@Karl7 said in L24 bm4 axis-dom (axis) vs karl7ish (allies+21) - rematch:
Dice are slapping me hard here… lol
yea lol that’s why i typically hate those kinds of island raids
L18 BM3 G40 BSD (L) vs AetV (X+3) Game III
Axis bid is Ger Inf. in Bel/Holl.
Good Luck and Have Fun!!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Bid Purchase - Germans
Germans buy 1 infantry; 0 PU unused
Bid Placement - Germans
1 infantry placed in Holland Belgium
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to 110 Sea Zone
2 armour, 1 artillery and 4 infantry moved from Holland Belgium to France
2 fighters moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to France
1 fighter moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
Scramble SZ 111, not SZ 110.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Bid Purchase - Germans
Germans buy 1 infantry; 0 PU unused
Bid Placement - Germans
1 infantry placed in Holland Belgium
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to 110 Sea Zone
2 armour, 1 artillery and 4 infantry moved from Holland Belgium to France
2 fighters moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to France
1 fighter moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 111 Sea Zone
1 battleship owned by the Germans retreated to 112 Sea Zone
British win with 1 battleship and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for British: 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the British
1 cruiser owned by the British lost in 110 Sea Zone
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4,17 expected hits
British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
1 cruiser owned by the French, 1 submarine owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in Yugoslavia
Germans attack with 2 armour, 2 artilleries, 1 fighter and 7 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 2 : 4/12 hits, 3,67 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 5 infantry in Yugoslavia, round 3 : 4/10 hits, 3,33 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/4 hits, 1,33 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in France
Germans attack with 5 armour, 2 artilleries, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
AA fire in France : 1/1 hits, 0,17 expected hits
1 tactical_bomber owned by the Germans lost in France
Germans roll dice for 5 armour, 2 artilleries, 7 infantry and 3 mech_infantrys in France, round 2 : 2/17 hits, 5,17 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4,33 expected hits
1 aaGun owned by the French, 5 infantry owned by the Germans and 1 infantry owned by the French lost in France
Germans roll dice for 5 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in France, round 3 : 3/12 hits, 4,33 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 5 infantry in France, round 3 : 2/10 hits, 4,00 expected hits
2 infantry owned by the Germans and 3 infantry owned by the French lost in France
Germans roll dice for 5 armour, 2 artilleries and 3 mech_infantrys in France, round 4 : 6/10 hits, 4,00 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 4 : 6/7 hits, 3,00 expected hits
2 artilleries owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the French, 2 infantry owned by the French, 1 artillery owned by the British, 3 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 4 armour in France, round 5 : 1/4 hits, 2,00 expected hits
French roll dice for 1 fighter in France, round 5 : 1/1 hits, 0,67 expected hits
1 armour owned by the Germans and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 3 armour remaining. Battle score for attacker is -11
Casualties for Germans: 2 armour, 2 artilleries, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 bomber moved from 111 Sea Zone to Western Germany
1 bomber, 3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 fighter moved from Yugoslavia to Tobruk
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 transport moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
Place Units - Germans
4 artilleries placed in Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 0,17
British : 2,33
French : 1,67
AA fire in France : : 0,83
Neutral_Allies : -0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Baltic States to Belarus
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Caucasus to Rostov
2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Archangel to Belarus
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
1 submarine moved from 127 Sea Zone to 124 Sea Zone
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 3 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Formosa to Hunan
2 bombers moved from Japan to Yunnan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
Combat - Japanese
Battle in Hunan
Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/8 hits, 3,33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3,50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/6 hits, 3,17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 fighter and 3 infantry
Non Combat Move - Japanese
2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Korea to 35 Sea Zone
1 fighter moved from Okinawa to Kwangsi
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
4 infantry moved from Korea to Manchuria
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Shantung to Anhwe
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in Manchuria
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese : 3,33
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Central United States to Eastern United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Eastern United States
1 fighter moved from Philippines to Guam
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 marine placed in Eastern United States
1 carrier and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
2 infantry moved from Suiyuyan to Shensi
5 infantry moved from Szechwan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Central United States to Eastern United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Eastern United States
1 fighter moved from Philippines to Guam
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 marine placed in Eastern United States
1 carrier and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
2 infantry moved from Suiyuyan to Shensi
5 infantry moved from Szechwan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Scotland to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 battleship moved from 111 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to Holland Belgium
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/6 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits
1 battleship owned by the Italians, 1 transport owned by the Italians, 1 cruiser owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for British: 1 cruiser
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 110 Sea Zone
British attack with 1 battleship, 1 destroyer and 1 transport
Germans defend with 1 submarine
British roll dice for 1 battleship, 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British and 1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 cruiser
Casualties for Italians: 1 destroyer and 1 transport
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 aaGun and 1 tactical_bomber
AA fire in Holland Belgium : 0/2 hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits
Germans roll dice for 1 aaGun and 1 tactical_bomber in Holland Belgium, round 2 : 0/1 hits
1 tactical_bomber owned by the Germans and 1 aaGun owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 aaGun and 1 tactical_bomber
Non Combat Move - British
2 fighters moved from Holland Belgium to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Ontario to Quebec
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
British take Greece from Neutral_Allies
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 96 Sea Zone to Malta
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 battleship moved from 37 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 56 Sea Zone
1 fighter moved from Burma to India
1 infantry moved from West India to India
2 infantry moved from Burma to India
3 infantry moved from Malaya to Shan State
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Combat Hit Differential Summary :
Italians : -0,83
Two hits in sz 97.
Ool?
Both on carrier, thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
1 submarine owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
1 destroyer owned by the Italians and 1 cruiser owned by the Italians retreated to 95 Sea Zone
British win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 10
Casualties for Italians: 1 submarine
Casualties for British: 1 carrier
1 fighter owned by the British forced to land in Greece
Non Combat Move - Italians
1 armour moved from Albania to Romania
1 armour moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Libya to Tobruk
2 fighters moved from 97 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
1 infantry moved from Albania to Yugoslavia
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : -0,83
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns and 1 infantry moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns and 1 infantry moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
5 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Greece
1 bomber moved from Western Germany to Greece
1 fighter moved from Tobruk to 97 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Norway to 112 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from Western Germany to Greece
1 bomber and 3 fighters moved from Western Germany to 110 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
5 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Greece
1 bomber moved from Western Germany to Greece
1 fighter moved from Tobruk to 97 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Norway to 112 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from Western Germany to Greece
1 bomber and 3 fighters moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
British defend with 1 battleship, 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 110 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits
British roll dice for 1 battleship, 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
1 destroyer owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
1 transport owned by the British lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Germans win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 35
Casualties for British: 1 battleship, 1 destroyer and 1 transport
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Greece
Germans attack with 1 armour, 1 bomber, 5 infantry and 1 tactical_bomber
British defend with 1 fighter and 5 infantry
Germans roll dice for 1 armour, 1 bomber, 5 infantry and 1 tactical_bomber in Greece, round 2 : 4/8 hits, 2,67 expected hits
British roll dice for 1 fighter and 5 infantry in Greece, round 2 : 1/6 hits, 2,33 expected hits
1 infantry owned by the Germans and 4 infantry owned by the British lost in Greece
Germans roll dice for 1 armour, 1 bomber, 4 infantry and 1 tactical_bomber in Greece, round 3 : 3/7 hits, 2,50 expected hits
British roll dice for 1 fighter and 1 infantry in Greece, round 3 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Germans, 1 infantry owned by the British and 1 fighter owned by the British lost in Greece
Germans win, taking Greece from British with 1 armour, 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter and 5 infantry
Battle in 97 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 97 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 bomber moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Southern Italy
1 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary
4 artilleries moved from Germany to Poland
3 armour moved from France to Germany
1 bomber and 3 fighters moved from 110 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Norway to Finland
Place Units - Germans
10 infantry placed in Germany
10 mech_infantrys placed in Western Germany
Germans undo move 2.
Germans undo move 1.
7 infantry and 3 mech_infantrys placed in Germany
7 mech_infantrys placed in Western Germany
3 infantry placed in Western Germany
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
10 infantry placed in Germany
10 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 2,00
British : -2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Ukraine to Bryansk
Non Combat Move - Russians
2 infantry moved from Rostov to Bryansk
2 infantry moved from Western Ukraine to Bryansk
2 aaGuns, 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Bryansk to Belarus
8 infantry moved from Novgorod to Belarus
1 artillery and 5 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
6 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 124 Sea Zone to 122 Sea Zone
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 harbour and 1 marine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Kweichow
1 bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Kweichow, round 2 : 6/9 hits, 4,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/10 hits, 5,00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber, 3 fighters and 3 tactical_bombers moved from Kweichow to French Indo China
1 bomber, 4 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 artillery moved from Kwangsi to French Indo China
2 artilleries and 4 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Manchuria to Chahar
1 armour and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 harbour placed in Hainan
1 factory_minor placed in French Indo China
1 marine placed in Manchuria
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0,00
Japanese : 2,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs