@cwglee51 Moved your guys to rhodesia.
18L MrRoboto (Axis+1) vs Farmboy (Allies) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 25 Sea Zone to 23 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from New South Wales to Queensland
4 fighters and 1 tactical_bomber moved from Queensland to Java
1 artillery, 1 carrier and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Queensland to 33 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Southern France to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
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missed your edit but it won’t change my turn. Feel free to re edit on the Germany turn.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 11x factory_major; Remaining resources: 47 PUs;
Germans buy 1 bomber, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber and 2 infantry moved from Western Germany to Holland Belgium
2 armour and 5 mech_infantrys moved from Smolensk to Russia
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 2 armour and 5 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 4 infantry
Germans roll dice for 2 armour and 5 mech_infantrys in Russia, round 2 : 2/7 hits, 1,83 expected hits
Russians roll dice for 4 infantry in Russia, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 2 armour and 3 mech_infantrys in Russia, round 3 : 1/5 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Russia, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Russia
Germans roll dice for 2 armour and 3 mech_infantrys in Russia, round 4 : 1/5 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Russia, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Russia
Germans captures 15PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 4 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Belarus to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 aaGun, 6 artilleries and 9 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Eastern Poland to Slovakia Hungary
2 aaGuns moved from Belarus to Novgorod
11 armour and 2 mech_infantrys moved from Belarus to Vologda
50 armour and 3 mech_infantrys moved from Smolensk to Samara
2 artilleries moved from Germany to Western Germany
3 infantry moved from France to Western GermanyPlace Units - Germans
1 bomber placed in Western Germany
8 infantry placed in Germany
2 infantry and 1 mech_infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 aaGun
EDIT: Adding units owned by Germans to Belarus: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,3,6,3,6,3,5,1,3,2,4,3
Germans collect 47 PUs (2 lost to blockades); end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : 0,17
British : -0,33
Russians : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Combat Move - Russians
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Japanese
1 mech_infantry moved from Bryansk to Volgograd
Russians take Volgograd from Germans
3 fighters and 1 tactical_bomber moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 armour moved from Bryansk to Archangel
Russians take Smolensk from Germans
Russians take Archangel from Germans
4 armour, 36 artilleries and 27 infantry moved from Bryansk to Russia
1 armour and 3 mech_infantrys moved from Ukraine to RussiaCombat - Russians
Battle in Belarus
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Western Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Russia
Russians attack with 5 armour, 36 artilleries, 27 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 2 armour, 1 factory_minor and 3 mech_infantrys
Russians roll dice for 5 armour, 36 artilleries, 27 infantry and 3 mech_infantrys in Russia, round 2 : 22/71 hits, 24.50 expected hits
Germans roll dice for 2 armour and 3 mech_infantrys in Russia, round 2 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Russians, 2 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 5 armour, 36 artilleries, 25 infantry and 3 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Russians: 2 infantry
Casualties for Germans: 2 armour and 3 mech_infantrysNon Combat Move - Russians
2 aaGuns moved from Bryansk to Russia
3 fighters and 1 tactical_bomber moved from Western Ukraine to GreeceTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : -2.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 6 armour, 2 destroyers, 1 factory_minor and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
1 bomber moved from Philippines to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
4 armour and 2 mech_infantrys moved from Caucasus to Iraq
Japanese take Northwest Persia from British
Japanese take Iraq from British
14 armour, 13 artilleries, 43 infantry and 6 mech_infantrys moved from Persia to Iraq
1 infantry moved from Vologda to Smolensk
Japanese take Smolensk from Russians
1 mech_infantry moved from Nenetsia to Archangel
1 artillery and 1 infantry moved from Vologda to Archangel
1 infantry moved from Samara to Tambov
Japanese take Tambov from Russians
1 artillery and 7 infantry moved from Caucasus to RostovCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 17 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the British lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from UK_Pacific with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Archangel
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Archangel
Japanese win, taking Archangel from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Rostov
Japanese attack with 1 artillery and 7 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 7 infantry in Rostov, round 2 : 2/8 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Japanese win, taking Rostov from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
1 bomber moved from 17 Sea Zone to Japan
1 destroyer moved from 20 Sea Zone to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
1 armour moved from Chahar to Anhwe
3 mech_infantrys moved from India to West India
2 infantry and 9 mech_infantrys moved from West India to Eastern Persia
1 aaGun moved from Persia to Iraq
4 armour and 2 mech_infantrys moved from Turkmenistan to Persia
2 armour and 3 mech_infantrys moved from Kazakhstan to Northwest Persia
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Kazakhstan
2 mech_infantrys moved from Kansu to Kazakhstan
3 mech_infantrys moved from Malaya to Burma
3 submarines moved from 39 Sea Zone to 36 Sea Zone
1 submarine moved from 71 Sea Zone to 70 Sea ZonePlace Units - Japanese
1 factory_minor placed in Caucasus
3 armour placed in Persia
3 armour placed in India
1 submarine placed in 6 Sea Zone
1 submarine placed in 19 Sea Zone
1 destroyer placed in 19 Sea Zone
1 destroyer and 2 submarines placed in 36 Sea Zone
Japanese undo move 6.
1 submarine placed in 20 Sea Zone
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 91 PUs; end with 91 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 94 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 99 PUsCombat Hit Differential Summary :
British : -0,17
Americans : 1,33
ANZAC : 0,67
Russians : 0,17
Japanese : -1,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 11 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 submarines moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Scotland to Holland Belgium
1 bomber moved from Scotland to Germany
2 bombers moved from Norway to Germany
1 fighter moved from 93 Sea Zone to Holland Belgium
1 tactical_bomber moved from 112 Sea Zone to Holland BelgiumCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Germany rolls: 4,6,6 and causes: 16 damage to unit: factory_major
Bombing raid in Germany causes 16 damage total.
Battle in 6 Sea Zone
Americans attack with 3 fighters, 5 submarines, 3 tactical_bombers and 1 transport
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 5 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 4 fighters, 1 submarine and 5 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 5 tactical_bombers in 17 Sea Zone, round 2 : 3/9 hits, 5.17 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 4 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Korea
Battle in Holland Belgium
Americans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Korea from Japanese, taking Holland Belgium from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Germans: 2 infantryNon Combat Move - Americans
3 artilleries moved from Normandy Bordeaux to Southern France
1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Finland to Norway
2 carriers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to United Kingdom
2 fighters and 1 tactical_bomber moved from Norway to Greece
3 fighters and 1 tactical_bomber moved from Bryansk to Greece
1 carrier and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
4 artilleries, 6 infantry and 1 marine moved from Central United States to 101 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 101 Sea Zone to 91 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries, 6 infantry and 1 marine moved from 91 Sea Zone to Morocco
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Southern France to 98 Sea Zone
2 bombers moved from Germany to Greece
1 bomber moved from Holland Belgium to Southern France
1 bomber moved from Germany to Southern France
1 fighter moved from 93 Sea Zone to Southern France
1 marine moved from Caroline Islands to 33 Sea Zone
4 fighters and 5 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 23 Sea Zone to 18 Sea Zone
4 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 battleship, 11 carriers and 1 marine moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 28 Sea Zone to 26 Sea ZonePlace Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
4 fighters, 2 infantry and 1 tactical_bomber placed in Western United States
3 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern FranceTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Americans collect 74 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUsCombat Hit Differential Summary :
Germans : 1.33
Americans : -2.50
Japanese : -0.67
AA fire in Germany : : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 11 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 submarines moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Scotland to Holland Belgium
1 bomber moved from Scotland to Germany
2 bombers moved from Norway to Germany
1 fighter moved from 93 Sea Zone to Holland Belgium
1 tactical_bomber moved from 112 Sea Zone to Holland BelgiumCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Germany rolls: 4,6,6 and causes: 16 damage to unit: factory_major
Bombing raid in Germany causes 16 damage total.
Battle in 6 Sea Zone
Americans attack with 3 fighters, 5 submarines, 3 tactical_bombers and 1 transport
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 5 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 4 fighters, 1 submarine and 5 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 5 tactical_bombers in 17 Sea Zone, round 2 : 3/9 hits, 5.17 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 4 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Korea
Battle in Holland Belgium
Americans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Korea from Japanese, taking Holland Belgium from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Germans: 2 infantryNon Combat Move - Americans
3 artilleries moved from Normandy Bordeaux to Southern France
1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Finland to Norway
2 carriers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to United Kingdom
2 fighters and 1 tactical_bomber moved from Norway to Greece
3 fighters and 1 tactical_bomber moved from Bryansk to Greece
1 carrier and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
4 artilleries, 6 infantry and 1 marine moved from Central United States to 101 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 101 Sea Zone to 91 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries, 6 infantry and 1 marine moved from 91 Sea Zone to Morocco
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Southern France to 98 Sea Zone
2 bombers moved from Germany to Greece
1 bomber moved from Holland Belgium to Southern France
1 bomber moved from Germany to Southern France
1 fighter moved from 93 Sea Zone to Southern France
1 marine moved from Caroline Islands to 33 Sea Zone
4 fighters and 5 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 23 Sea Zone to 18 Sea Zone
4 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 battleship, 11 carriers and 1 marine moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 28 Sea Zone to 26 Sea ZonePlace Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
4 fighters, 2 infantry and 1 tactical_bomber placed in Western United States
3 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern FranceTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Americans collect 74 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 2 fighters and 11 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 transport moved from 97 Sea Zone to 98 Sea Zone
4 transports moved from 97 Sea Zone to 93 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
2 transports moved from 110 Sea Zone to 111 Sea Zone
1 aaGun and 2 infantry moved from Scotland to 111 Sea Zone
1 aaGun, 2 infantry and 2 transports moved from 111 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Anglo Egyptian Sudan to Egypt
3 aaGuns, 12 artilleries, 37 infantry and 6 mech_infantrys moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
3 mech_infantrys moved from Union of South Africa to Belgian Congo
7 fighters moved from Bryansk to Russia
1 fighter moved from Bryansk to Greece
1 fighter moved from Southern France to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from Ceylon to Java
1 battleship moved from 33 Sea Zone to 6 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in Greece
3 infantry placed in Egypt
1 fighter and 6 infantry placed in United Kingdom
British undo move 1.
British undo move 2.
3 infantry placed in Greece
2 fighters and 5 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2
British collect 36 PUs (2 lost to blockades); end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.33
Americans : -2.50
Japanese : -0.67
AA fire in Germany : : -0.50 -
Seriously, the AAA keep on missing….
This has become a major factor by now -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Combat Move - Italians
1 artillery and 21 infantry moved from Northern Italy to Southern France
3 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Western Germany to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 3 fighters, 21 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun and 8 infantry; Americans defend with 1 armour, 7 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
AA fire in Southern France : 0/3 hits, 0,50 expected hits
Italians roll dice for 1 artillery, 3 fighters, 21 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 7/29 hits, 6,67 expected hitsCombat Hit Differential Summary :
Italians : 0,33
AA fire in Southern France : : -0,50 -
OOL?
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I might go round for round here. For now all US inf
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Actually, if I’m not too late, I’ll drop the AA and the two bombers instead of 3 inf. .
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Combat Move - Italians
1 artillery and 21 infantry moved from Northern Italy to Southern France
3 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Western Germany to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 3 fighters, 21 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun and 8 infantry; Americans defend with 1 armour, 7 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
AA fire in Southern France : 0/3 hits, 0,50 expected hits
Italians roll dice for 1 artillery, 3 fighters, 21 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 7/29 hits, 6,67 expected hits
Americans roll dice for 1 aaGun, 1 armour, 7 artilleries, 2 bombers, 1 fighter and 16 infantry in Southern France, round 2 : 11/27 hits, 9,17 expected hits
1 aaGun owned by the British, 3 infantry owned by the Americans, 2 bombers owned by the Americans, 1 infantry owned by the British and 11 infantry owned by the Italians lost in Southern France
3 mech_infantrys owned by the Italians, 1 artillery owned by the Italians and 10 infantry owned by the Italians retreated to Northern Italy
Americans win with 1 armour, 7 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 11 infantry
Casualties for Americans: 2 bombers and 3 infantry
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
3 fighters and 1 tactical_bomber moved from Southern France to Western GermanyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,2,1,2
Italians collect 3 PUs (5 lost to blockades); end with 3 PUsCombat Hit Differential Summary :
Italians : 0,33
Americans : 1,83
AA fire in Southern France : : -0,50 -
I certainly can’t in general complain about the dice in this game (at least since the first couple of rounds). I think you’ve often taken more attrition than me in the safe combats (especially with my blockers in the pacific). However, in the last few rounds at least, your AA has actually done a number on my bombers. This last round was an exception but I did a quick review of the last 5-6 rounds and it looked like you were hitting almost 50%.
Seriously, the AAA keep on missing….
This has become a major factor by now -
I want to keep the UK inf so will trade it with a US one.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 23 Sea Zone to 6 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from Java to Queensland
2 destroyers moved from 62 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 armour
EDIT: Adding units owned by ANZAC to New South Wales: 1 armour
EDIT: Removing units owned by Americans from Southern France: 1 infantry
EDIT: Adding units owned by British to Southern France: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to GreeceTurn Complete - French
Combat Hit Differential Summary :
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Really? Hm, then my perception was influenced by another game in which I got bombarded heavily.
But yeah, your destroyers in the Pac have some Mojo apparently
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 16x factory_major, 9x factory_major; Remaining resources: 58 PUs;
Germans buy 4 artilleries, 1 bomber and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Vologda to Bryansk
Germans take Bryansk from Russians
2 infantry moved from Novgorod to Belarus
1 armour moved from Vologda to Belarus
1 mech_infantry moved from Novgorod to Finland
Germans take Finland from Americans
50 armour and 3 mech_infantrys moved from Samara to Volgograd
10 armour and 1 mech_infantry moved from Vologda to Volgograd
7 armour, 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 4 : 2/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 60 armour and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 60 armour and 4 mech_infantrys in Volgograd, round 2 : 33/64 hits, 30,67 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 60 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 7 armour, 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 artillery and 5 infantry; French defend with 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 6 infantry
AA fire in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
Germans roll dice for 7 armour, 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 8/16 hits, 8,50 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 12 infantry in Normandy Bordeaux, round 2 : 6/13 hits, 4,33 expected hits
1 aaGun owned by the British, 5 armour owned by the Germans, 6 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 armour, 2 bombers, 3 fighters and 3 tactical_bombers in Normandy Bordeaux, round 3 : 3/10 hits, 5,83 expected hits
Americans roll dice for 1 artillery and 5 infantry in Normandy Bordeaux, round 3 : 2/6 hits, 2,00 expected hits
2 armour owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 7 armour and 1 mech_infantry
Casualties for Americans: 6 infantry
Casualties for British: 1 aaGun and 4 infantryNon Combat Move - Germans
2 bombers, 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 artillery moved from Slovakia Hungary to Romania
5 infantry moved from Germany to Western Germany
3 infantry moved from Germany to Western GermanyPlace Units - Germans
4 artilleries, 1 bomber and 5 infantry placed in Western Germany
3 infantry placed in Novgorod
2 infantry placed in Germany
Germans undo move 1.
2 infantry placed in Germany
1 bomber placed in Western Germany
4 artilleries placed in Western Germany
2 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,5,4,3
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -1,33
Americans : 0,67
AA fire in Normandy Bordeaux : : -0,50
Russians : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Greece to Bryansk
2 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Greece to Ukraine
1 artillery moved from Russia to Vologda
1 fighter moved from Greece to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Bryansk, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery and 2 fighters in Bryansk, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to RussiaPlace Units - Russians
3 infantry placed in Russia
3 infantry placed in Western UkraineTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Germans : 0.00
Russians : -4.00
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Greece to Bryansk
2 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Greece to Ukraine
1 artillery moved from Russia to Vologda
1 fighter moved from Greece to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Bryansk, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery and 2 fighters in Bryansk, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to RussiaPlace Units - Russians
3 infantry placed in Russia
3 infantry placed in Western UkraineTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 infantry
EDIT: Removing units owned by French from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.00
Russians : -4.00
Japanese : 0.00





