Mallery (Allies +21) vs. StuckTojo (Axis)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Belarus to Bryansk
                1 bomber moved from Southern Italy to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour, 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 bomber and 2 infantry in Bryansk, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bryansk
                        Italians roll dice for 1 armour, 1 bomber and 1 infantry in Bryansk, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 aaGun moved from Western Ukraine to Bryansk
                1 bomber moved from Bryansk to Eastern Poland
                2 mech_infantrys moved from Northern Italy to Western Germany
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
                1 fighter moved from Tobruk to Libya
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                1 infantry moved from Northern Italy to France

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_41407.0_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_41407.0_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Algeria to Tunisia

    Non Combat Move - French

    Turn Complete - French

    triplea_41407.0_Fre6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_major; Remaining resources: 54 PUs;
                Germans buy 3 artilleries, 1 destroyer, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Novgorod to Archangel
                2 infantry moved from Belarus to Archangel
                2 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                2 bombers moved from Southern Italy to Rostov
                2 fighters moved from Belarus to Vologda
                1 mech_infantry moved from Belarus to Vologda
                1 fighter and 1 tactical_bomber moved from Greece to Rostov
                1 armour moved from Belarus to Vologda
                1 fighter moved from Western Ukraine to Rostov

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 armour, 2 fighters and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Vologda, round 2 :  3/4 hits
                        Russians roll dice for 2 infantry in Vologda, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  3/7 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Archangel, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Archangel, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Vologda to Bryansk
                2 bombers moved from Rostov to Greece
                1 tactical_bomber moved from Rostov to Bryansk
                1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
                1 fighter moved from Rostov to Bryansk
                1 fighter moved from Rostov to Greece
                8 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Smolensk to Bryansk
                2 artilleries and 2 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Smolensk
                1 armour moved from Novgorod to Bryansk
                4 aaGuns and 1 armour moved from Western Ukraine to Bryansk
                13 armour, 5 artilleries, 6 infantry and 11 mech_infantrys moved from Ukraine to Bryansk
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 123 Sea Zone to 125 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                2 infantry moved from Norway to Finland
                1 aaGun moved from Norway to 112 Sea Zone
                1 aaGun moved from 112 Sea Zone to Western Germany
                7 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 fighter and 3 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_41407.0_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Volgograd to Rostov
                1 artillery and 1 infantry moved from Russia to Tambov
                18 infantry moved from Novosibirsk to Vologda
                3 fighters and 1 tactical_bomber moved from Russia to Rostov
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Rostov
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan

    Combat - Russians
                Battle in Vologda
                    Russians attack with 18 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 18 infantry in Vologda, round 2 :  1/18 hits
                        Germans roll dice for 1 armour in Vologda, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 18 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Tambov
                        Russians roll dice for 1 artillery and 1 fighter in Tambov, round 4 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 4 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Rostov, round 2 :  3/9 hits
                        Germans roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
                    Russians win, taking Rostov from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Rostov to Russia
                1 fighter moved from Tambov to Russia
                2 aaGuns moved from Novosibirsk to Vologda

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_41407.0_Rus7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sakha to Siberia
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                2 infantry moved from Yunnan to Burma
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                4 fighters and 3 tactical_bombers moved from Yunnan to Burma
                2 bombers moved from Yunnan to Tambov

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 4 :  1/1 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery in Java, round 5 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Java, round 5 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC win with no units remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Burma
                    Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 artillery
                        Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 :  5/9 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Tambov
                    Japanese attack with 2 bombers
                    Russians defend with 1 artillery
                        Japanese roll dice for 2 bombers in Tambov, round 2 :  1/2 hits
                        Russians roll dice for 1 artillery in Tambov, round 2 :  1/1 hits
                        1 bomber owned by the Japanese and 1 artillery owned by the Russians lost in Tambov
                    Japanese win with 1 bomber remaining. Battle score for attacker is -8
                    Casualties for Russians: 1 artillery
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Japanese
                1 bomber moved from Tambov to Bryansk
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Hopei to Kweichow
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from French Indo China to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                3 infantry moved from French Indo China to Yunnan
                2 armour and 4 mech_infantrys moved from French Indo China to Szechwan
                1 fighter moved from French Indo China to 36 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                2 submarines moved from 35 Sea Zone to 42 Sea Zone
                2 fighters moved from 36 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone
                3 fighters and 2 tactical_bombers moved from Burma to Yunnan
                1 fighter moved from Japan to Philippines
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in French Indo China
                2 infantry and 2 mech_infantrys placed in Japan
                2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs

    triplea_41407.0_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 destroyers, 8 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Northern Territory to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to British Columbia

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 submarines and 1 transport
                    2 submarines owned by the Japanese Submerged
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 bomber moved from 42 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Northern Territory to Queensland
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia
                2 aaGuns and 2 infantry moved from Morocco to Algeria
                4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 destroyer, 2 submarines and 1 tactical_bomber placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                6 infantry placed in Eastern United States
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_41407.0_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Tsinghai to Kansu
                3 infantry moved from Tsinghai to Sikang
                3 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Sikang, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Sikang, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Kansu, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 :  1/3 hits
                        Japanese roll dice for 2 infantry in Kansu, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    retreated to Kansu
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    triplea_41407.0_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Normandy Bordeaux
                2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma

    Combat - British
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: harbour
                    Bombing raid in Normandy Bordeaux causes 5 damage total.
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  2/5 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 mech_infantry moved from Eastern Persia to India
                1 armour moved from Iraq to Trans-Jordan
                1 armour, 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                1 armour and 3 infantry moved from Algeria to Tunisia
                2 infantry moved from Morocco to Algeria
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from United Kingdom to 91 Sea Zone
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                2 infantry and 1 mech_infantry placed in Egypt
                3 infantry placed in Union of South Africa
                2 infantry placed in Quebec
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    triplea_41407.0_UK_7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Rostov
                1 armour and 1 mech_infantry moved from Ukraine to Rostov
                1 bomber moved from Eastern Poland to Rostov
                1 fighter moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry
                    Russians defend with 3 infantry
                        Italians roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Rostov, round 2 :  3/5 hits
                        Russians roll dice for 3 infantry in Rostov, round 2 :  3/3 hits
                        1 mech_infantry owned by the Italians, 2 armour owned by the Italians and 3 infantry owned by the Russians lost in Rostov
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Italians: 2 armour and 1 mech_infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Ukraine
                1 fighter moved from Rostov to Ukraine
                1 artillery moved from Northern Italy to France
                1 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Libya to Southern Italy

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_41407.0_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Alexandria to Egypt

    Combat - ANZAC
                Battle in Sumatra
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    ANZAC win, taking Sumatra from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3,2,6
                ANZAC collect 17 PUs (4 lost to blockades); end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_41407.0_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    triplea_41407.0_Fre7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 2 fighters and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians
                1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                      Germans take Rostov from Russians
                      Germans take Caucasus from Russians
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Bryansk to Tambov

    Combat - Germans

    Non Combat Move - Germans
                7 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Novgorod to Belarus
                1 armour moved from Archangel to Belarus
                1 mech_infantry moved from Archangel to Belarus
                3 artilleries moved from Ukraine to Bryansk
                1 armour and 4 mech_infantrys moved from Belarus to Bryansk
                1 fighter moved from Greece to Bryansk
                2 bombers moved from Greece to Western Germany
                1 fighter moved from Southern Italy to Bryansk
                1 fighter moved from Western Germany to Southern Italy
                1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from Finland to 127 Sea Zone
                2 infantry and 2 mech_infantrys moved from 127 Sea Zone to Novgorod
                1 artillery and 1 infantry moved from Norway to Finland
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 fighter moved from Bryansk to Novgorod
                1 fighter moved from Western Germany to Southern Italy
                1 armour and 1 mech_infantry moved from Bryansk to Rostov
                1 fighter moved from Western Germany to Bryansk
                1 armour and 1 mech_infantry moved from Bryansk to Rostov

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                2 fighters and 3 mech_infantrys placed in Western Germany
                Germans undo move 1.
                1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_41407.0_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Samara
                1 infantry moved from Russia to Tambov
                3 fighters and 1 tactical_bomber moved from Russia to Tambov
                2 fighters moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 :  2/5 hits
                        Italians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Tambov to Russia
                2 fighters moved from Samara to Russia
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                2 aaGuns and 17 infantry moved from Vologda to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_41407.0_Rus8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Yunnan to Burma
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Szechwan to Sikang
                2 armour and 3 mech_infantrys moved from Szechwan to Sikang
                2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
                1 bomber moved from Bryansk to Sikang
                1 fighter moved from Yunnan to Shensi
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                2 submarines moved from 42 Sea Zone to 39 Sea Zone
                1 destroyer moved from 45 Sea Zone to 55 Sea Zone
                1 fighter moved from 35 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 :  2/7 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shensi
                    Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Shensi, round 2 :  2/8 hits
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 3 :  3/7 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Sikang
                    Japanese attack with 2 armour, 1 bomber, 1 infantry and 3 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Sikang, round 2 :  3/7 hits
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 2 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Szechwan to Sikang
                1 armour moved from Szechwan to Sikang
                2 armour and 1 mech_infantry moved from French Indo China to Szechwan
                1 bomber moved from Sikang to Yunnan
                3 fighters and 2 tactical_bombers moved from Shensi to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Szechwan
                1 fighter moved from 41 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                2 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                1 armour and 1 mech_infantry moved from Szechwan to Shensi
                1 aaGun moved from Szechwan to Shensi
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                2 artilleries and 2 infantry moved from Yunnan to Shan State

    Place Units - Japanese
                2 destroyers, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry placed in Japan
                2 armour and 1 mech_infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs

    triplea_41407.0_Jap8.tsvg

  • '19 '17 '16

    Hey man:

    Haven’t heard from you since April 1st.  It’s been over six weeks now.

    Hope everything’s OK.

  • '19 '17 '16

    Well, I’m calling a forfeit.

    I’ll be happy to start it up again if you’ve had some kind of personal crisis.

    Hope all’s well.

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