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18L Variance vs Aequitas et Veritas (allies +6) - BM3

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Russia to Samara
                      Italians take Samara from Russians
                1 armour moved from Samara to Volgograd
                1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tobruk
                    Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 :  3/7 hits
                        British roll dice for 1 infantry in Tobruk, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Tobruk
                    Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Rostov to Caucasus
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Russia to Volgograd

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Russia

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,4
                Italians collect 23 PUs (1 lost to blockades); end with 24 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs

    triplea_41751_Ita7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 fighters moved from 39 Sea Zone to 79 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                      ANZAC take 20 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Sumatra
                Battle in 79 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 artillery, 2 battleships, 5 carriers, 1 infantry and 1 transport
                        ANZAC roll dice for 2 fighters in 79 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 battleships, 5 carriers and 1 transport in 79 Sea Zone, round 2 : 4/7 hits, 3,00 expected hits
                        2 fighters owned by the ANZAC lost in 79 Sea Zone
                    Japanese win, taking Sumatra from Japanese with 2 battleships, 5 carriers and 1 transport remaining. Battle score for attacker is -20
                    Casualties for ANZAC: 2 fighters

    Non Combat Move - ANZAC
                1 cruiser moved from 42 Sea Zone to 39 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0,00
        Japanese : 1,00

    triplea_41751_Fre7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 3 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                5 bombers moved from France to Iraq
                1 bomber moved from France to 93 Sea Zone
                1 bomber moved from France to Southern France
                1 bomber moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Southern France
                1 mech_infantry moved from France to Southern France
                1 armour moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                1 armour moved from Holland Belgium to Western Germany

    Combat - Germans
                Battle in 93 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Iraq
                    Germans attack with 5 bombers
                    British defend with 3 mech_infantrys
                        Germans roll dice for 5 bombers in Iraq, round 2 :  3/5 hits
                        British roll dice for 3 mech_infantrys in Iraq, round 2 :  1/3 hits
                        3 mech_infantrys owned by the British and 1 bomber owned by the Germans lost in Iraq
                    Germans win with 4 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 bomber
                    Casualties for British: 3 mech_infantrys
                Battle in Southern France
                    Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                    British defend with 1 armour, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Southern France, round 2 :  1/3 hits
                        British roll dice for 1 armour in Southern France, round 2 :  0/1 hits
                        1 armour owned by the British lost in Southern France
                    Germans win, taking Southern France from British with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 marine
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        Americans roll dice for 1 marine in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 marine owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 marine

    Non Combat Move - Germans
                4 bombers moved from Iraq to Caucasus
                3 mech_infantrys moved from Bryansk to Caucasus
                3 aaGuns and 5 infantry moved from Finland to Norway
                1 mech_infantry moved from Novgorod to Karelia
                2 mech_infantrys moved from Novgorod to Bryansk
                1 destroyer moved from 114 Sea Zone to 113 Sea Zone
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                2 fighters and 2 tactical_bombers moved from Germany to Norway
                1 aaGun and 2 infantry moved from France to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Southern France to Western Germany
                1 bomber moved from 93 Sea Zone to Western Germany
                2 mech_infantrys moved from Germany to Western Germany
                1 fighter moved from Western Germany to Tobruk
                1 fighter moved from Western Germany to Norway
                1 fighter moved from Western Germany to Norway

    Place Units - Germans
                3 fighters and 6 infantry placed in Western Germany
                1 airfield placed in Norway

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,2
                Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_41751_Ger8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Combat Move - Russians
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese

    Combat - Russians

    Non Combat Move - Russians
                7 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Jehol

    Turn Complete - Russians

    Combat Hit Differential Summary :

    triplea_41751_Rus8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese repair damage of 13x factory_major; Remaining resources: 6 SuicideAttackTokens; 34 PUs;
                Japanese buy 3 armour and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Caucasus to Persia
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 battleships moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                6 bombers, 11 fighters and 6 tactical_bombers moved from Caucasus to Persia
                1 bomber moved from Japan to 45 Sea Zone
                1 infantry moved from Anhwe to Shantung
                1 bomber moved from Japan to Shantung
                1 mech_infantry moved from Kwangtung to Hunan
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Novosibirsk to Kansu
                1 armour moved from Hunan to Shensi
                1 armour moved from Kweichow to Tsinghai
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Shensi to Hopei
                1 armour moved from Szechwan to Kazakhstan
                1 artillery moved from Sikang to Szechwan
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Kwangtung to Kiangsi
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from French Indo China to Siam

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shantung
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Shantung, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Japanese attack with 1 artillery, 6 bombers, 11 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers
                    British defend with 2 aaGuns, 4 armour, 2 artilleries, 1 factory_minor, 4 fighters, 4 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
                        AA fire in Persia :  1/6 hits
                        1 fighter owned by the Japanese lost in Persia
                        Japanese roll dice for 2 battleships in Persia, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 6 bombers, 10 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers in Persia, round 2 :  13/25 hits
                        British roll dice for 2 aaGuns, 4 armour, 2 artilleries, 4 fighters, 4 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 :  7/19 hits
                        4 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 mech_infantrys owned by the British, 1 marine owned by the British, 2 aaGuns owned by the British, 1 bomber owned by the Japanese, 2 artilleries owned by the British, 4 infantry owned by the British and 2 armour owned by the British lost in Persia
                        Japanese roll dice for 1 artillery, 5 bombers, 6 fighters and 6 tactical_bombers in Persia, round 3 :  17/18 hits
                        British roll dice for 2 armour, 4 fighters and 1 tactical_bomber in Persia, round 3 :  5/7 hits
                        5 bombers owned by the Japanese, 1 tactical_bomber owned by the British, 4 fighters owned by the British and 2 armour owned by the British lost in Persia
                    Japanese win, taking Persia from British with 1 artillery, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for British: 2 aaGuns, 4 armour, 2 artilleries, 4 fighters, 4 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for Japanese: 6 bombers, 5 fighters, 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                2 carriers moved from 79 Sea Zone to 80 Sea Zone
                1 carrier moved from 79 Sea Zone to 78 Sea Zone
                1 carrier moved from 79 Sea Zone to 80 Sea Zone
                4 fighters moved from Persia to 80 Sea Zone
                2 fighters moved from Persia to Northwest Persia
                6 tactical_bombers moved from Persia to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia
                1 bomber moved from 45 Sea Zone to Celebes
                1 bomber moved from Shantung to Tsinghai

    Place Units - Japanese
                3 armour placed in Volgograd
                5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,3,4,6,2,6,6,5
                Japanese collect 42 PUs (10 lost to blockades); end with 43 PUs

    triplea_41751_Jap8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 6 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 infantry and 2 mech_infantrys moved from Guam to 21 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 21 Sea Zone to 35 Sea Zone
                2 fighters moved from 21 Sea Zone to French Indo China
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 marine moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 21 Sea Zone to Caroline Islands
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                2 bombers moved from Manchuria to Szechwan
                1 cruiser moved from 39 Sea Zone to 79 Sea Zone

    Combat - Americans
                Battle in Northern Italy
                    Americans converts factory_major into different units
                Battle in Philippines
                Battle in 79 Sea Zone
                    Americans attack with 1 cruiser
                    Japanese defend with 1 carrier
                        Americans roll dice for 1 cruiser in 79 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 carrier in 79 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 cruiser owned by the Americans lost in 79 Sea Zone
                    Japanese win, taking Northern Italy from Italians, taking Philippines from Japanese with 1 carrier remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 cruiser
                Battle in Szechwan
                    Americans attack with 2 bombers
                    Japanese defend with 1 artillery
                        Americans roll dice for 2 bombers in Szechwan, round 2 : 2/2 hits, 1,33 expected hits
                        Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Szechwan
                    Americans win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Caroline Islands
                    Americans attack with 2 fighters, 2 infantry and 1 marine
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands : 0/2 hits, 0,33 expected hits
                        Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0,50 expected hits
                        Americans roll dice for 2 fighters, 2 infantry and 1 marine in Caroline Islands, round 2 : 0/5 hits, 1,67 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 2 fighters, 2 infantry and 1 marine in Caroline Islands, round 3 : 2/5 hits, 1,67 expected hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in French Indo China
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 factory_minor and 1 infantry
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 0/4 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 2/4 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in French Indo China
                    Americans win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from French Indo China to 36 Sea Zone
                1 carrier moved from 21 Sea Zone to 33 Sea Zone
                1 destroyer moved from 21 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                2 bombers moved from Szechwan to Yunnan
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from Eastern United States to Gibraltar
                4 transports moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                1 armour and 3 infantry moved from 92 Sea Zone to Algeria
                3 infantry and 2 mech_infantrys moved from Tunisia to Libya
                3 carriers, 6 fighters and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                2 fighters moved from Caroline Islands to 33 Sea Zone

    Place Units - Americans
                6 bombers, 1 fighter and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                3 infantry moved from Jehol to Shantung

    Combat - Chinese
                Chinese creates battle in territory Szechwan
                Battle in Shantung
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Shantung
                        Chinese roll dice for 2 infantry in Shantung, round 3 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Shantung, round 4 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Shantung, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Shantung
                        Chinese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 infantry in Shantung, round 6 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Shantung, round 6 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Shantung
                    Japanese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    Purchase Units - British
                British buy 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Shan State to Siam
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 artillery and 1 infantry moved from Shan State to Siam
                1 mech_infantry moved from Shan State to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                2 infantry moved from Yunnan to Hunan
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 81 Sea Zone to 79 Sea Zone

    Combat - British
                Battle in Borneo
                Battle in 79 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 carrier
                        British roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 carrier in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 submarine in 79 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 carrier in 79 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 submarine in 79 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 carrier in 79 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 submarine in 79 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                        1 carrier owned by the Japanese lost in 79 Sea Zone
                    British win, taking Borneo from Japanese, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in Hunan
                    British attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                        British roll dice for 2 infantry in Hunan, round 4 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Siam
                    British attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 artilleries and 2 infantry in Siam, round 2 : 2/4 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Siam
                    British win, taking Siam from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun and 1 mech_infantry moved from Yunnan to French Indo China
                3 infantry moved from Shan State to Yunnan
                1 aaGun and 3 infantry moved from Burma to Yunnan
                1 battleship, 1 cruiser and 2 transports moved from 110 Sea Zone to 92 Sea Zone

    Place Units - British
                2 fighters and 1 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 112 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from United Kingdom: 4 infantry
                EDIT: Adding units owned by British to Algeria: 4 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,4,2,6,5,2,5,5,6,2,6,1,6
                British collect 29 PUs (2 lost to blockades); end with 29 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 16 PUs
                Some Units in 39 Sea Zone change ownership: 1 submarine

    Combat Hit Differential Summary :

    British : 0,50
        Americans : -1,33
        AA fire in Caroline Islands : : -0,33
        Chinese : -1,50
        Japanese : -1,00

    triplea_41751_UK_8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Northwest Persia to Iraq
                      Italians take Iraq from British
                1 armour moved from Iraq to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Northwest Persia to Iraq
                1 armour and 2 mech_infantrys moved from Caucasus to Iraq
                1 artillery and 1 infantry moved from Caucasus to Northwest Persia
                1 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
                2 armour and 1 mech_infantry moved from Ukraine to Caucasus
                3 mech_infantrys moved from Russia to Kazakhstan
                2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria

    Place Units - Italians
                1 armour and 2 infantry placed in Southern Italy
                1 armour and 2 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,3
                Italians collect 16 PUs (6 lost to blockades); end with 16 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs

    triplea_41751_Ita8.tsvg

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    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 marine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery, 1 bomber and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits

    Combat Hit Differential Summary :

    ANZAC : 0,33

    triplea_41751_ANZ8.tsvg

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    Celebes, Anzak scored one hit.
    What do you want to take as casualty?

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    infantry

  • 22 21 20 19 18 17 16

    Another hit. Loose Bmbr or Arty?

    Anzak has only an Arty left.

  • 17 16 15 14 12

    lose the artillery.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 marine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery, 1 bomber and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 1/3 hits, 0,83 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                        ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery and 1 bomber in Celebes, round 3 : 0/2 hits, 0,50 expected hits
                        ANZAC roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery and 1 bomber in Celebes, round 4 : 0/2 hits, 0,50 expected hits
                        1 artillery owned by the Japanese lost in Celebes
                        ANZAC roll dice for 1 artillery in Celebes, round 5 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 bomber in Celebes, round 5 : 0/1 hits, 0,17 expected hits
                        1 bomber owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to 39 Sea Zone
                1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone
                1 marine placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Combat - French
                Battle in Trans-Jordan
                    French attack with 1 infantry
                    Italians defend with 1 armour
                        French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits
                        Italians roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0,50 expected hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French
                3 infantry moved from Tunisia to Libya

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : 0,50
        French : -0,17
        ANZAC : 1,33
        Japanese : -1,00

    triplea_41751_Fre8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 bombers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                3 bombers moved from Western Germany to Egypt
                4 bombers moved from Caucasus to Egypt
                1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
                13 infantry moved from Western Germany to Northern Italy
                1 artillery moved from Southern France to Northern Italy
                1 fighter moved from Norway to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
                1 fighter moved from Norway to Northern Italy
                1 fighter moved from Tobruk to Egypt

    Combat - Germans
                Battle in 95 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 95 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 112 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 112 Sea Zone
                    Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Northern Italy
                    Germans attack with 1 artillery, 1 fighter and 13 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 13 infantry in Northern Italy, round 2 :  5/15 hits
                        Americans roll dice for 1 infantry in Northern Italy, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Germans win, taking Northern Italy from Americans with 1 artillery, 1 fighter and 12 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Egypt
                    Germans attack with 7 bombers and 1 fighter
                    British defend with 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 marine and 2 mech_infantrys
                        AA fire in Egypt :  1/3 hits
                        1 fighter owned by the Germans lost in Egypt
                        Germans roll dice for 7 bombers in Egypt, round 2 :  6/7 hits
                        British roll dice for 1 aaGun, 2 fighters, 4 infantry, 1 marine and 2 mech_infantrys in Egypt, round 2 :  6/9 hits
                        1 mech_infantry owned by the British, 1 aaGun owned by the British, 6 bombers owned by the Germans and 4 infantry owned by the British lost in Egypt
                    retreated to Egypt
                    British win with 2 fighters, 1 marine and 1 mech_infantry remaining. Battle score for attacker is -61
                    Casualties for Germans: 6 bombers and 1 fighter
                    Casualties for British: 1 aaGun, 4 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from 95 Sea Zone to Southern Italy
                1 fighter moved from Northern Italy to Southern Italy
                3 fighters moved from Western Germany to Alexandria
                1 bomber moved from Egypt to Alexandria
                3 mech_infantrys moved from Caucasus to Iraq
                2 mech_infantrys moved from Bryansk to Caucasus
                1 armour and 7 mech_infantrys moved from Western Germany to Southern Italy
                1 mech_infantry moved from Southern France to Southern Italy
                1 artillery moved from Normandy Bordeaux to France
                2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Southern Italy
                1 destroyer moved from 113 Sea Zone to 104 Sea Zone
                1 aaGun and 1 infantry moved from Norway to 113 Sea Zone
                1 aaGun and 1 infantry moved from 113 Sea Zone to Western Germany
                1 aaGun moved from Western Germany to Northern Italy
                1 mech_infantry moved from Karelia to Belarus

    Place Units - Germans
                5 bombers and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,1
                Germans collect 50 PUs (5 lost to blockades); end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_41751_Ger9.tsvg

  • 17 16 15 14 12

    Edit out a unit and add back the AA gun if you want to.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Combat Move - Russians
                2 infantry moved from Jehol to Chahar
                2 infantry moved from Jehol to Anhwe
                2 infantry moved from Jehol to Shantung
                1 infantry moved from Jehol to Shantung
                1 infantry moved from Jehol to Anhwe

    Combat - Russians
                Battle in Chahar
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
                    Russians win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shantung
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 3 infantry in Shantung, round 3 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 3 infantry in Shantung, round 4 : 1/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Shantung
                    Russians win, taking Shantung from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Anhwe
                        Russians roll dice for 2 infantry in Anhwe, round 5 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Russians win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Jehol to Shantung
                1 aaGun and 5 infantry moved from Manchuria to Jehol

    Turn Complete - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 mech_infantry
                EDIT: Adding units owned by British to Egypt: 1 aaGun
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Russians : -0,67
        Japanese : -0,67

    triplea_41751_Rus9.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters and 6 tactical_bombers moved from Northwest Persia to Egypt
                1 submarine moved from 80 Sea Zone to 76 Sea Zone
                1 carrier moved from 78 Sea Zone to 76 Sea Zone
                1 submarine moved from 80 Sea Zone to 76 Sea Zone
                4 fighters moved from 80 Sea Zone to Egypt

    Combat - Japanese
                Battle in 76 Sea Zone
                    Japanese attack with 1 carrier and 2 submarines
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 2 submarines in 76 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the ANZAC lost in 76 Sea Zone
                    Japanese win with 1 carrier and 2 submarines remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Egypt
                    Japanese attack with 6 fighters and 6 tactical_bombers
                    British defend with 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour and 1 marine
                        AA fire in Egypt :  0/3 hits
                        Japanese roll dice for 6 fighters and 6 tactical_bombers in Egypt, round 2 :  4/12 hits
                        British roll dice for 1 aaGun, 2 fighters and 1 marine in Egypt, round 2 :  1/3 hits
                        1 fighter owned by the Japanese, 1 marine owned by the British, 1 aaGun owned by the British and 2 fighters owned by the British lost in Egypt
                    Japanese win with 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for British: 1 aaGun, 2 fighters and 1 marine
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Japanese
                6 tactical_bombers moved from Egypt to Alexandria
                5 fighters moved from Egypt to Alexandria
                1 artillery moved from Persia to 80 Sea Zone
                1 artillery, 2 battleships, 3 carriers and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 armour moved from Northwest Persia to Iraq
                3 armour moved from Volgograd to Northwest Persia
                1 armour moved from Kazakhstan to Northwest Persia
                1 bomber moved from Tsinghai to Alexandria
                1 armour moved from Tsinghai to Caucasus
                1 armour moved from Shensi to Kazakhstan
                1 infantry moved from Sikang to Kazakhstan
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Kiangsi to Kiangsu
                1 infantry moved from Kansu to Tsinghai

    Place Units - Japanese
                1 armour, 1 fighter and 1 tactical_bomber placed in Persia
                1 bomber and 1 mech_infantry placed in Volgograd

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,6,3,6,4,6,2,2,3,2,5,2,6
                Japanese collect 22 PUs (8 lost to blockades); end with 22 PUs

    triplea_41751_Jap9.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour and 9 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 marine moved from Caroline Islands to 33 Sea Zone
                1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone
                1 marine moved from 34 Sea Zone to Paulau Island
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
                1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa
                1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Formosa
                1 battleship and 1 submarine moved from 39 Sea Zone to 76 Sea Zone
                2 destroyers moved from 39 Sea Zone to 76 Sea Zone
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                3 carriers and 1 fighter moved from 39 Sea Zone to 76 Sea Zone
                2 bombers moved from Gibraltar to Trans-Jordan
                2 infantry moved from Algeria to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Americans
                Battle in Paulau Island
                Battle in Marshall Islands
                Battle in Okinawa
                Battle in Marianas
                Battle in Formosa
                Battle in 76 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 1 submarine; ANZAC loiter and taunt
                    Japanese defend with 1 carrier and 2 submarines
                        Americans roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 battleship, 3 carriers, 1 cruiser and 2 destroyers in 76 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                        Japanese roll dice for 2 submarines in 76 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 carrier in 76 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        1 carrier owned by the Japanese and 1 submarine owned by the Japanese lost in 76 Sea Zone
                        Americans roll dice for 1 submarine in 76 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 battleship, 3 carriers, 1 cruiser and 2 destroyers in 76 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
                        Japanese roll dice for 1 submarine in 76 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 76 Sea Zone
                    Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Okinawa from Japanese, taking Marianas from Japanese, taking Formosa from Japanese with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 28
                    Casualties for Japanese: 1 carrier and 2 submarines
                Battle in Trans-Jordan
                    Americans attack with 2 bombers and 2 infantry
                    Italians defend with 1 armour
                        Americans roll dice for 2 bombers and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1,67 expected hits
                        Italians roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Italians lost in Trans-Jordan
                    Americans win, taking Trans-Jordan from Italians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Americans
                3 carriers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                6 fighters moved from 92 Sea Zone to Egypt
                1 aaGun moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 armour moved from Algeria to 92 Sea Zone
                6 infantry moved from Morocco to 92 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 6 infantry and 6 transports moved from 92 Sea Zone to 96 Sea Zone
                3 infantry moved from Libya to 96 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 9 infantry and 6 transports moved from 96 Sea Zone to 98 Sea Zone
                1 aaGun, 1 armour, 1 artillery and 9 infantry moved from 98 Sea Zone to Egypt
                6 bombers moved from Eastern United States to Gibraltar
                1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                2 bombers moved from Yunnan to India
                2 bombers moved from Trans-Jordan to Egypt
                1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
                2 fighters moved from 36 Sea Zone to 20 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 mech_infantrys moved from Libya to Tobruk

    Place Units - Americans
                9 fighters placed in Eastern United States
                1 armour placed in French Indo China

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                1 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Sikang
                Battle in Shensi
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Kweichow from Japanese, taking Hopei from Japanese, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow

    Place Units - Chinese
                1 infantry placed in Chahar
                1 infantry placed in Sikang
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs

    Purchase Units - British
                British buy 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 1 mech_infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung

    Combat - British
                Battle in Kwangtung
                    British attack with 1 artillery, 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Kwangtung, round 2 : 2/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun and 6 infantry moved from Yunnan to Szechwan
                2 artilleries and 2 infantry moved from Siam to Shan State
                1 infantry moved from Malaya to Shan State
                1 aaGun and 3 infantry moved from India to West India
                1 submarine moved from 79 Sea Zone to 76 Sea Zone
                1 submarine moved from 39 Sea Zone to 76 Sea Zone
                4 infantry moved from Algeria to 92 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                4 infantry moved from 98 Sea Zone to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                2 fighters and 1 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 artillery and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Combat Hit Differential Summary :

    Italians : -0,50
        British : 1,00
        Americans : -1,00
        Chinese : -0,67
        Japanese : -0,50

    triplea_41751_UK_9.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
                3 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 armour moved from Northwest Persia to Trans-Jordan
                1 armour and 1 mech_infantry moved from Alexandria to Tobruk
                1 artillery and 1 infantry moved from Alexandria to Tobruk
                1 artillery and 2 infantry moved from Alexandria to Egypt

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 armour and 6 mech_infantrys
                    Americans defend with 2 infantry
                        Italians roll dice for 2 armour and 6 mech_infantrys in Trans-Jordan, round 2 :  2/8 hits
                        British roll dice for 2 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians and 2 infantry owned by the Americans lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 2 infantry
                Battle in Tobruk
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Americans defend with 1 infantry and 2 mech_infantrys
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 :  0/4 hits
                        Americans roll dice for 1 infantry and 2 mech_infantrys in Tobruk, round 2 :  0/3 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 3 :  1/4 hits
                        Americans roll dice for 1 infantry and 2 mech_infantrys in Tobruk, round 3 :  1/3 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tobruk
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 4 :  1/3 hits
                        Americans roll dice for 2 mech_infantrys in Tobruk, round 4 :  2/2 hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Tobruk
                        Italians roll dice for 1 armour in Tobruk, round 5 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Tobruk, round 5 :  0/1 hits
                        Italians roll dice for 1 armour in Tobruk, round 6 :  1/1 hits
                        Americans roll dice for 1 mech_infantry in Tobruk, round 6 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Tobruk
                    Italians win, taking Tobruk from Americans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry and 2 mech_infantrys
                Battle in Egypt
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 factory_minor, 2 fighters, 1 harbour and 5 infantry; Americans defend with 1 aaGun, 1 armour, 1 artillery, 2 bombers, 6 fighters and 9 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 :  1/3 hits
                        British roll dice for 1 aaGun, 1 armour, 1 artillery, 2 bombers, 8 fighters and 14 infantry in Egypt, round 2 :  10/26 hits
                        1 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Egypt
                    British win with 1 aaGun, 1 armour, 1 artillery, 2 bombers, 8 fighters and 13 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Northwest Persia to Iraq
                2 armour and 1 mech_infantry moved from Caucasus to Iraq
                3 mech_infantrys moved from Kazakhstan to Northwest Persia
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,5,6,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,3,3
                Italians collect 21 PUs (5 lost to blockades); end with 21 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs

    triplea_41751_Ita9.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu

    Combat - ANZAC
                Battle in Kiangsu
                    ANZAC attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 infantry and 1 mech_infantry in Kiangsu, round 3 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in Kiangsu
                        ANZAC roll dice for 1 mech_infantry in Kiangsu, round 4 : 1/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Kiangsu
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Queensland to Guam
                1 marine moved from New South Wales to 62 Sea Zone
                1 marine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun moved from Queensland to 54 Sea Zone
                1 aaGun, 1 marine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from 76 Sea Zone to Egypt

    Place Units - ANZAC
                1 submarine placed in 54 Sea Zone
                2 bombers placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    Combat Move - French
                3 infantry moved from Libya to Tobruk

    Combat - French
                Battle in Tobruk
                    French attack with 3 infantry
                    Italians defend with 1 armour
                        French roll dice for 3 infantry in Tobruk, round 2 : 1/3 hits, 0,50 expected hits
                        Italians roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0,50 expected hits
                        1 infantry owned by the French and 1 armour owned by the Italians lost in Tobruk
                    French win, taking Tobruk from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : 0,50
        French : 0,50
        ANZAC : 0,17
        Japanese : 1,00

    triplea_41751_Fre9.tsvg

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