OlMountainMan (Allies +18) vs. StuckTojo (Axis) GL 2nd Ed

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                2 infantry moved from Kweichow to Shensi
                2 infantry moved from Szechwan to Shensi
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    Chinese : 1.00
        Japanese : 1.67

    triplea_42366.0_Chi1.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 111 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                2 fighters moved from United Kingdom to 111 Sea Zone

    triplea_42366.0_Bri1.tsvg


  • Scramble?

  • '19 '17 '16

    No scramble!

    Lol. Great quote from Strange Brew!  :lol:

    Love that movie.

    Are you a hoser, too?

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 111 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                2 fighters moved from United Kingdom to 111 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                        1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Battle in Iraq
                    British attack with 2 artilleries, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                        British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 1.50 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                        2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                        British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/4 hits, 1.33 expected hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 fighter moved from 96 Sea Zone to Malta
                2 fighters moved from 97 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                1 tactical_bomber moved from 97 Sea Zone to Malta
                3 fighters moved from 111 Sea Zone to United Kingdom
                1 battleship moved from 111 Sea Zone to 109 Sea Zone
                2 infantry moved from Scotland to United Kingdom
                1 aaGun moved from Scotland to United Kingdom
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from India to Burma
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 infantry moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 111 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 fighter and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 infantry and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Combat Hit Differential Summary :

    British : 1.17
        Italians : -0.50
        Neutral_Axis : -0.33

    triplea_42366.0_UK_1.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 111 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                2 fighters moved from United Kingdom to 111 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                        1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Battle in Iraq
                    British attack with 2 artilleries, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                        British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 1.50 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                        2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                        British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/4 hits, 1.33 expected hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 fighter moved from 96 Sea Zone to Malta
                2 fighters moved from 97 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                1 tactical_bomber moved from 97 Sea Zone to Malta
                3 fighters moved from 111 Sea Zone to United Kingdom
                1 battleship moved from 111 Sea Zone to 109 Sea Zone
                2 infantry moved from Scotland to United Kingdom
                1 aaGun moved from Scotland to United Kingdom
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from India to Burma
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 infantry moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 111 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 fighter and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 infantry and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 1 fighter
                EDIT: Adding units owned by British to India: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    British : 1.17
        Italians : -0.50
        Neutral_Axis : -0.33

    triplea_42366.0_UK_1.tsvg


  • Nope, I’m not a hoser.  Live in the US, but my sister lives in Vancouver BC.  Been there for about 10 years and is a dual citizen.  Although I give her grief and tell her if she is Canadian then her US citizenship should be revoked!!

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British
                1 artillery moved from Ethiopia to Kenya
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk
                2 infantry moved from Albania to Yugoslavia
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    British defend with 1 carrier, 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the British
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  4/5 hits
                        British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 :  0/3 hits
                        1 carrier owned by the British, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 36
                    Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
                Battle in Yugoslavia
                    Italians attack with 2 artilleries and 4 infantry
                    Neutral_Allies defend with 2 infantry
                        Italians roll dice for 2 artilleries and 4 infantry in Yugoslavia, round 2 :  4/6 hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 :  1/2 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Neutral_Allies: 2 infantry

    Non Combat Move - Italians
                1 armour moved from Northern Italy to Slovakia Hungary
                1 armour moved from Albania to Slovakia Hungary
                1 aaGun moved from Northern Italy to Yugoslavia
                4 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from 97 Sea Zone to Southern Italy
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tobruk

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                Italians collect 14 PUs; end with 14 PUs

    triplea_42366.0_Ita1.tsvg

  • '19 '17 '16

    @OlMountainMan:

    Nope, I’m not a hoser.  Live in the US, but my sister lives in Vancouver BC.  Been there for about 10 years and is a dual citizen.  Although I give her grief and tell her if she is Canadian then her US citizenship should be revoked!!

    Pfft.  Vancouver’s not for real hosers.  Too many granola-munching urban hipsters, and various other moral masturbators.  :-D

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    triplea_42366.0_ANZ1.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42366.0_Fre1.tsvg

  • '19 '17

    @StuckTojo:

    @OlMountainMan:

    Nope, I’m not a hoser.  Live in the US, but my sister lives in Vancouver BC.  Been there for about 10 years and is a dual citizen.  Although I give her grief and tell her if she is Canadian then her US citizenship should be revoked!!

    Pfft.  Vancouver’s not for real hosers.  Too many granola-munching urban hipsters, and various other moral masturbators.   :-D

    Lol, definitely doesn’t have the same flavor of the rest of Canada.  I went to Toronto last year for Young Grasshopper’s tournament.  Much different than Vancouver.

  • '19 '17

    By the way, I don’t think I’m going to do the sneaky Ol Mountain Man.  Getting other games confused…  So this will go under my normal account.

  • '19 '17 '16

    @Desert_Admiral:

    @StuckTojo:

    @OlMountainMan:

    Nope, I’m not a hoser.  Live in the US, but my sister lives in Vancouver BC.  Been there for about 10 years and is a dual citizen.  Although I give her grief and tell her if she is Canadian then her US citizenship should be revoked!!

    Pfft.  Vancouver’s not for real hosers.  Too many granola-munching urban hipsters, and various other moral masturbators.   :-D

    Lol, definitely doesn’t have the same flavor of the rest of Canada.  I went to Toronto last year for Young Grasshopper’s tournament.  Much different than Vancouver.

    I’m from Alberta. We’re the Texas of Canada. Where are you from?

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 fighter moved from Tobruk to 96 Sea Zone
                2 tactical_bombers moved from Western Germany to 96 Sea Zone
                5 infantry moved from Bulgaria to Greece
                1 armour moved from Romania to Greece
                2 bombers moved from Western Germany to 91 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to Greece
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
                3 artilleries moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter and 2 tactical_bombers
                    British defend with 1 cruiser
                        Germans roll dice for 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 2 :  3/3 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 cruiser owned by the British lost in 96 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 cruiser
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    French defend with 1 cruiser and 1 destroyer; British defend with 1 transport
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 2 bombers in 91 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans, 1 destroyer owned by the French and 1 cruiser owned by the French lost in 91 Sea Zone
                        1 transport owned by the British lost in 91 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 21
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 transport
                Battle in Greece
                    Germans attack with 1 armour, 1 fighter, 5 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 1 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 2 :  3/8 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/4 hits
                        3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                        Germans roll dice for 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Greece, round 3 :  1/7 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries, 1 fighter and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 2 :  3/5 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
                2 bombers moved from 91 Sea Zone to Southern France
                2 armour and 1 mech_infantry moved from Southern France to Yugoslavia
                1 infantry moved from France to Southern France
                2 armour and 1 mech_infantry moved from France to Germany
                1 aaGun moved from Germany to Slovakia Hungary
                1 aaGun moved from Slovakia Hungary to Romania
                1 fighter moved from 96 Sea Zone to Western Germany
                1 tactical_bomber moved from 96 Sea Zone to Southern Italy
                1 armour moved from France to Southern France
                1 armour and 1 mech_infantry moved from France to Greater Southern Germany
                1 mech_infantry moved from France to Germany

    Place Units - Germans
                1 destroyer and 1 transport placed in 112 Sea Zone
                6 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_42366.0_Ger2.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Turning on Edit Mode
                Russians buy 4 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Russians
                EDIT: Resetting and Giving Bonus Movement to Units

    Non Combat Move - Russians
                EDIT: Cleaning up during movement phase
                EDIT: 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
                EDIT: 1 armour and 1 mech_infantry moved from Bryansk to Smolensk
                EDIT: Russians undo move 2.
                EDIT: 1 mech_infantry moved from Smolensk to Bryansk
                EDIT: 2 mech_infantrys moved from Bryansk to Rostov
                EDIT: 1 mech_infantry moved from Rostov to Caucasus
                EDIT: 1 armour moved from Bryansk to Smolensk
                EDIT: 1 armour moved from Russia to Smolensk
                EDIT: 3 armour moved from Ukraine to Smolensk
                EDIT: 2 infantry moved from Rostov to Bryansk
                EDIT: 1 infantry moved from Baltic States to Eastern Poland
                EDIT: 5 infantry moved from Western Ukraine to Eastern Poland
                EDIT: 2 aaGuns, 3 artilleries and 6 infantry moved from Novgorod to Belarus
                EDIT: 6 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                4 artilleries, 4 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 39 PUs

    Combat Hit Differential Summary :

    triplea_42366.0_Rus2.tsvg

  • '19 '17

    @StuckTojo:

    @Desert_Admiral:

    @StuckTojo:

    @OlMountainMan:

    Nope, I’m not a hoser.  Live in the US, but my sister lives in Vancouver BC.  Been there for about 10 years and is a dual citizen.  Although I give her grief and tell her if she is Canadian then her US citizenship should be revoked!!

    Pfft.  Vancouver’s not for real hosers.  Too many granola-munching urban hipsters, and various other moral masturbators.   :-D

    I’m from the Texas of Texas.  In fact I’m visiting my parents now.  I live in Vegas now.

    Lol, definitely doesn’t have the same flavor of the rest of Canada.  I went to Toronto last year for Young Grasshopper’s tournament.  Much different than Vancouver.

    I’m from Alberta. We’re the Texas of Canada. Where are you from?

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                1 armour moved from Korea to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to French Indo China
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 mech_infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 :  2/10 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Soviet Far East from Russians, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                1 aaGun moved from Jehol to Chahar
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Manchuria to Jehol
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to Jehol
                1 infantry moved from Anhwe to Chahar
                1 artillery and 2 infantry moved from Anhwe to Hunan
                2 bombers moved from Kwangsi to Hunan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                1 harbour placed in Hainan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs

    triplea_42366.0_Jap2.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Guam to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 carrier and 2 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs

    Combat Hit Differential Summary :

    triplea_42366.0_Ame2.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Shensi to Hopei
                3 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                4 infantry moved from Shensi to Szechwan
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs

    Combat Hit Differential Summary :

    Chinese : 0.33
        Japanese : 0.33

    triplea_42366.0_Chi2.tsvg

Suggested Topics

  • 5
  • 14
  • 27
  • 25
  • 349
  • 27
  • 33
  • 83
Axis & Allies Boardgaming Custom Painted Miniatures

23

Online

17.0k

Users

39.3k

Topics

1.7m

Posts