Thanks everyone for pitching in. I needed this addressed as I plan to start a meetup for my area. Wanted to make sure we were playing right. I understand it’s optional, however if we plan to bring in new players to our table wanted to make sure I knew the rule regardless… Don’t want to begin round 1 with an argument lol.
Research and Development
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Me, and my team are developing R&D, making price changes, creating new units, and unique abilities to units in our A&A games. :)
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We have our own country specific tech which i would be glad to send you a copy. PM me.
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Try the 50 rules and try the 40 rules and then determine if you like what Research brings to the game and go from there.
Like the sound of this. Will look into it the 50/Anniversary rule. Will have to download the rulebook as I don’t have this game edition.
@SS:
I have 3 charts I can post if you want to see them.
Please, if you could post here or send them to my email (see my profile).
I made up my own rules that you can check out in this video if you’re interested;
https://www.youtube.com/watch?v=fxSi3Ew3olY&t=3555sGreat video. Was very informative. Was curious to see that you have something that looks like a custom Global Board, looks like a OOB board but is one piece?
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You will find free map file downloads in this thread;
https://www.axisandallies.org/forums/index.php?topic=41411.0All you need to do is download the file you want and have it printed at a reputable print shop. Once you use a one-piece map you will never want to go back to using the boards again.
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You will find free map file downloads in this thread;
https://www.axisandallies.org/forums/index.php?topic=41411.0All you need to do is download the file you want and have it printed at a reputable print shop. Once you use a one-piece map you will never want to go back to using the boards again.
Thanks for that. :-D
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https://www.axisandallies.org/forums/index.php?action=dlattach;topic=38459.0;attach=642903
This is the charts I use. I also give ea country 2 D6 rolls for National Advantages at start of game.
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@SS:
https://www.axisandallies.org/forums/index.php?action=dlattach;topic=38459.0;attach=642903
This is the charts I use. I also give ea country 2 D6 rolls for National Advantages at start of game.
Nice. Don’t have the space for what you have but I like the idea. :-D
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My group plays every other game a “tech” game. Every turn you can take up to two rolls - the first costs 1 and the second the standard 5. Adds alot of spice to the games. Its a house rule and not my house but i try to adapt, LOL
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@SS:
https://www.axisandallies.org/forums/index.php?action=dlattach;topic=38459.0;attach=642903
This is the charts I use. I also give ea country 2 D6 rolls for National Advantages at start of game.
Nice. Don’t have the space for what you have but I like the idea. :-D
No need for charts. Just showing you some ideas for NAs and Tech.
Good luck -
Yep. IF a tech roll results in a development AND it is the right thing for a country, it can be a game changer. But it can also result in nothing or a tech that doesn’t really help.
In summary, $$ could be spent on a ?? benefit. Once players start to advance in skill, most will spend their IPCs on units because $$ spent on units can have a calculated benefit of XX.
It is simply a matter of taking a known result from buying units over a variable outcome from developing tech.