18L axis-dominion (+4) vs rasmustb (allies) bm3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 marine, 11 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;

    Politics - Germans
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 unit repaired.
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                4 infantry moved from Bulgaria to Greece
                1 armour moved from Bulgaria to Greece
                2 armour moved from Yugoslavia to Greece
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 bombers moved from Western Germany to Greece
                1 tactical_bomber moved from Western Germany to Greece

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Greece
                    Germans attack with 3 armour, 2 bombers, 4 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour, 2 bombers, 4 infantry and 1 tactical_bomber in Greece, round 2 : 3/10 hits, 4.17 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                        3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                        Germans roll dice for 3 armour, 2 bombers, 3 infantry and 1 tactical_bomber in Greece, round 3 : 5/9 hits, 4.00 expected hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Germans
                2 aaGuns and 11 infantry moved from Slovakia Hungary to Romania
                2 artilleries moved from Germany to Poland
                5 armour and 2 mech_infantrys moved from France to Germany
                1 tactical_bomber moved from Greece to Southern Italy
                1 bomber moved from Greece to Southern Italy
                1 bomber moved from Greece to Southern Italy
                1 infantry moved from Yugoslavia to 97 Sea Zone
                2 artilleries and 5 infantry moved from Yugoslavia to Romania
                1 fighter moved from Western Germany to Southern Italy
                1 fighter and 1 tactical_bomber moved from Western Germany to Trans-Jordan
                1 tactical_bomber moved from Western Germany to Alexandria
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 aaGun and 2 artilleries moved from France to Normandy Bordeaux
                2 infantry moved from Norway to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Norway to Finland

    Place Units - Germans
                1 destroyer and 1 submarine placed in 110 Sea Zone
                1 submarine placed in 112 Sea Zone
                1 marine placed in Normandy Bordeaux
                10 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Combat Hit Differential Summary :

    Germans : 1.33
        British : -0.33
        Neutral_Allies : -0.67

    triplea_42108_Ger2.tsvg

  • '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 111 Sea Zone to 123 Sea Zone
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                1 armour moved from Russia to Belarus
                2 aaGuns, 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Bryansk to Belarus
                1 infantry moved from Rostov to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 aaGun, 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber moved from Novgorod to Belarus
                2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
                1 infantry moved from Caucasus to Rostov

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 armour and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    triplea_42108_Rus2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
                2 bombers moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 6/10 hits, 5.17 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 infantry moved from Jehol to Manchuria
                1 aaGun moved from Jehol to Manchuria
                1 infantry moved from Jehol to Chahar
                1 battleship, 1 carrier and 1 cruiser moved from 33 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from Kwangsi to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 55 Sea Zone
                1 submarine moved from 33 Sea Zone to 55 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 55 Sea Zone
                1 carrier moved from 33 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Caroline Islands
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from Kwangsi to 42 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                4 infantry moved from Kiangsi to Kwangsi
                1 marine moved from Japan to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery moved from Hunan to Kwangsi
                2 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Anhwe to Manchuria
                1 infantry moved from Anhwe to Chahar
                2 bombers, 3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi

    Place Units - Japanese
                1 airfield placed in Kwangsi
                1 carrier and 1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 35 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

    Combat Hit Differential Summary :

    Chinese : 0.67
        Japanese : 0.83

    triplea_42108_Jap2.tsvg

  • '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 49 Sea Zone to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 63 Sea Zone
                2 submarines moved from 101 Sea Zone to 51 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Combat Hit Differential Summary :

    triplea_42108_Ame2.tsvg

  • '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 5 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu
                8 infantry moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Combat Hit Differential Summary :

    Chinese : -1,67
        Japanese : -1,33

    triplea_42108_Chi2.tsvg

  • '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 49 Sea Zone to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 63 Sea Zone
                2 submarines moved from 101 Sea Zone to 51 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 5 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu
                8 infantry moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Purchase Units - British
                British buy 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Neutral_Axis
                2 artilleries and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Malta to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 2 artilleries, 1 bomber and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 2 artilleries, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1,67 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                1 bomber moved from Anglo Egyptian Sudan to Rhodesia
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 battleship moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 artillery moved from India to West India
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 destroyer moved from 106 Sea Zone to 123 Sea Zone

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                2 fighters placed in United Kingdom
                1 submarine placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,2
                British collect 26 PUs (2 lost to blockades); end with 26 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 23 PUs; end with 23 PUs
                Some Units in India change ownership: 7 infantry

    Combat Hit Differential Summary :

    British : 0,33
        Italians : -0,67
        Chinese : -1,67
        Japanese : -1,33

    triplea_42108_UK_2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 2 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 bomber moved from Southern Italy to Egypt
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Egypt
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in Crete
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
                    British defend with 1 harbour; ANZAC defend with 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Egypt, round 2 : 2/9 hits, 3.00 expected hits
                        British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Crete from Neutral_Allies, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from Neutral_Axis
                2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
                1 bomber moved from Egypt to Greece
                1 fighter moved from Southern Italy to Greece
                1 armour moved from Yugoslavia to Eastern Poland
                2 infantry moved from Bulgaria to Greece
                2 infantry moved from Northern Italy to Yugoslavia
                1 submarine moved from 96 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,3,1,4
                Italians collect 16 PUs (2 lost to blockades); end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Italians : -1.17
        British : 0.33

    triplea_42108_Ita2.tsvg

  • '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from Java to 42 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
                1 aaGun and 1 infantry moved from 46 Sea Zone to New Guinea
                3 fighters moved from Queensland to New Zealand
                1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales
                1 cruiser moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from Shan State to Burma

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42108_Fre2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour and 8 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans

    Non Combat Move - Germans
                1 aaGun moved from Romania to Bessarabia
                2 infantry moved from Romania to Bessarabia
                1 aaGun moved from Poland to Baltic States
                2 infantry moved from Poland to Baltic States
                1 aaGun, 2 artilleries and 13 infantry moved from Romania to Eastern Poland
                2 artilleries moved from Poland to Eastern Poland
                5 armour and 12 mech_infantrys moved from Germany to Eastern Poland
                3 armour moved from Greece to Romania
                1 armour and 3 mech_infantrys moved from Western Germany to Poland
                3 infantry moved from Greece to Bulgaria
                1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from Alexandria to Iraq
                1 infantry moved from 98 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Normandy Bordeaux to France
                3 artilleries, 3 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                3 artilleries, 3 infantry and 1 marine moved from 112 Sea Zone to Western Germany
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 bomber moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Egypt

    Place Units - Germans
                1 armour and 8 mech_infantrys placed in Germany
                1 airfield placed in Greece

    Turn Complete - Germans
                Germans collect 45 PUs; end with 46 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    triplea_42108_Ger3.tsvg

  • '14

    Hi axis

    I have to abort our game. I dont have the time to put in at the moment. Sorry about that

    Regards
    /Rasmus


  • @Rasmustb:

    Hi axis

    I have to abort our game. I dont have the time to put in at the moment. Sorry about that

    Regards
    /Rasmus

    no problem, I understand. sorry to hear that. if you ever want to continue this game just let me know.

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