18L BM3 dawgoneit (allies) vs. koala (axis+6)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Sikang
                1 fighter moved from Kansu to Sikang
                10 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 10 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 10 infantry in Szechwan, round 2 :  3/10 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai
                1 fighter moved from Tsinghai to Kansu

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    triplea_42525_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                3 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 2 infantry moved from Algeria to Tunisia
                1 bomber moved from Gibraltar to Northern Italy
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 5 damage total.
                Battle in 42 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters in 42 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 44 Sea Zone to Celebes
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to Gibraltar
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 bomber moved from Eastern United States to Gibraltar
                1 bomber moved from Northern Italy to Tunisia

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Sikang
                1 fighter moved from Kansu to Sikang
                10 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 10 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 10 infantry in Szechwan, round 2 :  3/10 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai
                1 fighter moved from Tsinghai to Kansu

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 armour, 1 bomber and 1 factory_minor; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 armour moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                1 battleship moved from 71 Sea Zone to 81 Sea Zone
                2 artilleries and 4 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 artilleries and 6 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                        British roll dice for 2 artilleries and 6 infantry in Burma, round 2 :  1/8 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Burma, round 2 :  0/3 hits
                        1 infantry owned by the Japanese lost in Burma
                        British roll dice for 2 artilleries and 6 infantry in Burma, round 3 :  4/8 hits
                        Japanese roll dice for 2 artilleries in Burma, round 3 :  1/2 hits
                        2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 artilleries and 1 infantry

    Non Combat Move - British

    Place Units - British
                1 factory_minor placed in Persia
                1 armour and 1 bomber placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,4,1
                British collect 26 PUs (1 lost to blockades); end with 26 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,4,2,5,6,2,2,3,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
                Some Units in India change ownership: 3 infantry

    triplea_42525_UK_4.tsvg


  • everything OK?

  • '19 '18 '17

    @dawgoneit:

    everything OK?

    argg yes,

    I’m sorry again. Already started my turn but couldn’t finish, then had a busy week and here we are.

    I’m doing my turn right now.

    Thanks for the patience again

  • '19 '18 '17

    Okay, I can’t post the game save here because of https://www.axisandallies.org/forums/index.php?topic=42799.0

    I’ll send it to your dice email if that is okay.

    Here is already my turn summary:

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 marine moved from Egypt to 98 Sea Zone
                1 battleship and 1 marine moved from 98 Sea Zone to 99 Sea Zone
                1 marine moved from 99 Sea Zone to Cyprus
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete
                1 armour moved from Egypt to Syria
                      Italians take Syria from French

    Combat - Italians
                Battle in Crete
                Battle in Cyprus

    Non Combat Move - Italians
                1 infantry moved from Albania to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from Trans-Jordan to Egypt
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from Yugoslavia to Northern Italy
                1 fighter moved from Southern Italy to Egypt
                1 aaGun moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Ethiopia to Italian Somaliland
                1 aaGun moved from Romania to Yugoslavia
                1 infantry moved from Romania to Bessarabia
                2 infantry moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 submarine placed in 97 Sea Zone
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Dice Statistics:

    Total
                6 was rolled 2 times
            Average roll : 6,000
            Median : 6,000
            Variance : 4,000
            Standard Deviation : 2,000
            Total rolls : 2

    Null / Other
                6 was rolled 2 times
            Average roll : 6,000
            Median : 6,000
            Variance : 4,000
            Standard Deviation : 2,000
            Total rolls : 2


  • theres no link to your move


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                2 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_42525_ANZ4.tsvg

  • '19 '18 '17

    I guess france doesn’t move?

    Sorry if that is implicit. I’m not so experienced on what I can assume and what not  :roll:


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                2 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French
                2 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      French take Ethiopia from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_42525_Fre4.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Karelia to Finland
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from Bessarabia to Ukraine
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 113 Sea Zone to 104 Sea Zone
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                1 artillery moved from Belarus to Bryansk
                1 armour moved from Western Ukraine to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Western Germany to Finland
                8 mech_infantrys moved from Western Ukraine to Ukraine
                3 armour moved from Western Ukraine to Ukraine
                2 armour moved from Western Ukraine to Ukraine
                1 armour moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 infantry moved from Novgorod to Archangel
                1 fighter moved from Western Germany to Norway
                1 bomber moved from Eastern Poland to Finland
                1 bomber moved from Western Germany to 104 Sea Zone
                1 fighter moved from Eastern Poland to Archangel
                1 bomber moved from Eastern Poland to Norway

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Norway, round 2 : 3/4 hits, 1,83 expected hits
                        Russians roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0,50 expected hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Norway
                    Germans win, taking Norway from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Finland
                    Germans attack with 1 armour, 1 bomber and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 mech_infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1,83 expected hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 1 tactical_bomber owned by the Germans lost in Finland
                    Germans win, taking Finland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Bryansk
                    Germans attack with 1 armour, 2 artilleries and 4 infantry
                    Russians defend with 4 aaGuns and 3 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Bryansk, round 2 : 2/7 hits, 2,17 expected hits
                        Russians roll dice for 4 aaGuns and 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Bryansk
                        Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Bryansk, round 3 : 0/6 hits, 2,00 expected hits
                        Russians roll dice for 2 aaGuns and 3 infantry in Bryansk, round 3 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Bryansk, round 4 : 3/5 hits, 1,83 expected hits
                        Russians roll dice for 2 aaGuns and 3 infantry in Bryansk, round 4 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Bryansk
                    2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans retreated to Western Ukraine
                    Russians win with 2 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 4 aaGuns and 1 infantry
                Battle in Ukraine
                    Germans attack with 6 armour, 2 infantry and 10 mech_infantrys
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 6 armour, 2 infantry and 10 mech_infantrys in Ukraine, round 2 : 6/18 hits, 5,00 expected hits
                        Russians roll dice for 3 infantry in Ukraine, round 2 : 3/3 hits, 1,00 expected hits
                        3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 6 armour and 9 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Archangel
                    Germans attack with 1 artillery, 1 fighter and 3 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Archangel, round 2 : 1/5 hits, 1,50 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 armour moved from 98 Sea Zone to Egypt
                1 artillery moved from Baltic States to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Novgorod
                2 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Romania to Egypt
                3 mech_infantrys moved from Eastern Poland to Ukraine
                1 fighter moved from Norway to Novgorod
                1 bomber moved from Norway to Western Germany
                1 bomber moved from Finland to Novgorod
                1 bomber moved from 104 Sea Zone to Western Germany
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 fighter moved from Archangel to Novgorod
                1 fighter moved from Eastern Poland to Western Ukraine
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 aaGun moved from Novgorod to Archangel

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 bomber and 1 fighter placed in Western Germany
                1 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                3 mech_infantrys placed in Germany
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    Germans : 1,50
        Americans : -0,33
        Russians : 2,50

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 14 times
                3 was rolled 17 times
                4 was rolled 5 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 3,212
            Median : 3,000
            Variance : 1,508
            Standard Deviation : 1,228
            Total rolls : 66

    Germans Combat
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 13 times
                4 was rolled 3 times
                5 was rolled 12 times
                6 was rolled 4 times
            Average roll : 3,286
            Median : 3,000
            Variance : 1,729
            Standard Deviation : 1,315
            Total rolls : 49

    Americans Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3,000
            Median : 2,500
            Variance : 1,067
            Standard Deviation : 1,033
            Total rolls : 16

    triplea_42525_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 5 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                2 fighters and 1 tactical_bomber moved from Russia to Smolensk
                1 infantry moved from Bryansk to Rostov
                3 artilleries moved from Rostov to Tambov
                4 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                6 infantry moved from Amur to Korea
                7 infantry moved from Amur to Manchuria
                2 infantry moved from Northwest Persia to Iraq

    Combat - Russians
                Battle in Korea
                    Russians attack with 6 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 6 infantry in Korea, round 2 :  2/6 hits
                        Japanese roll dice for 2 infantry in Korea, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Iraq
                    Russians attack with 2 infantry
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 2 infantry in Iraq, round 2 :  0/2 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        Russians roll dice for 2 infantry in Iraq, round 3 :  1/2 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 1 infantry in Iraq, round 4 :  1/1 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 4 :  0/2 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 1 infantry in Iraq, round 5 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Iraq, round 6 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 6 :  0/1 hits
                        Russians roll dice for 1 infantry in Iraq, round 7 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 7 :  1/1 hits
                        1 infantry owned by the Russians lost in Iraq
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Neutral_Axis: 2 infantry
                Battle in Manchuria
                    Russians attack with 12 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 12 infantry in Manchuria, round 2 :  5/12 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Amur to Manchuria
                1 aaGun moved from Amur to Manchuria
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia

    Place Units - Russians
                5 armour and 5 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
                Russians collect 29 PUs; end with 29 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs

    triplea_42525_Rus5.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                2 artilleries and 5 infantry moved from Jehol to Manchuria
                1 armour and 1 mech_infantry moved from Shantung to Manchuria
                1 bomber moved from Japan to Manchuria
                1 fighter moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Japan to Manchuria
                1 fighter and 1 tactical_bomber moved from Hunan to Manchuria
                1 fighter moved from Philippines to Manchuria
                1 cruiser moved from 37 Sea Zone to 36 Sea Zone
                1 marine moved from French Indo China to 36 Sea Zone
                1 cruiser and 1 marine moved from 36 Sea Zone to 19 Sea Zone
                1 marine moved from 19 Sea Zone to Manchuria
                1 mech_infantry moved from Yunnan to Burma
                2 mech_infantrys moved from French Indo China to Burma
                2 armour moved from Hunan to Burma
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
                2 tactical_bombers moved from 39 Sea Zone to Burma
                1 fighter moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
                1 fighter moved from Philippines to Manchuria
                1 submarine moved from 20 Sea Zone to 41 Sea Zone
                2 bombers moved from Kwangsi to Manchuria

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 armour, 2 artilleries, 3 bombers, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 2 aaGuns and 12 infantry
                        AA fire in Manchuria : 2/6 hits, 1,00 expected hits
                        2 fighters owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 cruiser in Manchuria, round 2 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 1 fighter, 6 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 2 : 10/17 hits, 6,83 expected hits
                        Chinese roll dice for 2 aaGuns and 12 infantry in Manchuria, round 2 : 5/12 hits, 4,00 expected hits
                        5 infantry owned by the Japanese, 8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
                        Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 3 : 4/12 hits, 6,00 expected hits
                        Chinese roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits, 1,33 expected hits
                        4 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 armour, 2 artilleries, 3 bombers, 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 fighters and 5 infantry
                    Casualties for Russians: 2 aaGuns and 12 infantry
                Battle in Burma
                    Japanese attack with 2 armour, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
                    British defend with 2 artilleries and 5 infantry
                        Japanese roll dice for 2 armour, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 6/10 hits, 4,50 expected hits
                        UK_Pacific roll dice for 2 artilleries and 5 infantry in Burma, round 2 : 3/7 hits, 2,33 expected hits
                        3 mech_infantrys owned by the Japanese, 1 artillery owned by the British and 5 infantry owned by the British lost in Burma
                        Japanese roll dice for 2 armour, 2 fighters and 3 tactical_bombers in Burma, round 3 : 4/7 hits, 4,00 expected hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for British: 2 artilleries and 5 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 cruiser owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                2 carriers moved from 39 Sea Zone to 37 Sea Zone
                4 transports moved from 39 Sea Zone to 37 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                2 fighters and 3 tactical_bombers moved from Burma to 37 Sea Zone
                1 destroyer moved from 20 Sea Zone to 42 Sea Zone
                1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Kweichow to Yunnan
                1 fighter moved from Manchuria to Jehol
                1 tactical_bomber moved from Manchuria to Jehol
                1 tactical_bomber moved from Manchuria to Anhwe
                1 bomber moved from Manchuria to Anhwe
                1 bomber moved from Manchuria to Anhwe
                1 infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Shantung to Hopei
                1 fighter moved from 6 Sea Zone to Philippines
                1 bomber moved from Manchuria to French Indo China

    Place Units - Japanese
                1 factory_minor placed in Malaya
                2 infantry placed in French Indo China
                1 armour, 1 infantry and 1 mech_infantry placed in Shantung
                1 mech_infantry placed in French Indo China
                1 fighter and 1 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 50 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    Americans : 0,83
        Chinese : -0,33
        AA fire in Manchuria : : 1,00
        UK_Pacific : 0,33
        Japanese : 3,00

    Dice Statistics:

    Total
                1 was rolled 23 times
                2 was rolled 10 times
                3 was rolled 8 times
                4 was rolled 16 times
                5 was rolled 11 times
                6 was rolled 13 times
            Average roll : 3,259
            Median : 3,000
            Variance : 1,837
            Standard Deviation : 1,356
            Total rolls : 81

    Americans Combat
                1 was rolled 1 times
            Average roll : 1,000
            Median : 1,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3,625
            Median : 3,000
            Variance : 0,667
            Standard Deviation : 0,816
            Total rolls : 16

    UK_Pacific Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3,125
            Median : 3,500
            Variance : 0,571
            Standard Deviation : 0,756
            Total rolls : 8

    Russians Combat
                1 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 4,000
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

    Japanese Combat
                1 was rolled 16 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 11 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3,180
            Median : 3,500
            Variance : 2,163
            Standard Deviation : 1,471
            Total rolls : 50

    triplea_42525_Jap5.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 bomber moved from Tunisia to 99 Sea Zone
                1 bomber moved from Gibraltar to 99 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Tunisia to Libya
                1 armour moved from Libya to Tobruk
                2 mech_infantrys moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Celebes to 35 Sea Zone
                1 cruiser moved from 54 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans

    triplea_42525_Ame5.tsvg


  • scramble in sz35?


  • or any kami’s

  • '19 '18 '17

    one kamikaze on the cruiser

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 bomber moved from Tunisia to 99 Sea Zone
                1 bomber moved from Gibraltar to 99 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Tunisia to Libya
                1 armour moved from Libya to Tobruk
                2 mech_infantrys moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Celebes to 35 Sea Zone
                1 cruiser moved from 54 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Battle in 98 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Philippines
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 fighter and 1 harbour
                        Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 :  0/2 hits
                        Japanese roll dice for 1 fighter in Philippines, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Philippines
                        Americans roll dice for 1 mech_infantry in Philippines, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter in Philippines, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Philippines
                    Japanese win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                        Americans roll dice for 2 fighters in 104 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/4 hits
                        1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 :  2/4 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 :  2/2 hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in 42 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 cruiser, 1 destroyer and 2 fighters
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                Battle in 99 Sea Zone
                    Americans attack with 2 bombers
                    Italians defend with 1 battleship and 1 transport
                        Americans roll dice for 2 bombers in 99 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in 99 Sea Zone
                        Americans roll dice for 1 bomber in 99 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Italians lost in 99 Sea Zone
                        1 transport owned by the Italians lost in 99 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 battleship and 1 transport
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 fighter moved from 98 Sea Zone to Alexandria
                1 bomber moved from 99 Sea Zone to Libya
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 fighter moved from 35 Sea Zone to Celebes

    Place Units - Americans
                2 destroyers placed in 101 Sea Zone
                2 transports placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                Americans undo move 3.
                1 carrier placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    triplea_42525_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Kansu to Yunnan
                3 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    triplea_42525_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 bomber moved from Tunisia to 99 Sea Zone
                1 bomber moved from Gibraltar to 99 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Tunisia to Libya
                1 armour moved from Libya to Tobruk
                2 mech_infantrys moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Celebes to 35 Sea Zone
                1 cruiser moved from 54 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Battle in 98 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Philippines
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 fighter and 1 harbour
                        Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 :  0/2 hits
                        Japanese roll dice for 1 fighter in Philippines, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Philippines
                        Americans roll dice for 1 mech_infantry in Philippines, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter in Philippines, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Philippines
                    Japanese win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                        Americans roll dice for 2 fighters in 104 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/4 hits
                        1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 :  2/4 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 :  2/2 hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in 42 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 cruiser, 1 destroyer and 2 fighters
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                Battle in 99 Sea Zone
                    Americans attack with 2 bombers
                    Italians defend with 1 battleship and 1 transport
                        Americans roll dice for 2 bombers in 99 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in 99 Sea Zone
                        Americans roll dice for 1 bomber in 99 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Italians lost in 99 Sea Zone
                        1 transport owned by the Italians lost in 99 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 battleship and 1 transport
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 fighter moved from 98 Sea Zone to Alexandria
                1 bomber moved from 99 Sea Zone to Libya
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 fighter moved from 35 Sea Zone to Celebes

    Place Units - Americans
                2 destroyers placed in 101 Sea Zone
                2 transports placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                Americans undo move 3.
                1 carrier placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Kansu to Yunnan
                3 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    Purchase Units - British
                British buy 1 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from India to Burma
                1 armour, 1 fighter, 2 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                2 armour moved from Belgian Congo to Egypt
                1 bomber moved from Union of South Africa to Egypt
                1 armour moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 2 armour
                        British roll dice for 1 artillery and 2 infantry in Burma, round 2 :  2/3 hits
                        Japanese roll dice for 2 armour in Burma, round 2 :  2/2 hits
                        2 armour owned by the Japanese and 2 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 armour
                Battle in Egypt
                    British attack with 3 armour, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 armour, 1 fighter and 1 tactical_bomber; Italians defend with 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
                        British roll dice for 3 armour, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys in Egypt, round 2 :  3/9 hits
                        Italians roll dice for 1 armour, 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 :  3/9 hits
                        1 mech_infantry owned by the British, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
                        British roll dice for 3 armour, 1 bomber, 1 fighter and 1 mech_infantry in Egypt, round 3 :  4/6 hits
                        Italians roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Egypt, round 3 :  3/6 hits
                        1 mech_infantry owned by the British, 1 armour owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the Italians and 2 armour owned by the British lost in Egypt
                        British roll dice for 1 armour, 1 bomber and 1 fighter in Egypt, round 4 :  2/3 hits
                        Italians roll dice for 2 fighters in Egypt, round 4 :  2/2 hits
                        1 fighter owned by the Germans, 1 bomber owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in Egypt
                    British win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 armour, 1 fighter and 1 tactical_bomber
                    Casualties for British: 2 armour, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys
                    Casualties for Italians: 2 artilleries, 3 fighters and 1 infantry

    Non Combat Move - British

    Place Units - British
                1 armour placed in United Kingdom
                British undo move 1.
                1 mech_infantry placed in United Kingdom
                3 artilleries placed in Persia
                British undo move 1.
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,5,3
                British collect 23 PUs (6 lost to blockades); end with 23 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 infantry

    triplea_42525_UK_5.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 bomber, 1 cruiser and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Western Ukraine to Rostov
                1 armour moved from Syria to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour
                    British defend with 1 armour, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0,50 expected hits
                        British roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0,50 expected hits
                        Italians roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0,50 expected hits
                        British roll dice for 1 armour in Egypt, round 3 : 1/1 hits, 0,50 expected hits
                        1 armour owned by the Italians lost in Egypt
                    British win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour
                Battle in Rostov
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Italian Somaliland to British Somaliland
                1 infantry moved from Bessarabia to Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                2 aaGuns moved from Yugoslavia to Northern Italy
                1 submarine moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 cruiser and 1 transport placed in 97 Sea Zone
                1 bomber placed in Southern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
                EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    Italians : -0,50
        British : 0,00
        Russians : 0,67

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3,545
            Median : 4,000
            Variance : 1,900
            Standard Deviation : 1,378
            Total rolls : 11

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,667
            Median : 4,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,333
            Median : 4,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    British Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Russians Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,667
            Median : 4,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    triplea_42525_Ita5.tsvg

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