• 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Hawaiian Islands to 10 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Central United States to Hawaiian Islands
                1 bomber moved from Western United States to Hawaiian Islands
                1 armour moved from Central United States to Western United States
                2 mech_infantrys moved from Central United States to Eastern United States
                1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                2 transports placed in 101 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 7 infantry moved from Suiyuyan to Hopei
                5 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 12 infantry
                    Japanese defend with 2 artilleries and 5 infantry
                        Chinese roll dice for 1 fighter and 12 infantry in Hopei, round 2 :  5/13 hits
                        Japanese roll dice for 2 artilleries and 5 infantry in Hopei, round 2 :  3/7 hits
                        5 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 fighter and 9 infantry in Hopei, round 3 :  2/10 hits
                        Japanese roll dice for 2 artilleries in Hopei, round 3 :  0/2 hits
                        2 artilleries owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 14
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 artilleries and 5 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor and 2 fighters; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to Gibraltar
                1 battleship moved from 110 Sea Zone to 91 Sea Zone
                2 armour moved from Tobruk to Libya
                2 artilleries moved from Ethiopia to Kenya
                1 fighter moved from Egypt to Kenya
                1 tactical_bomber moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq

    Combat - British
                Battle in Gibraltar
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 harbour and 2 infantry
                        British roll dice for 1 battleship in Gibraltar, round 2 :  1/1 hits
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 :  2/3 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Gibraltar
                    British win, taking Gibraltar from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Iraq
                    British attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Iraq, round 2 :  2/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        2 infantry owned by the Neutral_Axis, 1 infantry owned by the British and 1 armour owned by the British lost in Iraq
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Neutral_Axis: 2 infantry
                    2 tactical_bombers owned by the British and 1 fighter owned by the British retreated
                Battle in Kenya
                    British attack with 2 artilleries and 1 fighter
                    Italians defend with 1 infantry
                        British roll dice for 2 artilleries and 1 fighter in Kenya, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 infantry
                Battle in Libya
                    British attack with 2 armour
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 2 armour in Libya, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 :  0/2 hits
                        British roll dice for 2 armour in Libya, round 3 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Libya, round 3 :  1/2 hits
                        1 armour owned by the British lost in Libya
                        British roll dice for 1 armour in Libya, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Libya, round 4 :  0/2 hits
                        British roll dice for 1 armour in Libya, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Libya, round 5 :  1/2 hits
                        1 armour owned by the British lost in Libya
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
                    Casualties for British: 2 armour

    Non Combat Move - British
                1 bomber moved from Gibraltar to Morocco
                4 fighters moved from United Kingdom to Karelia
                1 armour and 1 infantry moved from Iceland to 123 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 107 Sea Zone
                1 fighter moved from Kenya to Egypt
                1 carrier and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 cruisers moved from 76 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
                1 tactical_bomber moved from Iraq to Eastern Persia
                1 fighter moved from Burma to India
                1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma

    Place Units - British
                1 factory_minor placed in Egypt
                1 artillery and 2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs
                Some Units in India change ownership: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry

    triplea_42668_UK_2.tsvg

  • 2024 2023 '22 '21 '20 '19

    Despite more power and units in Iraq, the neutral out rolled me.  I retreated rather than lose planes.  My odds in Libya were decent, 2 armor power 6 vs 2 units power 4.  Taking away the only landing spot for Axis planes on the coast of Africa made it worth the gamble.  But I didn’t land a hit.

  • 2024 2023 '22 '21 '20 '19

    I edited Brit NCM.  Brit dd sz37>sz36 and fleet sz123>sz106 instead of sz107.  But the game took me to Italy turn without the option to post the edited game.  So I am posting the saved game. 
    Italy, please use the save game from this post or tell me how to repost my turn with edits.

  • 2024 2023 '22 '21 '20 '19

    I edited Brit NCM.  Brit dd sz37>sz36 and fleet sz123>sz106 instead of sz107.  But the game took me to Italy turn without the option to post the edited game.  So I am posting the saved game. 
    Italy, please use the save game from this post or tell me how to repost my turn with edits.

    triplea_42668_UKP2.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians
                1 unit repaired.
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Southern France to Normandy Bordeaux
                1 artillery moved from Southern France to Normandy Bordeaux
                1 transport moved from 93 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 battleship and 1 cruiser moved from 93 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to Greece
                3 infantry moved from Bulgaria to Greece
                1 armour moved from Slovakia Hungary to Western Ukraine
                1 bomber moved from Eastern Poland to Western Ukraine

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 artillery, 2 fighters and 4 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
                        Italians roll dice for 1 artillery, 2 fighters and 4 infantry in Greece, round 2 : 4/7 hits, 2.17 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                        4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Battle in Western Ukraine
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Western Ukraine, round 2 : 1/2 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to Eastern Poland
                1 fighter moved from Greece to Southern Italy
                1 bomber moved from Western Ukraine to Eastern Poland
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 armour and 3 infantry moved from Bulgaria to Romania
                2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Italians : 1.17
        French : -0.33
        Neutral_Allies : 0.67
        Russians : -0.33

    triplea_42668_Ita2.tsvg

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Politics - ANZAC
                ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 transport moved from 42 Sea Zone to 55 Sea Zone
                2 infantry moved from Northern Territory to 55 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery moved from Northern Territory to Queensland
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                3 fighters moved from Queensland to Sumatra

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 fighter moved from Morocco to United Kingdom
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

    triplea_42668_Fre2.tsvg

  • '19 '17

    I got a bug error when I tried to post.  Don’t have time tonight to mess it with it.  I look at it tomorrow.


  • server full.
    have to wait until they clear it out

  • '19 '17

    Server doesnt have available space for games?  Lol

  • Liaison TripleA '11 '10

    Russia is also FULL of Germans. There is no more room - Don’t send more.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer and 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Yugoslavia to Bessarabia
                1 bomber moved from Eastern Poland to Russia
                2 infantry moved from Baltic States to Belarus
                1 armour and 1 infantry moved from Norway to Finland
                      Germans take Finland from Russians
                1 destroyer moved from 124 Sea Zone to 125 Sea Zone
                1 destroyer moved from 113 Sea Zone to 104 Sea Zone
                1 fighter moved from Western Germany to 125 Sea Zone
                2 bombers moved from Western Germany to Novgorod
                2 infantry moved from Baltic States to Novgorod
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
                3 tactical_bombers moved from Western Germany to Belarus
                1 fighter moved from Western Germany to Belarus
                1 fighter moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Eastern Poland to Novgorod

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia : 0/1 hits, 0.17 expected hits
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Novgorod
                    Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.17 expected hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Bessarabia, round 2 : 2/5 hits, 2.50 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Belarus
                    Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Belarus, round 2 : 4/7 hits, 3.17 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Russia to Eastern Poland
                2 fighters and 3 tactical_bombers moved from Belarus to Eastern Poland
                2 bombers and 1 tactical_bomber moved from Novgorod to Eastern Poland
                3 aaGuns moved from Poland to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Holland Belgium to Germany
                4 armour moved from Yugoslavia to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Bessarabia to Eastern Poland
                1 fighter moved from 125 Sea Zone to Western Germany
                1 infantry moved from Holland Belgium to Western Germany
                3 mech_infantrys moved from Baltic States to Eastern Poland
                1 aaGun moved from Baltic States to Eastern Poland

    Place Units - Germans
                8 mech_infantrys placed in Germany
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
        Germans : 1.00
        Russians : 0.50

    triplea_42668_Ger3.tsvg

  • 2024 2023 '22 '21 '20 '19

    I didn’t receive any marti dice emails for the Ger turn.


  • Test summary from TripleA, engine version: 1.9, time: 9:26:45 PM

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Russians
                Russians repair damage of 3x factory_major; Remaining resources: 38 PUs;
                Russians buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                3 infantry moved from Persia to Iraq
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Karelia to Novgorod
                1 artillery moved from Archangel to Novgorod
                1 artillery moved from Archangel to Belarus
                2 infantry moved from Olgiy to Timguska
                6 infantry moved from Yenisey to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Dzavhan
                12 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Buyant-Uhaa to Central Mongolia

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits
                        Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Iraq
                    Russians attack with 3 infantry
                    Neutral_Axis defend with 1 infantry
                        Russians roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 0.50 expected hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Iraq
                        Russians roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.33 expected hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.33 expected hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 2 infantry
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    1 artillery owned by the Russians retreated to Archangel
                    Germans win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 1 artillery moved from Archangel to Vologda
                2 aaGuns, 3 armour, 4 artilleries, 4 infantry and 3 mech_infantrys moved from Bryansk to Ukraine
                5 armour and 2 mech_infantrys moved from Russia to Ukraine
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
                2 aaGuns moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                3 armour placed in Ukraine
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Italians : 0.50
        Russians : 0.33
        Neutral_Axis : 1.00

    triplea_42668_Rus3.tsvg

  • Liaison TripleA '11 '10

    Sorry for delay.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Soviet Far East to Siberia
                1 artillery and 7 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                3 fighters and 3 tactical_bombers moved from Anhwe to Hopei
                3 fighters and 3 tactical_bombers moved from Manchuria to Hopei
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 artillery moved from Kweichow to Hopei
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to Shan State
                1 infantry moved from Yunnan to Shan State
                1 artillery and 1 infantry moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                2 bombers moved from Kwangsi to Shan State
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Hopei
                2 infantry moved from Amur to Ulaanbaatar
                1 armour and 1 mech_infantry moved from Amur to Buyant-Uhaa
                1 armour and 2 mech_infantrys moved from Korea to Buyant-Uhaa
                1 infantry moved from Jehol to Chahar
                1 fighter moved from Manchuria to Japan

    triplea_42668_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Soviet Far East to Siberia
                1 artillery and 7 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                3 fighters and 3 tactical_bombers moved from Anhwe to Hopei
                3 fighters and 3 tactical_bombers moved from Manchuria to Hopei
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 artillery moved from Kweichow to Hopei
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to Shan State
                1 infantry moved from Yunnan to Shan State
                1 artillery and 1 infantry moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                2 bombers moved from Kwangsi to Shan State
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Hopei
                2 infantry moved from Amur to Ulaanbaatar
                1 armour and 1 mech_infantry moved from Amur to Buyant-Uhaa
                1 armour and 2 mech_infantrys moved from Korea to Buyant-Uhaa
                1 infantry moved from Jehol to Chahar
                1 fighter moved from Manchuria to Japan

    Combat - Japanese
                Japanese creates battle in territory 36 Sea Zone
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hopei
                    Japanese attack with 2 artilleries, 7 fighters, 2 infantry and 6 tactical_bombers
                    Chinese defend with 9 infantry
                        Japanese roll dice for 2 artilleries, 7 fighters, 2 infantry and 6 tactical_bombers in Hopei, round 2 :  10/17 hits
                        Chinese roll dice for 9 infantry in Hopei, round 2 :  2/9 hits
                        2 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 artilleries, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Chinese: 9 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 :  2/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 2 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 2 transports in 36 Sea Zone, round 2 :  2/7 hits
                        British roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Shan State
                    Japanese attack with 2 bombers, 1 fighter and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Shan State, round 2 :  1/5 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 bombers and 1 fighter moved from Shan State to Kwangsi
                1 artillery moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 aaGun moved from Amur to Korea
                3 tactical_bombers moved from Hopei to Chahar
                3 fighters moved from Hopei to Chahar
                3 fighters and 3 tactical_bombers moved from Hopei to Kwangsi
                1 fighter moved from Hopei to Kweichow

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Korea
                1 infantry and 2 mech_infantrys placed in Shantung
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 11 times
                6 was rolled 12 times
            Average roll : 3.792
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 53

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.795
            Median : 4.000
            Variance : 0.711
            Standard Deviation : 0.843
            Total rolls : 39

    triplea_42668_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Soviet Far East to Siberia
                1 artillery and 7 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                3 fighters and 3 tactical_bombers moved from Anhwe to Hopei
                3 fighters and 3 tactical_bombers moved from Manchuria to Hopei
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 artillery moved from Kweichow to Hopei
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to Shan State
                1 infantry moved from Yunnan to Shan State
                1 artillery and 1 infantry moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                2 bombers moved from Kwangsi to Shan State
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Hopei
                2 infantry moved from Amur to Ulaanbaatar
                1 armour and 1 mech_infantry moved from Amur to Buyant-Uhaa
                1 armour and 2 mech_infantrys moved from Korea to Buyant-Uhaa
                1 infantry moved from Jehol to Chahar
                1 fighter moved from Manchuria to Japan

    Combat - Japanese
                Japanese creates battle in territory 36 Sea Zone
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hopei
                    Japanese attack with 2 artilleries, 7 fighters, 2 infantry and 6 tactical_bombers
                    Chinese defend with 9 infantry
                        Japanese roll dice for 2 artilleries, 7 fighters, 2 infantry and 6 tactical_bombers in Hopei, round 2 :  10/17 hits
                        Chinese roll dice for 9 infantry in Hopei, round 2 :  2/9 hits
                        2 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 artilleries, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Chinese: 9 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 :  2/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 2 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 2 transports in 36 Sea Zone, round 2 :  2/7 hits
                        British roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Shan State
                    Japanese attack with 2 bombers, 1 fighter and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Shan State, round 2 :  1/5 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 bombers and 1 fighter moved from Shan State to Kwangsi
                1 artillery moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 aaGun moved from Amur to Korea
                3 tactical_bombers moved from Hopei to Chahar
                3 fighters moved from Hopei to Chahar
                3 fighters and 3 tactical_bombers moved from Hopei to Kwangsi
                1 fighter moved from Hopei to Kweichow

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Korea
                1 infantry and 2 mech_infantrys placed in Shantung
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Buyant-Uhaa: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Japanese to Chahar: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 11 times
                6 was rolled 12 times
            Average roll : 3.792
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 53

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.795
            Median : 4.000
            Variance : 0.711
            Standard Deviation : 0.843
            Total rolls : 39

    triplea_42668_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Non Combat Move - Americans
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                Americans undo move 4.
                Americans undo move 3.
                2 transports placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone
                Americans undo move 3.
                1 infantry placed in Eastern United States
                1 artillery placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_42668_Ame3.tsvg

  • 2024 2023 '22 '21 '20 '19

    Dawg, we need China moves

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