for the britsh i rolled dice as normal but it gave me a log in error while posting. (I did not move in off line modus for sure)I saved the file, logged in again and it worked. I believe everything is OK, but better to be upfront with things like this.
BM3 Adam514 (Axis+3) vs Karl7 (Allies)
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Cutting Sealion quite close.
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Sealion is dicey, always. If my AA rise up to the occasion, then big win. If not, then, not a win.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUsPolitics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern FranceCombat Move - French
1 destroyer moved from 72 Sea Zone to 58 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 5 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 unit repaired.
2 submarines moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 4 submarines
British defend with 1 battleship
Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 2/4 hits
1 battleship owned by the British lost in 110 Sea Zone
Germans win with 4 submarines remaining. Battle score for attacker is 20
Casualties for British: 1 battleshipNon Combat Move - Germans
1 marine moved from Western Germany to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 battleship, 1 carrier, 1 cruiser and 1 marine moved from 112 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western Germany to 91 Sea Zone
1 fighter moved from Southern Italy to Alexandria
1 fighter and 4 tactical_bombers moved from Western Germany to Alexandria
2 bombers moved from Western Germany to Southern Italy
1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Alexandria
1 infantry moved from Yugoslavia to 97 Sea Zone
3 infantry moved from Bulgaria to Romania
2 artilleries and 7 infantry moved from Yugoslavia to Romania
3 armour moved from Yugoslavia to Poland
1 infantry moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Poland
2 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania
1 aaGun and 1 infantry moved from Norway to Finland
5 armour and 2 mech_infantrys moved from France to Germany
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Western Germany to Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from France to Northern Italy
1 artillery moved from France to Western Germany
1 artillery and 1 infantry moved from France to Normandy BordeauxPlace Units - Germans
5 artilleries and 5 infantry placed in Germany
1 armour and 7 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
no sealion!!!
DOH! :mrgreen:
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USSR now! :evil:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 armour, 6 infantry and 2 mech_infantrys moved from Novgorod to Belarus
2 aaGuns, 1 artillery and 11 infantry moved from Baltic States to Belarus
1 artillery and 3 infantry moved from Eastern Poland to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Novgorod
2 armour and 2 mech_infantrys moved from Ukraine to Belarus
2 infantry moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
3 infantry moved from Bessarabia to Western Ukraine
6 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun and 6 infantry moved from Buryatia to Amur
1 aaGun and 6 infantry moved from Sakha to AmurPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 bombers, 9 fighters and 7 tactical_bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 armour moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 9 fighters and 7 tactical_bombers
Chinese defend with 1 fighter and 10 infantry
Japanese roll dice for 2 bombers, 9 fighters and 7 tactical_bombers in Szechwan, round 2 : 8/18 hits
Chinese roll dice for 1 fighter and 10 infantry in Szechwan, round 2 : 5/11 hits
1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese and 8 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 bombers, 5 fighters and 6 tactical_bombers in Szechwan, round 3 : 7/13 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits
1 fighter owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is -21
Casualties for Chinese: 1 fighter and 10 infantry
Casualties for Japanese: 5 fighters and 1 tactical_bomberNon Combat Move - Japanese
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
2 bombers, 4 fighters and 6 tactical_bombers moved from Szechwan to Kwangsi
1 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Hunan to Kweichow
3 artilleries and 4 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
4 infantry moved from Jehol to Manchuria
1 aaGun and 1 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 33 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
1 marine placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs -
what! Japan didn’t DOW!
Apostasy! :?
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How am I supposed to kill the German fleet?
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Allies now! 8-)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
3 fighters moved from Eastern United States to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 89 Sea Zone to Southeast Mexico
1 armour moved from 89 Sea Zone to Southeast Mexico
2 mech_infantrys moved from Central United States to Eastern United States
2 aaGuns and 1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Western United States to Central United StatesPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to TsinghaiNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsPurchase Units - British
British buy 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 aaGun, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 transport moved from 41 Sea Zone to 79 Sea Zone
1 bomber moved from New Brunswick Nova Scotia to United Kingdom
2 infantry moved from India to West IndiaPlace Units - British
3 fighters placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 artillery and 6 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 cruiser and 2 fighters
British defend with 1 cruiser
Italians roll dice for 1 cruiser and 2 fighters in 99 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Crete
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 bomber in 96 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win, taking Crete from Neutral_Allies with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 bomber moved from 96 Sea Zone to Southern Italy
2 fighters moved from 99 Sea Zone to Southern Italy
1 marine moved from Southern Italy to 97 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 97 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Greece to Romania
2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Slovakia Hungary to Poland
1 aaGun and 2 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Tobruk to Libya
1 artillery and 2 infantry moved from Kenya to Tanganyika TerritoryPlace Units - Italians
3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 42 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUsCombat Move - French
1 destroyer moved from 58 Sea Zone to 75 Sea ZoneNon Combat Move - French
Turn Complete - French
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were you thinking of hitting Egypt? I burned a cc and dd to stop it.
ALso what is your take on Gib vs Egy? I am trying to learn from the MASTER>>>>> :lol:
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Allies choose how much to sacrifice to save Egypt and give Gib. If Axis can keep Egypt that’s definitely disastrous for Allies.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
Non Combat Move - Germans
3 fighters and 4 tactical_bombers moved from Alexandria to Southern Italy
1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 2 infantry moved from Morocco to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 marine moved from Gibraltar to 92 Sea Zone
1 marine moved from 92 Sea Zone to Algeria
5 armour, 5 artilleries, 6 infantry and 2 mech_infantrys moved from Germany to Poland
1 armour and 8 mech_infantrys moved from Western Germany to Poland
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Bulgaria to Romania
1 artillery moved from Western Germany to France
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - Germans
6 mech_infantrys placed in Germany
1 armour, 2 infantry and 2 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 armour, 2 infantry and 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 42 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs





