18L: Giallo (Allies) vs Zhukov (Axis+3) BM3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Yunnan to Szechwan
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Hunan
                4 artilleries moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 5 artilleries and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 artilleries and 1 infantry in Kweichow, round 2 : 2/6 hits, 2,00 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 5 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 artillery
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 1 fighter
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 0/2 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 1/2 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Burma

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    Chinese : 0,33
        Japanese : -0,67

    triplea_42628_Chi10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Western United States to 8 Sea Zone
                3 bombers moved from Egypt to West India
                2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Shan State
                1 fighter moved from Yunnan to West India

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in West India
                    Americans attack with 3 bombers and 1 fighter
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 3 bombers and 1 fighter in West India, round 2 : 3/4 hits, 2,50 expected hits
                        Germans roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
                        1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in West India
                    Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 bomber
                    Casualties for Germans: 1 mech_infantry
                Battle in Shan State
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 3 fighters and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 2,17 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from Shan State to India
                2 bombers and 1 fighter moved from West India to India
                1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 3 fighters, 9 submarines and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 fighter moved from 8 Sea Zone to British Columbia
                1 mech_infantry moved from Western United States to British Columbia
                5 fighters moved from 91 Sea Zone to United Kingdom
                5 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 109 Sea Zone
                4 fighters moved from Eastern United States to 109 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 68 Sea Zone
                1 mech_infantry moved from Southeast Mexico to Eastern United States

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Western United States
                3 tactical_bombers placed in Eastern United States
                1 submarine placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Yunnan to Szechwan
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Hunan
                4 artilleries moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 5 artilleries and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 artilleries and 1 infantry in Kweichow, round 2 : 2/6 hits, 2,00 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 5 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 artillery
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 1 fighter
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 0/2 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 1/2 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Burma

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    Purchase Units - British
                British buy 4 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 carrier and 2 tactical_bombers moved from 91 Sea Zone to 109 Sea Zone
                1 destroyer moved from 86 Sea Zone to 91 Sea Zone
                1 submarine moved from 86 Sea Zone to 89 Sea Zone
                1 submarine moved from 86 Sea Zone to 90 Sea Zone
                1 submarine moved from 86 Sea Zone to 68 Sea Zone
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Yunnan to Shan State
                      UK_Pacific take Shan State from Japanese
                3 artilleries moved from Yunnan to Burma
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                9 mech_infantrys moved from Yunnan to India
                1 armour moved from Yunnan to Kwangtung
                1 infantry moved from French West Africa to French Central Africa

    Combat - British
                Battle in Kwangtung
                    British attack with 1 armour
                    Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 armour in Kwangtung, round 3 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 armour in Kwangtung, round 4 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits, 0,33 expected hits
                        1 armour owned by the British lost in Kwangtung
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour

    Non Combat Move - British
                3 aaGuns moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 armour and 4 mech_infantrys moved from Egypt to Iraq
                2 fighters and 1 tactical_bomber moved from Egypt to Iraq

    Place Units - British
                3 artilleries placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 artillery and 1 infantry placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
                British collect 30 PUs (2 lost to blockades); end with 31 PUs

    Place Units - UK_Pacific
                2 artilleries and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs; end with 12 PUs
                Some Units in India change ownership: 2 artilleries and 4 infantry

    Combat Hit Differential Summary :

    Germans : 0,67
        British : -1,50
        Americans : 0,33
        Chinese : 0,33
        Japanese : -1,00

    triplea_42628_UK_10.tsvg

  • '21 '20 '19 '18 '17 '16

    @Zhukov44:

    Problem is, I would have definitely attacked Yunnan if you had moved the Russian planes.  Would increase my odds from 74% to 100%.

    Your right, didn’t thought it trough

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Western United States to 8 Sea Zone
                3 bombers moved from Egypt to West India
                2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Shan State
                1 fighter moved from Yunnan to West India

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in West India
                    Americans attack with 3 bombers and 1 fighter
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 3 bombers and 1 fighter in West India, round 2 : 3/4 hits, 2,50 expected hits
                        Germans roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
                        1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in West India
                    Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 bomber
                    Casualties for Germans: 1 mech_infantry
                Battle in Shan State
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 3 fighters and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 2,17 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from Shan State to India
                2 bombers and 1 fighter moved from West India to India
                1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 3 fighters, 9 submarines and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 fighter moved from 8 Sea Zone to British Columbia
                1 mech_infantry moved from Western United States to British Columbia
                5 fighters moved from 91 Sea Zone to United Kingdom
                5 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 109 Sea Zone
                4 fighters moved from Eastern United States to 109 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 68 Sea Zone
                1 mech_infantry moved from Southeast Mexico to Eastern United States

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Western United States
                3 tactical_bombers placed in Eastern United States
                1 submarine placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Yunnan to Szechwan
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Hunan
                4 artilleries moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 5 artilleries and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 artilleries and 1 infantry in Kweichow, round 2 : 2/6 hits, 2,00 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 5 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 artillery
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 1 fighter
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 0/2 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 1/2 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Burma

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    Purchase Units - British
                British buy 4 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 carrier and 2 tactical_bombers moved from 91 Sea Zone to 109 Sea Zone
                1 destroyer moved from 86 Sea Zone to 91 Sea Zone
                1 submarine moved from 86 Sea Zone to 89 Sea Zone
                1 submarine moved from 86 Sea Zone to 90 Sea Zone
                1 submarine moved from 86 Sea Zone to 68 Sea Zone
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Yunnan to Shan State
                      UK_Pacific take Shan State from Japanese
                3 artilleries moved from Yunnan to Burma
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                9 mech_infantrys moved from Yunnan to India
                1 armour moved from Yunnan to Kwangtung
                1 infantry moved from French West Africa to French Central Africa

    Combat - British
                Battle in Kwangtung
                    British attack with 1 armour
                    Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 armour in Kwangtung, round 3 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 armour in Kwangtung, round 4 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits, 0,33 expected hits
                        1 armour owned by the British lost in Kwangtung
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour

    Non Combat Move - British
                3 aaGuns moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 armour and 4 mech_infantrys moved from Egypt to Iraq
                2 fighters and 1 tactical_bomber moved from Egypt to Iraq

    Place Units - British
                3 artilleries placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 artillery and 1 infantry placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
                British collect 30 PUs (2 lost to blockades); end with 31 PUs

    Place Units - UK_Pacific
                2 artilleries and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs; end with 12 PUs
                Some Units in India change ownership: 2 artilleries and 4 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0,67
        British : -1,50
        Americans : 0,33
        Chinese : 0,33
        Japanese : -1,00

    triplea_42628_UK_10.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 6 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern France to 91 Sea Zone
                1 fighter moved from Kazakhstan to Szechwan
                1 bomber moved from Ukraine to Szechwan
                1 mech_infantry moved from Kansu to Szechwan

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber and 4 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber and 4 fighters in 91 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 91 Sea Zone
                    Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Szechwan
                    Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Chinese defend with 1 artillery
                        Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Chinese lost in Szechwan
                    Italians win, taking Szechwan from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Szechwan to Sikang
                1 mech_infantry moved from Turkmenistan to Tsinghai
                4 mech_infantrys moved from Turkmenistan to Sikang
                1 armour and 3 mech_infantrys moved from Eastern Persia to Persia
                1 artillery and 3 infantry moved from Northwest Persia to Persia
                1 armour moved from Caucasus to Persia
                2 mech_infantrys moved from Rostov to Northwest Persia
                2 mech_infantrys moved from Ukraine to Caucasus
                1 artillery and 1 infantry moved from Yugoslavia to Albania
                5 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 4 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 4 infantry and 5 transports moved from 93 Sea Zone to 95 Sea Zone
                3 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                1 aaGun and 5 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Southern France to Northern Italy
                1 artillery, 9 infantry and 5 transports moved from 95 Sea Zone to 96 Sea Zone
                1 battleship moved from 92 Sea Zone to 96 Sea Zone
                2 cruisers moved from 92 Sea Zone to 96 Sea Zone
                1 carrier moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 artillery and 9 infantry moved from 96 Sea Zone to Tobruk
                4 infantry moved from Libya to Tobruk
                1 bomber and 4 fighters moved from 91 Sea Zone to Gibraltar

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                5 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 28 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs

    Combat Hit Differential Summary :

    Italians : 0.00
        British : -0.33
        Chinese : -0.33

    triplea_42628_Ita10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 battleship moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Syria to Iraq

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Borneo
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 5 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 6 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 6 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 7 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 7 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 8 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 8 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in Borneo
                        ANZAC roll dice for 1 artillery in Borneo, round 9 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 9 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 artillery in Borneo, round 10 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 10 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 artillery in Borneo, round 11 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 11 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the ANZAC lost in Borneo
                    Japanese win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 60 Sea Zone
                1 submarine moved from 54 Sea Zone to 56 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
                EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
                EDIT: Turning off Edit Mode
                1 infantry placed in Queensland
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
                ANZAC collect 17 PUs (1 lost to blockades); end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    ANZAC : -4,67
        Japanese : -2,00

    triplea_42628_ANZ10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 battleship moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Syria to Iraq

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Borneo
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 5 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 6 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 6 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 7 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 7 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 8 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 8 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in Borneo
                        ANZAC roll dice for 1 artillery in Borneo, round 9 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 9 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 artillery in Borneo, round 10 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 10 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 artillery in Borneo, round 11 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 11 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the ANZAC lost in Borneo
                    Japanese win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 60 Sea Zone
                1 submarine moved from 54 Sea Zone to 56 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
                EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
                EDIT: Turning off Edit Mode
                1 infantry placed in Queensland
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
                ANZAC collect 17 PUs (1 lost to blockades); end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -4,67
        Japanese : -2,00

    triplea_42628_Fre10.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 5 bombers and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 artilleries, 29 infantry, 6 mech_infantrys and 2 tactical_bombers moved from Northwest Persia to Iraq
                1 mech_infantry moved from Persia to Iraq
                13 armour and 14 mech_infantrys moved from Eastern Persia to Iraq
                3 mech_infantrys moved from Caucasus to Iraq
                1 bomber moved from Volgograd to Iraq
                3 bombers moved from Russia to Iraq
                5 bombers moved from Western Germany to Iraq
                1 mech_infantry moved from Tsinghai to Suiyuyan
                1 mech_infantry moved from Kazakhstan to Kansu
                1 mech_infantry moved from Kazakhstan to Shensi
                1 artillery and 1 infantry moved from Kazakhstan to Sikang
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                2 mech_infantrys moved from Volgograd to Northwest Persia
                5 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
                3 mech_infantrys moved from Bryansk to Caucasus
                1 infantry moved from Western Ukraine to Bryansk
                3 transports moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Morocco to Algeria
                2 artilleries moved from Southern France to 93 Sea Zone
                4 infantry moved from Southern France to 93 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 93 Sea Zone to 96 Sea Zone
                1 destroyer moved from 92 Sea Zone to 90 Sea Zone
                1 submarine moved from 92 Sea Zone to 83 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                2 carriers moved from 92 Sea Zone to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 90 Sea Zone
                1 bomber moved from Gibraltar to 90 Sea Zone
                1 fighter moved from Gibraltar to 90 Sea Zone
                1 bomber and 1 fighter moved from Gibraltar to 104 Sea Zone
                3 fighters moved from Western Germany to 104 Sea Zone
                1 artillery and 3 infantry moved from Albania to Greece
                1 infantry moved from Northern Italy to Yugoslavia
                3 infantry moved from Southern France to Northern Italy
                1 infantry moved from France to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 submarine moved from 124 Sea Zone to 126 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber and 4 fighters
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 bomber and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 104 Sea Zone
                    Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in 90 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                    British defend with 1 submarine
                        Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 90 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                        British roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the British lost in 90 Sea Zone
                    Germans win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Iraq
                    Germans attack with 13 armour, 10 artilleries, 9 bombers, 29 infantry, 24 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber; ANZAC defend with 1 infantry; Russians defend with 2 aaGuns, 4 artilleries, 51 infantry and 2 mech_infantrys
                        AA fire in Iraq : 2/6 hits, 1.00 expected hits
                        2 tactical_bombers owned by the Germans lost in Iraq
                        Germans roll dice for 13 armour, 10 artilleries, 9 bombers, 29 infantry and 24 mech_infantrys in Iraq, round 2 : 22/85 hits, 26.33 expected hits
                        Russians roll dice for 2 aaGuns, 1 armour, 4 artilleries, 2 fighters, 52 infantry, 6 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 18/66 hits, 23.00 expected hits
                        20 infantry owned by the Russians, 18 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Iraq
                        Germans roll dice for 13 armour, 10 artilleries, 9 bombers, 11 infantry and 24 mech_infantrys in Iraq, round 3 : 27/67 hits, 23.33 expected hits
                        Russians roll dice for 1 armour, 4 artilleries, 2 fighters, 32 infantry, 6 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 11/46 hits, 16.33 expected hits
                        27 infantry owned by the Russians and 11 infantry owned by the Germans lost in Iraq
                        Germans roll dice for 13 armour, 10 artilleries, 9 bombers and 24 mech_infantrys in Iraq, round 4 : 18/56 hits, 21.50 expected hits
                        Russians roll dice for 1 armour, 4 artilleries, 2 fighters, 5 infantry, 6 mech_infantrys and 1 tactical_bomber in Iraq, round 4 : 3/19 hits, 7.33 expected hits
                        2 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 4 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 4 artilleries owned by the Russians, 3 artilleries owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Iraq
                        Germans roll dice for 13 armour, 7 artilleries, 9 bombers and 24 mech_infantrys in Iraq, round 5 : 15/53 hits, 20.00 expected hits
                        Russians roll dice for 1 fighter in Iraq, round 5 : 1/1 hits, 0.67 expected hits
                        1 artillery owned by the Germans and 1 fighter owned by the British lost in Iraq
                    Germans win, taking Iraq from Russians with 13 armour, 6 artilleries, 9 bombers and 24 mech_infantrys remaining. Battle score for attacker is 118
                    Casualties for Germans: 4 artilleries, 29 infantry and 2 tactical_bombers
                    Casualties for Russians: 2 aaGuns, 4 artilleries, 51 infantry and 2 mech_infantrys
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                1 aaGun moved from Caucasus to Northwest Persia
                1 aaGun moved from Kazakhstan to Caucasus
                1 bomber moved from Iraq to Persia
                8 bombers moved from Iraq to Caucasus
                1 aaGun moved from Southern France to France
                1 aaGun moved from Northern Italy to Southern France
                1 bomber and 3 fighters moved from 104 Sea Zone to Gibraltar
                1 bomber, 2 fighters and 1 tactical_bomber moved from 90 Sea Zone to Gibraltar
                2 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk

    Place Units - Germans
                3 bombers placed in Russia
                2 bombers placed in Volgograd
                1 artillery and 2 infantry placed in Southern France
                1 artillery and 2 infantry placed in France
                2 artilleries and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs

    Combat Hit Differential Summary :

    Germans : -11.50
        British : -0.17
        Americans : 0.67
        AA fire in Iraq : : 1.00
        Russians : -14.33

    triplea_42628_Ger11.tsvg

  • '16 '15 '10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 5 bombers and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 artilleries, 29 infantry, 6 mech_infantrys and 2 tactical_bombers moved from Northwest Persia to Iraq
                1 mech_infantry moved from Persia to Iraq
                13 armour and 14 mech_infantrys moved from Eastern Persia to Iraq
                3 mech_infantrys moved from Caucasus to Iraq
                1 bomber moved from Volgograd to Iraq
                3 bombers moved from Russia to Iraq
                5 bombers moved from Western Germany to Iraq
                1 mech_infantry moved from Tsinghai to Suiyuyan
                1 mech_infantry moved from Kazakhstan to Kansu
                1 mech_infantry moved from Kazakhstan to Shensi
                1 artillery and 1 infantry moved from Kazakhstan to Sikang
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                2 mech_infantrys moved from Volgograd to Northwest Persia
                5 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
                3 mech_infantrys moved from Bryansk to Caucasus
                1 infantry moved from Western Ukraine to Bryansk
                3 transports moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Morocco to Algeria
                2 artilleries moved from Southern France to 93 Sea Zone
                4 infantry moved from Southern France to 93 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 93 Sea Zone to 96 Sea Zone
                1 destroyer moved from 92 Sea Zone to 90 Sea Zone
                1 submarine moved from 92 Sea Zone to 83 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                2 carriers moved from 92 Sea Zone to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 90 Sea Zone
                1 bomber moved from Gibraltar to 90 Sea Zone
                1 fighter moved from Gibraltar to 90 Sea Zone
                1 bomber and 1 fighter moved from Gibraltar to 104 Sea Zone
                3 fighters moved from Western Germany to 104 Sea Zone
                1 artillery and 3 infantry moved from Albania to Greece
                1 infantry moved from Northern Italy to Yugoslavia
                3 infantry moved from Southern France to Northern Italy
                1 infantry moved from France to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 submarine moved from 124 Sea Zone to 126 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber and 4 fighters
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 bomber and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 104 Sea Zone
                    Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in 90 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                    British defend with 1 submarine
                        Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 90 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                        British roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the British lost in 90 Sea Zone
                    Germans win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Iraq
                    Germans attack with 13 armour, 10 artilleries, 9 bombers, 29 infantry, 24 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber; ANZAC defend with 1 infantry; Russians defend with 2 aaGuns, 4 artilleries, 51 infantry and 2 mech_infantrys
                        AA fire in Iraq : 2/6 hits, 1.00 expected hits
                        2 tactical_bombers owned by the Germans lost in Iraq
                        Germans roll dice for 13 armour, 10 artilleries, 9 bombers, 29 infantry and 24 mech_infantrys in Iraq, round 2 : 22/85 hits, 26.33 expected hits
                        Russians roll dice for 2 aaGuns, 1 armour, 4 artilleries, 2 fighters, 52 infantry, 6 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 18/66 hits, 23.00 expected hits
                        20 infantry owned by the Russians, 18 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Iraq
                        Germans roll dice for 13 armour, 10 artilleries, 9 bombers, 11 infantry and 24 mech_infantrys in Iraq, round 3 : 27/67 hits, 23.33 expected hits
                        Russians roll dice for 1 armour, 4 artilleries, 2 fighters, 32 infantry, 6 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 11/46 hits, 16.33 expected hits
                        27 infantry owned by the Russians and 11 infantry owned by the Germans lost in Iraq
                        Germans roll dice for 13 armour, 10 artilleries, 9 bombers and 24 mech_infantrys in Iraq, round 4 : 18/56 hits, 21.50 expected hits
                        Russians roll dice for 1 armour, 4 artilleries, 2 fighters, 5 infantry, 6 mech_infantrys and 1 tactical_bomber in Iraq, round 4 : 3/19 hits, 7.33 expected hits
                        2 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 4 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 4 artilleries owned by the Russians, 3 artilleries owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Iraq
                        Germans roll dice for 13 armour, 7 artilleries, 9 bombers and 24 mech_infantrys in Iraq, round 5 : 15/53 hits, 20.00 expected hits
                        Russians roll dice for 1 fighter in Iraq, round 5 : 1/1 hits, 0.67 expected hits
                        1 artillery owned by the Germans and 1 fighter owned by the British lost in Iraq
                    Germans win, taking Iraq from Russians with 13 armour, 6 artilleries, 9 bombers and 24 mech_infantrys remaining. Battle score for attacker is 118
                    Casualties for Germans: 4 artilleries, 29 infantry and 2 tactical_bombers
                    Casualties for Russians: 2 aaGuns, 4 artilleries, 51 infantry and 2 mech_infantrys
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                1 aaGun moved from Caucasus to Northwest Persia
                1 aaGun moved from Kazakhstan to Caucasus
                1 bomber moved from Iraq to Persia
                8 bombers moved from Iraq to Caucasus
                1 aaGun moved from Southern France to France
                1 aaGun moved from Northern Italy to Southern France
                1 bomber and 3 fighters moved from 104 Sea Zone to Gibraltar
                1 bomber, 2 fighters and 1 tactical_bomber moved from 90 Sea Zone to Gibraltar
                2 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk

    Place Units - Germans
                3 bombers placed in Russia
                2 bombers placed in Volgograd
                1 artillery and 2 infantry placed in Southern France
                1 artillery and 2 infantry placed in France
                2 artilleries and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 3 fighters
                EDIT: Adding units owned by Germans to Southern Italy: 3 fighters
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -11.50
        British : -0.17
        Americans : 0.67
        AA fire in Iraq : : 1.00
        Russians : -14.33

    triplea_42628_Ger11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11

    Combat Move - Russians

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Yunnan to India
                2 aaGuns moved from Yunnan to Burma

    Turn Complete - Russians

    Combat Hit Differential Summary :

    triplea_42628_Rus11.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 4 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from French Indo China to Kweichow
                1 mech_infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Sikang to Kweichow
                1 artillery moved from Suiyuyan to Hopei
                1 infantry moved from Chahar to Anhwe
                1 armour moved from Shensi to Chahar
                1 infantry moved from Kwangtung to Kwangsi
                2 mech_infantrys moved from French Indo China to Kwangsi
                4 infantry moved from French Indo China to Kwangsi
                1 artillery moved from French Indo China to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                4 fighters and 1 tactical_bomber moved from Philippines to Celebes
                1 bomber moved from Philippines to Celebes
                1 fighter moved from 20 Sea Zone to 43 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                6 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 carriers and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                1 fighter moved from 20 Sea Zone to Philippines
                1 fighter moved from 20 Sea Zone to Kweichow
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 infantry moved from French Indo China to Yunnan
                      Japanese take Yunnan from Chinese
                2 infantry moved from French Indo China to Shan State
                2 fighters moved from French Indo China to Shan State
                1 fighter and 4 tactical_bombers moved from French Indo China to Kweichow
                2 fighters moved from 36 Sea Zone to Kweichow
                1 fighter moved from 20 Sea Zone to 37 Sea Zone
                1 marine moved from French Indo China to 36 Sea Zone
                2 battleships, 3 carriers, 1 destroyer and 1 marine moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Dutch New Guinea
                Battle in 37 Sea Zone
                    Japanese attack with 4 fighters, 1 tactical_bomber and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking Dutch New Guinea from ANZAC with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 6 carriers, 4 destroyers, 4 infantry, 1 marine and 2 transports
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 2 battleships, 6 carriers, 4 destroyers and 2 transports in 35 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 2 battleships, 6 carriers, 4 destroyers and 2 transports remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Malaya
                Battle in Shan State
                    Japanese attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 3/4 hits, 1.33 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 fighter, 6 infantry and 2 mech_infantrys
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 artillery, 1 fighter, 6 infantry and 2 mech_infantrys in Kwangsi, round 2 : 1/10 hits, 2.33 expected hits
                        Chinese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery
                Battle in Celebes
                    Japanese attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 3/8 hits, 3.67 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                        ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                    ANZAC win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 artillery
                Battle in Kweichow
                    Japanese attack with 1 bomber, 4 fighters, 3 mech_infantrys and 4 tactical_bombers
                    Chinese defend with 5 artilleries and 1 infantry
                        Japanese roll dice for 1 bomber, 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Kweichow, round 2 : 6/12 hits, 5.83 expected hits
                        Chinese roll dice for 5 artilleries and 1 infantry in Kweichow, round 2 : 2/6 hits, 2.00 expected hits
                        2 mech_infantrys owned by the Japanese, 1 infantry owned by the Chinese and 5 artilleries owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 5 artilleries and 1 infantry

    Non Combat Move - Japanese
                1 fighter and 4 tactical_bombers moved from Kweichow to French Indo China
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                4 infantry and 1 marine moved from 35 Sea Zone to Philippines
                4 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 bomber moved from Celebes to Philippines
                4 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from Shan State to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                1 bomber moved from Kweichow to French Indo China
                3 fighters moved from Kweichow to Anhwe
                1 fighter moved from Shan State to French Indo China
                1 fighter moved from Philippines to 35 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                4 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs

    Combat Hit Differential Summary :

    Americans : -0.33
        ANZAC : 1.50
        Chinese : 0.67
        UK_Pacific : 0.67
        Japanese : 1.50

    triplea_42628_Jap11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                5 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports moved from 109 Sea Zone to 106 Sea Zone
                4 fighters moved from 109 Sea Zone to United Kingdom
                1 artillery, 1 infantry and 1 transport moved from 68 Sea Zone to 66 Sea Zone
                1 infantry moved from Brazil to French Guiana
                      Americans take French Guiana from Neutral_Axis
                2 infantry moved from Brazil to Suriname
                1 submarine moved from 101 Sea Zone to 90 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 bomber moved from Western United States to Aleutian Islands
                1 bomber moved from India to 37 Sea Zone
                1 bomber moved from India to 42 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Aleutian Islands
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 1/3 hits, 1,33 expected hits
                        Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Aleutian Islands
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 3 : 2/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 90 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 90 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer in 90 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 90 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer in 90 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 90 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from Aleutian Islands to British Columbia
                1 aaGun moved from Western United States to British Columbia
                1 fighter moved from British Columbia to Western United States
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                3 tactical_bombers moved from Eastern United States to Western United States
                1 bomber moved from 42 Sea Zone to India
                1 bomber moved from 37 Sea Zone to India

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Germans : 0,00
        Americans : 0,33
        Japanese : 0,00

    triplea_42628_Ame11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Hunan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan
                Chinese undo move 1.
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    Combat Hit Differential Summary :

    Chinese : 0,67
        Japanese : -0,33

    triplea_42628_Chi11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                5 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports moved from 109 Sea Zone to 106 Sea Zone
                4 fighters moved from 109 Sea Zone to United Kingdom
                1 artillery, 1 infantry and 1 transport moved from 68 Sea Zone to 66 Sea Zone
                1 infantry moved from Brazil to French Guiana
                      Americans take French Guiana from Neutral_Axis
                2 infantry moved from Brazil to Suriname
                1 submarine moved from 101 Sea Zone to 90 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 bomber moved from Western United States to Aleutian Islands
                1 bomber moved from India to 37 Sea Zone
                1 bomber moved from India to 42 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Aleutian Islands
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 1/3 hits, 1,33 expected hits
                        Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Aleutian Islands
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 3 : 2/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 90 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 90 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer in 90 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 90 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer in 90 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 90 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from Aleutian Islands to British Columbia
                1 aaGun moved from Western United States to British Columbia
                1 fighter moved from British Columbia to Western United States
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                3 tactical_bombers moved from Eastern United States to Western United States
                1 bomber moved from 42 Sea Zone to India
                1 bomber moved from 37 Sea Zone to India

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Hunan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan
                Chinese undo move 1.
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier moved from 109 Sea Zone to 106 Sea Zone
                3 fighters and 2 tactical_bombers moved from 106 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
                1 submarine moved from 68 Sea Zone to 87 Sea Zone
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from India to West India
                      UK_Pacific take West India from Germans
                1 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 submarine moved from 89 Sea Zone to 101 Sea Zone

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,83 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India

    Place Units - British
                3 fighters placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
                British collect 32 PUs; end with 33 PUs

    Place Units - UK_Pacific
                3 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 3 artilleries

    Combat Hit Differential Summary :

    Germans : 0,00
        British : 0,17
        Americans : 0,33
        Chinese : 0,67
        Japanese : -0,67

    triplea_42628_UK_11.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 13 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                2 armour and 3 mech_infantrys moved from Persia to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                3 artilleries and 3 infantry moved from 99 Sea Zone to Syria
                1 artillery and 1 infantry moved from Albania to Greece
                5 infantry moved from Yugoslavia to Albania
                3 artilleries moved from Northern Italy to Yugoslavia
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 96 Sea Zone to 95 Sea Zone
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                4 mech_infantrys moved from Sikang to Yunnan
                1 mech_infantry moved from Szechwan to Yunnan
                1 bomber and 1 fighter moved from Sikang to Yunnan
                1 artillery and 3 infantry moved from Persia to Eastern Persia
                2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                2 mech_infantrys moved from Caucasus to Iraq
                1 bomber moved from Gibraltar to Southern Italy
                1 fighter moved from Southern Italy to Gibraltar

    Combat - Italians
                Battle in Syria
                Battle in Yunnan
                    Italians attack with 1 bomber, 1 fighter and 5 mech_infantrys
                    Chinese defend with 1 artillery and 3 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 5 mech_infantrys in Yunnan, round 2 : 3/7 hits, 2.00 expected hits
                        Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                        3 mech_infantrys owned by the Italians and 3 infantry owned by the Chinese lost in Yunnan
                        Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Yunnan, round 3 : 1/4 hits, 1.50 expected hits
                        Chinese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Italians and 1 artillery owned by the Chinese lost in Yunnan
                    Italians win, taking Syria from ANZAC, taking Yunnan from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 4 mech_infantrys
                    Casualties for Chinese: 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 fighter moved from Yunnan to Sikang
                1 bomber moved from Yunnan to Eastern Persia
                1 aaGun moved from Northern Italy to Western Germany
                1 aaGun moved from Yugoslavia to Northern Italy
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                5 infantry placed in Northern Italy
                3 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Italians collect 31 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 38 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs

    Combat Hit Differential Summary :

    Italians : 0.50
        Chinese : 2.33

    triplea_42628_Ita11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 56 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 41 Sea Zone to 79 Sea Zone
                1 submarine moved from 60 Sea Zone to 40 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 45 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in Celebes
                        ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the ANZAC lost in Celebes
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns
                EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns
                EDIT: Turning off Edit Mode
                1 submarine placed in 54 Sea Zone
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    ANZAC : -0,67
        Japanese : 1,33

    triplea_42628_ANZ11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 56 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 41 Sea Zone to 79 Sea Zone
                1 submarine moved from 60 Sea Zone to 40 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 45 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in Celebes
                        ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the ANZAC lost in Celebes
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns
                EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns
                EDIT: Turning off Edit Mode
                1 submarine placed in 54 Sea Zone
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0,67
        Japanese : 1,33

    triplea_42628_Fre11.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 3 bombers, 1 fighter and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries moved from Tobruk to 96 Sea Zone
                2 artilleries, 2 carriers and 3 transports moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 3 infantry moved from Greece to 99 Sea Zone
                3 artilleries, 2 carriers, 3 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
                3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                3 fighters moved from Southern Italy to Egypt
                13 armour and 24 mech_infantrys moved from Iraq to Egypt
                6 artilleries moved from Iraq to Trans-Jordan
                4 infantry moved from Tobruk to Alexandria
                1 bomber moved from Persia to Egypt
                8 bombers moved from Caucasus to Egypt
                3 bombers moved from Russia to Egypt
                2 bombers moved from Volgograd to Egypt
                2 bombers moved from Gibraltar to Egypt
                1 artillery moved from Sikang to Szechwan
                1 infantry moved from Sikang to Shensi
                1 mech_infantry moved from Shensi to Chahar
                1 mech_infantry moved from Caucasus to Sikang
                1 mech_infantry moved from Caucasus to Tsinghai
                1 mech_infantry moved from Caucasus to Sikang
                1 submarine moved from 83 Sea Zone to 82 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 126 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in Egypt
                    Germans attack with 13 armour, 3 artilleries, 16 bombers, 3 fighters, 3 infantry and 24 mech_infantrys
                    British defend with 1 aaGun, 11 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 12 infantry, 1 marine and 6 mech_infantrys
                        AA fire in Egypt : 1/3 hits, 0.50 expected hits
                        1 fighter owned by the Germans lost in Egypt
                        Germans roll dice for 13 armour, 3 artilleries, 16 bombers, 2 fighters, 3 infantry and 24 mech_infantrys in Egypt, round 2 : 29/61 hits, 24.17 expected hits
                        British roll dice for 1 aaGun, 11 artilleries, 3 fighters, 12 infantry, 1 marine and 6 mech_infantrys in Egypt, round 2 : 14/33 hits, 12.00 expected hits
                        6 mech_infantrys owned by the British, 1 aaGun owned by the British, 3 infantry owned by the Germans, 10 artilleries owned by the British, 11 mech_infantrys owned by the Germans and 12 infantry owned by the British lost in Egypt
                        Germans roll dice for 13 armour, 3 artilleries, 16 bombers, 2 fighters and 13 mech_infantrys in Egypt, round 3 : 20/47 hits, 21.83 expected hits
                        British roll dice for 1 artillery, 3 fighters and 1 marine in Egypt, round 3 : 4/5 hits, 2.67 expected hits
                        1 marine owned by the British, 3 artilleries owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 3 fighters owned by the British lost in Egypt
                    Germans win, taking Egypt from British with 13 armour, 16 bombers, 2 fighters and 12 mech_infantrys remaining. Battle score for attacker is 65
                    Casualties for Germans: 3 artilleries, 1 fighter, 3 infantry and 12 mech_infantrys
                    Casualties for British: 1 aaGun, 11 artilleries, 3 fighters, 12 infantry, 1 marine and 6 mech_infantrys

    Non Combat Move - Germans
                2 fighters moved from Egypt to 98 Sea Zone
                1 aaGun moved from Northwest Persia to Iraq
                1 aaGun moved from Caucasus to Volgograd
                1 aaGun and 1 infantry moved from Bryansk to Rostov
                1 infantry moved from Yugoslavia to Northern Italy
                5 infantry moved from Northern Italy to France
                2 infantry moved from France to Western Germany
                1 aaGun moved from France to Southern France
                1 infantry moved from Southern France to France
                1 bomber moved from Egypt to Greece
                15 bombers moved from Egypt to Trans-Jordan
                5 mech_infantrys moved from Northwest Persia to Eastern Persia
                5 armour moved from Northwest Persia to Eastern Persia
                1 mech_infantry moved from Northwest Persia to Eastern Persia

    Place Units - Germans
                3 infantry placed in Southern France
                1 fighter and 2 infantry placed in Western Germany
                1 artillery and 2 infantry placed in France
                3 infantry placed in Volgograd
                1 bomber and 2 infantry placed in Novgorod
                2 bombers placed in Russia
                3 infantry placed in Norway

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs

    Combat Hit Differential Summary :

    Germans : 3.00
        British : 3.33
        AA fire in Egypt : : 0.50

    triplea_42628_Ger12.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Combat Move - Russians

    Turn Complete - Russians

    Combat Hit Differential Summary :

    triplea_42628_Rus12.tsvg

  • '16 '15 '10

    file not working….if you’re not moving anything I can work from the G file but need to make sure.

    This game seems decided since there’s no way Allies can take back a VC in Europe during the next round.

    If you’re up for it feel free to start Game 2 where you get Axis +3.

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