@gamerman01 alright thanks for the input, hopefully we can figure it out
2017 Playoff 1/4 Final Me1945 (Axis) vs. farmboy (Allies +30)
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I have 2 destroyers, right?. Lose one DD.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Western United States to Alaska
1 artillery and 1 infantry moved from British Columbia to Alaska
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 armour moved from Western United States to AlaskaCombat - Americans
Battle in Greece
Battle in Alaska
Americans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Alaska, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Alaska
Americans win, taking Greece from Italians, taking Alaska from Japanese with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 bomber moved from Alaska to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
6 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Fiji to Hawaiian Islands
1 fighter moved from Gibraltar to Mexico
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Norway to United Kingdom
1 transport moved from 118 Sea Zone to 106 Sea Zone
1 transport moved from 124 Sea Zone to 117 Sea Zone
1 transport moved from 111 Sea Zone to 109 Sea ZonePlace Units - Americans
7 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to South West Africa
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to South West Africa
2 submarines moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from Norway to 112 Sea Zone
1 fighter moved from Novgorod to 112 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Norway to 126 Sea Zone
1 mech_infantry and 1 transport moved from 126 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Union of South Africa to Rhodesia
2 artilleries and 10 infantry moved from West India to IndiaCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Holland Belgium
Battle in India
British attack with 2 artilleries and 10 infantry
Japanese defend with 1 aaGun, 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
British roll dice for 2 artilleries and 10 infantry in India, round 2 : 2/12 hits, 2.67 expected hits
Japanese roll dice for 1 aaGun, 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys in India, round 2 : 3/11 hits, 4.00 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the British lost in India
British roll dice for 2 artilleries and 7 infantry in India, round 3 : 2/9 hits, 2.17 expected hits
Japanese roll dice for 2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys in India, round 3 : 3/10 hits, 3.67 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the British lost in India
British roll dice for 2 artilleries and 4 infantry in India, round 4 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 2 armour, 4 artilleries and 2 mech_infantrys in India, round 4 : 3/8 hits, 3.00 expected hits
2 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in India
2 artilleries owned by the British and 1 infantry owned by the British retreated to West India
Japanese win, taking Holland Belgium from Germans with 2 armour and 4 artilleries remaining. Battle score for attacker is -5
Casualties for British: 9 infantry
Casualties for Japanese: 1 aaGun, 3 infantry and 2 mech_infantrys
Battle in Rhodesia
British attack with 1 artillery and 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Rhodesia, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Rhodesia, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Rhodesia, round 4 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Rhodesia, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Rhodesia, round 5 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Rhodesia, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Rhodesia
British win, taking Rhodesia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in South West Africa
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 fighter and 1 infantry in South West Africa, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in South West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in South West Africa
British win, taking South West Africa from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 112 Sea Zone
British attack with 2 destroyers, 4 fighters, 3 submarines and 1 transport
Germans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
British roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 2 destroyers, 4 fighters and 1 transport in 112 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 carrier, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
2 destroyers owned by the British and 1 submarine owned by the British lost in 112 Sea Zone
Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 112 Sea Zone
British roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 4 fighters and 1 transport in 112 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 carrier, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 3 : 3/6 hits, 2.83 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 submarine owned by the British and 2 fighters owned by the British lost in 112 Sea Zone
1 transport owned by the British retreated to 110 Sea Zone
Germans win with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -40
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 2 destroyers, 2 fighters and 3 submarines
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - British
2 fighters moved from 112 Sea Zone to United Kingdom
2 fighters moved from Novgorod to Norway
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from South West Africa to Union of South AfricaPlace Units - British
1 artillery and 1 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,4
British collect 26 PUs; end with 27 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.00
British : -5.00
Italians : -0.67
Americans : -0.83
Japanese : -2.00Territory Summary for Americans, British, Chinese and UK_Pacific :
Mexico : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 7 fighters and 1 harbour
Alaska : 1 armour, 1 artillery and 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 2 bombers, 8 fighters, 1 harbour and 2 infantry
26 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier and 1 destroyer
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
West India : 3 aaGuns, 2 artilleries and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Scotland : 1 airfield
South West Africa : 1 artillery and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Rhodesia : 1 artillery and 1 infantry
Norway : 1 flag, 1 aaGun, 2 fighters and 1 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
Libya : 1 flag
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag, 1 transport
Eire : 1 flag
109 Sea Zone : 1 transport
117 Sea Zone : 1 transport
Greece : 1 flag, 1 infantry and 1 mech_infantry
99 Sea Zone : 1 transport
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
Brazil : 1 flag
98 Sea Zone : 1 destroyer
110 Sea Zone : 1 mech_infantry and 2 transportsProduction/PUs Summary :
Germans : 38 / 61
Russians : 36 / 38
Japanese : 71 / 89
Americans : 55 / 70
Chinese : 0 / 3
British : 26 / 27
UK_Pacific : 2 / 0
Italians : 24 / 35
ANZAC : 8 / 6
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 armour, 1 artillery and 1 infantry moved from Poland to Eastern Poland
1 armour moved from Nigeria to Gold Coast
Italians take French West Africa from French
Italians take Gold Coast from British
1 fighter moved from Southern Italy to Eastern PolandCombat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 3 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.00 expected hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 airfield and 2 artilleries
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 2 artilleries in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 artilleries in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleriesNon Combat Move - Italians
1 transport moved from 70 Sea Zone to 82 Sea Zone
1 artillery moved from Belgian Congo to Tanganyika Territory
2 infantry moved from Egypt to 81 Sea Zone
1 cruiser and 1 destroyer moved from 70 Sea Zone to 72 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 fighter moved from Eastern Poland to Romania
1 fighter moved from Holland Belgium to Western Germany
1 aaGun and 4 infantry moved from Southern Italy to Northern Italy
1 infantry moved from British Somaliland to Ethiopia
1 armour moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
2 armour moved from Persia to CaucasusPlace Units - Italians
1 armour and 1 mech_infantry placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
Italians collect 26 PUs (1 lost to blockades); end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : -0.33
British : -0.67
Russians : -1.33Territory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Gold Coast : 1 flag, 1 armour
Nigeria : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag, 1 armour, 1 artillery and 3 infantry
French Equatorial Africa : 1 flag
French Madagascar : 1 flag
Syria : 1 flag
French West Africa : 1 flag
Western Germany : 2 aaGuns and 1 fighter
Romania : 1 fighter
Holland Belgium : 3 infantry
Northern Italy : 1 aaGun, 1 factory_minor, 4 infantry and 3 mech_infantrys
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Ethiopia : 1 infantry
Eastern Poland : 1 flag, 1 airfield, 1 armour, 1 artillery and 1 infantry
Bessarabia : 1 flag
Caucasus : 2 armour and 3 mech_infantrys
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag
72 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
71 Sea Zone : 2 infantry
82 Sea Zone : 1 transport
Persia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 41 / 61
Russians : 35 / 38
Japanese : 71 / 89
Americans : 55 / 70
Chinese : 0 / 3
British : 22 / 27
UK_Pacific : 2 / 0
Italians : 27 / 30
ANZAC : 8 / 6
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 1 artillery, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from Novgorod to NorwayTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 1 artillery, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from Novgorod to NorwayTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 14 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 7 infantry, 5 mech_infantrys and 1 tactical_bomber
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
Alexandria : 2 infantry
Union of South Africa : 1 infantry
Norway : 1 fighterProduction/PUs Summary :
Germans : 41 / 61
Russians : 35 / 38
Japanese : 71 / 89
Americans : 55 / 70
Chinese : 0 / 3
British : 22 / 27
UK_Pacific : 2 / 0
Italians : 27 / 30
ANZAC : 8 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 56 PUs;
Germans buy 7 artilleries, 1 carrier and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 infantry moved from Ukraine to Bryansk
1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Caucasus to Samara
Germans take Samara from Russians
1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 armour and 2 mech_infantrys moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Rostov
2 fighters moved from Ukraine to Western Ukraine
1 bomber moved from Southern Italy to Bryansk
1 mech_infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to RostovCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
British defend with 1 mech_infantry and 2 transports
1 mech_infantry owned by the British and 2 transports owned by the British lost in 110 Sea Zone
Germans win with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 1 mech_infantry and 2 transports
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 2 fighters and 3 mech_infantrys
Russians defend with 3 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Western Ukraine, round 2 : 0/6 hits, 2.00 expected hits
Russians roll dice for 3 artilleries and 1 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Western Ukraine, round 3 : 3/5 hits, 1.83 expected hits
Russians roll dice for 3 artilleries and 1 infantry in Western Ukraine, round 3 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine
Germans roll dice for 1 armour and 2 fighters in Western Ukraine, round 4 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 3 artilleries and 1 infantry
Battle in Rostov
Germans attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys
Russians defend with 1 aaGun, 3 artilleries and 3 infantry
AA fire in Rostov : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys in Rostov, round 2 : 1/9 hits, 2.83 expected hits
Russians roll dice for 1 aaGun, 3 artilleries and 3 infantry in Rostov, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys in Rostov, round 3 : 2/8 hits, 2.67 expected hits
Russians roll dice for 3 artilleries and 3 infantry in Rostov, round 3 : 4/6 hits, 2.00 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Rostov
Germans roll dice for 1 armour, 2 artilleries and 1 fighter in Rostov, round 4 : 0/4 hits, 1.67 expected hits
Russians roll dice for 3 artilleries and 1 infantry in Rostov, round 4 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 armour, 2 artilleries and 1 fighter in Rostov, round 5 : 0/4 hits, 1.67 expected hits
Russians roll dice for 3 artilleries and 1 infantry in Rostov, round 5 : 1/4 hits, 1.33 expected hits
1 artillery owned by the Germans lost in Rostov
Germans roll dice for 1 armour, 1 artillery and 1 fighter in Rostov, round 6 : 1/3 hits, 1.33 expected hits
Russians roll dice for 3 artilleries and 1 infantry in Rostov, round 6 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
Germans roll dice for 1 armour and 1 fighter in Rostov, round 7 : 1/2 hits, 1.00 expected hits
Russians roll dice for 3 artilleries in Rostov, round 7 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Rostov
retreated to Rostov
Russians win with 2 artilleries remaining. Battle score for attacker is -14
Casualties for Germans: 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
Casualties for Russians: 1 aaGun, 1 artillery and 3 infantryNon Combat Move - Germans
1 fighter moved from Rostov to Caucasus
2 fighters moved from Western Ukraine to Caucasus
1 bomber moved from Bryansk to Caucasus
1 aaGun moved from Bessarabia to Western Ukraine
1 aaGun moved from Ukraine to Western Ukraine
2 aaGuns moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
3 armour and 2 mech_infantrys moved from Ukraine to Romania
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Germany to Romania
3 artilleries and 1 infantry moved from Northern Italy to Greater Southern Germany
1 infantry moved from Western Germany to Germany
3 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from France to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Western GermanyPlace Units - Germans
1 carrier placed in 110 Sea Zone
1 infantry placed in Ukraine
7 artilleries and 1 infantry placed in Germany
1 infantry placed in Western Germany
1 infantry placed in UkraineTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 71 Sea Zone: 1 carrier, 1 tactical_bomber and 1 transport
EDIT: Removing units owned by Italians from 71 Sea Zone: 2 infantry
EDIT: Adding units owned by Germans to 72 Sea Zone: 1 carrier and 1 transport
EDIT: Adding units owned by Germans to Tanganyika Territory: 1 tactical_bomber
EDIT: Adding units owned by Italians to 72 Sea Zone: 2 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -6.50
AA fire in Rostov : : -0.17
Russians : -0.33Territory Summary for Germans :
Egypt : 1 infantry
Tanganyika Territory : 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 3 artilleries and 1 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
Romania : 4 armour and 4 mech_infantrys
Poland : 1 mech_infantry
Germany : 7 artilleries, 1 factory_major and 2 infantry
Holland Belgium : 1 aaGun, 3 artilleries and 1 infantry
Bryansk : 1 flag, 1 infantry
Bessarabia : 2 aaGuns and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 2 aaGuns, 1 armour and 1 factory_minor
Caucasus : 2 armour, 1 bomber, 3 fighters and 1 mech_infantry
Samara : 1 flag, 1 mech_infantry
Bulgaria : 1 flag
72 Sea Zone : 1 carrier and 1 transport
Northwest Persia : 1 flag
Yugoslavia : 1 flag
110 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 45 / 57
Russians : 31 / 38
Japanese : 71 / 89
Americans : 55 / 70
Chinese : 0 / 3
British : 22 / 27
UK_Pacific : 2 / 0
Italians : 27 / 30
ANZAC : 8 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Assumed no scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Korea to Manchuria
6 infantry moved from Amur to Manchuria
2 artilleries and 1 infantry moved from Baltic States to Poland
2 artilleries moved from Rostov to Ukraine
3 artilleries moved from Tambov to Bryansk
1 armour moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Ukraine
2 artilleries moved from Baltic States to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
3 armour moved from Baltic States to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
1 fighter moved from Volgograd to Samara
4 mech_infantrys moved from Russia to Bryansk
1 armour moved from Volgograd to Ukraine
1 armour moved from Volgograd to BryanskCombat - Russians
Battle in Manchuria
Russians attack with 12 infantry
Japanese defend with 1 fighter and 7 infantry
Russians roll dice for 12 infantry in Manchuria, round 2 : 0/12 hits, 2.00 expected hits
Japanese roll dice for 1 fighter and 7 infantry in Manchuria, round 2 : 2/8 hits, 3.00 expected hits
2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 10 infantry in Manchuria, round 3 : 1/10 hits, 1.67 expected hits
Japanese roll dice for 1 fighter and 7 infantry in Manchuria, round 3 : 2/8 hits, 3.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
8 infantry owned by the Russians retreated to Amur
Japanese win with 1 fighter and 6 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 4 infantry
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 4 armour, 3 artilleries and 5 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 4 armour, 3 artilleries and 5 mech_infantrys in Bryansk, round 2 : 2/12 hits, 4.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Poland
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries and 1 infantry in Poland, round 2 : 3/3 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Samara, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Samara, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 2 artilleries and 3 mech_infantrys
Italians defend with 1 airfield, 1 armour, 1 artillery and 1 infantry
Russians roll dice for 1 armour, 2 artilleries and 3 mech_infantrys in Eastern Poland, round 2 : 3/6 hits, 2.00 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
1 mech_infantry owned by the Russians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Samara to Russia
1 aaGun moved from Tambov to Bryansk
2 infantry moved from Volgograd to Rostov
1 armour moved from Finland to Novgorod
1 aaGun moved from Korea to AmurPlace Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
2 infantry placed in Volgograd
3 armour placed in Russia
Russians undo move 2.
2 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : 1.00
Italians : -0.17
Russians : -3.33
Japanese : -2.00Territory Summary for Russians :
Korea : 1 flag
Amur : 2 aaGuns and 8 infantry
Poland : 1 flag, 2 artilleries
Baltic States : 1 artillery
Bryansk : 1 aaGun, 4 armour, 3 artilleries and 4 mech_infantrys
Rostov : 2 infantry
Eastern Poland : 1 airfield, 1 armour, 2 artilleries and 2 mech_infantrys
Russia : 1 airfield, 3 armour, 1 factory_major, 2 fighters, 2 infantry and 1 tactical_bomber
Ukraine : 1 armour, 2 artilleries, 1 factory_minor and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Samara : 1 armour and 1 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 39 / 57
Russians : 38 / 49
Japanese : 71 / 89
Americans : 55 / 70
Chinese : 0 / 3
British : 22 / 27
UK_Pacific : 2 / 0
Italians : 26 / 30
ANZAC : 8 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I am willing to accept your unconditional surrender. :)
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Seeing the results from the dice roller.
Obviously we have officially moved past any faint hope. Thanks for the game. It was great fun, despite getting crushed. Congrats on the win and good luck in the next round.
I’ll post the result.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 83 PUs;
Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Shensi to 99 Sea Zone
2 armour and 4 artilleries moved from India to West India
1 armour moved from Caucasus to Samara
2 artilleries moved from Kazakhstan to Samara
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Manchuria to Korea
Japanese take Korea from Russians
5 artilleries and 5 infantry moved from Japan to 6 Sea Zone
5 artilleries, 2 battleships, 5 infantry and 5 transports moved from 6 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 armour, 5 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from 30 Sea Zone to Hawaiian Islands
4 fighters moved from Midway to Hawaiian Islands
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 battleship moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 30 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 26 Sea ZoneCombat - Japanese
Battle in 99 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 26 Sea Zone
Japanese attack with 4 battleships, 1 bomber, 2 carriers, 1 cruiser and 6 transports
Americans defend with 1 destroyer
Japanese roll dice for 4 battleships, 1 bomber, 2 carriers, 1 cruiser and 6 transports in 26 Sea Zone, round 2 : 3/6 hits, 3.83 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 4 battleships, 1 bomber, 2 carriers, 1 cruiser and 6 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in West India
Japanese attack with 2 armour and 4 artilleries
British defend with 3 aaGuns, 2 artilleries and 1 infantry
Japanese roll dice for 2 armour and 4 artilleries in West India, round 2 : 2/6 hits, 2.33 expected hits
UK_Pacific roll dice for 3 aaGuns, 2 artilleries and 1 infantry in West India, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Japanese and 2 aaGuns owned by the British lost in West India
Japanese roll dice for 2 armour and 3 artilleries in West India, round 3 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 aaGun, 2 artilleries and 1 infantry in West India, round 3 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the British lost in West India
Japanese roll dice for 2 armour and 3 artilleries in West India, round 4 : 3/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 artilleries and 1 infantry in West India, round 4 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the British and 1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 armour and 3 artilleries remaining. Battle score for attacker is 22
Casualties for British: 3 aaGuns, 2 artilleries and 1 infantry
Casualties for Japanese: 1 artillery
Battle in Hawaiian Islands
Japanese attack with 1 armour, 5 artilleries, 9 fighters, 6 infantry and 1 tactical_bomber
Americans defend with 2 aaGuns, 1 airfield, 2 bombers, 8 fighters, 1 harbour and 2 infantry
AA fire in Hawaiian Islands : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 1 armour, 5 artilleries, 8 fighters, 6 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 10/21 hits, 8.67 expected hits
Americans roll dice for 2 aaGuns, 2 bombers, 8 fighters and 2 infantry in Hawaiian Islands, round 2 : 8/12 hits, 6.33 expected hits
5 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 aaGuns owned by the Americans, 4 fighters owned by the Americans, 2 infantry owned by the Americans and 2 bombers owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 armour, 2 artilleries, 8 fighters, 1 infantry and 1 tactical_bomber in Hawaiian Islands, round 3 : 6/13 hits, 6.17 expected hits
Americans roll dice for 4 fighters in Hawaiian Islands, round 3 : 4/4 hits, 2.67 expected hits
3 fighters owned by the Japanese, 1 artillery owned by the Japanese and 4 fighters owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 armour, 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 49
Casualties for Americans: 2 aaGuns, 2 bombers, 8 fighters and 2 infantry
Casualties for Japanese: 4 artilleries, 4 fighters and 5 infantry
Battle in Samara
Japanese attack with 1 armour, 2 artilleries and 1 infantry
Russians defend with 1 armour and 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Samara, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 armour and 1 infantry in Samara, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Samara
Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Samara, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 armour in Samara, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Japanese
1 carrier and 2 destroyers moved from 30 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
5 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 fighter moved from Kweichow to Caucasus
1 tactical_bomber moved from Kweichow to Caucasus
1 bomber moved from 26 Sea Zone to Midway
1 bomber moved from 99 Sea Zone to SyriaPlace Units - Japanese
1 factory_minor, 1 fighter and 2 infantry placed in India
1 carrier and 1 transport placed in 6 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
Japanese undo move 3.
1 infantry and 1 mech_infantry placed in French Indo China
1 artillery, 1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Hawaiian Islands : : 0.00
Americans : 2.67
UK_Pacific : -2.00
Russians : -1.33
Japanese : -1.00 -
You are done formboy, sorry. Nice game. GL with your other games.
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Reposting, just in case you didn’t see this.
Seeing the results from the dice roller.
Obviously we have officially moved past any faint hope. Thanks for the game. It was great fun, despite getting crushed. Congrats on the win and good luck in the next round.
I’ll post the result.
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Me1945 shredded Farmboy like a pit bull would shake off a rabbit. Me1945 is fierce, beware! :-D