Mallery (Allies +21) vs. StuckTojo (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 2 mech_infantrys and 1 submarine; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour and 1 artillery moved from New South Wales to Queensland
                1 infantry moved from Alexandria to Egypt

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                2 mech_infantrys placed in New South Wales
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
                ANZAC collect 17 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_41407.0_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 submarine
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                    French win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - French

    Turn Complete - French

    triplea_41407.0_Fre4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Karelia to Novgorod
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
                2 fighters moved from 112 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 battleship and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 battleship, 1 destroyer, 2 fighters and 2 transports
                    Russians defend with 1 submarine
                        Germans roll dice for 1 battleship, 1 destroyer, 2 fighters and 2 transports in 115 Sea Zone, round 2 :  2/4 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 battleship, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Germans attack with 2 artilleries and 8 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 2 artilleries and 8 infantry in Novgorod, round 2 :  1/10 hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 :  2/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 2 artilleries and 6 infantry in Novgorod, round 3 :  2/8 hits
                        Russians roll dice for 1 infantry in Novgorod, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 carrier moved from 112 Sea Zone to 115 Sea Zone
                1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 104 Sea Zone to 112 Sea Zone
                3 aaGuns, 13 armour, 3 artilleries, 2 fighters, 8 infantry, 12 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                1 aaGun, 2 artilleries and 4 infantry moved from Bessarabia to Western Ukraine
                4 infantry moved from Romania to Bulgaria
                1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
                1 bomber moved from Western Germany to Southern Italy
                2 armour and 3 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                8 mech_infantrys placed in Germany
                2 infantry placed in France
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_41407.0_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
                1 artillery and 2 infantry moved from Bryansk to Belarus
                3 fighters moved from Bryansk to Belarus
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                1 submarine moved from 91 Sea Zone to 110 Sea Zone

    Combat - Russians
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Russians lost in 110 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  3/5 hits
                        Italians roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Belarus
                    Russians attack with 1 artillery, 3 fighters and 2 infantry
                    Italians defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Belarus, round 2 :  3/6 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians, 1 armour owned by the Italians and 1 infantry owned by the Russians lost in Belarus
                    Russians win, taking Belarus from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                3 fighters moved from Belarus to Russia
                4 aaGuns, 2 armour, 2 artilleries, 30 infantry and 1 mech_infantry moved from Bryansk to Russia
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                2 aaGuns and 18 infantry moved from Yenisey to Timguska

    Place Units - Russians
                2 infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs

    triplea_41407.0_Rus5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kansu to Shensi
                2 bombers moved from Yunnan to Shensi
                2 infantry moved from Yunnan to Burma
                3 fighters and 2 tactical_bombers moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Burma
                1 submarine moved from 43 Sea Zone to 55 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes

    Combat - Japanese
                Battle in Java
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win, taking Java from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Celebes
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 :  7/8 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 :  4/8 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Soviet Far East: 1 infantry
                EDIT: Adding units owned by Japanese to Siberia: 1 infantry
                EDIT: Changing ownership of Siberia from Russians to Japanese
                EDIT: Turning off Edit Mode
                2 bombers moved from Shensi to Kwangsi
                1 artillery moved from Kwangsi to Yunnan
                1 aaGun moved from Hopei to Kweichow
                3 infantry moved from Chahar to Hopei
                1 infantry moved from Chahar to Suiyuyan
                2 infantry moved from Jehol to Chahar
                1 armour and 1 mech_infantry moved from Szechwan to Kweichow
                3 fighters and 3 tactical_bombers moved from Burma to Kwangsi
                2 artilleries moved from Malaya to Shan State
                3 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to Philippines
                2 infantry moved from Jehol to Chahar
                1 transport moved from 37 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 fighter, 1 infantry and 3 mech_infantrys placed in Japan
                2 destroyers placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_41407.0_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 transport moved from 54 Sea Zone to 26 Sea Zone
                2 aaGuns moved from Western United States to Central United States
                2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 infantry placed in Eastern United States
                1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_41407.0_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 fighter and 1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    triplea_41407.0_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
                2 infantry moved from Eastern Persia to West India
                1 mech_infantry moved from Eastern Persia to India
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 mech_infantry moved from Egypt to Iraq

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  3/5 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 artilleries and 5 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 70 Sea Zone to 83 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                1 armour and 2 artilleries placed in Egypt
                3 infantry placed in Union of South Africa
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    triplea_41407.0_UK_5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
                1 armour moved from Western Ukraine to Belarus
                1 mech_infantry moved from Romania to Belarus

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    French defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Belarus
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 :  1/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Belarus
                        Italians roll dice for 1 armour in Belarus, round 3 :  1/1 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Alexandria from British to Italians
                EDIT: Turning off Edit Mode
                1 aaGun and 2 infantry moved from Bessarabia to Western Ukraine
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 fighter moved from 98 Sea Zone to Tobruk

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_41407.0_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                3 fighters moved from Queensland to 55 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                3 fighters moved from 55 Sea Zone to Queensland
                2 mech_infantrys moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_41407.0_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

    triplea_41407.0_Fre5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                4 infantry moved from Western Ukraine to Bryansk
                2 fighters and 2 tactical_bombers moved from Western Ukraine to Bryansk
                13 armour, 5 artilleries, 8 infantry and 12 mech_infantrys moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Eastern Poland to Smolensk
                1 fighter moved from Western Ukraine to Smolensk
                2 fighters moved from 115 Sea Zone to Smolensk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                        Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Bryansk, round 2 :  3/8 hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  2/3 hits
                        2 infantry owned by the Germans and 3 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Smolensk
                    Germans attack with 3 fighters and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 3 fighters and 2 mech_infantrys in Smolensk, round 2 :  3/5 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 13 armour, 5 artilleries, 8 infantry and 12 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 13 armour, 5 artilleries, 8 infantry and 12 mech_infantrys in Ukraine, round 2 :  14/38 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 13 armour, 5 artilleries, 8 infantry and 12 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
                8 mech_infantrys moved from Germany to Eastern Poland
                4 infantry moved from Bulgaria to Greece
                2 fighters and 2 tactical_bombers moved from Bryansk to Greece
                1 fighter moved from Smolensk to Western Ukraine
                2 fighters moved from Smolensk to Belarus
                2 artilleries and 5 infantry moved from Novgorod to Belarus
                1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 115 Sea Zone to 112 Sea Zone
                1 cruiser, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 aaGun moved from Western Germany to 112 Sea Zone
                1 aaGun moved from 112 Sea Zone to Norway
                1 submarine moved from 112 Sea Zone to 123 Sea Zone
                1 armour moved from Eastern Poland to Western Ukraine

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Novgorod
                1 artillery and 1 infantry placed in Western Germany
                7 mech_infantrys placed in Germany
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_41407.0_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                2 infantry moved from Vologda to Archangel
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                2 fighters moved from Russia to Archangel
                1 fighter moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/5 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Archangel
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    retreated to Smolensk
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                2 fighters moved from Archangel to Russia
                1 infantry moved from Russia to Vologda
                1 infantry moved from Volgograd to Rostov
                2 aaGuns and 18 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                2 infantry placed in Volgograd
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs

    triplea_41407.0_Rus6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Hopei to Shensi
                2 infantry moved from Yunnan to Burma
                2 bombers moved from Kwangsi to Shensi
                5 fighters and 4 tactical_bombers moved from Kwangsi to Burma
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from Philippines to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from Hopei to Shensi

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Celebes
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    ANZAC defend with 1 armour and 1 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 :  3/8 hits
                        ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 armour owned by the ANZAC, 1 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for ANZAC: 1 armour and 1 infantry
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Battle in Shensi
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 5 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Burma, round 2 :  4/11 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 armour and 1 mech_infantry moved from French Indo China to Szechwan
                1 artillery and 1 infantry moved from Shan State to Yunnan
                1 aaGun moved from Kweichow to Szechwan
                1 armour and 1 mech_infantry moved from Kweichow to Szechwan
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Chahar to Suiyuyan
                3 infantry moved from Chahar to Hopei
                3 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                2 fighters moved from 45 Sea Zone to 36 Sea Zone
                1 carrier moved from 42 Sea Zone to 36 Sea Zone
                1 cruiser and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 battleship and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                2 mech_infantrys moved from Japan to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                3 infantry and 3 mech_infantrys moved from 36 Sea Zone to French Indo China
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                2 bombers moved from Shensi to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to French Indo China
                1 fighter moved from Japan to Philippines

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in French Indo China
                1 artillery and 1 infantry placed in Japan
                1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Philippines: 1 fighter
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_41407.0_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    ANZAC loiter and taunt; Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 45 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 45 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 45 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 bomber moved from 44 Sea Zone to Northern Territory
                1 artillery and 1 infantry moved from Queensland to Northern Territory
                2 infantry moved from 54 Sea Zone to Queensland
                1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                3 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 26 Sea Zone to 10 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                2 aaGuns moved from Central United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 1 carrier, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
                2 aaGuns and 2 infantry moved from Morocco to Algeria

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                2 destroyers, 1 fighter, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_41407.0_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Tsinghai to Suiyuyan
                1 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 :  0/2 hits
                        Japanese roll dice for 2 infantry in Suiyuyan, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    retreated to Suiyuyan
                    Japanese win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    triplea_41407.0_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to France
                1 armour and 3 infantry moved from Morocco to Algeria
                2 artilleries and 5 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                1 artillery and 1 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma

    Combat - British
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in France causes 4 damage total.
                Battle in Burma
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 :  4/5 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                2 infantry moved from West India to India
                1 armour and 2 mech_infantrys moved from Eastern Persia to India
                1 mech_infantry moved from Iraq to Eastern Persia
                1 armour moved from Egypt to Iraq
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 83 Sea Zone to 91 Sea Zone
                1 bomber moved from France to United Kingdom

    Place Units - British
                2 artilleries and 1 fighter placed in United Kingdom
                1 armour and 2 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    triplea_41407.0_UK_6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Belarus to Bryansk
                1 bomber moved from Southern Italy to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour, 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 bomber and 2 infantry in Bryansk, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bryansk
                        Italians roll dice for 1 armour, 1 bomber and 1 infantry in Bryansk, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 aaGun moved from Western Ukraine to Bryansk
                1 bomber moved from Bryansk to Eastern Poland
                2 mech_infantrys moved from Northern Italy to Western Germany
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
                1 fighter moved from Tobruk to Libya
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                1 infantry moved from Northern Italy to France

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_41407.0_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_41407.0_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Algeria to Tunisia

    Non Combat Move - French

    Turn Complete - French

    triplea_41407.0_Fre6.tsvg

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