moved from Persia to Iraq
                1 battleship and 1 transport moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 fighter placed in 95 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs

    Combat Hit Differential Summary :

    Italians : 0,00
        British : -1,00
        Russians : -0,33

    triplea_42572_Ita3.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to Caroline Islands
                1 artillery and 2 infantry moved from Queensland to New South Wales
                1 bomber moved from New South Wales to Caroline Islands
                1 submarine moved from 33 Sea Zone to 18 Sea Zone

    Combat - ANZAC
                Battle in 18 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    ANZAC : 0,67
        Japanese : -0,33

    triplea_42572_ANZ3.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Combat Move - French
                1 fighter moved from United Kingdom to 109 Sea Zone

    Combat - French
                Battle in 109 Sea Zone
                    British loiter and taunt; French attack with 1 fighter
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged

    Non Combat Move - French
                1 fighter moved from 109 Sea Zone to United Kingdom

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42572_Fre3.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Baltic States to Archangel
                      Germans take Archangel from Russians
                6 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                1 mech_infantry moved from Baltic States to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Poland to Eastern Poland
                3 armour, 2 artilleries and 13 infantry moved from Poland to Eastern Poland
                6 armour, 3 artilleries, 14 infantry, 2 mech_infantrys and 3 tactical_bombers moved from Baltic States to Eastern Poland
                2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                2 submarines moved from 91 Sea Zone to 109 Sea Zone
                2 bombers moved from Western Germany to 109 Sea Zone
                2 fighters moved from Western Germany to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Italian Somaliland to Egypt
                4 bombers moved from Italian Somaliland to Southern Italy

    Combat - Germans

    Combat Hit Differential Summary :

    triplea_42572_Ger4.tsvg


  • interesseret i noget scramble?

  • '16

    Lad os sende den franske fighter afsted  :mrgreen:


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Baltic States to Archangel
                      Germans take Archangel from Russians
                6 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                1 mech_infantry moved from Baltic States to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Poland to Eastern Poland
                3 armour, 2 artilleries and 13 infantry moved from Poland to Eastern Poland
                6 armour, 3 artilleries, 14 infantry, 2 mech_infantrys and 3 tactical_bombers moved from Baltic States to Eastern Poland
                2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                2 submarines moved from 91 Sea Zone to 109 Sea Zone
                2 bombers moved from Western Germany to 109 Sea Zone
                2 fighters moved from Western Germany to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Italian Somaliland to Egypt
                4 bombers moved from Italian Somaliland to Southern Italy

    Combat - Germans
                British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in 109 Sea Zone
                    Germans attack with 2 bombers, 2 fighters and 3 submarines
                    British defend with 1 destroyer; French defend with 1 fighter
                        Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                        Germans roll dice for 2 bombers and 2 fighters in 109 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                        British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        1 destroyer owned by the British, 1 submarine owned by the Germans and 1 fighter owned by the French lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 2 fighters and 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                    Casualties for French: 1 fighter
                Battle in Eastern Poland
                    Germans attack with 11 armour, 5 artilleries, 29 infantry, 5 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 11 armour, 5 artilleries, 29 infantry, 5 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 2 : 18/53 hits, 15,67 expected hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 11 armour, 5 artilleries, 29 infantry, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 artillery moved from Germany to Poland
                3 aaGuns moved from Baltic States to Eastern Poland
                4 infantry moved from Slovakia Hungary to Romania
                1 fighter moved from Gibraltar to France
                2 bombers moved from 109 Sea Zone to Western Germany
                2 fighters moved from 109 Sea Zone to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                3 tactical_bombers moved from Eastern Poland to Poland

    Place Units - Germans
                2 armour and 6 mech_infantrys placed in Germany
                2 infantry placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    Germans : 3,00
        British : 0,00
        Russians : -0,67

    triplea_42572_Ger4.tsvg

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