• I do love having a lot of bombers and a couple of subs available because it makes Gibraltor a difficult spot for the U.S./UK unless they over spend (then Japan can win)

    Or use bombers to sink UK transports in Southern side of Suez Canal or even in the SZ next to Ethiopia (you have to land there, but to sink 2 transports?  totally worth losing 1 bomber)

    And if you’ve still got lots of bombers after round 3, you can just use them to annihilate Russia or slip a few over to China and help Japan.


  • @weddingsinger:

    I do love having a lot of bombers and a couple of subs available because it makes Gibraltor a difficult spot for the U.S./UK unless they over spend (then Japan can win)

    Or use bombers to sink UK transports in Southern side of Suez Canal or even in the SZ next to Ethiopia (you have to land there, but to sink 2 transports?  totally worth losing 1 bomber)

    And if you’ve still got lots of bombers after round 3, you can just use them to annihilate Russia or slip a few over to China and help Japan.

    Yes I agree, upgrading your Luftwaffe from 2 to 7/8 bombers in G2 will add a lot of flexibility to your play I think, especially because all Allies need to take their firepower and range into account. Kill that small UK fleet, bomb Russia to hell, strike Egypt, prevent USA landings etc. That artillery buy G1 will add some nice body and punch to your Russian stack while still keeping Sea Lion open.


  • What do you all think is busting / clearing Egypt with the Luftwaffe worth? It’s some “ok, it will cost me x planes and that’s fine”-acceptance or could it even cost nearly all of the Luftwaffe and that would be fine, too?


  • I don’t think it would be worth it and have  never done it. Better to conserve your Air for  flexibility.


  • @hecatomb:

    What do you all think is busting / clearing Egypt with the Luftwaffe worth? It’s some “ok, it will cost me x planes and that’s fine”-acceptance or could it even cost nearly all of the Luftwaffe and that would be fine, too?

    It REALLY depends on a few things:

    How many planes will you lose?
    Will Italy be able to keep it?
    Can you get a German unit into Cairo, too, to get your NO bonus which would help pay for the lost planes?


  • Answer it for me without having a detailed example. Does this tactical advantage could become a strategical disadvantage in the long game? Or would this raid mean a strategic goal, even with short-term hindrance?


  • If the SZ 110 dice go slightly against the Axis on the first round of rolling, UK might take take 3 hits while the Axis takes 4. The Germans would lose three planes which changes the odds in Moscow on G6. Meanwhile UK is left with an intact battleship and needs two fewer loaded carriers to defend the fleet compared to normal. That is a horrible first round. My guesstimate is that the odds of Axis victory would drop from an initial 75% down to 40% just from one slightly bad round of dice rolls. Why take that risk?

    Play conservative when you have an advantage. Take more risks if you are falling behind in the game.


  • Good pointing out the weakness, I will add at least 1 sub to SZ110 and maybe divert a place? Still 2 subs to S106.


  • @Afrikakorps:

    Good pointing out the weakness, I will add at least 1 sub to SZ110 and maybe divert a place? Still 2 subs to S106.

    Well, I guess that depends on your goal and your risk factor.

    Send 2 subs to sz 106 because you absolutely don’t want the extra troops in London, or them to have the use of the 2nd transport/destroyer.
    The cruiser down by Gibraltor is the target if you want to support Italy more.
    Or send one sub to each if you’re willing to take a bigger risk at a bigger pay off… the chance to kill all 3.

    /similarly I’ve taken to sending Japan’s destroyer at the Caroline Islands down to kill ANZAC’s destroyer/transport.  Best case scenario has happened once where I killed them, and then when ANZAC attacked to sink the destroyer, he lost another unit (a plane, I think, rather than the cruiser).


  • My goal is helping Italy out by/while weakening the UK in the first three rounds while preparing for a succesful Barbarossa. Cruiser is indeed greater priority.


  • The chance of a perfect defense for UK in SZ 110 during the first round is only 5%.  I am willing to take that risk as the Axis.  Add in a 3% chance of a horrible outcome in France, along with a chance of a very bad SZ111 outcome, and a chance of a miserable Yunnan J1 outcome, and there is about a 15% chance of a major Axis setback during the first round.  I am willing to take those odds and if Lady Luck is against me then try to figure out if a desperate Plan B can succeed.

    With a risky SZ110 strategy, the Germans face a 30+% chance of having major losses just in that single battle.  That is FAR different than a conservative G1 attack.  The only reason that kind of probability is justified is if you are going against a superior player and you need incredible luck to swing the odds back into your favor.  If there is someone close to my level of skill, I would never want to have that high of a probability to blow the game, especially since the upside of a good G1 is not nearly as significant as the downside of a bad G1.


  • I have indeed become convinced a standard overwhelming Axis opener (besides maybe Italy who is in a desperate state with not much to lose and lots to gain) is the best option as Arthur has been warning me for a long time. Fortitude is an important aspect of a good general, but luck can also conceal the skill of a general.

    There is one moment in the game you can absolutely decide what happens and that is G1 and J1. To win (important) battles is to attack with overwhelming odds.

    I also realized there is no way to attack that UK cruiser while sending two subs to S110. I would like the Bismarck to strafe S111 so the two subs are a must.

    S111: 2 sub, 1 bb, 1 fighter, 1 tactical
    S110: 2 sub, 3 fighters, 3 tacticals, 2 bomber
    S106: 1 sub

  • '21 '18 '16

    here is the way i’ve been attacking UK navy on G1
    106 - 1 sub
    110 - 2 subs, bb, bomber, 2 tac, 2 ftr
    111 - 2 subs, bomber, 2 tac, 1 ftr

    Use other tac on atak on S france

    you can mitigate the losses next turn

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