Game between Simon33 and Pejon_88.
Wedding singer (Axis) vs Patryn (Allies) G40 +25 bid
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
12 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
8 artilleries and 27 infantry moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
2 artilleries moved from Novgorod to Baltic States
4 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in Ukraine
Russians attack with 1 armour, 8 artilleries, 2 fighters, 27 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 aaGuns, 2 armour, 4 artilleries, 1 factory_minor and 20 infantry
AA fire in Ukraine : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 armour, 8 artilleries, 2 fighters, 27 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 11/40 hits, 10.83 expected hits
Germans roll dice for 3 aaGuns, 2 armour, 4 artilleries and 20 infantry in Ukraine, round 2 : 7/26 hits, 9.00 expected hits
7 infantry owned by the Russians, 3 aaGuns owned by the Germans and 8 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 armour, 8 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 11/33 hits, 9.67 expected hits
Germans roll dice for 2 armour, 4 artilleries and 12 infantry in Ukraine, round 3 : 9/18 hits, 6.33 expected hits
9 infantry owned by the Russians and 11 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 armour, 8 artilleries, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 4 : 12/24 hits, 8.17 expected hits
Germans roll dice for 2 armour, 4 artilleries and 1 infantry in Ukraine, round 4 : 4/7 hits, 2.67 expected hits
4 infantry owned by the Russians, 4 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 8 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Russians: 20 infantry
Casualties for Germans: 3 aaGuns, 2 armour, 4 artilleries and 20 infantry
Battle in Baltic States
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 2 artilleries and 4 infantry in Baltic States, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 artilleries and 3 infantry in Baltic States, round 3 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Baltic States, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 2 mech_infantrysNon Combat Move - Russians
2 aaGuns moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 aaGun moved from Novgorod to Karelia
5 infantry moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
9 infantry moved from Russia to Bryansk
2 aaGuns moved from Sakha to Siberia
6 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : 2.00
AA fire in Ukraine : : -0.50
Russians : 5.17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 mech_infantrys and 10 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Soviet Far East to 5 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 33 Sea Zone
2 battleships, 1 carrier, 1 destroyer, 2 fighters and 3 transports moved from 36 Sea Zone to 33 Sea Zone
1 bomber moved from French Indo China to 33 Sea Zone
1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
2 tactical_bombers moved from French Indo China to 33 Sea Zone
3 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery moved from Siam to Shan State
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 artilleries and 3 mech_infantrys moved from Hunan to Kweichow
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 tactical_bombers moved from French Indo China to Kweichow -
Scramble options for ANZAC at Caroline Islands.
-
Max scramble
-
Wow… 90% or so chance of a win and I came up short…
I didn’t realize my transports were tangled up in with my other ships. I’m going to put them back.
-
Ouch - sorry about that - I definitely don’t expect to win those battles, just deplete the IJN.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 mech_infantrys and 10 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Soviet Far East to 5 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 33 Sea Zone
2 battleships, 1 carrier, 1 destroyer, 2 fighters and 3 transports moved from 36 Sea Zone to 33 Sea Zone
1 bomber moved from French Indo China to 33 Sea Zone
1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
2 tactical_bombers moved from French Indo China to 33 Sea Zone
3 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery moved from Siam to Shan State
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 artilleries and 3 mech_infantrys moved from Hunan to Kweichow
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 tactical_bombers moved from French Indo China to KweichowCombat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Western Australia
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Western Australia from ANZAC, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 artilleries, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 3 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 2/7 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 5 tactical_bombers and 3 transports
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 3 transports; ANZAC defend with 1 carrier, 1 cruiser and 4 fighters
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 1 bomber, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 5 tactical_bombers and 3 transports in 33 Sea Zone, round 2 : 6/17 hits
Units damaged: 1 carrier owned by the ANZAC, 2 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 7 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 2 : 9/17 hits
Units damaged: 2 battleships owned by the Japanese
2 submarines owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports in 33 Sea Zone, round 3 : 9/15 hits
Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 7 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 3 : 10/17 hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 3 fighters, 3 tactical_bombers and 3 transports in 33 Sea Zone, round 4 : 4/9 hits
Americans roll dice for 1 battleship, 1 cruiser, 7 fighters and 3 transports in 33 Sea Zone, round 4 : 6/9 hits
3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 cruiser owned by the ANZAC and 3 fighters owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber and 3 transports in 33 Sea Zone, round 5 : 1/3 hits
Americans roll dice for 1 battleship, 4 fighters and 3 transports in 33 Sea Zone, round 5 : 3/5 hits
1 fighter owned by the ANZAC, 1 bomber owned by the Japanese and 2 battleships owned by the Japanese lost in 33 Sea Zone
3 transports owned by the Japanese retreated to 22 Sea Zone
Americans win with 1 battleship, 3 fighters and 3 transports remaining. Battle score for attacker is -94
Casualties for Americans: 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 carrier, 1 cruiser and 1 fighter
Casualties for Japanese: 2 battleships, 1 bomber, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 5 tactical_bombers
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
1 fighter owned by the ANZAC forced to land in Caroline IslandsNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 22 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 3 transports
EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 infantry
EDIT: Changing ownership of Guam from Americans to Japanese
EDIT: Adding units owned by Japanese to Guam: 1 infantry
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Guam: 1 infantry
EDIT: Changing ownership of Guam from Japanese to Americans
EDIT: Adding units owned by Japanese to Shantung: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
2 tactical_bombers moved from Kweichow to French Indo China
1 aaGun moved from Hunan to Kweichow
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
2 fighters moved from 6 Sea Zone to JapanPlace Units - Japanese
2 mech_infantrys placed in French Indo China
1 submarine placed in 36 Sea Zone
9 submarines placed in 6 Sea Zone
Japanese undo move 2.
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 carrier, 1 cruiser and 2 fighters moved from 110 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Kwangtung
Battle in Holland Belgium
Battle in CelebesNon Combat Move - Americans
1 battleship moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
2 bombers moved from Western United States to Queensland
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Western United States to Eastern United StatesPlace Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 carrier, 2 destroyers and 3 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 5 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter in Yunnan, round 6 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Yunnan
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -19
Casualties for Chinese: 1 fighter and 4 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUsPurchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Trans-Jordan
2 transports moved from 125 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 1 bomber, 5 fighters and 4 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 2 battleships and 1 cruiser in Normandy Bordeaux, round 2 : 2/3 hits, 1.83 expected hits
British roll dice for 1 bomber, 5 fighters and 4 infantry in Normandy Bordeaux, round 2 : 5/10 hits, 3.83 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 4/4 hits, 1.33 expected hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux
British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 2
Casualties for British: 4 infantry
Casualties for Germans: 2 artilleries and 2 infantryNon Combat Move - British
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
2 infantry moved from Brazil to French Guiana
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from Trans-Jordan to Egypt
2 infantry moved from Iraq to Trans-Jordan
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
6 infantry moved from India to Burma
4 artilleries moved from India to Burma
4 infantry moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from India to Burma
2 aaGuns moved from India to Burma
1 infantry moved from India to BurmaPlace Units - British
1 artillery, 1 fighter and 4 infantry placed in United Kingdom
1 factory_minor placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,5,5
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Germans : 2.67
British : 1.33
Chinese : -3.33
Japanese : 0.33 -
3 day ping. If you are busy no worries.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy nothing; Remaining resources: 12 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 armour moved from Bessarabia to Yugoslavia
1 artillery and 3 infantry moved from Northern Italy to FranceTurn Complete - Italians
Italians collect 11 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode -
Sorry about that.
Was busy Saturday/Sunday, but lost track of this game (I’ve been playing 3 at the same time - which I regret)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Caroline Islands to Queensland
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to South Australia
2 infantry moved from Queensland to Northern Territory
2 artilleries moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Combat Hit Differential Summary :
-
Sorry about that.
Was busy Saturday/Sunday, but lost track of this game (I’ve been playing 3 at the same time - which I regret)
Yeah I think that I went overboard for a bit on games and started getting confused as to which was which. I think 3 is about right.
-
I’m good with 2 at a time.
I really don’t like not having a memory of my strategy or even a basic idea of what the heck is going on in the game.
-
Ping. How many games are you in? Do you want to just finish your other ones and put this on hold for a week or two?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
4 mech_infantrys moved from Eastern Poland to Baltic States
1 armour and 4 infantry moved from Finland to Norway
1 bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland BelgiumCombat - Germans
Battle in Norway
Germans attack with 1 armour and 4 infantry
British defend with 3 infantry
Germans roll dice for 1 armour and 4 infantry in Norway, round 2 : 2/5 hits
British roll dice for 3 infantry in Norway, round 2 : 1/3 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
Germans roll dice for 1 armour and 3 infantry in Norway, round 3 : 0/4 hits
British roll dice for 1 infantry in Norway, round 3 : 0/1 hits
Germans roll dice for 1 armour and 3 infantry in Norway, round 4 : 1/4 hits
British roll dice for 1 infantry in Norway, round 4 : 0/1 hits
1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter and 4 mech_infantrys
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 4 mech_infantrys in Baltic States, round 2 : 2/6 hits
Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 2/4 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Baltic States
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Baltic States, round 3 : 1/4 hits
Russians roll dice for 2 artilleries in Baltic States, round 3 : 1/2 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Baltic States, round 4 : 2/3 hits
Russians roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Germans
1 bomber moved from Baltic States to Western Germany
1 fighter moved from Baltic States to Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
3 infantry moved from Yugoslavia to Romania
1 tactical_bomber moved from Southern Italy to Western Germany
1 infantry moved from Western Germany to Northern Italy
5 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to France
1 armour moved from Western Germany to Slovakia Hungary
9 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 mech_infantry placed in Germany
3 infantry placed in France
10 infantry placed in Western Germany
2 infantry placed in Germany
Germans undo move 3.
5 infantry placed in Western Germany
5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
Sorry.
I SWEAR I even double checked to see if it was my turn. No idea how I missed it. Won’t happen again.
-
Sorry.
I SWEAR I even double checked to see if it was my turn. No idea how I missed it. Won’t happen again.
No problem at all. Mostly just want to make sure I’m not the hold up!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Russia to Baltic States
1 fighter moved from Russia to Baltic States
1 infantry moved from Vyborg to Finland
6 infantry moved from Karelia to Finland
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 armour and 1 mech_infantry moved from Karelia to Finland
1 fighter moved from Russia to Tsinghai
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
5 infantry moved from Novosibirsk to TsinghaiCombat - Russians
Battle in Finland
Russians attack with 1 armour, 7 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 7 infantry and 1 mech_infantry in Finland, round 2 : 2/9 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Tsinghai
Russians attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 5 infantry in Tsinghai, round 2 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tsinghai
Russians roll dice for 1 fighter and 4 infantry in Tsinghai, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Tsinghai to Samara
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Belarus to Baltic States
2 infantry moved from Bryansk to Belarus
2 aaGuns moved from Karelia to Novgorod
1 fighter moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
3 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Smolensk
3 artilleries and 5 infantry moved from Russia to Bryansk
1 armour moved from Ukraine to BryanskPlace Units - Russians
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : 0.33
Russians : -0.83
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 5 destroyers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 tactical_bomber moved from Philippines to Celebes
1 fighter moved from Philippines to Kwangtung
2 fighters moved from Japan to Kwangtung
2 mech_infantrys moved from French Indo China to Szechwan
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Sikang to Shensi
1 artillery moved from Kweichow to Shensi
4 infantry moved from Japan to 6 Sea Zone
1 armour, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
1 armour, 5 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
1 armour and 5 infantry moved from 20 Sea Zone to Kwangtung
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 submarine and 3 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking Guam from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangtung
Japanese attack with 1 armour, 3 fighters and 5 infantry
Americans defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 3 fighters and 5 infantry in Kwangtung, round 2 : 3/9 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 2 artilleries, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 artilleries, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 4/7 hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 artilleries, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 0/4 hits
Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 2/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes
Americans win with 1 armour and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
Battle in Shensi
Japanese attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Szechwan to French Indo China
1 fighter moved from Kwangtung to French Indo China
2 fighters moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Shensi to Hunan
1 aaGun moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Shan State to French Indo China
1 fighter moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from 44 Sea Zone to French Indo China
1 carrier moved from 42 Sea Zone to 35 Sea Zone
5 submarines moved from 6 Sea Zone to 35 Sea Zone
4 submarines moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 armour placed in French Indo China
3 mech_infantrys placed in Shantung
5 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 4 infantry
EDIT: Adding units owned by Japanese to Jehol: 4 infantry
EDIT: Turning off Edit Mode





