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18L MrRoboto (Axis) vs Dawgoneit (Allies) BM3, Game 3

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                3 infantry moved from Bryansk to Western Ukraine
                2 fighters moved from Bryansk to Ukraine
                3 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Bryansk to Rostov

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 mech_infantrys
                        Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  3/8 hits
                        Germans roll dice for 3 mech_infantrys in Western Ukraine, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Italians defend with 1 armour and 1 factory_minor
                        Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 :  2/4 hits
                        Italians roll dice for 1 armour in Ukraine, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Ukraine to Russia
                4 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
                4 aaGuns, 3 armour, 11 artilleries, 18 infantry and 2 mech_infantrys moved from Bryansk to Russia
                2 infantry moved from Vologda to Russia
                1 artillery moved from Vologda to Russia

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs

    triplea_42650_Rus6.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 12 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 armour moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Buryatia
                2 bombers moved from Manchuria to Siberia
                1 artillery moved from Amur to Siberia
                1 tactical_bomber moved from Manchuria to Buryatia
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Yunnan to Burma
                3 fighters and 1 tactical_bomber moved from French Indo China to Burma
                1 destroyer, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Buryatia
                    Japanese attack with 1 armour and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 tactical_bomber in Buryatia, round 2 : 1/2 hits, 1,17 expected hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Siberia
                    Japanese attack with 1 artillery and 2 bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 bombers in Siberia, round 2 : 2/3 hits, 1,67 expected hits
                        Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Burma
                    Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,33 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                        Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from Burma to French Indo China
                3 fighters and 1 tactical_bomber moved from French Indo China to Anhwe
                1 aaGun and 3 infantry moved from Manchuria to Jehol
                2 bombers moved from Siberia to Japan
                3 infantry moved from Malaya to Shan State
                3 infantry moved from French Indo China to Yunnan
                1 tactical_bomber moved from Buryatia to Manchuria

    Place Units - Japanese
                1 artillery and 2 infantry placed in Manchuria
                1 submarine and 2 transports placed in 6 Sea Zone
                3 infantry placed in French Indo China
                3 infantry placed in Malaya
                1 artillery and 2 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    Americans : 0,33
        UK_Pacific : 0,67
        Russians : -0,67
        Japanese : 0,67

    triplea_42650_Jap6.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from Eastern United States to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 6 damage total.
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Western Germany causes 5 damage total.
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  1/4 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 bomber moved from 104 Sea Zone to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 46 Sea Zone to 34 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 carriers placed in 10 Sea Zone
                4 fighters placed in 10 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_42650_Ame6.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Chahar
                3 infantry moved from Suiyuyan to Hopei
                2 infantry moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hopei, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Chahar, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs

    triplea_42650_Chi6.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from Eastern United States to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 6 damage total.
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Western Germany causes 5 damage total.
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  1/4 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 bomber moved from 104 Sea Zone to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 46 Sea Zone to 34 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 carriers placed in 10 Sea Zone
                4 fighters placed in 10 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Chahar
                3 infantry moved from Suiyuyan to Hopei
                2 infantry moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hopei, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Chahar, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa
                      British take French Central Africa from Neutral_Axis

    Combat - British

    Non Combat Move - British
                1 tactical_bomber moved from Eastern Persia to India
                2 mech_infantrys moved from Eastern Persia to India
                1 mech_infantry moved from Iraq to Eastern Persia
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                2 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Eastern Persia
                1 armour, 3 artilleries and 4 infantry moved from Tobruk to Libya
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
                British collect 30 PUs (4 lost to blockades); end with 30 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Some Units in India change ownership: 1 infantry

    triplea_42650_UK_6.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tunisia to Algeria
                      Italians take Algeria from Americans
                1 armour moved from Algeria to Tunisia

    Combat - Italians

    Non Combat Move - Italians
                2 fighters moved from Bessarabia to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    triplea_42650_Ita6.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Trans-Jordan to Syria
                1 infantry moved from Libya to Tobruk

    Combat - ANZAC
                Battle in Java
                Battle in Syria
                    ANZAC attack with 1 infantry
                    Neutral_Axis defend with 1 infantry
                        ANZAC roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Syria, round 3 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Syria
                    Neutral_Axis win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_42650_ANZ6.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Trans-Jordan to Syria
                1 infantry moved from Libya to Tobruk

    Combat - ANZAC
                Battle in Java
                Battle in Syria
                    ANZAC attack with 1 infantry
                    Neutral_Axis defend with 1 infantry
                        ANZAC roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Syria, round 3 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Syria
                    Neutral_Axis win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42650_Fre6.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 55 PUs;
                Germans buy 5 armour, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
                1 fighter moved from 110 Sea Zone to 104 Sea Zone
                3 mech_infantrys moved from Eastern Poland to Ukraine
                1 artillery and 2 infantry moved from Novgorod to Archangel
                2 infantry and 1 tactical_bomber moved from Belarus to Bryansk
                15 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
                4 armour moved from Eastern Poland to Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber and 2 infantry moved from Belarus to Smolensk

    Combat - Germans
                Germans creates battle in territory 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 tactical_bomber and 2 transports
                    British defend with 1 destroyer
                        Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Smolensk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 2/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 15 armour, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 15 armour, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 9/18 hits, 8,00 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 15 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 4 armour and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 4 armour and 3 mech_infantrys in Ukraine, round 2 : 4/7 hits, 2,50 expected hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Smolensk to Novgorod
                2 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Bryansk to Novgorod
                6 armour, 1 infantry and 3 mech_infantrys moved from Germany to Poland
                6 armour and 3 mech_infantrys moved from Poland to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone

    Place Units - Germans
                3 infantry placed in Novgorod
                5 armour and 2 mech_infantrys placed in Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Combat Hit Differential Summary :

    Germans : 4,17
        British : -0,33
        Americans : -0,33
        Russians : 1,00

    triplea_42650_Ger7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                2 fighters moved from Russia to Bryansk
                1 infantry moved from Vologda to Archangel
                1 mech_infantry moved from Russia to Archangel
                4 fighters moved from Russia to Archangel
                3 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 :  0/5 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 3 :  3/5 hits
                        Germans roll dice for 2 infantry in Smolensk, round 3 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Russians attack with 4 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  0/2 hits
                        1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Bryansk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                4 fighters moved from Archangel to Russia
                1 armour and 1 mech_infantry moved from Russia to Urals

    Place Units - Russians
                1 armour and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_42650_Rus7.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                1 artillery moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                3 infantry moved from Jehol to Chahar
                1 tactical_bomber moved from Manchuria to Chahar
                2 fighters and 1 tactical_bomber moved from Anhwe to Chahar
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 fighter and 1 infantry moved from Anhwe to Hopei
                1 infantry moved from Szechwan to Sikang
                2 fighters and 1 tactical_bomber moved from French Indo China to Sikang
                1 fighter moved from French Indo China to Hopei
                2 bombers moved from Japan to Hopei
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in Alaska
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking Alaska from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1,83 expected hits
                        ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Chahar
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Chahar, round 2 : 2/7 hits, 2,83 expected hits
                        Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Chahar, round 3 : 2/6 hits, 2,67 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Hopei
                    Japanese attack with 2 bombers, 2 fighters and 1 infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 bombers, 2 fighters and 1 infantry in Hopei, round 2 : 4/5 hits, 2,50 expected hits
                        Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei
                    Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Sikang
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits, 1,83 expected hits
                        Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Manchuria to Jehol
                1 aaGun moved from Jehol to Anhwe
                2 fighters and 1 tactical_bomber moved from Sikang to Szechwan
                1 fighter moved from Hopei to Yunnan
                1 fighter moved from Hopei to Anhwe
                2 bombers moved from Hopei to Kiangsi
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 fighter and 2 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
                2 battleships, 4 carriers and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                3 infantry moved from Malaya to Shan State
                3 infantry moved from French Indo China to Yunnan
                2 fighters and 2 tactical_bombers moved from Chahar to Anhwe
                2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 36 Sea Zone
                1 artillery and 2 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 2 infantry placed in Manchuria
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    ANZAC : -0,67
        Americans : 1,00
        Chinese : 0,00
        Japanese : 3,00

    triplea_42650_Jap7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                4 fighters moved from 10 Sea Zone to 25 Sea Zone
                1 armour, 3 infantry and 3 mech_infantrys moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                3 bombers moved from United Kingdom to Western Germany

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Western Germany rolls: 6,8 and causes: 14 damage to unit: factory_major
                    Bombing raid in Western Germany causes 14 damage total.
                Battle in Philippines
                Battle in Celebes
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 3 :  1/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                4 fighters moved from 25 Sea Zone to 26 Sea Zone
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                4 infantry moved from Brazil to 86 Sea Zone
                4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 armour placed in Western United States
                1 artillery and 2 infantry placed in Eastern United States
                1 destroyer and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_42650_Ame7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Sikang, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    triplea_42650_Chi7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                4 fighters moved from 10 Sea Zone to 25 Sea Zone
                1 armour, 3 infantry and 3 mech_infantrys moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                3 bombers moved from United Kingdom to Western Germany

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Western Germany rolls: 6,8 and causes: 14 damage to unit: factory_major
                    Bombing raid in Western Germany causes 14 damage total.
                Battle in Philippines
                Battle in Celebes
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 3 :  1/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                4 fighters moved from 25 Sea Zone to 26 Sea Zone
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                4 infantry moved from Brazil to 86 Sea Zone
                4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 armour placed in Western United States
                1 artillery and 2 infantry placed in Eastern United States
                1 destroyer and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Sikang, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    Purchase Units - British
                British buy 1 destroyer, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Eastern Persia to Burma
                2 infantry moved from India to Burma
                1 mech_infantry moved from Eastern Persia to India
                2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Iraq to Persia
                2 armour and 2 mech_infantrys moved from Persia to Eastern Persia
                1 infantry moved from Northwest Persia to Caucasus
                1 armour and 1 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Iraq to Persia
                3 mech_infantrys moved from Egypt to Iraq
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                1 armour, 3 artilleries and 4 infantry moved from Libya to Tunisia
                1 mech_infantry moved from French Central Africa to French West Africa
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour, 1 artillery and 2 infantry moved from Quebec to Ontario
                1 armour moved from Ontario to Alberta Saskatchewan Manitoba
                1 fighter and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Tunisia
                    British attack with 1 armour, 3 artilleries and 4 infantry
                    Italians defend with 1 armour, 2 artilleries and 3 infantry
                        British roll dice for 1 armour, 3 artilleries and 4 infantry in Tunisia, round 2 :  3/8 hits
                        Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Tunisia, round 2 :  2/6 hits
                        3 infantry owned by the Italians and 2 infantry owned by the British lost in Tunisia
                        British roll dice for 1 armour, 3 artilleries and 2 infantry in Tunisia, round 3 :  2/6 hits
                        Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 :  1/3 hits
                        2 artilleries owned by the Italians and 1 infantry owned by the British lost in Tunisia
                        British roll dice for 1 armour, 3 artilleries and 1 infantry in Tunisia, round 4 :  3/5 hits
                        Italians roll dice for 1 armour in Tunisia, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia
                    British win, taking Tunisia from Italians with 1 armour and 3 artilleries remaining. Battle score for attacker is 11
                    Casualties for British: 4 infantry
                    Casualties for Italians: 1 armour, 2 artilleries and 3 infantry
                Battle in French West Africa
                    British attack with 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 1 mech_infantry in French West Africa, round 2 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 :  0/1 hits
                        British roll dice for 1 mech_infantry in French West Africa, round 3 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 :  0/1 hits
                        British roll dice for 1 mech_infantry in French West Africa, round 4 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 :  0/1 hits
                        British roll dice for 1 mech_infantry in French West Africa, round 5 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 5 :  0/1 hits
                        British roll dice for 1 mech_infantry in French West Africa, round 6 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 6 :  0/1 hits
                        British roll dice for 1 mech_infantry in French West Africa, round 7 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 7 :  0/1 hits
                        British roll dice for 1 mech_infantry in French West Africa, round 8 :  1/1 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 8 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in French West Africa
                    British win, taking French West Africa from Neutral_Axis with 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                2 infantry and 1 mech_infantry placed in Egypt
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
                British collect 36 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 1 infantry

    triplea_42650_UK_7.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy
                Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    triplea_42650_Ita7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Tobruk to Alexandria

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    triplea_42650_ANZ7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Tobruk to Alexandria

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42650_Fre7.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 artilleries, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer, 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 105 Sea Zone
                1 destroyer, 2 fighters and 1 tactical_bomber moved from 105 Sea Zone to 104 Sea Zone
                2 artilleries and 2 infantry moved from Belarus to Archangel
                3 infantry moved from Novgorod to Archangel
                2 infantry moved from Belarus to Smolensk
                1 bomber moved from Novgorod to Smolensk
                1 tactical_bomber moved from Novgorod to Bryansk
                2 infantry moved from Belarus to Bryansk
                15 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
                4 armour and 3 mech_infantrys moved from Ukraine to Rostov

    Combat - Germans
                Germans creates battle in territory 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 tactical_bomber and 2 transports
                    British defend with 1 destroyer
                        Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Bryansk
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 artilleries and 5 infantry
                    Russians defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 2 artilleries and 5 infantry in Archangel, round 2 : 3/7 hits, 1,83 expected hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Rostov
                    Germans attack with 19 armour and 5 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 19 armour and 5 mech_infantrys in Rostov, round 2 : 8/24 hits, 10,33 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 19 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
                5 armour and 2 mech_infantrys moved from Germany to Poland
                5 armour, 1 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
                6 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Bryansk to Novgorod
                1 bomber moved from Smolensk to Novgorod
                1 submarine moved from 125 Sea Zone to 119 Sea Zone

    Place Units - Germans
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 destroyer and 1 submarine placed in 110 Sea Zone
                4 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    Germans : -1,67
        British : -0,33
        Americans : -0,33
        Russians : -1,00

    triplea_42650_Ger8.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Urals to Yenisey
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov
                10 infantry moved from Russia to Vologda
                1 armour moved from Russia to Vologda
                2 artilleries moved from Russia to Vologda
                2 fighters and 1 tactical_bomber moved from Russia to Smolensk
                4 fighters moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Yenisey

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 4 fighters and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 4 fighters and 3 infantry in Bryansk, round 2 :  4/7 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Yenisey
                    Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Yenisey, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Yenisey, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Yenisey
                    Russians win, taking Yenisey from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Russians
                1 fighter moved from Yenisey to Evenkiyskiy
                4 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Smolensk to Russia
                2 fighters moved from Smolensk to Russia

    Place Units - Russians
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs

    triplea_42650_Rus8.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 carrier, 7 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 infantry moved from Alaska to 2 Sea Zone
                1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 36 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 battleships, 4 carriers, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                2 bombers moved from Kiangsi to Philippines
                2 destroyers moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from Shan State to Burma
                1 fighter moved from Yunnan to Burma
                1 tactical_bomber moved from Szechwan to Burma
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                2 fighters moved from Szechwan to Burma

    Combat - Japanese
                Battle in Aleutian Islands
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking Aleutian Islands from Americans with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Burma
                    Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2,50 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 5/6 hits, 3,00 expected hits
                        Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 bombers and 3 infantry
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Philippines, round 2 : 1/6 hits, 2,33 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Philippines, round 3 : 1/5 hits, 2,17 expected hits
                        Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                2 bombers moved from Philippines to French Indo China
                1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 artillery moved from Soviet Far East to Siberia
                2 infantry moved from Manchuria to Amur
                1 artillery moved from Manchuria to Jehol
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Jehol to Anhwe
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Kwangsi to Hunan
                1 artillery moved from Kwangtung to Kwangsi
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Malaya to Shan State
                3 infantry moved from Shan State to Yunnan
                3 fighters and 1 tactical_bomber moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsi to Amur
                1 fighter moved from Anhwe to Yunnan

    Place Units - Japanese
                1 carrier and 2 submarines placed in 6 Sea Zone
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                3 infantry placed in Malaya
                3 infantry placed in Kwangtung
                2 armour and 1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    Combat Hit Differential Summary :

    Americans : 0,67
        UK_Pacific : -0,33
        Japanese : 0,17

    triplea_42650_Jap8.tsvg

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