G40 2E Colt vs AxisofAwesome(Allies)

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians
                1 armour moved from Iraq to Caucasus
                      Italians take Northwest Persia from Neutral_Allies
                      Italians take Caucasus from Russians
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Egypt to Syria
                1 infantry moved from Trans-Jordan to Syria
                2 fighters moved from Trans-Jordan to Syria
                1 fighter moved from Libya to Tunisia
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Algeria
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                2 transports moved from 97 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
                2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
                1 bomber moved from Southern Italy to Tunisia
                1 battleship moved from 97 Sea Zone to 94 Sea Zone

    Combat - Italians
                Battle in Morocco
                Battle in Algeria
                Battle in Tunisia
                    Italians attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
                    French defend with 3 infantry
                        Italians roll dice for 1 battleship in Tunisia, round 2 :  1/1 hits
                        Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Tunisia, round 2 :  5/6 hits
                        French roll dice for 3 infantry in Tunisia, round 2 :  1/3 hits
                        3 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Morocco from French, taking Algeria from French, taking Tunisia from French with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for French: 3 infantry
                Battle in Syria
                    Italians attack with 2 fighters, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Syria, round 2 :  1/4 hits
                        French roll dice for 1 infantry in Syria, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Syria
                    Italians win, taking Syria from French with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Tunisia to Egypt
                1 fighter moved from Tunisia to Alexandria
                2 fighters moved from Syria to Egypt
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 aaGun and 1 infantry moved from Slovakia Hungary to Eastern Poland
                2 aaGuns moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 artillery and 1 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,3,1,5,3,6,4
                Italians collect 22 PUs (2 lost to blockades); end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs

    triplea_42761_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 33 / 40
        Japanese : 53 / 66
        Americans : 52 / 73
        Chinese : 3 / 3
        British : 27 / 36
        UK_Pacific : 3 / 0
        Italians : 24 / 41
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42761_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 33 / 40
        Japanese : 53 / 66
        Americans : 52 / 73
        Chinese : 3 / 3
        British : 27 / 36
        UK_Pacific : 3 / 0
        Italians : 24 / 41
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42761_Fre3.tsvg

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Romania to Belarus
                3 armour and 4 mech_infantrys moved from Germany to Baltic States
                1 infantry moved from Eastern Poland to Western Ukraine
                2 bombers and 2 tactical_bombers moved from Slovakia Hungary to Western Ukraine
                11 armour, 5 artilleries, 22 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 bombers, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Western Ukraine, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 3 armour and 4 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 3 armour and 4 mech_infantrys in Baltic States, round 2 :  1/7 hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Germans roll dice for 3 armour and 4 mech_infantrys in Baltic States, round 3 :  3/7 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 14 armour, 5 artilleries, 22 infantry and 7 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 14 armour, 5 artilleries, 22 infantry and 7 mech_infantrys in Belarus, round 2 :  9/48 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 14 armour, 5 artilleries, 21 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 bombers and 2 tactical_bombers moved from Western Ukraine to Poland
                1 infantry moved from Bulgaria to Romania
                1 infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from Egypt to Yugoslavia
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from Western Germany to Poland

    Place Units - Germans
                2 submarines placed in 112 Sea Zone
                4 armour and 4 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Belarus: 3 aaGuns
                EDIT: Removing units owned by Germans from Eastern Poland: 3 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_42761_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 armour, 2 artilleries, 34 infantry and 2 mech_infantrys moved from Bryansk to Belarus
                5 armour moved from Russia to Belarus
                1 tactical_bomber moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Belarus
                1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
                13 infantry moved from Novgorod to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 7 armour, 2 artilleries, 2 fighters, 47 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 14 armour, 5 artilleries, 21 infantry and 7 mech_infantrys
                        AA fire in Belarus : 1/3 hits, 0.50 expected hits
                        1 fighter owned by the Russians lost in Belarus
                        Russians roll dice for 7 armour, 2 artilleries, 1 fighter, 47 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 15/60 hits, 13.83 expected hits
                        Germans roll dice for 3 aaGuns, 14 armour, 5 artilleries, 21 infantry and 7 mech_infantrys in Belarus, round 2 : 18/47 hits, 18.00 expected hits
                        18 infantry owned by the Russians, 3 aaGuns owned by the Germans and 12 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 7 armour, 2 artilleries, 1 fighter, 29 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 16/42 hits, 10.83 expected hits
                        Germans roll dice for 14 armour, 5 artilleries, 9 infantry and 7 mech_infantrys in Belarus, round 3 : 15/35 hits, 14.00 expected hits
                        15 infantry owned by the Russians, 9 infantry owned by the Germans and 7 mech_infantrys owned by the Germans lost in Belarus
                        Russians roll dice for 7 armour, 2 artilleries, 1 fighter, 14 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 14/27 hits, 8.33 expected hits
                        Germans roll dice for 14 armour and 5 artilleries in Belarus, round 4 : 13/19 hits, 8.67 expected hits
                        13 infantry owned by the Russians, 5 artilleries owned by the Germans and 9 armour owned by the Germans lost in Belarus
                        Russians roll dice for 7 armour, 2 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 5 : 5/14 hits, 6.17 expected hits
                        Germans roll dice for 5 armour in Belarus, round 5 : 4/5 hits, 2.50 expected hits
                        2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Russians and 5 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 7 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 47
                    Casualties for Russians: 1 artillery, 1 fighter, 47 infantry and 2 mech_infantrys
                    Casualties for Germans: 3 aaGuns, 14 armour, 5 artilleries, 21 infantry and 7 mech_infantrys
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Ukraine
                1 aaGun moved from Bryansk to Belarus
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                1 aaGun and 12 infantry moved from Yenisey to Timguska
                1 tactical_bomber moved from Belarus to Volgograd
                1 fighter moved from Belarus to Volgograd

    Place Units - Russians
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    Germans : 6.50
        Russians : 11.00
        AA fire in Belarus : : 0.50

    triplea_42761_Rus4.tsvg

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 3 infantry and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                3 artilleries moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 artillery and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes

    Combat - Japanese
                Battle in Java
                Battle in Sumatra
                Battle in Celebes

    Non Combat Move - Japanese
                1 artillery moved from India to 39 Sea Zone
                4 fighters moved from 39 Sea Zone to Kweichow
                1 infantry moved from Kweichow to Shensi
                3 artilleries and 3 infantry moved from Hunan to Kweichow
                1 artillery, 2 battleships, 2 carriers, 1 cruiser and 3 transports moved from 39 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                2 fighters and 4 tactical_bombers moved from Shan State to Kwangsi
                2 bombers moved from Shan State to Philippines
                2 tactical_bombers moved from Shan State to Kweichow
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 destroyer and 6 submarines placed in 6 Sea Zone
                3 infantry placed in India
                3 artilleries placed in French Indo China
                Japanese undo move 3.
                Japanese undo move 2.
                1 artillery and 2 infantry placed in French Indo China
                2 artilleries and 1 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_42761_Jap4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Kenya to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour moved from Anglo Egyptian Sudan to Kenya
                1 fighter moved from 80 Sea Zone to 41 Sea Zone

    triplea_42761_Bri4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 5 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from French Equatorial Africa to Belgian Congo
                1 artillery moved from French Equatorial Africa to Belgian Congo
                1 transport moved from 82 Sea Zone to 84 Sea Zone
                5 fighters moved from Iceland to Scotland
                2 cruisers and 8 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 4 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Kansu to Tsinghai
                1 artillery and 7 infantry moved from Sikang to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 artillery and 11 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 11 infantry in Tsinghai, round 2 : 2/12 hits, 2.33 expected hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Burma

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Purchase Units - British
                British buy 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Kenya to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour moved from Anglo Egyptian Sudan to Kenya
                1 fighter moved from 80 Sea Zone to 41 Sea Zone

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 transport moved from 80 Sea Zone to 75 Sea Zone
                1 transport moved from 80 Sea Zone to 75 Sea Zone
                1 fighter moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                3 armour moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone
                1 carrier, 2 cruisers and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
                1 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 armour moved from 82 Sea Zone to French Equatorial Africa
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 118 Sea Zone

    Place Units - British
                3 tactical_bombers placed in United Kingdom
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Chinese : -0.33
        Japanese : -0.33

    Production/PUs Summary :

    Germans : 46 / 64
        Russians : 32 / 33
        Japanese : 66 / 78
        Americans : 52 / 77
        Chinese : 3 / 3
        British : 28 / 28
        UK_Pacific : 1 / 0
        Italians : 23 / 41
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42761_UK_4.tsvg

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Egypt to 82 Sea Zone
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Caucasus to Tambov
                      Italians take Rostov from Russians
                      Italians take Tambov from Russians

    Combat - Italians
                Battle in 82 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 82 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 82 Sea Zone to Egypt
                1 fighter moved from Alexandria to Egypt
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                2 artilleries and 1 infantry moved from Tunisia to 94 Sea Zone
                2 infantry moved from Algeria to 94 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Tobruk
                2 artilleries, 1 battleship, 3 infantry and 3 transports moved from 94 Sea Zone to 98 Sea Zone
                2 artilleries and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 mech_infantry moved from Syria to Iraq
                1 armour moved from Egypt to Trans-Jordan
                1 fighter moved from Southern Italy to Egypt

    Place Units - Italians
                1 armour and 2 artilleries placed in Egypt
                1 armour and 7 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
                Italians collect 27 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs

    triplea_42761_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 11 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 45 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter and 2 transports
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery and 2 infantry in Java, round 3 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 2/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Western Australia

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.50
        Japanese : 1.00

    triplea_42761_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 11 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 45 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter and 2 transports
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery and 2 infantry in Java, round 3 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 2/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Western Australia

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 25 PUs

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.50
        Japanese : 1.00

    triplea_42761_Fre4.tsvg


  • I will be away camping this weekend. My next move will be on Sunday night.

  • '20

    Enjoy it!


  • test

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 destroyers, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 fighters moved from Yugoslavia to Belarus
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
                2 bombers, 1 fighter and 2 tactical_bombers moved from Poland to Belarus
                3 armour and 3 mech_infantrys moved from Baltic States to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 3 armour, 3 bombers, 4 fighters, 3 mech_infantrys and 3 tactical_bombers
                    Russians defend with 3 aaGuns, 7 armour and 1 artillery
                        AA fire in Belarus :  0/9 hits
                        Germans roll dice for 3 armour, 3 bombers, 4 fighters, 3 mech_infantrys and 3 tactical_bombers in Belarus, round 2 :  9/16 hits
                        Russians roll dice for 3 aaGuns, 7 armour and 1 artillery in Belarus, round 2 :  6/8 hits
                        5 armour owned by the Russians, 1 artillery owned by the Russians, 1 fighter owned by the Germans, 2 armour owned by the Germans, 3 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Belarus
                        Germans roll dice for 1 armour, 3 bombers, 3 fighters and 3 tactical_bombers in Belarus, round 3 :  7/10 hits
                        Russians roll dice for 2 armour in Belarus, round 3 :  1/2 hits
                        2 armour owned by the Russians and 1 tactical_bomber owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 3 aaGuns, 7 armour and 1 artillery

    Non Combat Move - Germans
                8 infantry moved from Karelia to Novgorod
                3 bombers and 3 fighters moved from Belarus to Eastern Poland
                2 tactical_bombers moved from Belarus to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
                4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                3 aaGuns moved from Western Germany to Greater Southern Germany

    Place Units - Germans
                2 destroyers placed in 112 Sea Zone
                3 fighters placed in Western Germany
                1 armour and 3 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 1 fighter
                EDIT: Adding units owned by Germans to Eastern Poland: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_42761_Ger5.tsvg


  • How come so much of the time when I try to post a saved game even for the first time in a day it says “last post from your IP was less than 15 seconds ago. Please try again later”? Waiting a few minutes doesn’t usually fix it. Its very annoying.

  • '20

    That happens to me but it’s pretty rare. I don’t know the answer to that one  :|


  • I can’t post a turn summary. I attached it manually.

    Soviet5.tsvg

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 13 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                2 bombers moved from Philippines to 44 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 cruiser and 2 transports
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser and 2 transports remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Java
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 :  1/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 2 artilleries and 2 infantry in Java, round 3 :  1/4 hits
                        ANZAC roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 2 bombers
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 2 bombers in 44 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the ANZAC and 1 bomber owned by the Japanese lost in 44 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Japanese
                1 bomber moved from 44 Sea Zone to Kwangsi
                2 battleships and 1 carrier moved from 36 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from Kweichow to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                2 fighters moved from Kweichow to 36 Sea Zone
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                3 artilleries, 8 infantry and 1 mech_infantry moved from Kweichow to Shensi
                1 aaGun moved from Kweichow to Shensi
                3 tactical_bombers moved from Kwangsi to Kweichow
                1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                3 submarines placed in 36 Sea Zone
                10 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,4,6,6,4,1
                Japanese collect 66 PUs (2 lost to blockades); end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_42761_Jap5.tsvg

  • '20

    My last post of the night

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