Game between Simon33 and Pejon_88.
18L Variance vs Aequitas et Veritas (allies +6) - BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Northwest Persia to Iraq
Italians take Iraq from British
1 armour moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Kazakhstan
2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to AlexandriaPlace Units - Italians
1 armour and 2 infantry placed in Southern Italy
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,3
Italians collect 16 PUs (6 lost to blockades); end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery, 1 bomber and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hitsCombat Hit Differential Summary :
ANZAC : 0,33
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Celebes, Anzak scored one hit.
What do you want to take as casualty? -
infantry
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Another hit. Loose Bmbr or Arty?
Anzak has only an Arty left.
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lose the artillery.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery, 1 bomber and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 1/3 hits, 0,83 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 bomber in Celebes, round 3 : 0/2 hits, 0,50 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 bomber in Celebes, round 4 : 0/2 hits, 0,50 expected hits
1 artillery owned by the Japanese lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 5 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber in Celebes, round 5 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery, 1 bomber and 1 infantryNon Combat Move - ANZAC
1 fighter moved from Queensland to 39 Sea Zone
1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 39 Sea Zone to 76 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUsCombat Move - French
1 infantry moved from Egypt to Trans-JordanCombat - French
Battle in Trans-Jordan
French attack with 1 infantry
Italians defend with 1 armour
French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the French lost in Trans-Jordan
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
3 infantry moved from Tunisia to LibyaTurn Complete - French
Combat Hit Differential Summary :
Italians : 0,50
French : -0,17
ANZAC : 1,33
Japanese : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 112 Sea Zone
3 bombers moved from Western Germany to Egypt
4 bombers moved from Caucasus to Egypt
1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
13 infantry moved from Western Germany to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 fighter moved from Norway to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 fighter moved from Norway to Northern Italy
1 fighter moved from Tobruk to EgyptCombat - Germans
Battle in 95 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 112 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Northern Italy
Germans attack with 1 artillery, 1 fighter and 13 infantry
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 13 infantry in Northern Italy, round 2 : 5/15 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 artillery, 1 fighter and 12 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Egypt
Germans attack with 7 bombers and 1 fighter
British defend with 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 marine and 2 mech_infantrys
AA fire in Egypt : 1/3 hits
1 fighter owned by the Germans lost in Egypt
Germans roll dice for 7 bombers in Egypt, round 2 : 6/7 hits
British roll dice for 1 aaGun, 2 fighters, 4 infantry, 1 marine and 2 mech_infantrys in Egypt, round 2 : 6/9 hits
1 mech_infantry owned by the British, 1 aaGun owned by the British, 6 bombers owned by the Germans and 4 infantry owned by the British lost in Egypt
retreated to Egypt
British win with 2 fighters, 1 marine and 1 mech_infantry remaining. Battle score for attacker is -61
Casualties for Germans: 6 bombers and 1 fighter
Casualties for British: 1 aaGun, 4 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
3 fighters moved from Western Germany to Alexandria
1 bomber moved from Egypt to Alexandria
3 mech_infantrys moved from Caucasus to Iraq
2 mech_infantrys moved from Bryansk to Caucasus
1 armour and 7 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Southern France to Southern Italy
1 artillery moved from Normandy Bordeaux to France
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Southern Italy
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 aaGun and 1 infantry moved from Norway to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Northern Italy
1 mech_infantry moved from Karelia to BelarusPlace Units - Germans
5 bombers and 1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,1
Germans collect 50 PUs (5 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
Edit out a unit and add back the AA gun if you want to.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Combat Move - Russians
2 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Anhwe
2 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to AnhweCombat - Russians
Battle in Chahar
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
Russians win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Shantung, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Shantung, round 4 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shantung
Russians win, taking Shantung from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Anhwe
Russians roll dice for 2 infantry in Anhwe, round 5 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 aaGun moved from Jehol to Shantung
1 aaGun and 5 infantry moved from Manchuria to JeholTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 aaGun
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians : -0,67
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 6 tactical_bombers moved from Northwest Persia to Egypt
1 submarine moved from 80 Sea Zone to 76 Sea Zone
1 carrier moved from 78 Sea Zone to 76 Sea Zone
1 submarine moved from 80 Sea Zone to 76 Sea Zone
4 fighters moved from 80 Sea Zone to EgyptCombat - Japanese
Battle in 76 Sea Zone
Japanese attack with 1 carrier and 2 submarines
ANZAC defend with 1 cruiser
Japanese roll dice for 2 submarines in 76 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the ANZAC lost in 76 Sea Zone
Japanese win with 1 carrier and 2 submarines remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Egypt
Japanese attack with 6 fighters and 6 tactical_bombers
British defend with 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour and 1 marine
AA fire in Egypt : 0/3 hits
Japanese roll dice for 6 fighters and 6 tactical_bombers in Egypt, round 2 : 4/12 hits
British roll dice for 1 aaGun, 2 fighters and 1 marine in Egypt, round 2 : 1/3 hits
1 fighter owned by the Japanese, 1 marine owned by the British, 1 aaGun owned by the British and 2 fighters owned by the British lost in Egypt
Japanese win with 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 aaGun, 2 fighters and 1 marine
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
6 tactical_bombers moved from Egypt to Alexandria
5 fighters moved from Egypt to Alexandria
1 artillery moved from Persia to 80 Sea Zone
1 artillery, 2 battleships, 3 carriers and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Northwest Persia to Iraq
3 armour moved from Volgograd to Northwest Persia
1 armour moved from Kazakhstan to Northwest Persia
1 bomber moved from Tsinghai to Alexandria
1 armour moved from Tsinghai to Caucasus
1 armour moved from Shensi to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kansu to TsinghaiPlace Units - Japanese
1 armour, 1 fighter and 1 tactical_bomber placed in Persia
1 bomber and 1 mech_infantry placed in VolgogradTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,6,3,6,4,6,2,2,3,2,5,2,6
Japanese collect 22 PUs (8 lost to blockades); end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour and 9 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Formosa
1 battleship and 1 submarine moved from 39 Sea Zone to 76 Sea Zone
2 destroyers moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
3 carriers and 1 fighter moved from 39 Sea Zone to 76 Sea Zone
2 bombers moved from Gibraltar to Trans-Jordan
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-JordanCombat - Americans
Battle in Paulau Island
Battle in Marshall Islands
Battle in Okinawa
Battle in Marianas
Battle in Formosa
Battle in 76 Sea Zone
Americans attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 1 submarine; ANZAC loiter and taunt
Japanese defend with 1 carrier and 2 submarines
Americans roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser and 2 destroyers in 76 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 2 submarines in 76 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 carrier in 76 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
1 carrier owned by the Japanese and 1 submarine owned by the Japanese lost in 76 Sea Zone
Americans roll dice for 1 submarine in 76 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser and 2 destroyers in 76 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 76 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 76 Sea Zone
Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Okinawa from Japanese, taking Marianas from Japanese, taking Formosa from Japanese with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 28
Casualties for Japanese: 1 carrier and 2 submarines
Battle in Trans-Jordan
Americans attack with 2 bombers and 2 infantry
Italians defend with 1 armour
Americans roll dice for 2 bombers and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1,67 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Trans-Jordan
Americans win, taking Trans-Jordan from Italians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Americans
3 carriers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
6 fighters moved from 92 Sea Zone to Egypt
1 aaGun moved from Gibraltar to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
6 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 armour, 1 artillery, 6 infantry and 6 transports moved from 92 Sea Zone to 96 Sea Zone
3 infantry moved from Libya to 96 Sea Zone
1 aaGun, 1 armour, 1 artillery, 9 infantry and 6 transports moved from 96 Sea Zone to 98 Sea Zone
1 aaGun, 1 armour, 1 artillery and 9 infantry moved from 98 Sea Zone to Egypt
6 bombers moved from Eastern United States to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
2 bombers moved from Yunnan to India
2 bombers moved from Trans-Jordan to Egypt
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from Libya to TobrukPlace Units - Americans
9 fighters placed in Eastern United States
1 armour placed in French Indo ChinaTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 infantry moved from Szechwan to ShensiCombat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hopei
Chinese creates battle in territory Sikang
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Kweichow from Japanese, taking Hopei from Japanese, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to KweichowPlace Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Sikang
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUsPurchase Units - British
British buy 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 1 mech_infantry moved from Kwangsi to Kwangtung
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to KwangtungCombat - British
Battle in Kwangtung
British attack with 1 artillery, 1 infantry and 2 mech_infantrys
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Kwangtung, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun and 6 infantry moved from Yunnan to Szechwan
2 artilleries and 2 infantry moved from Siam to Shan State
1 infantry moved from Malaya to Shan State
1 aaGun and 3 infantry moved from India to West India
1 submarine moved from 79 Sea Zone to 76 Sea Zone
1 submarine moved from 39 Sea Zone to 76 Sea Zone
4 infantry moved from Algeria to 92 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
2 fighters and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Italians : -0,50
British : 1,00
Americans : -1,00
Chinese : -0,67
Japanese : -0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 armour moved from Northwest Persia to Trans-Jordan
1 armour and 1 mech_infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Alexandria to Tobruk
1 artillery and 2 infantry moved from Alexandria to EgyptCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 armour and 6 mech_infantrys
Americans defend with 2 infantry
Italians roll dice for 2 armour and 6 mech_infantrys in Trans-Jordan, round 2 : 2/8 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 mech_infantry owned by the Italians and 2 infantry owned by the Americans lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry and 2 mech_infantrys
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 0/4 hits
Americans roll dice for 1 infantry and 2 mech_infantrys in Tobruk, round 2 : 0/3 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 1/4 hits
Americans roll dice for 1 infantry and 2 mech_infantrys in Tobruk, round 3 : 1/3 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tobruk
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 4 : 1/3 hits
Americans roll dice for 2 mech_infantrys in Tobruk, round 4 : 2/2 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Tobruk
Italians roll dice for 1 armour in Tobruk, round 5 : 0/1 hits
Americans roll dice for 1 mech_infantry in Tobruk, round 5 : 0/1 hits
Italians roll dice for 1 armour in Tobruk, round 6 : 1/1 hits
Americans roll dice for 1 mech_infantry in Tobruk, round 6 : 0/1 hits
1 mech_infantry owned by the Americans lost in Tobruk
Italians win, taking Tobruk from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry and 2 mech_infantrys
Battle in Egypt
Italians attack with 1 artillery and 2 infantry
British defend with 1 factory_minor, 2 fighters, 1 harbour and 5 infantry; Americans defend with 1 aaGun, 1 armour, 1 artillery, 2 bombers, 6 fighters and 9 infantry
Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits
British roll dice for 1 aaGun, 1 armour, 1 artillery, 2 bombers, 8 fighters and 14 infantry in Egypt, round 2 : 10/26 hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Egypt
British win with 1 aaGun, 1 armour, 1 artillery, 2 bombers, 8 fighters and 13 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Northwest Persia to Iraq
2 armour and 1 mech_infantry moved from Caucasus to Iraq
3 mech_infantrys moved from Kazakhstan to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to CaucasusPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,5,6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,3,3
Italians collect 21 PUs (5 lost to blockades); end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to KiangsuCombat - ANZAC
Battle in Kiangsu
ANZAC attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in Kiangsu, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Kiangsu
ANZAC roll dice for 1 mech_infantry in Kiangsu, round 4 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Kiangsu
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Queensland to Guam
1 marine moved from New South Wales to 62 Sea Zone
1 marine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 marine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 76 Sea Zone to EgyptPlace Units - ANZAC
1 submarine placed in 54 Sea Zone
2 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUsCombat Move - French
3 infantry moved from Libya to TobrukCombat - French
Battle in Tobruk
French attack with 3 infantry
Italians defend with 1 armour
French roll dice for 3 infantry in Tobruk, round 2 : 1/3 hits, 0,50 expected hits
Italians roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the French and 1 armour owned by the Italians lost in Tobruk
French win, taking Tobruk from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0,50
French : 0,50
ANZAC : 0,17
Japanese : 1,00 -
I forgot to bring the 5 bombers from W Germany. I will roll forum dice for those.
Rolls: 5@4; Total Hits: 45@4: (1, 5, 3, 1, 3) -
trilea dice got 4 hits and my forum dice got 4 hits so 8 total
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OOL?
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Max Def. except the AA Gun, let it stay for an additional turn then loose it please.
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I took off 2 inf and 2 bombers, and will edit off 4 more inf. You got 10 hits.
Rolling round 2
attacker has 1 tac and 6 bombers
Rolls: 1@3, 6@4; Total Hits: 51@3,: (4)6@4: (6, 4, 2, 4, 3, 4)defender has 1AA 11 inf 1 art a tank 9 fighters
Rolls: 12@2, 1@3, 9@4; Total Hits: 1112@2,: (2, 4, 1, 1, 4, 5, 5, 3, 5, 5, 4, 2)1@3,: (6)9@4: (1, 1, 2, 4, 6, 4, 1, 5, 1) -
OK so I am wiped out. I will edit off another 5 infantry so 9 total.





