Test #1
Here we go!
Whackamatt (Allies) vs entek (Axis) …take 3
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TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 2
Combat Move - French
2 Infantrys moved from Orleanais to Paris
1 Infantry moved from Languedoc to Orleanais
2 Infantrys moved from Languedoc to Orleanais
1 Infantry moved from Italian East Africa to Nubia
1 Infantry moved from N.Algeria to N.Tunisia
French take N.Tunisia from Germans
1 Artillery and 1 Infantry moved from Greenland to 2 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 2 Sea Zone to 16 Sea Zone
1 Artillery and 1 Infantry moved from 16 Sea Zone to Azores
1 Infantry moved from Churchill to Keewatin
1 Infantry moved from Keewatin to Baffin
1 Infantry moved from Mauritania to W.Morocco
1 Infantry moved from French Sudan to French Equatorial AfricaPurchase Units - French
French buy 4 Adv.Fighters, 1 Elite and 4 Tanks; Remaining resources: 0 PUs;Combat - French
Battle in Azores
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azores
French loses 0 PUs for violating Azoress neutrality.
French win, taking Azores from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - French
Place Units - French
1 Elite placed in Tunis
4 Adv.Fighters and 4 Tanks placed in ParisTurn Complete - French
French collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
Neutral : -0.33
French : 0.33 -
Game History
Round: 2
Combat Move - Yamamoto
2 units repaired.
1 Destroyer and 2 T.Boats moved from 92 Sea Zone to 106 Sea Zone
1 Fighter moved from 107 Sea Zone to 106 Sea Zone
1 Battleship and 1 Destroyer moved from 107 Sea Zone to 111 Sea Zone
1 Fighter moved from Tokyo to 106 Sea Zone
1 Infantry and 1 Tank moved from Kwangsi to Kwangtung
1 Transport moved from 87 Sea Zone to 86 Sea Zone
1 Infantry and 1 Tank moved from Saipan to 86 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 86 Sea Zone to 101 Sea Zone
1 Infantry and 1 Tank moved from 101 Sea Zone to Guam
1 Bomber moved from Peleliu to 106 Sea Zone
1 Artillery and 1 Infantry moved from Woleai to Truk
Yamamoto take Truk from Americans
1 Infantry moved from Ulithi to Woleai
1 Battleship and 1 Carrier moved from 88 Sea Zone to 86 Sea Zone
4 Transports moved from 107 Sea Zone to 93 Sea Zone
3 Infantrys and 1 Tank moved from Kyushu to 93 Sea Zone
3 Infantrys and 1 Tank moved from 93 Sea Zone to Manila
Yamamoto take Manila from AmericansPurchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Destroyer and 3 Infantrys; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 111 Sea Zone
Yamamoto attack with 1 Battleship and 1 Destroyer
Anzac defend with 1 Submarine
Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Battleship and 1 Destroyer in 111 Sea Zone, round 2 : 1/2 hits
1 Submarine owned by the Anzac lost in 111 Sea Zone
Yamamoto win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Submarine
Battle in Guam
Yamamoto attack with 1 Infantry and 1 Tank
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in Guam, round 2 : 1/2 hits
Americans roll dice for 1 Infantry in Guam, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Guam
Yamamoto win, taking Guam from Americans with 1 Tank remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Kwangtung
Yamamoto attack with 1 Infantry and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangtung, round 2 : 0/2 hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 2 : 1/2 hits
1 Infantry owned by the Yamamoto lost in Kwangtung
Yamamoto roll dice for 1 Tank in Kwangtung, round 3 : 1/1 hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 3 : 1/2 hits
1 Infantry owned by the Chinese and 1 Tank owned by the Yamamoto lost in Kwangtung
Chinese win with 1 Artillery remaining. Battle score for attacker is -5
Casualties for Yamamoto: 1 Infantry and 1 Tank
Casualties for Chinese: 1 Infantry
Battle in 106 Sea Zone
Yamamoto attack with 1 Bomber, 1 Destroyer, 2 Fighters and 2 T.Boats
Dutch defend with 2 Destroyers, 2 Submarines and 1 Transport
Dutch roll dice for 2 Submarines in 106 Sea Zone, round 2 : 0/2 hits
Yamamoto roll dice for 1 Bomber, 1 Destroyer, 2 Fighters and 2 T.Boats in 106 Sea Zone, round 2 : 1/6 hits
Dutch roll dice for 2 Destroyers and 1 Transport in 106 Sea Zone, round 2 : 0/3 hits
1 Transport owned by the Dutch lost in 106 Sea Zone
Dutch roll dice for 2 Submarines in 106 Sea Zone, round 3 : 1/2 hits
Yamamoto roll dice for 1 Bomber, 1 Destroyer, 2 Fighters and 2 T.Boats in 106 Sea Zone, round 3 : 1/6 hits
Dutch roll dice for 2 Destroyers in 106 Sea Zone, round 3 : 2/2 hits
2 T.Boats owned by the Yamamoto, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Yamamoto lost in 106 Sea Zone
1 Submarine owned by the Dutch Submerged
Yamamoto roll dice for 1 Bomber and 2 Fighters in 106 Sea Zone, round 4 : 2/3 hits
Dutch roll dice for 2 Destroyers in 106 Sea Zone, round 4 : 1/2 hits
1 Fighter owned by the Yamamoto and 2 Destroyers owned by the Dutch lost in 106 Sea Zone
Yamamoto win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 1
Casualties for Dutch: 2 Destroyers, 1 Submarine and 1 Transport
Casualties for Yamamoto: 1 Destroyer, 1 Fighter and 2 T.BoatsNon Combat Move - Yamamoto
1 Bomber moved from 106 Sea Zone to Davao
1 Fighter moved from 106 Sea Zone to 107 Sea Zone
1 Elite and 1 Infantry moved from Tokyo to Chubu
1 Artillery moved from Tohoku to Tokyo
1 Artillery moved from Tokyo to ChubuPlace Units - Yamamoto
1 Carrier and 1 Destroyer placed in 85 Sea Zone
2 Adv.Fighters placed in 85 Sea Zone
1 Artillery and 3 Infantrys placed in Davao
1 Artillery placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 59 PUs; end with 59 PUs totalTerritory Summary for Yamamoto :
Tokyo : 1 AAGun, 2 Artillerys, 1 Factory and 3 Infantrys
Kusaie : 1 Infantry
Minamitori : 1 Infantry
Kwajalein : 1 Artillery and 1 Bomber
Kwangsi : 1 flag
Paramushir : 1 Infantry
Kunashir : 1 Artillery
Hainan : 1 flag
Rongelap : 1 Fighter
Iwo Jima : 1 Infantry
Saipan : 1 AAGun, 1 Bunker and 1 Infantry
Jaluit : 1 Infantry
Chubu : 1 Artillery, 1 Elite and 1 Infantry
Fukien : 1 flag
Iturup : 1 Infantry
Peleliu : 1 Infantry
Truk : 1 flag, 1 Artillery and 1 Infantry
Davao : 1 flag, 1 AAGun, 3 Artillerys, 1 Bomber, 1 Factory, 5 Infantrys and 2 Tanks
Woleai : 1 flag, 1 Infantry
Midway : 1 flag, 2 Infantrys
Manila : 1 flag, 3 Infantrys and 1 Tank
Guam : 1 flag, 1 Tank
107 Sea Zone : 1 Carrier and 1 Fighter
111 Sea Zone : 1 Battleship and 1 Destroyer
85 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers and 1 Submarine
93 Sea Zone : 4 Transports
101 Sea Zone : 1 Transport
86 Sea Zone : 1 Battleship and 1 CarrierProduction/PUs Summary :
Germans : 80 / 83
Russians : 109 / 109
Italians : 53 / 53
French : 55 / 55
Yamamoto : 59 / 59
Chinese : 35 / 43
Hisaichi : 50 / 53
British : 84 / 90
Anzac : 36 / 36
Dutch : 27 / 27
Finns : 12 / 13
Romanians : 12 / 12
Thai : 8 / 8
Americans : 98 / 103 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 2
Combat Move - Chinese
1 Infantry and 2 Tanks moved from N.Thailand to S.Thailand
1 Infantry moved from Hunan to Kwangsi
1 Artillery moved from Kwangtung to Kwangsi
1 Infantry moved from Kiangsi to Kwangtung
1 Infantry moved from Kweichow to Hunan
2 Infantrys moved from C.Sinkiang to E.Sinkiang
2 Infantrys moved from Gobi Altai to Ningsia
2 Tanks moved from Gobi Altai to Sikang
1 Artillery and 3 Infantrys moved from E.Qinghai to Sikang
2 ArmoredCars moved from Hsining to Sikang
2 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from Szechwan to Kweichow
1 Infantry moved from Shensi to Szechwan
1 Fighter moved from Shensi to Lanchow
2 Artillerys and 2 Tanks moved from Hupeh to Shensi
1 Fighter moved from Lanchow to ShensiPurchase Units - Chinese
Chinese buy 6 ArmoredCars and 4 Tanks; Remaining resources: 2 PUs;Combat - Chinese
Battle in S.Thailand
Chinese attack with 1 Infantry and 2 Tanks
Thai defend with 1 Artillery and 2 Infantrys
Chinese roll dice for 1 Infantry and 2 Tanks in S.Thailand, round 2 : 1/3 hits
Thai roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 2 : 2/3 hits
1 Infantry owned by the Thai, 1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in S.Thailand
Chinese roll dice for 1 Tank in S.Thailand, round 3 : 0/1 hits
Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 3 : 1/2 hits
1 Tank owned by the Chinese lost in S.Thailand
Thai win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 Infantry and 2 Tanks
Casualties for Thai: 1 Infantry
Battle in Kwangsi
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Fighter
Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 0/2 hits
Yamamoto roll dice for 1 Fighter in Kwangsi, round 2 : 0/1 hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 3 : 0/2 hits
Yamamoto roll dice for 1 Fighter in Kwangsi, round 3 : 0/1 hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 4 : 0/2 hits
Yamamoto roll dice for 1 Fighter in Kwangsi, round 4 : 0/1 hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 5 : 0/2 hits
Yamamoto roll dice for 1 Fighter in Kwangsi, round 5 : 0/1 hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 6 : 1/2 hits
Yamamoto roll dice for 1 Fighter in Kwangsi, round 6 : 0/1 hits
1 Fighter owned by the Hisaichi lost in Kwangsi
Chinese win, taking Kwangsi from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Fighter
Battle in Sikang
Chinese attack with 2 ArmoredCars, 1 Artillery, 3 Infantrys and 2 Tanks
Neutral defend with 4 Infantrys
Chinese roll dice for 2 ArmoredCars, 1 Artillery, 3 Infantrys and 2 Tanks in Sikang, round 2 : 3/8 hits
Neutral roll dice for 4 Infantrys in Sikang, round 2 : 2/4 hits
3 Infantrys owned by the Neutral and 2 Infantrys owned by the Chinese lost in Sikang
Chinese roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks in Sikang, round 3 : 3/6 hits
Neutral roll dice for 1 Infantry in Sikang, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Sikang
Chinese loses 0 PUs for violating Sikangs neutrality.
Chinese win, taking Sikang from Neutral with 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 4 Infantrys
Casualties for Chinese: 2 InfantrysNon Combat Move - Chinese
1 AAGun moved from E.Qinghai to Ningsia
1 AAGun moved from E.Sinkiang to Gobi AltaiPlace Units - Chinese
2 ArmoredCars and 4 Tanks placed in Hsining
4 ArmoredCars placed in UrumqiTurn Complete - Chinese
Chinese collect 39 PUs; end with 41 PUs -
Game History
Round: 2
Combat Move - British
1 unit repaired.
1 Transport moved from 2 Sea Zone to 8 Sea Zone
1 Infantry and 1 Tank moved from Greenland to 8 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 8 Sea Zone to 9 Sea Zone
1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
1 Bomber moved from London to 17 Sea Zone
1 Infantry and 1 Tank moved from W.Iran to 58 Sea Zone
1 Infantry moved from Kenya to Italian East Africa
1 Infantry and 1 Tank moved from 58 Sea Zone to Italian East Africa
2 Transports moved from 65 Sea Zone to 60 Sea Zone
4 Infantrys moved from Hyderabad to 60 Sea Zone
4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
4 Infantrys moved from 65 Sea Zone to Malaya
2 Fighters moved from Madras to Malaya
1 Submarine moved from 114 Sea Zone to 112 Sea Zone
1 Infantry moved from Yukon to Alaska
1 Infantry moved from British Columbia to Yukon
1 Artillery and 1 Infantry moved from Wales to 18 Sea Zone
1 Artillery and 1 Infantry moved from 18 Sea Zone to Munster
1 Tank moved from Dublin to Munster
1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
1 Submarine moved from 21 Sea Zone to 22 Sea Zone
1 Battleship moved from 5 Sea Zone to 21 Sea ZonePurchase Units - British
British buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 2 Destroyers, 2 Elites, 2 Fighters, 4 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;Combat - British
British creates battle in territory 57 Sea Zone
Battle in 57 Sea Zone
British attack with 1 Submarine
Italians defend with 1 Submarine
British roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits
1 Submarine owned by the British Submerged
1 Submarine owned by the Italians Submerged
Battle in 17 Sea Zone
British attack with 1 Bomber
Germans defend with 2 Submarines
British roll dice for 1 Bomber in 17 Sea Zone, round 2 : 1/1 hits
1 Submarine owned by the Germans lost in 17 Sea Zone
1 Submarine owned by the Germans Submerged
British winBritish win with no units remaining with 1 Bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in Munster
British attack with 1 Artillery, 1 Infantry and 1 Tank
Neutral defend with 2 Infantrys
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Munster, round 2 : 1/3 hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits
1 Infantry owned by the Neutral lost in Munster
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Munster, round 3 : 1/3 hits
Neutral roll dice for 1 Infantry in Munster, round 3 : 1/1 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 2 Infantrys
Casualties for British: 1 Infantry
Battle in Iceland
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 1/2 hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Iceland
British loses 0 PUs for violating Icelands neutrality.
British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Italian East Africa
British attack with 2 Infantrys and 1 Tank
Italians defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Cruiser in Italian East Africa, round 2 : 0/1 hits
British roll dice for 2 Infantrys and 1 Tank in Italian East Africa, round 2 : 0/3 hits
Italians roll dice for 1 Artillery and 2 Infantrys in Italian East Africa, round 2 : 1/3 hits
1 Infantry owned by the British lost in Italian East Africa
British roll dice for 1 Infantry and 1 Tank in Italian East Africa, round 3 : 0/2 hits
Italians roll dice for 1 Artillery and 2 Infantrys in Italian East Africa, round 3 : 1/3 hits
1 Infantry owned by the British lost in Italian East Africa
British roll dice for 1 Tank in Italian East Africa, round 4 : 0/1 hits
Italians roll dice for 1 Artillery and 2 Infantrys in Italian East Africa, round 4 : 1/3 hits
1 Tank owned by the British lost in Italian East Africa
Italians win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -9
Casualties for British: 2 Infantrys and 1 TankNon Combat Move - British
1 Infantry moved from Darfur to French Equatorial Africa
1 Infantry moved from South Africa to Rhodesia
1 Infantry moved from Nigeria to French Equatorial Africa
1 Infantry moved from Gold Coast to French Sudan
1 Fighter moved from W.Morocco to E.Morocco
5 Infantrys moved from London to Manchester
1 Tank moved from London to Manchester
1 Bomber moved from 17 Sea Zone to London
2 Artillerys and 2 Infantrys moved from Rajputana to Hyderabad
1 Artillery, 3 Infantrys and 2 Tanks moved from Assam to Burma
2 Infantrys moved from Bihar to Assam
1 AAGun moved from Bihar to Assam
1 AAGun moved from Vancouver to British ColumbiaPlace Units - British
1 Carrier and 2 Destroyers placed in 18 Sea Zone
2 Fighters placed in 18 Sea Zone
1 Adv.Fighter, 2 Artillerys and 2 Elites placed in Madras
2 Infantrys and 2 Mech.Infs placed in Delhi
2 Infantrys placed in W.Iran
2 Mech.Infs placed in Cape TownTurn Complete - British
British collect 91 PUs; end with 91 PUs totalTerritory Summary for British :
London : 1 AAGun, 1 Bomber and 1 Factory
British Guiana : 1 Infantry
Paris : 3 Fighters
French Equatorial Africa : 2 Infantrys
E.Morocco : 1 Fighter
French Sudan : 1 Infantry
British Borneo : 1 Artillery and 1 Infantry
Assam : 1 AAGun and 2 Infantrys
Vancouver : 1 Factory
Burma : 1 Artillery, 4 Infantrys and 2 Tanks
British Columbia : 1 AAGun
Bombay : 1 AAGun and 1 Factory
Yukon : 1 Infantry
Ontario : 1 Infantry
Dover : 1 Infantry
Rhodesia : 2 Infantrys
Hyderabad : 2 Artillerys and 2 Infantrys
Wales : 1 AAGun, 1 Factory and 2 Infantrys
Quebec : 1 Fighter and 1 Tank
Fiji : 1 Artillery and 1 Infantry
Manchester : 1 AAGun, 1 Factory, 7 Infantrys and 2 Tanks
Madras : 1 AAGun, 1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Factory
Montreal : 1 AAGun, 1 Factory and 2 Infantrys
Delhi : 1 Factory, 2 Infantrys and 2 Mech.Infs
Malta : 3 Bunkers
Nauru : 1 Infantry
Tarawa : 1 Infantry
Palestine : 1 Infantry
Gibraltar : 1 Bunker and 2 Infantrys
Malaya : 1 AAGun, 2 Artillerys, 1 Bunker, 3 Fighters, 8 Infantrys and 1 Tank
Alaska : 3 Infantrys
Cape Town : 1 AAGun, 1 Factory and 2 Mech.Infs
Dublin : 1 flag
Iceland : 1 flag, 1 Infantry and 1 Tank
W.Iran : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 1 Tank
Greenland : 1 flag
Munster : 1 flag, 1 Artillery and 1 Tank
21 Sea Zone : 1 Battleship
22 Sea Zone : 1 Submarine
18 Sea Zone : 1 Carrier, 2 Destroyers, 2 Fighters, 1 T.Boat and 1 Transport
112 Sea Zone : 1 Submarine
71 Sea Zone : 1 Destroyer and 1 Transport
58 Sea Zone : 1 Cruiser and 1 Transport
57 Sea Zone : 1 Submarine
65 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
9 Sea Zone : 1 TransportProduction/PUs Summary :
Germans : 74 / 74
Russians : 93 / 100
Italians : 59 / 59
French : 48 / 51
Yamamoto : 67 / 83
Chinese : 32 / 39
Hisaichi : 67 / 67
British : 91 / 91
Anzac : 36 / 36
Dutch : 27 / 27
Finns : 9 / 12
Romanians : 12 / 12
Thai : 7 / 11
Americans : 91 / 99 -
Game History
Round: 2
Combat Move - Anzac
2 Transports moved from 114 Sea Zone to 67 Sea ZonePurchase Units - Anzac
Anzac buy 1 Battleship and 2 Destroyers; Remaining resources: 0 PUs;Non Combat Move - Anzac
1 Infantry moved from South New Zealand to Wellington
1 Infantry moved from North New Zealand to Wellington
1 Infantry moved from Queensland to Northern Territory
4 Infantrys moved from New South Wales to QueenslandPlace Units - Anzac
1 Battleship and 2 Destroyers placed in 114 Sea ZoneTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs totalTerritory Summary for Anzac :
Western Australia : 1 Infantry and 1 Tank
Tasmania : 1 Infantry
Milne Bay : 1 Infantry
Port Moresby : 1 AAGun, 2 Artillerys, 1 Factory, 5 Infantrys and 1 Tank
Wellington : 1 AAGun, 1 Factory and 2 Infantrys
Broome : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
Queensland : 4 Infantrys
New Georgia : 1 Tank
Northern Territory : 2 Infantrys
New Britain : 1 Infantry
Bougainville : 1 Infantry
Canberra : 1 AAGun, 1 Bunker and 1 Factory
Townsville : 1 AAGun, 1 Bunker and 1 Factory
Guadalcanal : 1 Infantry
New Ireland : 1 Artillery
114 Sea Zone : 1 Battleship, 1 Carrier, 4 Destroyers and 2 Fighters
123 Sea Zone : 1 Submarine
67 Sea Zone : 2 TransportsProduction/PUs Summary :
Germans : 74 / 74
Russians : 93 / 100
Italians : 59 / 59
French : 48 / 51
Yamamoto : 67 / 83
Chinese : 32 / 39
Hisaichi : 67 / 67
British : 91 / 91
Anzac : 36 / 36
Dutch : 27 / 27
Finns : 9 / 12
Romanians : 12 / 12
Thai : 7 / 11
Americans : 91 / 99 -
Game History
Round: 2
Purchase Units - Dutch
Dutch buy 3 Fighters and 1 Infantry; Remaining resources: 1 PUs;Place Units - Dutch
3 Fighters and 1 Infantry placed in BanjarmasinTurn Complete - Dutch
Dutch collect 27 PUs; end with 28 PUs totalTerritory Summary for Dutch :
Jilolo : 1 Infantry
Timor : 1 Infantry
Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys
Banjarmasin : 1 AAGun, 1 Factory, 4 Fighters, 10 Infantrys and 2 Tanks
Lombok : 1 Infantry
Suriname : 1 Infantry and 1 Tank
Celebes : 1 Infantry
Tanimbar : 1 Infantry
Merauke : 1 Artillery, 2 Infantrys and 1 TankProduction/PUs Summary :
Germans : 74 / 74
Russians : 93 / 100
Italians : 59 / 59
French : 48 / 51
Yamamoto : 67 / 83
Chinese : 32 / 39
Hisaichi : 67 / 67
British : 91 / 91
Anzac : 36 / 36
Dutch : 27 / 28
Finns : 9 / 12
Romanians : 12 / 12
Thai : 7 / 11
Americans : 91 / 99 -
Crap I posted these in the wrong thread. I’ll post over the Dutch file.
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Game History
Round: 2
Combat Move - Hisaichi
1 Tank moved from Hong Kong to Kiangsi
Hisaichi take Kiangsi from Chinese
1 Tank moved from Kiangsi to Kwangtung
1 Submarine moved from 75 Sea Zone to 72 Sea Zone
2 Artillerys and 1 Infantry moved from Ayan to Chita
1 Infantry moved from Khabarovsk to Vladivostok
Hisaichi take Vladivostok from Russians
1 Infantry and 1 Tank moved from Khabarovsk to 75 Sea Zone
1 Infantry and 1 Tank moved from 75 Sea Zone to Okhotsk
Hisaichi take Okhotsk from Russians
1 Tank moved from Peking to Chita
1 Artillery, 2 Infantrys and 1 Tank moved from Anhwei to Hupeh
1 Bomber and 1 Fighter moved from Shantung to Hupeh
1 Artillery and 2 Infantrys moved from Chahar to Suiyuan
2 Fighters moved from 92 Sea Zone to Kwangtung
1 Destroyer and 1 Submarine moved from 92 Sea Zone to 106 Sea Zone
1 Transport moved from 75 Sea Zone to 84 Sea Zone
1 Artillery moved from Kirin to 84 Sea Zone
1 Infantry moved from Liaoning to 84 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Artillery and 1 Infantry moved from 75 Sea Zone to KolymaPurchase Units - Hisaichi
Hisaichi buy 6 Artillerys, 2 Fighters and 8 Infantrys; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Chita
Hisaichi attack with 2 Artillerys, 1 Infantry and 1 Tank
Russians defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Chita, round 2 : 3/4 hits
Russians roll dice for 1 Artillery and 1 Infantry in Chita, round 2 : 1/2 hits
1 Infantry owned by the Hisaichi, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in 72 Sea Zone
Hisaichi attack with 1 Submarine
Americans defend with 1 Transport
Hisaichi roll dice for 1 Submarine in 72 Sea Zone, round 2 : 1/1 hits
1 Transport owned by the Americans lost in 72 Sea Zone
Hisaichi win with 1 Submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in Suiyuan
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 0/3 hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 3 : 1/2 hits
Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Hupeh
Hisaichi attack with 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank in Hupeh, round 2 : 1/6 hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kwangtung
Hisaichi attack with 2 Fighters and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Fighters and 1 Tank in Kwangtung, round 2 : 0/3 hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits
Hisaichi roll dice for 2 Fighters and 1 Tank in Kwangtung, round 3 : 2/3 hits
Chinese roll dice for 1 Infantry in Kwangtung, round 3 : 0/1 hits
1 Infantry owned by the Chinese lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 2 Fighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in 106 Sea Zone
Hisaichi attack with 1 Destroyer and 1 Submarine
Dutch defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits
Dutch roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits
1 Submarine owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 106 Sea Zone
Hisaichi win with 1 Destroyer remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Submarine
Casualties for Dutch: 1 Submarine
Battle in Kolyma
Hisaichi attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Kolyma, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in Kolyma, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Kolyma
Hisaichi win, taking Kolyma from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Hisaichi
1 Infantry moved from Liaoning to Heilungchiang
3 Infantrys moved from Peking to Hulunbuir
2 Tanks moved from Peking to Hulunbuir
1 Fighter moved from Hupeh to Anhwei
1 Battleship and 1 Carrier moved from 92 Sea Zone to 110 Sea Zone
1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
2 Fighters moved from Kwangtung to 110 Sea Zone
1 Tank moved from Hong Kong to Kiangsi
1 Tank moved from Hong Kong to Kwangtung
1 Tank moved from Hong Kong to Shanghai
1 Bomber moved from Hupeh to ShantungPlace Units - Hisaichi
1 Artillery and 5 Infantrys placed in Hong Kong
1 Artillery and 2 Infantrys placed in Shantung
2 Artillerys and 1 Infantry placed in Peking
2 Artillerys and 2 Fighters placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 65 PUs; end with 65 PUs totalTerritory Summary for Hisaichi :
Vladivostok : 1 flag, 1 Infantry
Okhotsk : 1 flag, 1 Infantry and 1 Tank
Chita : 1 flag, 2 Artillerys and 1 Tank
Ayan : 1 flag
Khabarovsk : 1 flag
Kolyma : 1 flag, 1 Artillery and 1 Infantry
Shansi : 1 flag, 1 Infantry and 1 Tank
Suiyuan : 1 flag, 1 Artillery and 1 Infantry
Kwangtung : 1 flag, 2 Tanks
Hupeh : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank
Shanghai : 1 flag, 3 Tanks
Kiangsi : 1 flag, 1 Tank
Chahar : 1 flag
Anhwei : 1 flag, 1 Fighter
Peking : 1 flag, 2 Artillerys, 1 Factory and 1 Infantry
Hulunbuir : 3 Infantrys and 2 Tanks
Shantung : 1 flag, 1 Artillery, 1 Bomber, 1 Factory and 2 Infantrys
Changchun : 1 AAGun, 2 Artillerys, 1 Factory and 2 Fighters
Heilungchiang : 1 Infantry
Hong Kong : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 5 Infantrys
106 Sea Zone : 1 Destroyer and 1 T.Boat
110 Sea Zone : 1 Battleship, 1 Carrier and 2 Fighters
75 Sea Zone : 1 Destroyer and 2 Transports
72 Sea Zone : 1 Submarine
92 Sea Zone : 5 TransportsProduction/PUs Summary :
Germans : 80 / 83
Russians : 102 / 109
Italians : 53 / 53
French : 55 / 55
Yamamoto : 56 / 59
Chinese : 31 / 41
Hisaichi : 65 / 65
British : 84 / 90
Anzac : 36 / 36
Dutch : 27 / 27
Finns : 12 / 13
Romanians : 12 / 12
Thai : 8 / 8
Americans : 98 / 103 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 2
Combat Move - British
2 Fighters moved from Wales to Paris
2 Fighters moved from Northern Ireland to Paris
1 Bomber moved from Wales to Rhine
2 Infantrys moved from Greenland to 3 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 3 Sea Zone to 10 Sea Zone
1 Fighter moved from Greenland to Iceland
2 Infantrys moved from 10 Sea Zone to Iceland
1 Transport moved from 8 Sea Zone to 16 Sea Zone
1 Infantry moved from French Equatorial Africa to Darfur
1 Artillery moved from Nubia to Darfur
1 Infantry moved from Nubia to Darfur
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from Baluchistan to 58 Sea Zone
1 Artillery and 1 Infantry moved from Italian East Africa to 57 Sea Zone
1 Infantry and 1 Tank moved from Nubia to 57 Sea Zone
1 Infantry moved from Italian East Africa to 57 Sea Zone
3 Infantrys moved from Nubia to New Valley
1 Infantry moved from Nubia to 57 Sea Zone
1 Artillery, 4 Infantrys and 1 Tank moved from 57 Sea Zone to Palestine
1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
1 Artillery and 1 Infantry moved from 57 Sea Zone to Palestine
1 Fighter moved from Cairo to New Valley
3 Infantrys and 1 Tank moved from Cairo to Lower Egypt
3 Fighters moved from Cairo to Lower Egypt
1 Artillery moved from Cairo to Lower Egypt
1 Fighter moved from E.Morocco to Tunis
1 Infantry moved from French Sudan to French Equatorial Africa
1 Infantry moved from Kenya to Italian East Africa
1 Artillery and 1 Infantry moved from Burma to S.Thailand
2 Tanks moved from Assam to S.Thailand
2 Transports moved from 65 Sea Zone to 60 Sea Zone
1 Artillery and 2 Infantrys moved from Hyderabad to 60 Sea Zone
1 Infantry moved from Assam to 60 Sea Zone
1 Infantry moved from Assam to Burma
2 Infantrys moved from Bihar to Assam
1 Artillery, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
1 Artillery and 3 Infantrys moved from 65 Sea Zone to Malaya
1 Destroyer and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Infantry moved from South Africa to Rhodesia
1 Infantry moved from Rhodesia to KenyaPurchase Units - British
British buy 2 Adv.Fighters, 2 Artillerys, 2 Destroyers, 2 Fighters and 15 Infantrys; Remaining resources: 1 PUs;Combat - British
Strategic bombing raid in Rhine
Bombing raid in Rhine rolls: 5 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in New Valley
British attack with 1 Fighter and 3 Infantrys
Italians defend with 1 Infantry
British roll dice for 1 Fighter and 3 Infantrys in New Valley, round 2 : 1/4 hits
Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
British win, taking New Valley from Italians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in 72 Sea Zone
British attack with 1 Destroyer and 1 Transport
Hisaichi defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in 72 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 Destroyer and 1 Transport in 72 Sea Zone, round 2 : 0/1 hits
1 Transport owned by the British lost in 72 Sea Zone
Hisaichi roll dice for 1 Submarine in 72 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 Destroyer in 72 Sea Zone, round 3 : 0/1 hits
1 Destroyer owned by the British lost in 72 Sea Zone
Hisaichi win with 1 Submarine remaining. Battle score for attacker is -14
Casualties for British: 1 Destroyer and 1 Transport
Battle in S.Thailand
British attack with 1 Artillery, 1 Infantry and 2 Tanks
Thai defend with 1 Artillery and 1 Infantry
British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in S.Thailand, round 2 : 2/4 hits
Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits
1 Infantry owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Thai: 1 Artillery and 1 Infantry
Battle in Darfur
British attack with 1 Artillery and 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in Darfur, round 2 : 1/3 hits
Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits
1 Infantry owned by the Italians lost in Darfur
British win, taking Darfur from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Lower Egypt
British attack with 1 Artillery, 3 Fighters, 3 Infantrys and 1 Tank
Italians defend with 1 Artillery, 1 Infantry and 1 Tank
British roll dice for 1 Artillery, 3 Fighters, 3 Infantrys and 1 Tank in Lower Egypt, round 2 : 2/8 hits
Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Lower Egypt, round 2 : 1/3 hits
1 Artillery owned by the Italians, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
British roll dice for 1 Artillery, 3 Fighters, 2 Infantrys and 1 Tank in Lower Egypt, round 3 : 0/7 hits
Italians roll dice for 1 Tank in Lower Egypt, round 3 : 0/1 hits
British roll dice for 1 Artillery, 3 Fighters, 2 Infantrys and 1 Tank in Lower Egypt, round 4 : 2/7 hits
Italians roll dice for 1 Tank in Lower Egypt, round 4 : 0/1 hits
1 Tank owned by the Italians lost in Lower Egypt
British win, taking Lower Egypt from Italians with 1 Artillery, 3 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 9
Casualties for British: 1 Infantry
Casualties for Italians: 1 Artillery, 1 Infantry and 1 Tank
Battle in Iceland
British attack with 1 Fighter and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 Fighter and 2 Infantrys in Iceland, round 2 : 1/3 hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Iceland
British loses 0 PUs for violating Icelands neutrality.
British win, taking Iceland from Neutral with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Palestine
British attack with 2 Artillerys, 5 Infantrys and 1 Tank
Italians defend with 3 Artillerys and 2 Infantrys
British roll dice for 2 Cruisers in Palestine, round 2 : 1/2 hits
1 Infantry owned by the Italians lost in Palestine
British roll dice for 2 Artillerys, 5 Infantrys and 1 Tank in Palestine, round 2 : 1/8 hits
Italians roll dice for 3 Artillerys and 1 Infantry in Palestine, round 2 : 2/4 hits
1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Palestine
British roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Palestine, round 3 : 1/6 hits
Italians roll dice for 3 Artillerys in Palestine, round 3 : 1/3 hits
1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Palestine
British roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Palestine, round 4 : 3/5 hits
Italians roll dice for 2 Artillerys in Palestine, round 4 : 1/2 hits
2 Artillerys owned by the Italians and 1 Infantry owned by the British lost in Palestine
British win, taking Palestine from Italians with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
Casualties for Italians: 3 Artillerys and 2 Infantrys
Casualties for British: 4 InfantrysNon Combat Move - British
3 Fighters moved from Lower Egypt to Cairo
1 Fighter moved from New Valley to Cairo
1 Bomber moved from Rhine to Wales
1 Infantry moved from Scotland to Northern Ireland
2 Infantrys moved from London to Dover
1 Infantry moved from London to Dover
1 Tank moved from London to Manchester
1 Infantry moved from London to Dover
1 Infantry moved from London to Manchester
1 Submarine and 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
1 Fighter moved from Iceland to Northern IrelandPlace Units - British
2 Destroyers placed in 18 Sea Zone
6 Infantrys placed in Cairo
2 Artillerys and 3 Infantrys placed in Madras
2 Infantrys placed in Bombay
4 Infantrys placed in Delhi
2 Adv.Fighters and 2 Fighters placed in WalesTurn Complete - British
British collect 94 PUs; end with 95 PUs -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 2
Combat Move - Dutch
1 Fighter moved from Banjarmasin to Malaya
1 Infantry and 1 Tank moved from Suriname to AmazonPurchase Units - Dutch
Dutch buy 3 Fighters and 1 Infantry; Remaining resources: 1 PUs;Combat - Dutch
Battle in Amazon
Dutch attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits
Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits
Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 3 : 0/2 hits
Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits
Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 4 : 1/2 hits
Neutral roll dice for 1 Infantry in Amazon, round 4 : 0/1 hits
1 Infantry owned by the Neutral lost in Amazon
Dutch loses 0 PUs for violating Amazons neutrality.
Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - Dutch
Place Units - Dutch
3 Fighters and 1 Infantry placed in BanjarmasinTurn Complete - Dutch
Dutch collect 28 PUs; end with 29 PUs -
Game History
Round: 2
Combat Move - Finns
1 Destroyer, 1 Submarine and 1 Transport moved from 22 Sea Zone to 24 Sea Zone
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Lapland
1 Artillery and 1 Infantry moved from Oulu to Lapland
1 Fighter moved from Oulu to LaplandPurchase Units - Finns
Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in Lapland
Finns attack with 1 Artillery, 1 Fighter and 3 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Lapland, round 2 : 3/5 hits
Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Lapland
Finns win, taking Lapland from Russians with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Finns
1 Fighter moved from Lapland to Oulu
3 Infantrys moved from Tampere to Oulu
1 Infantry moved from Kotka to Vyborg
1 Infantry moved from Helsinki to TamperePlace Units - Finns
1 Elite and 5 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 14 PUs; end with 14 PUs totalTerritory Summary for Finns :
Helsinki : 1 Elite, 1 Factory and 5 Infantrys
Oulu : 1 Fighter, 4 Infantrys and 1 Tank
Tampere : 1 AAGun and 1 Infantry
Lapland : 1 Artillery and 3 Infantrys
Vyborg : 1 Infantry
24 Sea Zone : 1 Destroyer, 1 Submarine and 1 TransportProduction/PUs Summary :
Germans : 80 / 79
Russians : 100 / 109
Italians : 47 / 53
French : 55 / 55
Yamamoto : 56 / 59
Chinese : 31 / 41
Hisaichi : 65 / 65
British : 94 / 95
Anzac : 36 / 36
Dutch : 28 / 29
Finns : 14 / 14
Romanians : 12 / 12
Thai : 6 / 8
Americans : 98 / 103 -
Game History
Round: 2
Combat Move - Romanians
1 Infantry moved from E.Romania to Odessa
Romanians take Odessa from RussiansPurchase Units - Romanians
Romanians buy 3 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;Combat - Romanians
Non Combat Move - Romanians
1 Fighter moved from E.Romania to Vinnytsia
3 Infantrys moved from E.Romania to Vinnytsia
1 Tank moved from E.Romania to Vinnytsia
2 Artillerys moved from E.Romania to Vinnytsia
1 AAGun moved from E.Romania to Vinnytsia
3 Infantrys moved from Bucharest to E.RomaniaPlace Units - Romanians
3 Infantrys and 1 Mech.Inf placed in BucharestTurn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUs totalTerritory Summary for Romanians :
Vinnytsia : 1 AAGun, 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
Odessa : 1 flag, 1 Infantry
Bucharest : 1 Factory, 3 Infantrys and 1 Mech.Inf
Bulgaria : 1 Infantry
E.Romania : 3 InfantrysProduction/PUs Summary :
Germans : 80 / 79
Russians : 99 / 109
Italians : 47 / 53
French : 55 / 55
Yamamoto : 56 / 59
Chinese : 31 / 41
Hisaichi : 65 / 65
British : 94 / 95
Anzac : 36 / 36
Dutch : 28 / 29
Finns : 14 / 14
Romanians : 13 / 13
Thai : 6 / 8
Americans : 98 / 103 -
Game History
Round: 2
Combat Move - Thai
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry moved from 105 Sea Zone to S.French Indochina
Thai take S.French Indochina from FrenchPurchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Non Combat Move - Thai
Place Units - Thai
4 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 8 PUs; end with 8 PUs totalTerritory Summary for Thai :
S.French Indochina : 1 flag, 1 Infantry
Bangkok : 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter, 8 Infantrys and 1 Tank
105 Sea Zone : 1 T.Boat and 2 TransportsProduction/PUs Summary :
Germans : 80 / 79
Russians : 99 / 109
Italians : 47 / 53
French : 53 / 55
Yamamoto : 56 / 59
Chinese : 31 / 41
Hisaichi : 65 / 65
British : 94 / 95
Anzac : 36 / 36
Dutch : 28 / 29
Finns : 14 / 14
Romanians : 13 / 13
Thai : 8 / 8
Americans : 98 / 103 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 2
Combat Move - Americans
2 Infantrys moved from Pearl Harbor to 91 Sea Zone
1 Infantry moved from Kauai to 91 Sea Zone
2 Carriers, 3 Cruisers, 2 Destroyers and 3 Infantrys moved from 91 Sea Zone to 97 Sea Zone
3 Infantrys moved from 97 Sea Zone to Midway
1 Fighter moved from San Francisco to 97 Sea Zone
2 Artillerys moved from W.Mexico to 99 Sea Zone
1 Infantry and 4 Tanks moved from E.Mexico to Central America
1 Artillery, 2 Infantrys and 1 Tank moved from 119 Sea Zone to Peru
2 Artillerys and 2 Transports moved from 99 Sea Zone to 119 Sea Zone
2 Artillerys moved from 119 Sea Zone to Galapagos
3 Infantrys moved from Venezuela to Amazon
1 Tank moved from Venezuela to Amazon
2 Infantrys moved from South Atlantic USA to 26 Sea Zone
2 Infantrys moved from 26 Sea Zone to Hispaniola
1 Fighter moved from Colombia to HispaniolaPurchase Units - Americans
Americans buy 1 Carrier, 3 Cruisers, 2 Destroyers, 1 Factory, 2 Fighters, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;Combat - Americans
Battle in Galapagos
Americans attack with 2 Artillerys
Neutral defend with 1 Infantry
Americans roll dice for 2 Artillerys in Galapagos, round 2 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Americans and 1 Infantry owned by the Neutral lost in Galapagos
Americans loses 0 PUs for violating Galapagoss neutrality.
Americans win, taking Galapagos from Neutral with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Neutral: 1 Infantry
Casualties for Americans: 1 Artillery
Battle in Central America
Americans attack with 1 Infantry and 4 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 4 Tanks in Central America, round 2 : 2/5 hits, 2.17 expected hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Hispaniola
Americans attack with 1 Fighter and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 1 Fighter and 2 Infantrys in Hispaniola, round 2 : 3/3 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Hispaniola
Americans loses 0 PUs for violating Hispaniolas neutrality.
Americans win, taking Hispaniola from Neutral with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Midway
Americans attack with 3 Infantrys
Yamamoto defend with 2 Infantrys
Americans roll dice for 3 Cruisers in Midway, round 2 : 2/3 hits, 1.50 expected hits
2 Infantrys owned by the Yamamoto lost in Midway
Americans win, taking Midway from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Battle in Peru
Americans attack with 1 Artillery, 2 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Peru, round 2 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
Americans loses 0 PUs for violating Perus neutrality.
Americans win, taking Peru from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 1 InfantryNon Combat Move - Americans
1 Fighter moved from Hispaniola to Venezuela
1 Destroyer moved from 78 Sea Zone to 89 Sea Zone
1 Destroyer moved from 89 Sea Zone to 91 Sea ZonePlace Units - Americans
1 Factory placed in Johnston
3 Cruisers placed in 91 Sea Zone
1 Carrier placed in 83 Sea Zone
2 Fighters placed in 83 Sea Zone
2 Destroyers placed in 26 Sea Zone
1 Infantry placed in South Atlantic USA
1 Marine placed in San FranciscoTurn Complete - Americans
Americans collect 105 PUs; end with 105 PUsCombat Hit Differential Summary :
Neutral : -0.67
Americans : 4.67 -
Game History
Round: 3
Combat Move - Germans
5 Infantrys moved from Belgium to Picardy
3 Fighters and 2 Stukas moved from Lorraine to Picardy
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys and 2 Infantrys moved from Hamburg to 23 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 ArmoredCar moved from Warsaw to Minsk
1 ArmoredCar moved from Warsaw to Kiev
1 Infantry moved from Brest to Minsk
1 Infantry moved from Brest to Kiev
2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia
2 Infantrys and 2 Tanks moved from Tobruk to 48 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 48 Sea Zone to 47 Sea Zone
2 Infantrys and 2 Tanks moved from 47 Sea Zone to Tunis
2 Infantrys and 2 Tanks moved from S.Tunisia to Tunis
1 Destroyer moved from 48 Sea Zone to 56 Sea Zone
1 Bomber moved from Pomerania to LatviaPurchase Units - Germans
Germans buy 2 Artillerys, 20 Infantrys, 2 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Tunis
Germans attack with 4 Infantrys and 4 Tanks
French defend with 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 1 Fighter and 2 Infantrys; British defend with 1 Fighter
Germans roll dice for 4 Infantrys and 4 Tanks in Tunis, round 2 : 4/8 hits
French roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Tunis, round 2 : 1/6 hits
1 Infantry owned by the Germans, 2 Infantrys owned by the French, 1 Artillery owned by the French and 1 Elite owned by the French lost in Tunis
Germans roll dice for 3 Infantrys and 4 Tanks in Tunis, round 3 : 3/7 hits
French roll dice for 2 Fighters in Tunis, round 3 : 1/2 hits
1 Infantry owned by the Germans, 1 Fighter owned by the French and 1 Fighter owned by the British lost in Tunis
Germans win, taking Tunis from French with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 23
Casualties for French: 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
Casualties for Germans: 2 Infantrys
Casualties for British: 1 Fighter
Battle in Latvia
Germans attack with 2 Artillerys, 1 Bomber and 2 Infantrys
Russians defend with 2 Infantrys
Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Latvia
Germans roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Latvia, round 2 : 1/5 hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits
1 Infantry owned by the Germans and 1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 2 Artillerys, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Minsk
Germans attack with 1 ArmoredCar and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar and 1 Infantry in Minsk, round 2 : 0/2 hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits
Germans roll dice for 1 ArmoredCar and 1 Infantry in Minsk, round 3 : 1/2 hits
Russians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits
1 Infantry owned by the Germans and 1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 ArmoredCar remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Kiev
Germans attack with 1 ArmoredCar and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar and 1 Infantry in Kiev, round 2 : 2/2 hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Picardy
Germans attack with 3 Fighters, 5 Infantrys and 2 Stukas
French defend with 1 Bunker
Germans roll dice for 3 Fighters, 5 Infantrys and 2 Stukas in Picardy, round 2 : 3/10 hits
French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits
1 Infantry owned by the Germans and 1 Bunker owned by the French lost in Picardy
Germans win, taking Picardy from French with 3 Fighters, 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
Casualties for French: 1 Bunker
Casualties for Germans: 1 InfantryNon Combat Move - Germans
10 Infantrys moved from Rhine to Belgium
3 Fighters and 2 Stukas moved from Picardy to Lorraine
2 Artillerys and 3 Infantrys moved from Croatia to W.Romania
1 AAGun, 8 Infantrys and 1 Tank moved from Krakow to Vinnytsia
2 Tanks moved from Warsaw to Lithuania
1 Artillery moved from Warsaw to Brest
1 Bomber moved from Latvia to Hamburg
2 Artillerys and 4 Infantrys moved from Pomerania to Danzig
2 Infantrys moved from Hamburg to Rhine
6 Infantrys and 1 Tank moved from Berlin to Brandenburg
5 Infantrys and 1 Mech.Inf moved from Berlin to Saxony
5 Infantrys moved from Bohemia to Krakow
1 Tank moved from Brandenburg to Silesia
1 Mech.Inf moved from Saxony to LorrainePlace Units - Germans
4 Infantrys placed in Warsaw
2 Artillerys and 4 Infantrys placed in Hamburg
2 Mech.Infs and 2 Tanks placed in Rhine
5 Infantrys placed in Bohemia
3 Infantrys placed in Bavaria
4 Infantrys and 2 Tanks placed in BerlinTurn Complete - Germans
Germans collect 92 PUs; end with 92 PUs totalTerritory Summary for Germans :
Pomerania : 1 AAGun
Saxony : 5 Infantrys
Berlin : 1 Factory, 4 Infantrys and 2 Tanks
Rhine : 1 Factory, 2 Infantrys, 2 Mech.Infs and 2 Tanks
Bohemia : 1 Factory and 5 Infantrys
Brandenburg : 6 Infantrys
Bavaria : 1 Factory and 3 Infantrys
Silesia : 1 Tank
Hamburg : 1 AAGun, 2 Artillerys, 1 Bomber, 1 Factory and 4 Infantrys
Lithuania : 1 flag, 3 Tanks
Kiev : 1 flag, 1 ArmoredCar and 1 Infantry
Vinnytsia : 1 flag, 1 AAGun, 1 Artillery, 10 Infantrys and 1 Tank
Latvia : 1 flag, 2 Artillerys and 1 Infantry
Minsk : 1 flag, 1 ArmoredCar
Burgundy : 1 flag, 1 AAGun, 2 Artillerys, 9 Infantrys and 10 Tanks
Lorraine : 1 flag, 1 AAGun, 3 Fighters, 1 Mech.Inf and 2 Stukas
Picardy : 1 flag, 4 Infantrys
Tunis : 1 flag, 1 AAGun, 1 Factory, 2 Infantrys and 4 Tanks
Vyborg : 2 Artillerys and 1 Infantry
W.Romania : 2 Artillerys and 3 Infantrys
Krakow : 1 flag, 5 Infantrys
Warsaw : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys
Brest : 1 flag, 3 Artillerys, 1 Infantry and 4 Tanks
Croatia : 1 flag
Danzig : 1 flag, 2 Artillerys and 4 Infantrys
Hungary : 1 flag
Belgium : 1 flag, 10 Infantrys
22 Sea Zone : 1 Destroyer and 1 T.Boat
24 Sea Zone : 1 Battleship, 1 Destroyer and 2 Transports
28 Sea Zone : 2 Submarines
33 Sea Zone : 1 Submarine
56 Sea Zone : 1 Destroyer
47 Sea Zone : 2 TransportsProduction/PUs Summary :
Germans : 92 / 92
Russians : 93 / 109
Italians : 47 / 53
French : 47 / 55
Yamamoto : 55 / 59
Chinese : 31 / 41
Hisaichi : 65 / 65
British : 94 / 95
Anzac : 36 / 36
Dutch : 28 / 29
Finns : 14 / 14
Romanians : 13 / 13
Thai : 8 / 8
Americans : 105 / 105 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 3
Combat Move - Russians
2 Infantrys moved from S.Karelia to Vyborg
2 Mech.Infs moved from Moscow to Vyborg
4 Infantrys moved from Arkhangelsk to 6 Sea Zone
4 Infantrys moved from 6 Sea Zone to Lapland
2 Adv.Fighters moved from Leningrad to Lapland
1 Adv.Fighter moved from Leningrad to Vyborg
1 Adv.Fighter moved from Leningrad to Lapland
1 Fighter moved from Leningrad to Vyborg
3 Artillerys and 2 Tanks moved from E.Iran to W.Iran
2 Infantrys and 2 Tanks moved from Azerbaijan to W.Iran
3 Tanks moved from Moscow to Kursk
1 Artillery and 2 Infantrys moved from Tula to Kursk
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
2 Tanks moved from Kursk to Donetsk
1 Infantry moved from Kursk to Donetsk
4 ArmoredCars moved from Moscow to Kursk
1 Artillery and 1 Infantry moved from Kursk to Donetsk
1 Infantry moved from Moscow to Yaroslavl
1 Infantry moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Koryakia to Kolyma
1 Tank moved from Olyokminsk to Kolyma
1 Bomber moved from Olyokminsk to Kolyma
2 Infantrys moved from Yakutsk to Okhotsk
2 Fighters moved from Olyokminsk to Okhotsk
1 Infantry moved from N.Buryat Mongolia to Ayan
Russians take Ayan from Hisaichi
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Irkutsk to S.Buryat Mongolia
1 Tank moved from Ulan Bator to N.Buryat Mongolia
1 Artillery moved from Irkutsk to N.Buryat Mongolia
1 Artillery and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
2 Infantrys moved from Evenkia to Olyokminsk
2 Infantrys moved from Krasnoyarsk to Irkutsk
3 Infantrys moved from Sibirsky to KhatangaPurchase Units - Russians
Russians buy 1 Adv.Fighter, 6 ArmoredCars, 2 Artillerys, 2 Elites, 1 Factory, 22 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;Combat - Russians
Battle in Okhotsk
Russians attack with 2 Fighters and 2 Infantrys
Hisaichi defend with 1 Infantry and 1 Tank
Russians roll dice for 2 Fighters and 2 Infantrys in Okhotsk, round 2 : 2/4 hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Okhotsk, round 2 : 0/2 hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Okhotsk
Russians win, taking Okhotsk from Hisaichi with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Infantry and 1 Tank
Battle in Lapland
Russians attack with 3 Adv.Fighters and 4 Infantrys
Finns defend with 1 Artillery and 3 Infantrys
Russians roll dice for 3 Adv.Fighters and 4 Infantrys in Lapland, round 2 : 2/7 hits
Finns roll dice for 1 Artillery and 3 Infantrys in Lapland, round 2 : 0/4 hits
2 Infantrys owned by the Finns lost in Lapland
Russians roll dice for 3 Adv.Fighters and 4 Infantrys in Lapland, round 3 : 2/7 hits
Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 3 : 0/2 hits
1 Infantry owned by the Finns and 1 Artillery owned by the Finns lost in Lapland
Russians win, taking Lapland from Finns with 3 Adv.Fighters and 4 Infantrys remaining. Battle score for attacker is 10
Casualties for Finns: 1 Artillery and 3 Infantrys
Battle in Vyborg
Russians attack with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 2 Mech.Infs
Germans defend with 2 Artillerys and 1 Infantry; Finns defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 2 Mech.Infs in Vyborg, round 2 : 3/6 hits
Finns roll dice for 2 Artillerys and 2 Infantrys in Vyborg, round 2 : 2/4 hits
1 Infantry owned by the Finns, 2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Vyborg
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Mech.Infs in Vyborg, round 3 : 2/4 hits
Finns roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits
1 Artillery owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Adv.Fighter, 1 Fighter and 2 Mech.Infs remaining. Battle score for attacker is 8
Casualties for Germans: 2 Artillerys and 1 Infantry
Casualties for Finns: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in W.Iran
Russians attack with 3 Artillerys, 2 Infantrys and 4 Tanks
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
Russians roll dice for 3 Artillerys, 2 Infantrys and 4 Tanks in W.Iran, round 2 : 7/9 hits
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 1/5 hits
1 Bunker owned by the Neutral, 1 Infantry owned by the Russians and 4 Infantrys owned by the Neutral lost in W.Iran
Russians loses 0 PUs for violating W.Irans neutrality.
Russians win, taking W.Iran from Neutral with 3 Artillerys, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 12
Casualties for Neutral: 1 Bunker and 4 Infantrys
Casualties for Russians: 1 Infantry
Battle in Kolyma
Russians attack with 1 Bomber, 1 Infantry and 1 Tank
Hisaichi defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Bomber, 1 Infantry and 1 Tank in Kolyma, round 2 : 1/3 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Kolyma, round 2 : 1/2 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Kolyma
Russians roll dice for 1 Bomber and 1 Tank in Kolyma, round 3 : 1/2 hits
Hisaichi roll dice for 1 Artillery in Kolyma, round 3 : 0/1 hits
1 Artillery owned by the Hisaichi lost in Kolyma
Russians win, taking Kolyma from Hisaichi with 1 Bomber and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Russians
2 Fighters moved from Okhotsk to N.Buryat Mongolia
1 Bomber moved from Kolyma to N.Buryat Mongolia
1 Fighter moved from Vyborg to Leningrad
1 Adv.Fighter moved from Vyborg to Leningrad
3 Adv.Fighters moved from Lapland to LeningradPlace Units - Russians
1 Adv.Fighter and 3 Infantrys placed in Leningrad
2 Artillerys and 2 Elites placed in Arkhangelsk
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
1 Factory placed in Rostov
6 ArmoredCars placed in Sibirsky
1 Infantry and 1 Mech.Inf placed in SverdlovskTurn Complete - Russians
Russians collect 104 PUs; end with 104 PUs -
Game History
Round: 3
Combat Move - Italians
2 Transports moved from 55 Sea Zone to 48 Sea Zone
2 Transports moved from 56 Sea Zone to 48 Sea Zone
2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone
2 Artillerys, 2 Destroyers, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 51 Sea Zone
2 Artillerys and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh
2 Infantrys and 2 Tanks moved from Campania to 48 Sea Zone
2 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk
1 Destroyer moved from 51 Sea Zone to 48 Sea Zone
1 Tank moved from Syria to Iraq
Italians take Iraq from British
1 Tank moved from Iraq to Syria
2 Artillerys and 2 Infantrys moved from Provence to Languedoc
2 ArmoredCars moved from Lombardy to LanguedocPurchase Units - Italians
Italians buy 4 Artillerys, 1 Elite, 2 Fighters, 4 Infantrys and 2 Transports; Remaining resources: 0 PUs;Combat - Italians
Battle in Languedoc
Italians attack with 2 ArmoredCars, 2 Artillerys and 2 Infantrys
French defend with 1 Infantry
Italians roll dice for 2 ArmoredCars, 2 Artillerys and 2 Infantrys in Languedoc, round 2 : 3/6 hits
French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Languedoc
Italians win, taking Languedoc from French with 2 ArmoredCars, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Italians: 1 InfantryNon Combat Move - Italians
1 Transport moved from 56 Sea Zone to 55 Sea Zone
1 Destroyer moved from 56 Sea Zone to 55 Sea Zone
1 Battleship and 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
3 Artillerys moved from Provence to Languedoc
1 Infantry and 1 Tank moved from Provence to LanguedocPlace Units - Italians
2 Fighters placed in Syria
2 Artillerys, 1 Elite and 2 Infantrys placed in Rome
2 Transports placed in 46 Sea Zone
1 Artillery and 2 Infantrys placed in Rome
1 Artillery placed in ProvenceTurn Complete - Italians
Italians collect 50 PUs; end with 50 PUs totalTerritory Summary for Italians :
Sicily : 2 Infantrys
Rome : 1 AAGun, 3 Artillerys, 1 Elite, 1 Factory and 4 Infantrys
Lombardy : 1 AAGun and 1 Factory
Tobruk : 2 Infantrys and 2 Tanks
Kufra : 1 Infantry
Albania : 1 Tank
Tripoli : 1 Tank
Sardinia : 1 Infantry
Languedoc : 1 flag, 2 ArmoredCars, 5 Artillerys, 2 Infantrys and 1 Tank
Provence : 1 flag, 1 AAGun, 1 Artillery and 1 Factory
Syria : 1 flag, 1 AAGun, 1 Factory, 2 Fighters and 2 Tanks
S.Tunisia : 1 flag, 2 Infantrys
Mersa Matruh : 1 flag, 2 Artillerys, 1 Fighter and 2 Infantrys
Iraq : 1 flag
51 Sea Zone : 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters and 2 Transports
48 Sea Zone : 1 Destroyer and 4 Transports
46 Sea Zone : 2 Transports
55 Sea Zone : 2 Destroyers, 1 Submarine and 1 TransportProduction/PUs Summary :
Germans : 92 / 92
Russians : 104 / 104
Italians : 50 / 50
French : 45 / 55
Yamamoto : 55 / 59
Chinese : 31 / 41
Hisaichi : 61 / 65
British : 93 / 95
Anzac : 36 / 36
Dutch : 28 / 29
Finns : 10 / 14
Romanians : 13 / 13
Thai : 8 / 8
Americans : 105 / 105 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 3
Combat Move - French
2 Infantrys moved from French Equatorial Africa to Darfur
1 Infantry moved from W.Morocco to E.Morocco
2 Infantrys moved from Orleanais to Paris
1 Artillery and 1 Infantry moved from Azores to 16 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 16 Sea Zone to 18 Sea Zone
1 Artillery and 1 Infantry moved from 18 Sea Zone to Munster
1 Infantry moved from French Guiana to AmazonPurchase Units - French
French buy 4 Infantrys and 8 Tanks; Remaining resources: 7 PUs;Combat - French
Battle in Munster
French attack with 1 Artillery and 1 Infantry
Neutral defend with 2 Infantrys
French roll dice for 1 Artillery and 1 Infantry in Munster, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 Artillery and 1 Infantry in Munster, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Munster
French roll dice for 1 Artillery and 1 Infantry in Munster, round 4 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Munster, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Munster
French roll dice for 1 Artillery in Munster, round 5 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Munster, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Munster
French loses 0 PUs for violating Munsters neutrality.
French win, taking Munster from Neutral with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Neutral: 2 Infantrys
Casualties for French: 1 InfantryNon Combat Move - French
1 Infantry moved from Nubia to Lower EgyptPlace Units - French
8 Tanks placed in Paris
4 Infantrys placed in E.MoroccoTurn Complete - French
French collect 47 PUs; end with 54 PUsCombat Hit Differential Summary :
Neutral : -1.00
French : -0.33 -
Game History
Round: 3
Combat Move - Yamamoto
1 Tank moved from Guam to 101 Sea Zone
1 Infantry moved from Peleliu to 101 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 107 Sea Zone
1 Infantry and 1 Tank moved from 107 Sea Zone to Mindanao
1 Infantry and 1 Tank moved from Manila to 93 Sea Zone
2 Infantrys moved from Manila to 93 Sea Zone
1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Infantry and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Artillery moved from Davao to 107 Sea Zone
1 Infantry and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Artillery moved from Davao to 107 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to Celebes
1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Jilolo
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa
1 Infantry, 1 Tank and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Infantry and 1 Tank moved from 111 Sea Zone to Soembawa
1 Fighter moved from 107 Sea Zone to Celebes
1 Bomber moved from Davao to Mindanao
1 Infantry moved from Davao to MindanaoPurchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 3 Destroyers, 1 Elite and 1 Submarine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Mindanao
Yamamoto attack with 1 Bomber, 2 Infantrys and 1 Tank
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Mindanao, round 2 : 0/4 hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits
Yamamoto roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Mindanao, round 3 : 2/4 hits
Americans roll dice for 1 Infantry in Mindanao, round 3 : 0/1 hits
1 Infantry owned by the Americans lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Soembawa
Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Soembawa, round 2 : 2/4 hits
Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits
1 Infantry owned by the Dutch lost in Soembawa
Yamamoto win, taking Soembawa from Dutch with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Jilolo
Yamamoto attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 : 0/2 hits
Dutch roll dice for 1 Infantry in Jilolo, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Jilolo
Yamamoto roll dice for 1 Artillery in Jilolo, round 3 : 0/1 hits
Dutch roll dice for 1 Infantry in Jilolo, round 3 : 0/1 hits
Yamamoto roll dice for 1 Artillery in Jilolo, round 4 : 0/1 hits
Dutch roll dice for 1 Infantry in Jilolo, round 4 : 0/1 hits
Yamamoto roll dice for 1 Artillery in Jilolo, round 5 : 0/1 hits
Dutch roll dice for 1 Infantry in Jilolo, round 5 : 1/1 hits
1 Artillery owned by the Yamamoto lost in Jilolo
Dutch win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Celebes
Yamamoto attack with 1 Artillery, 1 Fighter and 1 Infantry
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Battleship in Celebes, round 2 : 1/1 hits
1 Infantry owned by the Dutch lost in Celebes
Yamamoto win, taking Celebes from Dutch with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 InfantryNon Combat Move - Yamamoto
1 Bomber moved from Mindanao to Davao
1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
1 Carrier moved from 107 Sea Zone to 110 Sea Zone
1 Fighter moved from Celebes to 110 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 110 Sea Zone
1 Elite moved from Chubu to 85 Sea Zone
1 Adv.Fighter, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Elite and 1 Submarine moved from 85 Sea Zone to 107 Sea Zone
1 Elite moved from 107 Sea Zone to Davao
1 Carrier moved from 86 Sea Zone to 85 Sea Zone
1 Battleship moved from 86 Sea Zone to 85 Sea Zone
1 Infantry moved from Woleai to TrukPlace Units - Yamamoto
2 Destroyers placed in 107 Sea Zone
1 Artillery and 1 Elite placed in Davao
1 Adv.Fighter, 1 B.Transport, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
1 Artillery placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 59 PUs; end with 59 PUs totalTerritory Summary for Yamamoto :
Tokyo : 1 AAGun, 3 Artillerys, 1 Factory and 3 Infantrys
Kusaie : 1 Infantry
Minamitori : 1 Infantry
Kwajalein : 1 Artillery and 1 Bomber
Paramushir : 1 Infantry
Kunashir : 1 Artillery
Hainan : 1 flag
Rongelap : 1 Fighter
Iwo Jima : 1 Infantry
Saipan : 1 AAGun, 1 Bunker and 1 Infantry
Jaluit : 1 Infantry
Chubu : 1 Artillery and 1 Infantry
Fukien : 1 flag
Iturup : 1 Infantry
Soembawa : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank
Celebes : 1 flag, 1 Artillery and 1 Infantry
Truk : 1 flag, 1 Artillery and 2 Infantrys
Davao : 1 flag, 1 AAGun, 1 Artillery, 1 Bomber, 2 Elites, 1 Factory, 3 Infantrys and 2 Tanks
Woleai : 1 flag
Manila : 1 flag
Guam : 1 flag
Mindanao : 1 flag, 2 Infantrys and 1 Tank
107 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 4 Destroyers, 1 Submarine and 2 Transports
110 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 1 Fighter
111 Sea Zone : 1 Battleship and 3 Transports
85 Sea Zone : 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer and 1 SubmarineProduction/PUs Summary :
Germans : 92 / 92
Russians : 104 / 104
Italians : 50 / 50
French : 47 / 54
Yamamoto : 59 / 59
Chinese : 31 / 41
Hisaichi : 61 / 65
British : 93 / 95
Anzac : 36 / 36
Dutch : 26 / 29
Finns : 10 / 14
Romanians : 13 / 13
Thai : 8 / 8
Americans : 103 / 105 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 3
Combat Move - Chinese
2 Infantrys moved from Ningsia to Suiyuan
1 Artillery and 1 Infantry moved from Shensi to Shansi
1 Artillery moved from Kwangsi to Hunan
1 Infantry moved from Hunan to Hupeh
1 Infantry moved from Kweichow to Hupeh
1 Infantry moved from Szechwan to Hupeh
2 ArmoredCars and 2 Tanks moved from Sikang to Hupeh
1 Artillery moved from Shensi to Shansi
2 Tanks moved from Shensi to Suiyuan
1 Fighter moved from Shensi to Shansi
4 ArmoredCars moved from Urumqi to W.Sinkiang
2 ArmoredCars and 4 Tanks moved from Hsining to Ningsia
1 Artillery and 1 Infantry moved from Sikang to Szechwan
2 Infantrys moved from E.Qinghai to LanchowPurchase Units - Chinese
Chinese buy 6 ArmoredCars and 4 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shansi
Chinese attack with 2 Artillerys, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry and 1 Tank
Chinese roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in Shansi, round 2 : 0/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 2 Artillerys and 1 Fighter in Shansi, round 3 : 3/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 3 : 0/2 hits, 0.83 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry and 1 Tank
Battle in W.Sinkiang
Chinese attack with 4 ArmoredCars
Neutral defend with 1 Artillery and 1 Infantry
Chinese roll dice for 4 ArmoredCars in W.Sinkiang, round 2 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 2/2 hits, 0.67 expected hits
2 ArmoredCars owned by the Chinese lost in W.Sinkiang
Chinese roll dice for 2 ArmoredCars in W.Sinkiang, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 3 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Chinese lost in W.Sinkiang
Chinese roll dice for 1 ArmoredCar in W.Sinkiang, round 4 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 4 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Neutral lost in W.Sinkiang
Neutral win with 1 Artillery remaining. Battle score for attacker is -14
Casualties for Chinese: 4 ArmoredCars
Casualties for Neutral: 1 Infantry
Battle in Hupeh
Chinese attack with 2 ArmoredCars, 3 Infantrys and 2 Tanks
Hisaichi defend with 1 Artillery, 2 Infantrys and 1 Tank
Chinese roll dice for 2 ArmoredCars, 3 Infantrys and 2 Tanks in Hupeh, round 2 : 3/7 hits, 2.17 expected hits
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hupeh, round 2 : 0/4 hits, 1.50 expected hits
2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hupeh
Chinese roll dice for 2 ArmoredCars, 3 Infantrys and 2 Tanks in Hupeh, round 3 : 3/7 hits, 2.17 expected hits
Hisaichi roll dice for 1 Tank in Hupeh, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 2 ArmoredCars, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 11
Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 1 Tank
Casualties for Chinese: 1 Infantry
Battle in Suiyuan
Chinese attack with 2 Infantrys and 2 Tanks
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 2 Infantrys and 2 Tanks in Suiyuan, round 2 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 InfantryNon Combat Move - Chinese
1 Fighter moved from Shansi to Szechwan
1 AAGun moved from Ningsia to SuiyuanPlace Units - Chinese
2 ArmoredCars and 4 Tanks placed in Hsining
4 ArmoredCars placed in UrumqiTurn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Neutral : 2.00
Hisaichi : -2.33
Chinese : 1.67