• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1,50 expected hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1,33 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Yunnan to Tsinghai

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 infantry placed in Hunan
                1 infantry placed in Hopei
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Chinese : 0,17
        Japanese : 0,67

    triplea_42762_Chi1.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                2 infantry moved from Alexandria to Tobruk
                1 artillery moved from Alexandria to Tobruk
                1 armour moved from Alexandria to Tobruk
                1 armour moved from Egypt to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 tactical_bomber moved from 98 Sea Zone to Tobruk
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 battleship moved from 111 Sea Zone to 110 Sea Zone

    triplea_42762_Bri1.tsvg


  • Ok. UK combat moves done. Please let me know about scramble and other things I need to consider before resolving combat.

  • '20

    Full scramble. Max defense, German fig dies before italian ones do


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer and 4 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans

    Non Combat Move - Americans
                1 bomber moved from Central United States to United Kingdom
                1 infantry moved from Western United States to Central United States
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 battleship moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 4 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1,50 expected hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1,33 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Yunnan to Tsinghai

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 infantry placed in Hunan
                1 infantry placed in Hopei
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Purchase Units - British
                British buy 3 armour and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                2 infantry moved from Alexandria to Tobruk
                1 artillery moved from Alexandria to Tobruk
                1 armour moved from Alexandria to Tobruk
                1 armour moved from Egypt to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 tactical_bomber moved from 98 Sea Zone to Tobruk
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 battleship moved from 111 Sea Zone to 110 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 cruiser, 1 destroyer and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 cruiser, 3 fighters and 1 submarine
                    Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 bomber, 1 cruiser and 3 fighters in 97 Sea Zone, round 2 : 0/5 hits, 2,67 expected hits
                        Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                        3 fighters owned by the British lost in 97 Sea Zone
                    1 cruiser owned by the British and 1 submarine owned by the British retreated to 99 Sea Zone
                    Italians win with 1 battleship, 1 cruiser, 3 fighters and 1 transport remaining. Battle score for attacker is -30
                    Casualties for British: 3 fighters
                Battle in 110 Sea Zone
                    British attack with 1 battleship and 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    British win with 1 battleship remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Germans: 1 submarine
                Battle in Tobruk
                    British attack with 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 5/7 hits, 2,67 expected hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits, 2,17 expected hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
                        British roll dice for 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 3/6 hits, 2,50 expected hits
                        Italians roll dice for 1 armour in Tobruk, round 3 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                1 fighter moved from 96 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 carrier moved from 98 Sea Zone to 80 Sea Zone
                1 tactical_bomber moved from Tobruk to Egypt
                1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Burma to Yunnan
                1 infantry moved from India to West India
                1 infantry moved from India to Burma

    Place Units - British
                1 fighter placed in United Kingdom
                3 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,5,1,2
                British collect 25 PUs (3 lost to blockades); end with 25 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUs

    Place Units - UK_Pacific
                1 artillery, 1 fighter and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry

    Combat Hit Differential Summary :

    Germans : 0,83
        British : 0,50
        Italians : -2,17
        Chinese : 0,17
        Japanese : 0,67

    triplea_42762_UK_1.tsvg

  • '20

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                1 bomber moved from Northern Italy to 99 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 submarine moved from 95 Sea Zone to 99 Sea Zone

    triplea_42762_Ita1.tsvg

  • '20

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Northern Italy to 99 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    triplea_42762_Ita1.tsvg

  • '20

    Submerge sub in 99?


  • Yes, submerge. Otherwise, nothing to add.

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Northern Italy to 99 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 1 submarine
                    British defend with 1 cruiser and 1 submarine
                    1 submarine owned by the British Submerged
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 cruiser in 99 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British and 1 submarine owned by the Italians lost in 99 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 cruiser
                Battle in 93 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 93 Sea Zone, round 2 :  0/5 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 93 Sea Zone, round 3 :  2/5 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 :  2/2 hits
                        1 destroyer owned by the French, 1 destroyer owned by the Italians, 1 cruiser owned by the French and 1 fighter owned by the Italians lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer and 1 fighter
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Southern France
                    Italians attack with 2 artilleries and 4 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries and 4 infantry in Southern France, round 2 :  1/6 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 2 artilleries and 3 infantry in Southern France, round 3 :  0/5 hits
                        French roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                        Italians roll dice for 2 artilleries and 3 infantry in Southern France, round 4 :  3/5 hits
                        French roll dice for 1 artillery in Southern France, round 4 :  1/1 hits
                        1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                    Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 2 infantry
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 armour moved from Northern Italy to Yugoslavia
                1 armour moved from Albania to Yugoslavia
                2 infantry moved from Albania to Bulgaria
                1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy
                2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Northern Italy to Yugoslavia
                1 transport moved from 97 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Ethiopia to Kenya

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
                Italians collect 14 PUs (1 lost to blockades); end with 14 PUs

    triplea_42762_Ita1.tsvg


  • Thanks. Very fun, so far! Off to sleep now. Back tomorrow.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 fighters moved from New Zealand to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    triplea_42762_ANZ1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 fighters moved from New Zealand to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42762_Fre1.tsvg

  • '20

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                4 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
                1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from Norway to 113 Sea Zone
                1 artillery moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                2 artilleries and 2 mech_infantrys moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux

    triplea_42762_Ger2.tsvg

  • '20

    :evil:

    Scramble 110? Order of loss for London?


  • No scramble.

    Order of losses: French Infantry, US Bomber, UK Infantry, Mech. Inf., French Fighter, UK Fighter

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                4 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
                1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from Norway to 113 Sea Zone
                1 artillery moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                2 artilleries and 2 mech_infantrys moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    British defend with 1 battleship
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 battleship in 110 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 battleship owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in United Kingdom
                    Germans attack with 1 artillery, 4 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
                    British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry; Americans defend with 1 bomber
                        AA fire in United Kingdom :  2/12 hits
                        1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 artillery, 4 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in United Kingdom, round 2 :  5/12 hits
                        British roll dice for 4 aaGuns, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in United Kingdom, round 2 :  3/8 hits
                        4 aaGuns owned by the British, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 tactical_bomber owned by the Germans and 1 infantry owned by the French lost in United Kingdom
                        Germans roll dice for 1 artillery, 4 bombers, 2 fighters and 2 tactical_bombers in United Kingdom, round 3 :  4/9 hits
                        British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in United Kingdom, round 3 :  3/7 hits
                        1 fighter owned by the Germans, 1 bomber owned by the Americans, 2 tactical_bombers owned by the Germans, 1 infantry owned by the French and 2 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 1 artillery, 4 bombers and 1 fighter in United Kingdom, round 4 :  5/6 hits
                        British roll dice for 2 fighters and 1 mech_infantry in United Kingdom, round 4 :  2/3 hits
                        1 mech_infantry owned by the British, 2 bombers owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in United Kingdom
                    Germans captures 30PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is -33
                    Casualties for Germans: 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers
                    Casualties for British: 4 aaGuns, 1 fighter, 2 infantry and 1 mech_infantry
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for Americans: 1 bomber
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 3 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 2 :  3/5 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  2/2 hits
                        1 infantry owned by the French, 2 mech_infantrys owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 3 artilleries remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for French: 1 artillery and 1 infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 infantry moved from Germany to Western Germany
                6 armour and 2 mech_infantrys moved from France to Germany
                3 aaGuns moved from Holland Belgium to Western Germany
                2 artilleries and 6 infantry moved from Yugoslavia to Romania
                5 infantry moved from Bulgaria to Romania
                3 armour moved from Yugoslavia to Romania
                3 aaGuns, 2 artilleries and 10 infantry moved from Germany to Poland
                1 infantry moved from Norway to Finland
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                2 bombers moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to Holland Belgium
                1 submarine moved from 106 Sea Zone to 108 Sea Zone
                1 submarine moved from 106 Sea Zone to 118 Sea Zone

    Place Units - Germans
                4 armour and 6 mech_infantrys placed in Germany
                1 bomber and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 77 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs

    triplea_42762_Ger2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 1 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Eastern Poland to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Archangel to Belarus
                1 aaGun moved from Bryansk to Ukraine
                1 aaGun and 7 infantry moved from Russia to Bryansk
                1 submarine moved from 127 Sea Zone to 111 Sea Zone
                6 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 41 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs

    Combat Hit Differential Summary :

    triplea_42762_Rus2.tsvg

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 factory_minors, 1 fighter and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                1 unit repaired.
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 43 Sea Zone to Yunnan
                2 bombers, 5 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan
                2 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kiangsi to Hunan
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 artillery and 2 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Chahar to Hopei
                1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan

    Combat - Japanese
                Battle in Java
                Battle in Soviet Far East
                Battle in Sumatra
                Battle in Celebes
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Hunan, round 2 :  2/5 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Java from Dutch, taking Soviet Far East from Russians, taking Sumatra from Dutch, taking Celebes from Dutch, taking Hunan from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 artilleries and 5 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries and 5 infantry in Hopei, round 2 :  1/7 hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 2 artilleries and 3 infantry in Hopei, round 3 :  1/5 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers, 6 fighters, 2 infantry and 6 tactical_bombers
                    British defend with 2 infantry; Chinese defend with 5 infantry
                        Japanese roll dice for 2 bombers, 6 fighters, 2 infantry and 6 tactical_bombers in Yunnan, round 2 :  12/16 hits
                        Chinese roll dice for 7 infantry in Yunnan, round 2 :  3/7 hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 5 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                1 artillery moved from Kwangtung to Kwangsi
                1 infantry moved from Jehol to Chahar
                1 aaGun and 3 infantry moved from Jehol to Anhwe
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 43 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
                1 fighter moved from 35 Sea Zone to 41 Sea Zone
                1 battleship moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                5 fighters and 5 tactical_bombers moved from Yunnan to Anhwe
                2 bombers moved from Yunnan to Kwangsi
                1 carrier, 1 cruiser and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 battleship and 1 submarine moved from 35 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                1 fighter placed in Japan
                1 factory_minor placed in French Indo China
                1 factory_minor placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 55 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_42762_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 bomber, 4 infantry and 4 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour moved from Central United States to 101 Sea Zone
                3 mech_infantrys moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 3 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                3 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 26 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 battleship moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 2/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                3 infantry moved from 91 Sea Zone to Gibraltar
                3 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                4 artilleries, 1 bomber and 4 infantry placed in Eastern United States
                4 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Americans : 0,33
        Japanese : 0,33

    triplea_42762_Ame2.tsvg

Suggested Topics

  • 3
  • 1
  • 45
  • 110
  • 135
  • 43
  • 180
  • 347
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.0k

Users

39.3k

Topics

1.7m

Posts